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An Important Announcement for FINAL FANTASY XIV FansFollow

#102 Dec 10 2010 at 3:58 AM Rating: Good
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Wow just wow, i read the email on my phone when my alarm went off and guess what it woke me up lol

Anyway, with the new free trial announcement, rather than giving one every month it shows they do care more about customers than profits and want the game to succed, wonder how long we will be playing for free.

a second dec update could be really good for the content side, also what somone said about no AV type mob cos Tanaka and Sundi are gone I did see a few names from ffx so we could always see another Penance type mob, /panic

This is a level of transparicy we have never seen with SE and its one of the best moves for FFXIV they could have done, I hope they keep talking to customers like this.

Because of the hard decisions by SE for now atleast they have regained my respect.

Just a final word to Tanaka from one of the great philosophers... Homer Simpson "you tried hard, and failed miserably, the lesson here is to never have tried at all" However seeing as Tanaka is the senior VP of SE then corporate meddaling could have been an issue with what happened with FFXIV.

All I can say to Naoki Yoshida is good luck

Edited, Dec 10th 2010 5:01am by scrish
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#103 Dec 10 2010 at 4:00 AM Rating: Excellent
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This is very good news but I just don't want a Final Fantasy XI Ver. 2. I hope they don't turn everything into that and bring problems that were in FFXI into XIV, like making everything require a party, sky, mystic weapons.....dynamis. Grinding spots, yea parties are bigger but grinding in one spot for hours can get boring and if you were a mage don't tell me you never fell a sleep while grinding for hours in the same spot.
#104 Dec 10 2010 at 4:01 AM Rating: Decent
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new manager, new director, whatever new (position) they get, the damage is done.

today i finished rank 34 story quest, you know what, its the worst story quest i ever had in a game before.
for the love of god, FFXI was epic with its story quests line, why didnt they copy that?
what they did is a step in the right direction, but, its too late.
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#105 Dec 10 2010 at 4:05 AM Rating: Decent
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I read this email multiple times and checked the lodestone. I don't see anywhere where it says an AH or search feature, though would be nice. If I missed something could someone paste where it says that??

Mo

Edited, Dec 10th 2010 4:06am by mokatu
#106 Dec 10 2010 at 4:10 AM Rating: Good
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Okay i am completely speechless now. THAT is what i wanted to hear from SE. Not ******** like "will will regain the trust....".

Go SE i think you guys did the right desicions and i hope your customers will stay/come back to see what the changes are about.
#107 Dec 10 2010 at 4:15 AM Rating: Good
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Well, after the initial shock and good news... and since SE is reading this: PLEASE DON'T ADD AUTO ATTACK! The rest of the things, you can :P
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#108 Dec 10 2010 at 4:19 AM Rating: Decent
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They were not going to let this game fail and are going to move towards an FFXI direction.
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#109 Dec 10 2010 at 4:19 AM Rating: Excellent
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Woa this is huge.
Glad they finally realized the game was going nowhere and that it needed major reconsidering.
Hope everything goes right this time.

Also brain asploded etc.
#110 Dec 10 2010 at 4:31 AM Rating: Decent
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As I've suggested multiple times on this forum, as well as multiple times during alpha/beta on the feedback forums, they should use an attack queuing feature rather than autoattack. But honestly I wouldn't consider the combat system complete if that were all they did-- I would still like to see a reincarnation of the effect gauge, dynamic stat adjustments (like gearswapping in XI except not a messy and annoying ************* and a fix of the battle regimen system. Some class differentiation would be nice too, and where are the traits? There's still a whole lot lacking in the battle system, lack of autoattack or queuing aside. Hopefully the new guy addresses these quickly.

Quote:
No. This time they made a very hard and important decision.
For that alone, they deserve much more than a "let's wait and see".


As far as I'm concerned, all anyone deserves is a "wait and see" until they've demonstrated a record of living up to their promises. I'm sure that this move was earnestly intended to get the game on the right track, but however well-meaning SE is, there's no guarantee that the new guy will be any better than the old.
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#111 Dec 10 2010 at 4:38 AM Rating: Decent
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Well it's good news to me that they are trying to improve it I knew they would they made SO MANY changes in XI it's not even the same game it was 5 years ago to me. Anyway I thought the old XI developers had already moved on to XIV so I don't understand this reconstructing of the dev team.
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#112 Dec 10 2010 at 4:51 AM Rating: Excellent
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I did not expect to read this today. However, I am stoked to see what's coming next.
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#113 Dec 10 2010 at 4:59 AM Rating: Decent
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What can I say! About time!! they are finally doing something about the state of this game.
A bit late, but as the saying goes, better late then never. I was all set to hang up my fishing rod,

I really was in two minds to get ready to quit, so I am really happy with this news. Shame that a few heads got rolled in the process though, but it was what was needed to save potentially a good game. I am very happy with
this announcement. Bring it on! SE AH please :))
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#114KCZY, Posted: Dec 10 2010 at 5:01 AM, Rating: Sub-Default, (Expand Post) I like the idea. Auto attack with low damage for each type of weapon. then we can have fun with ability.
#115 Dec 10 2010 at 5:08 AM Rating: Good
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Quote:
First of all, I would like to apologize for our inability to fully satisfy our users with the initial release of FINAL FANTASY XIV. I take full responsibility for the game's current situation, and have therefore made the decision to step down from my role as producer. A number of concerns that have been voiced by users, such as the design of the user interface, availability of tutorials and game content, and battle system functionality, represent key issues that must be addressed. While improvements are already well underway in many areas, we were unfortunately not able to incorporate player feedback as quickly as we would have liked. We are aware, however, that in many cases, addressing these issues will call for a reworking of game elements. As these changes are our first priority, they will be commanding our full attention and efforts. It is to that end that we have put a new organizational structure into place for the development team. Under this new system, FINAL FANTASY XIV will see changes and additions in line with the desires and expectations of players. Though no longer producer, I will be continuing to support the development team in other capacities, and personally hope that you will continue your adventures in the realm of Eorzea.


Hiromichi Tanaka

This is sad to me, but the game is an unmitigated disaster, and something had to happen. I'm excited to see where this takes us, but I wonder to what degree they're really willing to change core elements of XIV?

Edited, Dec 10th 2010 6:09am by Coyohma
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#116 Dec 10 2010 at 5:22 AM Rating: Decent
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You people really make me scared whether they will actually listen to us. I hope they have still brains to filter the stupidest ideas out immediately.
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#117 Dec 10 2010 at 5:36 AM Rating: Good
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My only complaint is that they didn't replace Hiromichi Tanaka with Hitomi Tanaka.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#118 Dec 10 2010 at 5:38 AM Rating: Excellent
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2nd patch better be an AH
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lemme help you with that horse.
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#119 Dec 10 2010 at 5:47 AM Rating: Good
Well this makes things interesting for sure. I'm really happy that Komoto didn't get pushed off the team. I think he has been an important part of what is right with the game.
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#120 Dec 10 2010 at 5:47 AM Rating: Good
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All I can say is, holy jeebus!
#121 Dec 10 2010 at 5:54 AM Rating: Decent
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Quote:
Nobuaki Komoto now lead game designer (previously director).

i wonder if this means he will still have just about as much power and control as he did when he was director?
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#122 Dec 10 2010 at 5:58 AM Rating: Decent
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Quote:
i wonder if this means he will still have just about as much power and control as he did when he was director?


Like he has said before, he is dealing with everyday problems that arise in the development rather than actually "directing" the game. I think this role suits him much better than actually directing the development as a whole. Now that Yoshida is both producer and director, he can focus on the big picture while Komoto is still the "go-to" man when it comes to actual development.

My guess, anyway.
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#123 Dec 10 2010 at 6:01 AM Rating: Excellent
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Really bums me out to see people celebrating at the loss of jobs. Hopefully most are just reassigned to other projects, I wouldn't wish unemployment on anyone. Other threads like the one I just nuked about Tanaka are tasteless, and will be dealt with appropriately.

Good stuff about XIV, I hadn't given up hope and it sounds like they're pulling out everything to make sure the game gets to where it needs to be Smiley: thumbsup
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#124 Dec 10 2010 at 6:02 AM Rating: Excellent
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I was wating for the PS3 releas, but I am not angry I am glad to see they are relly trying to make this game amazing, who knows maby I can afford a better PC by then :)
As manny others when I saw it I was like O_O
#125pec, Posted: Dec 10 2010 at 6:25 AM, Rating: Sub-Default, (Expand Post) Congratulations to Mr Tanaka. A load of burden off his mind. He must be enjoying himself ,lots of beer and ***
#126 Dec 10 2010 at 6:37 AM Rating: Decent
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Gee, I wonder if they will finally take some of the lessons from FFXI now... Like letting you play AND type! Such innovations!

And yes, the only reason I'm posting is because this email made me laugh sooooo hard. I have no intention of coming back unless they fix ALL the problems with the game. I'm tired of being SE's *****. I look at FFXI, and I see a game that's finally really awesome. And it's awesome because they listened to the player base and gave them what they want. I'll settle for nothing less than that.

Edit:

Wint wrote:
Really bums me out to see people celebrating at the loss of jobs. Hopefully most are just reassigned to other projects, I wouldn't wish unemployment on anyone. Other threads like the one I just nuked about Tanaka are tasteless, and will be dealt with appropriately.

Good stuff about XIV, I hadn't given up hope and it sounds like they're pulling out everything to make sure the game gets to where it needs to be Smiley: thumbsup


Um, Wint, I don't wish unemployment on them, but it's highly doubtful they will fire anyone. They are just getting yanked from a project they completely failed at. 5 years of development, 8 years of practical experience, and they ***** up some of the most basic functions on the game. I mean, a game that requires communications that interrupts your typing with each action and offers no other way to communicate, an inability to sort your items, no context-sensitive menus for game designed for a console, 2-3 menu deep interactions for simple actions, a durability system that REQUIRES you level a craft or beg for help, and no Auction House...

Does this SOUND like a success on paper to you?

Edited, Dec 10th 2010 7:41am by Pawkeshup
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#127 Dec 10 2010 at 6:38 AM Rating: Decent
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Awww Tanaka!
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#128 Dec 10 2010 at 6:49 AM Rating: Decent
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just in short :

for new ppl, when the Ps3 got annoncement release date after this incident, it is the signal say that the game is begin to be worth it to play (maybe) :D
#129 Dec 10 2010 at 7:05 AM Rating: Good
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Poor Tanaka always looks like he's in front of a firing squad. Message to players? Firing squad. Meeting with fans at a convention? Firing squad. Getting thrown off his project, demoted, and forced to write an apology and take full responsibility for the game's failure? Firing squad.

I bet they didn't even give him a blindfold. At least now he can have a much needed rest.

Meanwhile, with new leadership the sky is the limit. Everything the old team said was out of the question is now a possibility again, including an auction house. I'd be willing to bet small amounts of money the SP change came from someone in the new team as well. Even if they turn it into FFXI-2, that would be okay considering where we are now. We'll just have to wait and see.
#130 Dec 10 2010 at 7:42 AM Rating: Excellent
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Pawkeshup Quick Hands wrote:
Wint wrote:
Really bums me out to see people celebrating at the loss of jobs. Hopefully most are just reassigned to other projects, I wouldn't wish unemployment on anyone. Other threads like the one I just nuked about Tanaka are tasteless, and will be dealt with appropriately.

Good stuff about XIV, I hadn't given up hope and it sounds like they're pulling out everything to make sure the game gets to where it needs to be Smiley: thumbsup


Um, Wint, I don't wish unemployment on them, but it's highly doubtful they will fire anyone. They are just getting yanked from a project they completely failed at. 5 years of development, 8 years of practical experience, and they ***** up some of the most basic functions on the game. I mean, a game that requires communications that interrupts your typing with each action and offers no other way to communicate, an inability to sort your items, no context-sensitive menus for game designed for a console, 2-3 menu deep interactions for simple actions, a durability system that REQUIRES you level a craft or beg for help, and no Auction House...

Does this SOUND like a success on paper to you?

Edited, Dec 10th 2010 7:41am by Pawkeshup


Did I say this was a bad thing? If so please show me where. I think SE made the right move and I'm hoping it makes a difference. What I was referring to is several people who have commented that they hope or are glad people got fired, and what you didn't see was a completely tasteless post I nuked where someone created a fake news story about Tanaka hanging himself complete with pictures. This kind of **** is unnecessary.
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#131 Dec 10 2010 at 7:45 AM Rating: Decent
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??? What does this all say I couldn't read pass the PS2 delay line just to tired now ?
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#132 Dec 10 2010 at 8:12 AM Rating: Excellent
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Wish people would get off of the auto-attack thing. While there is FFXI dev members this isn't FFXI, there's a completely different battle system in place.

Auto-Attack = Auto CONSISTENT depletion of your stamina paired with actually using abilities ontop of it. Think about it, it won't help anything to have auto-attack in this game unless they rebuild the game from the ground up which they aren't.
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#133 Dec 10 2010 at 8:13 AM Rating: Excellent
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I'm just as surprised as most people on here. It's sad that it had to come to this but SE is doing what they have to to get the game on track and regain the trust of it's fans. I welcome the new members of the team with open arms and only wish the best for those that were removed. I'm sure no one got fired, if they did, we would have heard something about it. Now it's time to sit back and see what great things this game will have to offer in the future.
#134 Dec 10 2010 at 8:15 AM Rating: Excellent
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Warmech wrote:
??? What does this all say I couldn't read pass the PS2 delay line just to tired now ?

Aurelius wrote:
Wow...

Edit:

Highlights:

Naoki Yoshida new producer/directer.

Nobuaki Komoto now lead game designer (previously director).

Tanaka stepped down as producer.

PC free trial extended until further notice.

PS3 version pushed back (no new target date given).

Sunova...


Edited, Dec 9th 2010 11:43pm by Aurelius

#135 Dec 10 2010 at 8:24 AM Rating: Excellent
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Well maybe because those of us that stuck it out as long as we have kept the game from getting scrapped. I do hope they don't remove some of the concepts, because I believe both crafting and gathering are quite unique to MMOs, I'd hate to see them tossed out.

We all saw potential in the game, because of it's concepts. New concepts may change that, who's to say. It's a wait and see attitude again, however playing for free is a good bargining chip to wait it out.
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#136 Dec 10 2010 at 8:27 AM Rating: Decent
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I hope they release new servers when the game gets up to par... I probably won't be playing again if i can't get a fresh start when all the new changes finally make it live.

That was most of the appeal with FFXIV for me. A completely new game. Now 6 months later (Or whenever it is they're ready to start charging), this game is going to be dominated by a "bunch" of players sitting at the level cap. Not very appealing to me, as i wanted to play a decent mmo from the release up. :/
#137 Dec 10 2010 at 8:44 AM Rating: Good
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Very exciting news indeed. Even though they stated the PS3 release date has been removed...that doesn't mean it still won't be released in March...or at least close to it. SE does not want anything set in stone. They have set this up as expect the unexpected...kind of a clean slate. I view this as an open canvas...and some major open ended brainstorming. Tanaka's vision will now be replaced, adjusted, and improved. Think of this as a coaching change in sports. The staff will be more motivated and hopefully it will be more of a group effort.

I see nothing but good things coming out of this.
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#138 Dec 10 2010 at 8:49 AM Rating: Excellent
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Wint wrote:
Really bums me out to see people celebrating at the loss of jobs. Hopefully most are just reassigned to other projects, I wouldn't wish unemployment on anyone. Other threads like the one I just nuked about Tanaka are tasteless, and will be dealt with appropriately.

Good stuff about XIV, I hadn't given up hope and it sounds like they're pulling out everything to make sure the game gets to where it needs to be Smiley: thumbsup


good news is from the sounds of it, he didn't lose his job. He just lost that assignment or project. I hope the guy does stay on, hes done alot of good over the years, just not the right guy for MMOs.
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#139 Dec 10 2010 at 8:57 AM Rating: Good
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Hopefully the changes in management will result in positive changes to make ffxiv a truly great game

Also omg hurry with the Auction house
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#140 Dec 10 2010 at 9:03 AM Rating: Good
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Mistress Theonehio wrote:
Wish people would get off of the auto-attack thing. While there is FFXI dev members this isn't FFXI, there's a completely different battle system in place.

Auto-Attack = Auto CONSISTENT depletion of your stamina paired with actually using abilities ontop of it. Think about it, it won't help anything to have auto-attack in this game unless they rebuild the game from the ground up which they aren't.


Not really. It would just auto select your basic attack as soon as soon as it turns the right color (yellow or blue, I havent played in forever). It could even have a toggle option if you'd wanted to save a ton of stamina for something.


Really though, I just hope this new development team is willing to pull the trigger, and turn this into a modern MMO. I think FFXIV is a pile of ideas they didn't get to use in FFXI, and awful ideas on how to prevent some of the problems that FFXI had.
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#141 Dec 10 2010 at 9:07 AM Rating: Decent
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Great news, all of it. Now all that needs to happen is for people in march to play the staw wars mmo and get bored of it after a month because every mmo released these days is hype and no substance. They will be so disillusioned that when the ps3 FFXIV comes out it will be seen as a saviour!

I'm being humurous and serious at the same time here o_O
#142 Dec 10 2010 at 9:08 AM Rating: Excellent
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Two things:

1) "We realize time is of the essence and are fully determined to provide our customers with quality service. It is because of this that we ask our customers to be patient until we are able to confidently present them with a concrete plan outlining FINAL FANTASY XIV's new direction. The free trial period will be extended until that time." <- Loving the **** out of this.

2) PS3 version delayed: Any PS3 player who is ****** about this should not be. I hate having my games delayed as much as the next guy (I was supposed to get Portal 2 for my birthday in October and I have to wait for Q1 2011) but from someone who has been playing since beta... a delay is a GOOD thing in this case.
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#143 Dec 10 2010 at 9:26 AM Rating: Good
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Wint wrote:
Did I say this was a bad thing? If so please show me where. I think SE made the right move and I'm hoping it makes a difference. What I was referring to is several people who have commented that they hope or are glad people got fired, and what you didn't see was a completely tasteless post I nuked where someone created a fake news story about Tanaka hanging himself complete with pictures. This kind of sh*t is unnecessary.



Now that is in bad taste. Like seriously; how depraved must one be to do that? I'm glad you got rid of it. And people who are glad people got fired (even if they did do a bad job), lay off the violent mindset and get some compassion.

That out of the way, I'm very surprised at the news, especially the part that basically says "We're extending the free trial period until we're confident in our product and goals" is AWESOME in my book. Feel kinda sorry for the guys that now have a stain on their record, but it's still experience for them I suppose. Here's hoping for good things in the future for everyone, developers and players! As of now, all my friends are playing WoW: Cataclysm and I'm glad they have that occupying them for now, and maybe that Star Wars MMO early next year. I'm waiting for the day I'm confident enough to recommend this game to my friends and everyone really enjoy it. :D
#144 Dec 10 2010 at 9:27 AM Rating: Good
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They clearly have big overhauls in mind. The PS3 release is their last chance since new reviews will be generated by gaming sites.

An AH is pretty much a foregone conclusion at this point. They don't have the luxury of "experimenting" any longer. The PS3 release will feature an AH (if not sooner), I am 100% certain.

I also expect lots more content to be implemented prior to PS3.

Fixing the interface and all of the annoying nuances was going to happen regardless. The AH and content are what's going to come of this move.

#145 Dec 10 2010 at 9:36 AM Rating: Default
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Good.

Hopefully they can fix this piece of **** game.
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#146 Dec 10 2010 at 9:38 AM Rating: Good
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Oh, by the way, y'all are being a bit too optimistic about the 2nd December update. The realization I had as soon as I read that was that they were unable to finish all of the promised items in the mid-December update, so they are adding a second December update to buy them a couple of extra weeks to wrap them up. I expect nothing we didn't already expect to get in December.
#147 Dec 10 2010 at 9:41 AM Rating: Default
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- An AH...
- Auto-Attack.
- No more Battle Regimen, bring back Weapon Skill+magic burst.
- Xp Chain.
- More defined role for classes.
- Goblins and madragora.

Those points have been requested from SE in this thread or others since this morning. Hey guys, you know what ? I've got the perfect game for you. No need to point it I guess.

For myself, I enjoyed the changes, even if they still need some major adjustment. What they really need to do, is pour in content, and not only end game NM.
#148 Dec 10 2010 at 9:51 AM Rating: Good
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zoltanrs wrote:
LyleVertigo wrote:
Would it be nice if they brought back auto attack? :D


Ugh no. There is plenty of time to chat even with this battle system. I fight non stop and I chat non stop. Maybe your controller isn't as good as you thought it was huh? Your controller is killing the games chat. The other reason people don't talk is because there is no need to. Parties aren't needed most of the time. Chat lights up for behest and for people who aren't really annoying trying to do leves. That's all the world chat needed. Speaking of world chat. There isn't one. That helps kill it too. (Yes, I know XI didn't have one but everyone just sat in town there cause there was nothing good to do.) World chat channels would be used I bet. Even if it's trolling it is a sign of life at least.


Keyboard only.


Reasons for chat is not. I simply would rather not mash the attack button repeatedly while trying to gauge the stamina bar while trying to execute desired other commands. It is just excessive multitasking.
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#149 Dec 10 2010 at 9:57 AM Rating: Decent
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Hi all,

pretty good assurance from SE.

Hope they can give the fans more quantifiable information to hold on to and gain more confidence as they salvage the situation, especially towards the some player concerns and game design considerations.

* All these seem to point to SE needing to create their own forums to receive all the feedback. I hope they do, its a more complete product that way. :x

#150 Dec 10 2010 at 10:01 AM Rating: Decent
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Lol the whole system woulda been fine post eq days... But life, gaming, and mmo's have (evolved to an expected lvl; for the majority of the players) changed; people are more familiar with what they want in a mmo. People lifes have faster paces etc... They really dropped the ball. Although I understand their direction myself; its obviously they were forcing a type of division between different play styles; not bringing them together. They were in a way really forcing n telling you how to play more then any comfortable lvl to be a true balance and yet pleasure to all players. No doubt many of us play because its FF and are willing to tolerate knew ideas and drawn out inaction. You have to listen to the customer base and they took far to long. Why...? Because they actually were trying to tell people how to play; and regardless of mistranslation or lack of attention to western base over Japanese base; Thank god the Japanese base was also very distraught. What an Ego they have flaunted. Hopefully this delusional and snailing team all got the hack. Im sure maybe many devs agree with player base; but someone up top was to full of himself.

This new effort and humbleness (i guess u could say) they are showing will keep my eye towards coming back. And I hope many others.
#151 Dec 10 2010 at 10:03 AM Rating: Good
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I apologise that I already posted this, but, I intended to post it on this thread, and ended up posting it in the wrong place.

While I am happy that they dont want to charge me for playing when the game is still in Beta, it makes me worry for the future of the game.

For me, and because I am not worried about reaching max level anytime soon, I have currently 3 problems with the game. I will worry about endgame/mid level content later on.

1) Storage is a problem. For a game that advertises crafting as equal to a battle job, and encourages taking up many crafts at once, I find it very difficult to have enough storage. I have all DoH jobs to minimum of lvl 15, and I cant use sub tools because I dont have room in my bag to hold one for every profession. So a separate bag for equipment in my opinion would really help with this. There is already a separate bag for Crystals (which anyone who played FFXI would remember that keeping crystals in your inventory while crafting would take up sooooo much room!)

2) The repairs system is problematic. Having to unequip an item, change to the correct job, go to the inventory, select the item, select repair, wait for the animation (at this point I often remember that I made the item with Armorer not Blacksmith like I thought, meaning I need to repeat steps), then open the inventory and have to sort through all my non equip items to find the material.

A good change for this would be to have a "Repair Mode" where you just select the item, and, automatically switch to the right job and use the right material (if its in the inventory). If you dont have the right job to a high enough level, then you get an error message but that cuts down so many steps!

3) Market Wards. I dont need to go into this any further, as, whatever I say here is redundant, already said and getting dull for people to read.

I am sure I would have other problems as I play through, but I am not qualified to comment on those yet :)

(Oh an P.S, just because I dont have any job to lvl 20 yet, does not mean I dont play alot. I have Physical lvl 36, which takes alot of time to achieve. I have all jobs 18/18 over lvl 10, cause I enjoy playing this way while there is no game content yet.)
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