You have to wonder how low the populations have been getting to make so many drastic changes, or if it's simply all the negative feedback they've been getting. Either way though, this is good, I'm still playing once in awhile and really, it can only get better from here. I'm also glad they're delaying the PS3, I realize I'm not going to be a ps3 user, but it means they really want this game to succeed. As long as they can attract enough new users then to a better game, they'll be able to salvage this thing.
Even if the subscription rates are dropping off quickly and they can't sustain the pay-to-play model, at this point they still pretty much have to salvage it, or rather, there's no reason not to salvage it. FFXIV wouldn't be the first MMO to bomb, but these days even if an MMO does bomb, it can still generate revenue on a free to play business model. Unfortunately, it still has to be made into something that players will actually want to play. Considering that currently FFXIV is in far worse shape than many F2P games, they still have to make significant fixes before that's an option.
- An AH...
- No more Battle Regimen, bring back Weapon Skill+magic burst.
- Xp Chain.
- More defined role for classes.
- Goblins and madragora.
It's funny how many people are quoting this and saying, "THIS IS NOT FFXI" when that is exactly what the person who posted it was saying. It was a strawman to begin with-- almost nobody is asking for xp chains, or weaponskill and magic burst. AH, autoattack, and defined roles aren't exactly "FFXI features" either, insomuch as they are basic features of many games.
Are you really saying that combat is TOO active? I can already alt+tab during crafting and gathering, I don't want to be able to alt+tab while fighting too.
Combat needs to be more strategic, not less.
Active =! strategic though, and right now the game is only the former. Right now, combat is too active in the sense that it keeps you busy doing things that aren't tactical or interesting. Generally things which require any level of physical effort but no real level of mental effort frustrate people. It makes it easy to focus on the menial tasks you have to do. It's why working on an assembly line is a frustrating and boring job but sitting on a couch is relaxing and leisurely.
I am beginning to get annoyed with the people calling for auto attack because they cant chat during battle. You are in battle for crying out loud! in REAL Life do you think that someone fighting with a sword has time to think about anything other than the fighting? Or someone doing Martial Arts? The second they start thinking about something else, they are distracted and much more likely to lose the battle.
1) Appeal to reality in a fantasy game. In REAL life do you kill dragons and wield magic?
2) Yes, actually people do talk during combat. If they're fighting a challenging enemy, they communicate about the battle. If they're fighting something easy, they often just chat for fun. Experienced combatants fight instinctively and automatically. Police and military officers train to shoot without thinking when they need to. Martial artists are happy to talk trash against a weaker opponent.
Strategy implies quick thinking, which means being able to react at shot notice, something you cannot do if you're shooting the breeze.
Strategy does not imply quick thinking. Chess is strategic. Further, it's going to be next to impossible from where they are now to make basic battles strategic enough that you'd be too challenged to find time to talk. As a result, they'd do well to let players entertain eachother. They're probably not going to make the battles challenging enough for experienced gamers to need to actually focus during leveling.
Mind you, for the umpteenth time, I prefer attack queuing to autoattacking, which takes nothing away from the strategy and better paces the action.
I'm not arguing about realism. I am referring to the view that its ok to just sleep while your character autofights. Can someone really say they are playing a character if the can just leave it to do its own fights in an automated manner. I know I wouldn't like my healer to be afk while the battle goes on.
That's not how autoattack works. Autoattack simply makes you choose the most important commands while your basic attack repeats automatically. If you don't choose any other commands, then you'll either die, or you're fighting something that isn't worth your attention anyway.
Everyone keeps saying how "lucky" us PS3ers will be to get a finished game. If we're so lucky, how come you all are still playing?
lol, a LOT of people who post here are not actually playing the game, and a lot of those that are aren't really enjoying it as much as they hope that they're making progress towards a character in a game that will one day be fun.
I understand your complaint, but you will have a better experience if you wait for the delayed PS3 version, and that should be the most important thing. Personally I wish I hadn't played it because it really left a sour taste in my mouth. The things that were done well will always be tainted in some way by that. Even if the game gets turned around, I won't get to experience any of that "magic" and excitement that comes with starting a new game. You will.