Forum Settings
       
This Forum is Read Only

An Important Announcement for FINAL FANTASY XIV FansFollow

#152 Dec 10 2010 at 10:07 AM Rating: Decent
*
131 posts
For the love of all that is good, please do not bring back auto attack. There is more than enough time to chat and plan out attacks during battles, and whatever time you used to chat, your stamina bar has built up, and allows you to do multiple attacks to make up for whatever may have been missed while you were talking.
____________________________
#153 Dec 10 2010 at 10:12 AM Rating: Good
Sage
****
5,587 posts
Good this game needs a revamp. It's simply not fun. I haven't logged in more than a couple times since September to see if anything has changed. If it wasn't for the free trial extensions, I would have been completely gone shortly after it came out. This might be a curse for me as the disappointment of this game turned me off from MMO's all together. If they give this game life I might get sucked back in. The one thing it has going for it is the graphics, the game is beautiful, especially for an MMO. Unfortunately the meat and potatoes of it (gameplay) for the most part sucks.

They had to do something, this game was a colossal bomb and a huge joke among the gaming world. I still catch crap from some people for even wasting money buying the game. I hope they can do a 180 and rebuild their reputation, but it's going to be difficult. SE has severely tarnished their image with this one.
____________________________
Harri
80BLU/80BST/76RNG/75THF/75WHM/60SCH
100+3 Bonecraft
#154 Dec 10 2010 at 10:16 AM Rating: Excellent
*
222 posts
Auto-attack is the least of this games problems.
____________________________


#155 Dec 10 2010 at 10:17 AM Rating: Good
Wow, so far we're heading into 4 free months, 3 additional if you don't count the 1st one. That's 39$+ and counting, not too bad, if this keeps up, standard edition purchasers will have paid next to nothing. This is of course if you enjoyed the game and would have been willing to pay, otherwise, it's still a giant waste of money.

You have to wonder how low the populations have been getting to make so many drastic changes, or if it's simply all the negative feedback they've been getting. Either way though, this is good, I'm still playing once in awhile and really, it can only get better from here. I'm also glad they're delaying the PS3, I realize I'm not going to be a ps3 user, but it means they really want this game to succeed. As long as they can attract enough new users then to a better game, they'll be able to salvage this thing.
____________________________

#156 Dec 10 2010 at 10:18 AM Rating: Good
Avatar
****
4,773 posts
Quote:
SE has severely tarnished their image with this one.


This implies the gaming sites in and of themselves did not tarnish SE's image to begin with. They've been under heavy ridicule over the last few title releases, which have, oddly, continually inflated expectations to the NEXT game.

To the eyes of the 'gaming world' (Which, honestly, had changed vastly over the last decade and introduced an entirely different average viewpoint to the population by sheer numbers.) SE's been a joke since FFX (or even a before.) All this did was validate their claims.
#157 Dec 10 2010 at 10:22 AM Rating: Decent
NPC Quest can I have please, I want more then just leaves to do
____________________________
Dare to DREAM...Dream to LIVE...Live to DIE...Die to LOVE......!


#158 Dec 10 2010 at 10:27 AM Rating: Excellent
**
800 posts
HDurance wrote:

- An AH...
- Auto-Attack.
- No more Battle Regimen, bring back Weapon Skill+magic burst.
- Xp Chain.
- More defined role for classes.
- Goblins and madragora.


This is not, and will never be, FFXI-2. Seriously, if you just want FFXI mechanics, why aren't you playing FFXI?

This game needs an overhaul yes. It does not need FFXI. If I wanted to play FFXI with better graphics I'd get a new computer and play FFXI. You can do some pretty cool things with registry tweaks and resolutions to make FFXI look amazing on powerful machines.

Edited, Dec 10th 2010 10:28am by Hydragyrum
#159 Dec 10 2010 at 10:31 AM Rating: Excellent
Scholar
22 posts
Dear SE:

Please do not let FFXIV morph into FFXI Second Edition!

Keep all the parts that make it NOT a copy of WoW, or a copy of FFXI, but rather fix the retainer problem and have many more quests!

FFXIV is refreshingly different. Keep it that way.
#160 Dec 10 2010 at 10:34 AM Rating: Excellent
*****
11,576 posts
Hydragyrum wrote:
HDurance wrote:

- An AH...
- Auto-Attack.
- No more Battle Regimen, bring back Weapon Skill+magic burst.
- Xp Chain.
- More defined role for classes.
- Goblins and madragora.


This is not, and will never be, FFXI-2. Seriously, if you just want FFXI mechanics, why aren't you playing FFXI?

This game needs an overhaul yes. It does not need FFXI. If I wanted to play FFXI with better graphics I'd get a new computer and play FFXI. You can do some pretty cool things with registry tweaks and resolutions to make FFXI look amazing on powerful machines.


Ya, I have to agree. It's a bit shocking to see how many people start screaming for FFXI-2 the instant they see an opening.

I'm starting to think that maybe people are getting a little carried away with the speculation over just how much of the game SE is actually going to change. I expect big changes to the UI. I expect big changes to the gear repair and durability systems. I expect changes to the market wards, possibly scrapped altogether, and an AH added. I see adjustments to the battle system, rate of SP gain, and group dynamics.

I don't see auto-attack coming back. It doesn't fit with the game. I don't see major elements of FFXI working their way into XIV. Hint: Just because a developer is from FFXI doesn't mean that all they know how to do (or even all they want to do) is what they did in XI. Most people working at the hands-on level of game development are creative people and after 5+ years of doing anything, they're eager for a chance to try something new.
#161 Dec 10 2010 at 10:51 AM Rating: Good
***
3,825 posts
Definately didn't expect extension of free play. Personally I was prepared to pay from now until a bit after PS3 release to give some money towards hopefully making the game better. I am a bit leery though, some of the people who stick around and give input may be folks who have no intention of staying...

Either way, I'll stand by SE for what I personally feel is an appropriate length of time to striaghten things out.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#162 Dec 10 2010 at 10:51 AM Rating: Good
Avatar
****
4,773 posts
Quote:
- An AH...


Or something equivalent. Preferably without a blind-bidding system.
Quote:

- Auto-Attack.

On the fence about this one, I'd accept it coming in if they do what I suggest about Battle Regimine.

Quote:
- No more Battle Regimen, bring back Weapon Skill+magic burst.


No. There's a better option that doesn't involve directly copy-pasting FFXI

Insert: - Have Battle Regiment function like an "Ability Combine" system Ala Chrono Trigger. (Fire + Piercing Arrow = Fire Arrow, etc.) The basics for it are there, and they already advertised it in their opening movie.

Quote:
- Xp Chain.

No. Tired of burn mentalities. Adding more group-activities with high SP/XP reward would be better.

Quote:
- More defined role for classes.

Abso-@#%^ing-lutely not. Pigeon-holling roles to jobs was the worst part about FFXI. Define the jobs by giving them more characteristics, sure. But not by making them the default designated -enter role here-. It's bad enough Gladiator already is being pushed as the default tank without being given options to be something else (As it was advertised to be versatile.)

Quote:
- Goblins and madragora.


Seriously, FFXI is {that way} Quit trying to make this FFXI-2.

Wouldn't mind seeing the mascots around, but you're really trying to push this game into another game's identity. Don't.

Edited, Dec 10th 2010 11:53am by Hyrist
#163 Dec 10 2010 at 10:54 AM Rating: Good
*
141 posts
Aurelius wrote:
Hydragyrum wrote:
HDurance wrote:

- An AH...
- Auto-Attack.
- No more Battle Regimen, bring back Weapon Skill+magic burst.
- Xp Chain.
- More defined role for classes.
- Goblins and madragora.


This is not, and will never be, FFXI-2. Seriously, if you just want FFXI mechanics, why aren't you playing FFXI?

This game needs an overhaul yes. It does not need FFXI. If I wanted to play FFXI with better graphics I'd get a new computer and play FFXI. You can do some pretty cool things with registry tweaks and resolutions to make FFXI look amazing on powerful machines.

I'm starting to think that maybe people are getting a little carried away with the speculation over just how much of the game SE is actually going to change. I expect big changes to the UI. I expect big changes to the gear repair and durability systems. I expect changes to the market wards, possibly scrapped altogether, and an AH added. I see adjustments to the battle system, rate of SP gain, and group dynamics.

You forgot about Optimization, GPU usage, CPU usage, 2 cores thread optimization, slowdowns issues etc. Those will be addressed as well, this game doesn't need i7 to run full-speed(as well as it doesn't need super high tech GPU, when you turn off Multi-sampling, Depth of field and Ambient occlusion you will have pretty much full-speed working game with amazing graphics on low GPU), all it needs is a bit work on System requirements field and soon we will running it on max, on much lower systems ;)
#164 Dec 10 2010 at 11:04 AM Rating: Decent
Edited by bsphil
******
21,739 posts
Seventhblood wrote:
Auto-attack is the least of this games problems.
That's one of the biggest disappointments and problems for me. It's what makes the game unpalatable versus FFXI. No time to communicate, too active leading to quicker fatigue, etc.

Is anyone else extremely disappointed that the lead programmer from FFXI is working on FFXIV now? **** spaghetti code...

Edited, Dec 10th 2010 11:06am by bsphil
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#165 Dec 10 2010 at 11:06 AM Rating: Decent
Scholar
*
180 posts
/em raises his glass to Tanaka "Thanks for all the hard work which provided me with thousands of hours of entertainment over the years."

I'm actually more worried about the game now than at any other time including beta. I really liked the game as it was and knew it would get better and better since 4 month old MMO's tend to do that.

I agree with the person that says keep the major components of the game and make improvements to make those components better.

I only wished they would of been doing that already through various version updates. (that last bit was sarcasm)



Edited, Dec 10th 2010 12:09pm by Libtech
____________________________
FFXI: PLD BST BRD RDM SAM PUP


#166 Dec 10 2010 at 11:10 AM Rating: Excellent
**
800 posts
bsphil wrote:
Seventhblood wrote:
Auto-attack is the least of this games problems.
That's one of the biggest disappointments and problems for me. It's what makes the game unpalatable versus FFXI. No time to communicate, too active leading to quicker fatigue, etc.


Are you really saying that combat is TOO active? I can already alt+tab during crafting and gathering, I don't want to be able to alt+tab while fighting too.

Combat needs to be more strategic, not less.
#167 Dec 10 2010 at 11:10 AM Rating: Good
***
1,335 posts
Quote:
That's one of the biggest disappointments and problems for me. It's what makes the game unpalatable versus FFXI. No time to communicate, too active leading to quicker fatigue, etc.


learn to macro? >.>
____________________________
(clickable sig, see this thread for info)
#168 Dec 10 2010 at 11:11 AM Rating: Decent
Avatar
*****
12,709 posts
Hyrist wrote:
Quote:
- Goblins and madragora.


Seriously, FFXI is {that way} Quit trying to make this FFXI-2.

Wouldn't mind seeing the mascots around, but you're really trying to push this game into another game's identity. Don't.

Edited, Dec 10th 2010 11:53am by Hyrist


They added goblins to the dats of XIV. The XI kind, not the kobold version in XIV.
____________________________

#169 Dec 10 2010 at 11:11 AM Rating: Decent
*
145 posts
welcome to beta 4...
#170 Dec 10 2010 at 11:12 AM Rating: Excellent
Sage
*
97 posts
Free to play woot :)

Well at least for a decent time anyway.

I'm liking this announcement once again amazing openess for a company renowned for telling us nothing.

I feel slightly sorry for the PS3 users in waiting but I think SE are far too scared of releasing an unfinished product twice :)

Good luck to the new team, you will need it. Glad to see three of the key FFXI team move into key positions.
____________________________
FFXIV : Khaap Keha : THM(Bodhum) In progress and enjoying it so far.
FFXI : Khaap : 75BLM, 75NIN Retired (sadly and it was purely down to graphics)



#171 Dec 10 2010 at 11:12 AM Rating: Good
Scholar
38 posts
Well I, for one, am very pleased about this. I'm desperate for this game to live up to my expectations and it seems that SE have realised that it's not yet coming close to what players were expecting.

Don't get me wrong, I've managed to extract some fun from XIV so far but that's not the way it should work in my opinion. You shouldn't need to 'extract' enjoyment from a game, it should be freely available and you just pick which enjoyable activity you want to do today. Too many times in this game I've thought, 'I can put up with another hour's grinding' rather than 'I can put off going to sleep for another hour.'

Hopefully, with some stronger and clearer direction this game will end up being the vast, life-draining experience I've wanted all along!
____________________________




#172 Dec 10 2010 at 11:19 AM Rating: Good
Avatar
***
1,080 posts
Color me... pleased. Definitely relieved. And willing to be patient.
Thank you SE, for finally bowing to the inevitable, and being willing to work on it to make the changes that will work and give us a game everyone can live in.
____________________________
A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin
#173 Dec 10 2010 at 11:22 AM Rating: Good
Sage
***
1,675 posts
I was looking for an evolution from FFXI, and not a complete revolution. And I know that's all on me. However I hope this new team not only tries something new, but learns from what FFXI had and what other games like WoW have.

I'm really happy that SE is extending the free trial indefinitely, that way I can mess around on WoW for a while, while checking in on FFXIV periodically.

#174 Dec 10 2010 at 11:29 AM Rating: Default
**
602 posts
Timmyo... i agree man they added a lot of personel from FFXI witch to me is great. I bet we will see a lot of ffxi going into this game witch is fine by me. Say if they bring back the exp system they had in ffxi, chocobo races but better and so on.

It's good to hear that their delayong the ps3 release( sorry ps3 players) so that it has a succesfull launch. They should of waited on releasing the PC version and had a lot longer Beta. SE was smart about one thing not making the players play for playing a game in beta state. I'm fine with whats going on SE knows they need to get this game back on track and fast.

Also we get two updates in Dec. The one we all know about for mid DEC and one befor the end os the year. More or less the 31st of DEC. So i wonder if getting more retainers will cost money or if we get them for free?
____________________________
BANNED

#175 Dec 10 2010 at 11:32 AM Rating: Excellent
*
116 posts
Quote:
Thank you for your continued interest in and support of FINAL FANTASY XIV.

While more than two months have passed since the official launch of FINAL FANTASY XIV service, we deeply regret that the game has yet to achieve the level of enjoyability that FINAL FANTASY fans have come to expect from the franchise, and for this we offer our sincerest of apologies.


Did anyone else read just this part first thing this morning, pre-coffee and immediately think "OMG they gave up and are shutting down the game" which coincided with a mini heart attack?

After reading the entire e-mail I found myself feeling better about this game than I have since the UI lag was abolished. I'm happy that the odds of something great happening with this game are finally in our favor! As always, I'm in it for the long haul regardless and thus am ever more curious to see where the XIV journey will take us.
____________________________
FFXIV :: Valdai Devarda \ Lindblum Sargatanas "The Thread Closer"
.............................................................................................................
#176 Dec 10 2010 at 11:36 AM Rating: Excellent
Edited by bsphil
******
21,739 posts
Hydragyrum wrote:
bsphil wrote:
Seventhblood wrote:
Auto-attack is the least of this games problems.
That's one of the biggest disappointments and problems for me. It's what makes the game unpalatable versus FFXI. No time to communicate, too active leading to quicker fatigue, etc.


Are you really saying that combat is TOO active? I can already alt+tab during crafting and gathering, I don't want to be able to alt+tab while fighting too.

Combat needs to be more strategic, not less.
Strategy does not necessitate constant button mashing.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#177 Dec 10 2010 at 11:39 AM Rating: Decent
13 posts
I am beginning to get annoyed with the people calling for auto attack because they cant chat during battle. You are in battle for crying out loud! in REAL Life do you think that someone fighting with a sword has time to think about anything other than the fighting? Or someone doing Martial Arts? The second they start thinking about something else, they are distracted and much more likely to lose the battle.

The battle system is very dynamic and fluid. If you prefer the game to play itself, then you should be asking yourself what you want from a game? Maybe you would like a game that levels up when you are offline like EVE Online? Or something like a Facebook game?
#178 Dec 10 2010 at 11:43 AM Rating: Good
Scholar
Avatar
**
611 posts
Thats a pretty intense message they are sending. Should we be stoked that they are implementing staff from FFXI to the positions stated on loadstone?
____________________________
FFXI Ronyn RDM 75 (R.I.P.) -Fairy / BarretJax 95 MNK (Non-Active) - Asura
Ronin Olorin / Ronyn Oloryn (Active) - Ultros Server

"Go placidly amid the noise and haste, and remember what peace there may be in silence." - Max Ehrmann
#179 Dec 10 2010 at 11:43 AM Rating: Good
**
800 posts
bsphil wrote:
Hydragyrum wrote:
bsphil wrote:
Seventhblood wrote:
Auto-attack is the least of this games problems.
That's one of the biggest disappointments and problems for me. It's what makes the game unpalatable versus FFXI. No time to communicate, too active leading to quicker fatigue, etc.


Are you really saying that combat is TOO active? I can already alt+tab during crafting and gathering, I don't want to be able to alt+tab while fighting too.
Combat needs to be more strategic, not less.
Strategy does not necessitate constant button mashing.


I didn't say that. I said combat needs to be more strategic. How they accomplish that is up to SE, but auto-attack will not do it. How strategic can combat be if you have time to chit-chat while fighting? Strategy implies quick thinking, which means being able to react at shot notice, something you cannot do if you're shooting the breeze.
#180 Dec 10 2010 at 11:51 AM Rating: Good
***
3,530 posts
Montsegurnephcreep wrote:
if this keeps up, standard edition purchasers will have paid next to nothing.


Giving play time for free does not refund money you have spent. I think it is more accurate to say that they will have received a lot for their money...
____________________________
"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#181 Dec 10 2010 at 12:04 PM Rating: Excellent
**
506 posts
Changing the guard at this point is pretty ballsy. New talent will need time to get up to speed and figure out how to make the project work for them. That's time that could be spent improving the game. So we'll see.

In my mind the bottom line is that the game was released 6-12 months too soon. I don't think that was a decision made by any of the people who got fired. And there's really no way to fix the premature release mistake, aside from patching the game as fast as humanly possibly and praying that by some miracle you don't lose your player-base. So unless the new crew is just quicker at getting patches out, I don't see how the staff rotation is an improvement. But who knows? Maybe Tanaka was letting everyone knock off at 3:30 every day.

____________________________
"The coffee is for closers."

"We demand that you set up a delicious buffet!"

#182 Dec 10 2010 at 12:18 PM Rating: Decent
Scholar
***
1,098 posts
Earlier this week it was server merges now on the real Happy Friday it's free play for perpetuity or whenever the universe shall crumble and the servers cease to work.Oh yeah the PS3 version i done ,but your going to wait till it polished like in 2004. I not falling for this elaborate Happy friday hoax.Smiley: dubious
____________________________





#183 Dec 10 2010 at 12:20 PM Rating: Excellent
Avatar
****
4,773 posts
Mistress Theonehio wrote:

They added goblins to the dats of XIV. The XI kind, not the kobold version in XIV.


That's ok. Again, Mandragora and Goblins have turned themselves into mascots of sorts. No problem having them, but it

bsphil wrote:
Strategy does not necessitate constant button mashing.


Which is the only reason why I'm particularly on the fence about auto-attack.

It would be nice if Auto-Attack would go on while preparing a battle regiment while I described above. But then you run into exhaustion issues if your ability takes a majority or your full stamina bar. Perhaps an option to auto-attack that you can turn on-off at will would be a better solution in this case, and not just determined by having your weapon out either. Something you have to turn on actively and turn off if you want to conserve stamina.

Otherwise we run into back into the same old Multi-player Tropes such as "DPS" which really, having seen it pulled into every possible game with the hint of a multi-player element has just gotten me sick of it to death. Just because the game is built upon math equations does not mean the gameplay itself should be reduced back to such. Auto-attack does this, and can remove a lot of strategy and, well, skill, form the gameplay. Making it a dangerous addition to be had in a game that really is designed to allow more functional freedom.
#184 Dec 10 2010 at 12:27 PM Rating: Good
Scholar
*
194 posts
This announcement is mind bottling.
#185mpjj, Posted: Dec 10 2010 at 12:31 PM, Rating: Sub-Default, (Expand Post) I'm very suprised that more people aren't concerned by the PS3 push back. It is very, very unlikely that this is just a coincidence along side the rapidly falling population despite the updates and "renewed communication". They are testing the waters for the December update. Mark my words if the December updates are met with the same meh attitude and reception as everything else up to this point has you can kiss the PS3 version bye, bye.
#186 Dec 10 2010 at 12:41 PM Rating: Decent
***
2,214 posts
The One and Only FinalFanXIV wrote:
wow i wonder if the original devs got fired,,,


Why do people go after the developers? They get no credit if a game succeeds (with the exception to Mortal Kombat and Doom), but they get all of the blame when a game fails.

It is the Product/Project Managers, Design Teams, and executives. The developers are just the code monkeys responsible for doing their job, and from what I have seen of the game, they are doing a pretty good job with the resources and direction they have been given.
#187 Dec 10 2010 at 12:45 PM Rating: Decent
Scholar
***
1,707 posts
Quit arguing about Auto-attack. Its a matter of preference. There's no right answer.

There's also no reason it can't be an option that you toggle on or off... and don't tell me all the reasons that it can't work within the confines of the current configuration. Obviously things can be changed to support a toggled auto-attack option.
#188 Dec 10 2010 at 12:50 PM Rating: Decent
*****
12,824 posts
Wint wrote:
Did I say this was a bad thing? If so please show me where. I think SE made the right move and I'm hoping it makes a difference. What I was referring to is several people who have commented that they hope or are glad people got fired, and what you didn't see was a completely tasteless post I nuked where someone created a fake news story about Tanaka hanging himself complete with pictures. This kind of sh*t is unnecessary.
No, but by the same token, if you starting doing really sh*tty posts for Alla, or just not listening to the forums chatter and posting appropriate content, I'm sure they'd fire you.

Yes, some trolls will always go too far, but again, SE is a big studio. They might fire some underlings as a token to the shareholders, but all the big names will get shifted to some new project that they can horribly ***** up.

And as to the conversation of... well conversation:

FFXI's major difference was its focus on communication. Let me show you what I mean here. I will post the rest of this thought as if I were in FFXIV.

So the major

(Checks spelling)

(looks over at TV)

(stretches fingers)

So the major problem here is

(yawns)

(shifts in chair)

(stretches back from awkward typing posture)

So the major problem here is that

(yawns again)

(burps)

(stops for a second to remember where he was going with this)

So the major problem is that it takes 10x

(backspaces a ton, due to errors)

(thinks about getting something to eat)

So the major problem is that it takes 10x longer to talk unless that's all you do.


SEE HOW THE ABOVE IS ANNOYING TO READ?!? That's communication in FFXIV. I would love an auto attack for those times I'm just mindlessly pummeling stuff. Make it an option I don't care. But then leave my @#%^ing chat bar alone. Let me talk to my friends, and make new ones. Same goes for crafting. Let me chat while I'm crafting without having to say: Wait about 5 minutes guys, I gotta craft something.

It's annoying being in a SOCIAL game and NOT BEING ABLE TO TALK!

Edited, Dec 10th 2010 1:51pm by Pawkeshup
____________________________
Twitter: http://www.twitter.com/pawkeshup
YouTube: http://www.youtube.com/pawkeshup
Twitch: http://www.twitch.tv/pawkeshup
Blog: http://pawkeshup.blogspot.com
Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#189 Dec 10 2010 at 12:51 PM Rating: Excellent
*
137 posts
All this came about due to population. They can't even give it away right now.

It has little to do with people complaining. People were complaining long before the game launched and their stance never waivered. Free play and people are still dropping has finaly got them to take a step back and look in the mirror.
#190 Dec 10 2010 at 12:55 PM Rating: Excellent
Avatar
*****
12,709 posts
Mithsavvy wrote:
Quit arguing about Auto-attack. Its a matter of preference. There's no right answer.

There's also no reason it can't be an option that you toggle on or off... and don't tell me all the reasons that it can't work within the confines of the current configuration. Obviously things can be changed to support a toggled auto-attack option.


Actually, there is a reason. The fundamental design of the battle system doesn't allow for it because stamina gain is very specific which means it had to be designed with auto-attack in mind from the get go in order to toggle it on or off, since auto-attack = auto stamina depletion at x interval with the ability to STILL do basic attacks ontop of auto attack.

It's being argued because the battle system has to be either for or against auto-attack, not co-exist without a redesign.
____________________________

#191 Dec 10 2010 at 12:56 PM Rating: Decent
*****
12,824 posts
Oh, and about redefining classes: All ******* for it.

Right now, you play "Generic as no name brand" Melee or "Generic as no name brand" Mage. You literally have no differences between what they do. They need to DEFINE the jobs so there's a reason to enjoy leveling one over another. Right now, Lancer and Marauder only have one difference: Whether their stick is pointy or not. You can level both, interchange the abilities with only minor differences, and that's about it.

if I'm playing an Elemental Mage, I want to FEEL like I can blow up the world. If I am rocking a giant axe, I want moves that use that axe to the best of its ability. It just isn't there.
____________________________
Twitter: http://www.twitter.com/pawkeshup
YouTube: http://www.youtube.com/pawkeshup
Twitch: http://www.twitch.tv/pawkeshup
Blog: http://pawkeshup.blogspot.com
Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#192 Dec 10 2010 at 1:00 PM Rating: Default
*
55 posts
doubleax wrote:
All this came about due to population. They can't even give it away right now.

It has little to do with people complaining. People were complaining long before the game launched and their stance never waivered. Free play and people are still dropping has finaly got them to take a step back and look in the mirror.


I think you are absolutely correct. Most people I know that bought the game aren't even interested in coming back to check out the updates despite it being free. I'm afraid that they've finally realized they can't serve you a **** sandwich, tell you how good it is and expect you to continue to eat it just because it's free and by God they are Wolfgang Puck. Sure they're trying to make the taste better and they are working hard at it but it's still a **** sandwich.

My thought is that their new direction, communication, updates, etc. are too little too late.

Edited, Dec 10th 2010 2:01pm by mpjj
#193 Dec 10 2010 at 1:02 PM Rating: Good
*****
11,539 posts
Drakenabarion wrote:
I am beginning to get annoyed with the people calling for auto attack because they cant chat during battle. You are in battle for crying out loud! in REAL Life do you think that someone fighting with a sword has time to think about anything other than the fighting? Or someone doing Martial Arts? The second they start thinking about something else, they are distracted and much more likely to lose the battle.

The battle system is very dynamic and fluid. If you prefer the game to play itself, then you should be asking yourself what you want from a game? Maybe you would like a game that levels up when you are offline like EVE Online? Or something like a Facebook game?


Speaking on behalf of someone who has done so... yes, it is possible to speak while fighting IRL. So, having ruled out that, why shouldn't it be possible to do so in a game?

Furthermore, you're arguing realism in a game with floating crystals, the ability to teleport, monsters that spawn out of nothing, and *ahem* horsebirds.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#194 Dec 10 2010 at 1:11 PM Rating: Good
****
9,526 posts
Hyrist wrote:

Otherwise we run into back into the same old Multi-player Tropes such as "DPS" which really, having seen it pulled into every possible game with the hint of a multi-player element has just gotten me sick of it to death. Just because the game is built upon math equations does not mean the gameplay itself should be reduced back to such. Auto-attack does this, and can remove a lot of strategy and, well, skill, form the gameplay. Making it a dangerous addition to be had in a game that really is designed to allow more functional freedom.


Auto-attack ... bleh. I like that if I sleep a mob I don't have to disengage to avoid smacking it by accident. There is way more strategy available when you don't have auto-attack, and those who actually PLAY the game play better than those who are busy playing another game or watching a movie. I like that without auto-attack battle becomes more about your choices than about math. Ick to auto-attack, no thanks.

As for this announcement, it is a good thing. Clearly SE is not going to let this game die without a fight. I am glad they are pushing back PS3 even though it is sad too - because I am looking forward to the second birth of this game.

As for more free months? Wow. Awesome. I feel like I have gotten a real bargain on this. I know a lot of people haven't been enjoying the game, however, aside from some small frustrations, I like it. So... yeah. Yay for having months of free play to build up my character.
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#195 Dec 10 2010 at 1:21 PM Rating: Good
***
1,612 posts
I was in-game in a sp party last night when I heard about this announcement from other players. It was certainly edifying to hear that there will be two updates this month. Hopefully with all of these changes, we will start to see drastic improvements in the game.
____________________________
"Abashed, the devil stood, and felt how awful goodness is..."
#196 Dec 10 2010 at 1:26 PM Rating: Good
Sage
**
551 posts
Wint wrote:
Really bums me out to see people celebrating at the loss of jobs. Hopefully most are just reassigned to other projects, I wouldn't wish unemployment on anyone. Other threads like the one I just nuked about Tanaka are tasteless, and will be dealt with appropriately.

Good stuff about XIV, I hadn't given up hope and it sounds like they're pulling out everything to make sure the game gets to where it needs to be Smiley: thumbsup


If their work is subpar and hurting the company, they deserve to be axed. It's not "celebrating", it's reality. I don't keep sh*tty workers simply because I feel bad for them.

And Tanaka has proven himself totally incompetent with this travesty known as FFXIV.

Take that however you will, I suppose.


Spyrit178 wrote:
Well maybe because those of us that stuck it out as long as we have kept the game from getting scrapped.


You didn't keep anything from being scrapped. You weren't paying any money to keep the game alive. The only thing keeping the game from being scrapped is the very Japanese trait of needing to "save face".

Edited, Dec 10th 2010 2:30pm by Zorvan
____________________________



#197 Dec 10 2010 at 1:31 PM Rating: Excellent
**
473 posts
sirhenrywalton wrote:
welcome to beta 4...



I was gonna say that. This does really feel ike a beta and half the game is still being built.
#198 Dec 10 2010 at 1:33 PM Rating: Excellent
Mistress of Gardening
Avatar
*****
14,661 posts
I put a new poll up on the front page.
#199 Dec 10 2010 at 1:39 PM Rating: Good
13 posts
Mikhalia the Picky wrote:
Speaking on behalf of someone who has done so... yes, it is possible to speak while fighting IRL. So, having ruled out that, why shouldn't it be possible to do so in a game?

Furthermore, you're arguing realism in a game with floating crystals, the ability to teleport, monsters that spawn out of nothing, and *ahem* horsebirds.


I'm not arguing about realism. I am referring to the view that its ok to just sleep while your character autofights. Can someone really say they are playing a character if the can just leave it to do its own fights in an automated manner. I know I wouldn't like my healer to be afk while the battle goes on. As I like to play tank roles, I know that if the healers dont pay attention, the tank dies and it is often really difficult to win a battle when that happens (assuming that the opponent is worthwhile).

The battle system itself works. Additional components like skillchains would be nice but at the core, the battle system is effective. Auto-attack doesn't fit with the current model of battle system, so, if they introduce it, it would mean a complete rework, and, that would probably removes any of the advantages that the current system has.

(Although for the example of fighting in real life thing, It probably more like sending an sms while fighting rather than speaking. Teamspeak as a communication method during battle is just fine :P .)
#200 Dec 10 2010 at 1:52 PM Rating: Good
Scholar
30 posts
so.. I was having a picnic with the whole family, and suddenly my BB vibrated.. I checked to see what it was.. turned out there's an incoming mail and it says "SQUARE ENIX". I thought, "oh great! another advertisement. Meh.. Wth I'll read it anyway.."

After a few seconds reading into the mail, I literally yelled, "YAAAAAAAAAAY!" and everyone was looking at me with confusion on their faces. So, I showed the mail to my husband and he was excited too! This is really great news! Well.. obviously not for those who got sacked (sorry to see you go.. *sadface* you'll be missed.. well not buy me.. but I'm sure someone will miss ya! :P ). You shoulda seen the look on my daughter's face when I yelled.. lol. Erm.. kinda getting off topic here.. >.<

Anyways.. I see this as a sign of a more rapid improvement towards the game. I just hope the new people can live up to most, if not, all our expectations. Great job for getting your heads out of your a$$es, SE! You'll be having at least 2 people staying and supporting the game (me n me hubby). And to think.. I was seriously considering to go back to WoW x)

hehe.. 4 thumbs up for this mind-blowing move! Hope you'll get more thumbs up once you fix the game, SE!


Alritey then.. time for another grind..!!


PS: WTB willow lumber pls! ~>.<~
____________________________


Mikhalia the Picky wrote:
It's well known that MMORPG stands for "Many Men Online Role-Playing as Girls"
#201 Dec 10 2010 at 2:28 PM Rating: Decent
Scholar
Avatar
**
600 posts
I'm in a state of (for lack of better words)

WOW!!

With that said... i think i am going to sort of take a break from FFXIV and let all the new "goodies" be put in place, then come back and get a "start-fresh" feel of this game that I really believe can become great!
____________________________

Quote:
Fiddle Faddle!

This forum is read only
This Forum is Read Only!
Recent Visitors: 20 All times are in CST
Anonymous Guests (20)