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Who is Naoki Yoshida?Follow

#1 Dec 10 2010 at 5:07 AM Rating: Excellent
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I must admit -- Square Enix has been making many promises regarding Final Fantasy XIV, but I fell victim to the pessimism. They offered new items, new monsters, free months and more, but like many of our forum goers, I still felt disillusioned.

However, today's announcement has blown me away. Square Enix CEO Yoichi Wada stepped up and initiated a complete overhaul of the development team roster. Hiromichi Tanaka has stepped down from his role as Producer, and Nobuaki Komoto has moved from Director to Lead Game Designer.

Adventurers can rest easy knowing that Naoki Yoshida is now at the reigns.

Wait, who is Naoki Yoshida?
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#2 Dec 10 2010 at 5:28 AM Rating: Default
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He is definitely fresh blood. Amazing that after those titles he was put in charge of the flagship franchise and replaced Tanaka. These will be very interesting times.
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#3 Dec 10 2010 at 5:41 AM Rating: Decent
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Hm, thanks for answering the pressing question. Can't say I'm not surprised by the decision-- I thought maybe he had strong roots in the FF franchise or something.

I suppose the fact that he's done strategy/tactical RPGs and card games should give me some confidence. Maybe he will actually infuse a bit of the promised strategy into the game.
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#4 Dec 10 2010 at 6:06 AM Rating: Good
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Cross-Edge was a mediocre game from my experience. ****, I never even finished it due to lack of interest. It is, admittedly, the only title from that list that I have played however.

I guess we'll just have to wait and see how he does. He certainly couldn't do any WORSE.
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#5 Dec 10 2010 at 6:20 AM Rating: Default
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I wonder what this overhaul is going to entail. Maybe I'll reinstall the client forever how long the game remains free to play.
#6 Dec 10 2010 at 6:22 AM Rating: Decent
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RoAW lol, can't wait for the mithra breeding minigames
#7 Dec 10 2010 at 7:08 AM Rating: Decent
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I must say I'm not exactly filled with confidence but a change of leadership is what was needed lets see how it goes... but... incoming changes are surely the work of the previous team. Lets not get carried away, ie, update comes in december and everyone says what a great guy this is... fail. The longer term outcomes are his successes or failures.

On a more positive note, lets be constructive in our feedback and critisism to help shape the future of Eorzea!
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#8 Dec 10 2010 at 7:21 AM Rating: Decent
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I am glad they gave the job of battle design to the guy that developed FFXI's battle system b/c that is by far the best battle system in any MMO i have played to date.. So lets hope this new letter means that the game will start to take shape and make sense!
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#9 Dec 10 2010 at 7:23 AM Rating: Decent
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I have both of the games that made it to the states that he was involved in. They're really good games as far as gameplay is concerned, but they're an entirely different style (grid-based). It will be interesting to see how well his ideas mesh with the current gameplay of XIV.
#10 Dec 10 2010 at 7:32 AM Rating: Decent
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Wait? This guy's responsible for my Ultimate Warrior Breeding Simulator (RoAW)

Does that mean I get to hit on NPCs now? PLEASE? It's so hard to rp a good pervert paramour these days.
#11 Dec 10 2010 at 7:44 AM Rating: Good
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Wow. Can't wait to see what's going to change.
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#12 Dec 10 2010 at 7:44 AM Rating: Decent
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without playing these games and having no previous knowledge of their gameplay, i have noticed a few underlying themes to all those covers... boobs... underconfident and vulnerable girls... /welcome Naoki Yoshida. i hope he gets put in charge of armor designs and emotes... that is what lead designer does right? tackles the important stuff ^^;
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#13 Dec 10 2010 at 7:50 AM Rating: Decent
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TempLoop wrote:
without playing these games and having no previous knowledge of their gameplay, i have noticed a few underlying themes to all those covers... boobs... underconfident and vulnerable girls... /welcome Naoki Yoshida. i hope he gets put in charge of armor designs and emotes... that is what lead designer does right? tackles the important stuff ^^;


The more Mi'qote and Hyur Female posesemotes the better~!

(Sorry, it's morning, haven't quite woken up yet.)
#14 Dec 10 2010 at 8:23 AM Rating: Good
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Well, I you tube his previous games, that were listed. Very action, combo a centric work. He is very young and doesn't have a lot under his belt, compared to Tanaka(I hope he is doing ok, maybe concentrating on FFXI). I hope he can add worth to the game for its future maturity. Interesting times ahead of us.

p.s...Tanaka is a talented man, he has a good track record. I hope he really did step down to pass the baton to a younger him, and that he didn't get fired. It would be interesting to know what happened to his insight, maybe it was to much for him to handle or writers block?
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#15 Dec 10 2010 at 8:35 AM Rating: Good
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Rustyshield wrote:
Well, I you tube his previous games, that were listed. Very action, combo a centric work. He is very young and doesn't have a lot under his belt, compared to Tanaka(I hope he is doing ok, maybe concentrating on FFXI). I hope he can add worth to the game for its future maturity. Interesting times ahead of us.

p.s...Tanaka is a talented man, he has a good track record. I hope he really did step down to pass the baton to a younger him, and that he didn't get fired. It would be interesting to know what happened to his insight, maybe it was to much for him to handle or writers block?


Dual Tech attacks!!
I've mentioned this before. BRs could be made cooler if they made brand new abilities by comboing up certain skills. It could get messy with too many, but come on, who doesn't want Chrono Trigger based tech attacks once in awhile. Probably too hard to implement right though.

Anyway, here's hoping "new blood" can help us all out
#16 Dec 10 2010 at 8:38 AM Rating: Decent
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Okay, somebody please explain this to me.

These games listed have nothing to do with Square-Enix? They are developed by several companies, Capcom, Nippon Ichi, etc.

How does a guy like this end up directing and producing a Final Fantasy?
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#17 Dec 10 2010 at 9:05 AM Rating: Excellent
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Hyanmen wrote:
Okay, somebody please explain this to me.

These games listed have nothing to do with Square-Enix? They are developed by several companies, Capcom, Nippon Ichi, etc.

How does a guy like this end up directing and producing a Final Fantasy?


He must be a good leader. It sounds like the new staff below him brings the FF skills. Sometimes a new set of eyes on a failing project helps to solve problems regarding the big picture.

Edited, Dec 10th 2010 10:06am by Simool
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#18 Dec 10 2010 at 9:08 AM Rating: Good
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Quote:
Dual Tech attacks!!
I've mentioned this before. BRs could be made cooler if they made brand new abilities by comboing up certain skills. It could get messy with too many, but come on, who doesn't want Chrono Trigger based tech attacks once in awhile. Probably too hard to implement right though.


Shouldn't be difficult to implement at all, and I'm surprised that they don't already have such a basic feature in place if not a more advanced teamwork element.

Quote:
How does a guy like this end up directing and producing a Final Fantasy?


I would guess it has something to do with the direction the game was supposed to go (a more tactical party experience) and his experiences with grid-based RPGs with combo elements. I haven't played his games, but maybe he's the sort of person who can construct good tactical gameplay if given a talented team. Or maybe he was just someone they grabbed off the ladder.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#19 Dec 10 2010 at 9:20 AM Rating: Good
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Well, either way I am really liking the fact that he's completely new. As far as real innovation and new ideas go, that's exactly what the game needs.

I wonder how he can manage staying up to the schedule though- his team is very experienced so I'm not that worried, but an MMO is no single player game.
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#20 Dec 10 2010 at 9:35 AM Rating: Good
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#21 Dec 10 2010 at 9:46 AM Rating: Good
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Or you guys can ask him/SE directly, instead of refrencing a webpage.

Same link trying to differentiate the people in two different locations.
#22 Dec 10 2010 at 10:26 AM Rating: Good
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Cool.

Although I'm not for scapegoating or for replacing people who really didn't have anything to do with this...this is exactly what SE needed to do.

Hopefully like the change in the FFXI team, this change will breathe some much needed life into FFXIV.

#23 Dec 10 2010 at 10:44 AM Rating: Decent
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He looks REALLY familiar, but I cannot for the life of me understand why...
Was he at the Vanafest by any chance?
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#24 Dec 10 2010 at 10:46 AM Rating: Default
Very good article. I think this pretty much summarizes a dark cloud in FFXIV future. Honestly the average score for those offline games are just terrible.
#25 Dec 10 2010 at 11:40 AM Rating: Good
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Oh geez, record of agarest war... Expect bigger boobs.
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#26 Dec 10 2010 at 11:41 AM Rating: Decent
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@ F3rth

One word. Furia.

Smallest. Chest. Ever.


...For his games at least, not counting children and gnomes.

Edited, Dec 10th 2010 11:42am by Uryuu
#27 Dec 10 2010 at 12:01 PM Rating: Good
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I just know that the limited edition of record of agarest on the 360 came with a mousepad with crazy boobs.

http://www.joystiq.com/2010/01/27/humiliating-limited-edition-of-record-of-agarest-war-coming-to-3/
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#28 Dec 10 2010 at 12:11 PM Rating: Excellent
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Elmer wrote:
Wait, who is Naoki Yoshida?

I'm hoping that in a few months i'll be able to answer that question with the words
Naoki Yoshida is my hero.

but for now..

DING! confidence in FFXIV +1
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#29 Dec 10 2010 at 1:08 PM Rating: Good
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Rustyshield wrote:
p.s...Tanaka is a talented man, he has a good track record. I hope he really did step down to pass the baton to a younger him, and that he didn't get fired. It would be interesting to know what happened to his insight, maybe it was to much for him to handle or writers block?


This, It's Hironobu Sakaguchi all over again. I hope to see more of Tanaka in the future, I'd like to see him go out on a good note, not this.
#30 Dec 10 2010 at 4:11 PM Rating: Good
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RamseySylph wrote:
Rustyshield wrote:
p.s...Tanaka is a talented man, he has a good track record. I hope he really did step down to pass the baton to a younger him, and that he didn't get fired. It would be interesting to know what happened to his insight, maybe it was to much for him to handle or writers block?


This, It's Hironobu Sakaguchi all over again. I hope to see more of Tanaka in the future, I'd like to see him go out on a good note, not this.


On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive. Its sad SE lost such good talent. Tanaka just wasn't a fit for MMO's apparently. Lets hope we see him back on some great single player RPG's again. I wouldn't mind seeing another chrono game myself :P.

Naoki has a lot to do and to prove. Here is to hoping he uses this opportunity to make a name for himself and turn FFXIV around. While i'm a bit leery considering his background, i'm welcome to new talent to try and set this game back in motion. I think the other changes in development are welcome to hopefully pull FFXIV out of the funk the game currently is in.

Edited, Dec 10th 2010 4:12pm by Ipwnrice
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#31 Dec 10 2010 at 4:12 PM Rating: Excellent
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[UPDATE]

It looks like there is even less information on Mr. Yoshida than we thought. I originally found this page among others, through chatter on Japanese forums. Despite having the correct picture and describing Yoshida as working at Square Enix, the games in the list are apparently for another Naoki Yoshida with identical kanji.

The only other information available points to his experience with RPGs and Action titles.

However, forum-goer Quinsisdos has pointed out a helpful post on NeoGAF that sheds a little light on the whole team:

For those interested in knowing what the new core members of the team have done in more specific terms...
Producer/Director: Naoki Yoshida [Director of S-E's Dragon Quest Monster Battle Road series of arcade games.]
Section Leader Changes

Assistant Director: Shintaro Tamai [Graphics director for various FF games (7, 8, 10, 13) mostly specializing in battle graphics and special effects. He was also the director of Front Mission 5.]

Lead Game Designer: Nobuaki Komoto [Originally director of FFXIV, it seems they're reducing his responsibilities so he can focus on designing the stuff he originally specialized in on FFXI - the scenario and quest design.]

Lead Combat System Designer: Akihiko Matsui [Originally the lead battle data planner for FFXI, he took over entirely as battle director for Aht Urhgan and Wings of the Goddess after Katsuhisa Higuchi left S-E.]

Technical Advisor: Yoshihisa Hashimoto [Ex-Sonic Team programmer, director of Sonic Unleashed and technical director of the Hedgehog Engine. Left Sonic Team and joined S-E in 2009 to work on their next-generation engine platform.]

Lead Programmer: Hideyuki Kasuga [Network programmer for the FFXI client and Dirge of Cerberus online mode. Lead programmer for Gyromancer.]

Senior Concept Artist: Akihiko Yoshida [FFXIV Art director, character designer for all of Matsuno's games, character designer for FF3 DS and FF 4 Warriors of Light. God's gift to S-E's art teams.]

Lead Artist: Hiroshi Takai [Mostly a battle graphic/effects director for most of the SaGa games, more recently overall director of The Last Remnant.]

Lead UI Designer/Lead Web Designer: Hiroshi Minagawa [Director of FFXII and Tactics Ogre PSP. Art director for all of Matsuno's games. God's other gift to S-E's art teams.]
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#32 Dec 10 2010 at 4:15 PM Rating: Good
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I dunno, but I wish him luck!
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#33 Dec 10 2010 at 4:43 PM Rating: Good
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This whole event summed up in 4 seconds:http://www.youtube.com/watch?v=SYxvVe9y5NQ
#34 Dec 10 2010 at 5:39 PM Rating: Decent
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Ipwnrice wrote:
RamseySylph wrote:
Rustyshield wrote:
p.s...Tanaka is a talented man, he has a good track record. I hope he really did step down to pass the baton to a younger him, and that he didn't get fired. It would be interesting to know what happened to his insight, maybe it was to much for him to handle or writers block?


This, It's Hironobu Sakaguchi all over again. I hope to see more of Tanaka in the future, I'd like to see him go out on a good note, not this.


Tanaka just wasn't a fit for MMO's apparently.


Smiley: dubious
#35 Dec 11 2010 at 12:51 AM Rating: Good
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I have mixed feeling about this. It's hard to know the whole story when alot of it was behind closed doors. Was Tanaka to blame for FFXIV or was he, himself, directed to move the game in certain directions. Will Yoshida, virtually unknown in the gaming world, be able to move the project forward or is he simply a yes man? It's no secret Wada wants to become more active in western markets but alot of the ventures so far have been medicore.

I expected in the next few days to get some ground breaking new announcements and hope that this re-org is done with the more sincern intentions. I would like to think they care about their fans and went to great lengths to please us. Though the new producer is unknown, his new section director so have some impressive talent.


Edited, Dec 10th 2010 11:55pm by dyvidd
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#36 Dec 11 2010 at 12:55 AM Rating: Default
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Quote:
On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive.


Not more impressive than anything SE has come up with in the last 10 years.

Sakaguchi is overrated. LO was all story and nothing else. At least it carried the game pretty far.


Elmer, that info is fascinating! If you can dig up anything more I would be very interested to hear. Thank you for the work so far.

Edited, Dec 11th 2010 10:17am by Hyanmen
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#37 Dec 11 2010 at 9:58 AM Rating: Good
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Hyanmen wrote:
Quote:
On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive.


Not more impressive than anything SE has come up with in the last 10 years.

Sakaguchi is overrated. LO was all story and nothing else. At least it carried the game pretty far.


Elmer, that info is fascinating! If you can dig up anything more I would be very interested to hear. Thank you for the work so far.

Edited, Dec 11th 2010 10:17am by Hyanmen


Lost Odyssey had a structured and tactical turn based battle system. It was actually HARD in places. Not many turn based RPG's can say that.

And the story - over acting aside - was pretty bloody fantastic.

Excellent graphics, too.
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#38 Dec 11 2010 at 11:12 AM Rating: Decent
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Likibiki wrote:
Hyanmen wrote:
Quote:
On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive.


Not more impressive than anything SE has come up with in the last 10 years.

Sakaguchi is overrated. LO was all story and nothing else. At least it carried the game pretty far.


Elmer, that info is fascinating! If you can dig up anything more I would be very interested to hear. Thank you for the work so far.

Edited, Dec 11th 2010 10:17am by Hyanmen


Lost Odyssey had a structured and tactical turn based battle system. It was actually HARD in places. Not many turn based RPG's can say that.

And the story - over acting aside - was pretty bloody fantastic.

Excellent graphics, too.


Lost Odyssey is the best final fantasy since FFVI.
I'm looking forward to playing The Last Story as well.
Sakaguchi knows how to make a good RPG even Blue Dragon is great in it's own way.
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#39 Dec 11 2010 at 3:43 PM Rating: Default
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On the front page, where is that bottom rightmost picture from? Almost looks like vanafest or something similar?

EDIT: Also, when looking at this vid:

http://www.youtube.com/watch?v=htwnIC-IZ0o

and the rest of the roster (battle animation / special effect directors).. I think this game's new direction will be combat-related and flashy.

Edited, Dec 12th 2010 1:01am by Hyanmen
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#40 Dec 12 2010 at 7:01 PM Rating: Decent
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Hyanmen wrote:
Quote:
On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive.


Not more impressive than anything SE has come up with in the last 10 years.

Sakaguchi is overrated. LO was all story and nothing else. At least it carried the game pretty far.


Elmer, that info is fascinating! If you can dig up anything more I would be very interested to hear. Thank you for the work so far.

Edited, Dec 11th 2010 10:17am by Hyanmen


What impressive games besides FFXII has SE Delivered in the last 10 years ?
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#41 Dec 12 2010 at 7:12 PM Rating: Default
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Ostia wrote:
Hyanmen wrote:
Quote:
On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive.


Not more impressive than anything SE has come up with in the last 10 years.

Sakaguchi is overrated. LO was all story and nothing else. At least it carried the game pretty far.


Elmer, that info is fascinating! If you can dig up anything more I would be very interested to hear. Thank you for the work so far.

Edited, Dec 11th 2010 10:17am by Hyanmen


What impressive games besides FFXII has SE Delivered in the last 10 years ?


The World Ends With You.
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#42 Dec 12 2010 at 7:13 PM Rating: Decent
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UltKnightGrover wrote:
Ostia wrote:
Hyanmen wrote:
Quote:
On a side note, Hironobu Sakaguchi's next game "The Last Story" looks really impressive.


Not more impressive than anything SE has come up with in the last 10 years.

Sakaguchi is overrated. LO was all story and nothing else. At least it carried the game pretty far.


Elmer, that info is fascinating! If you can dig up anything more I would be very interested to hear. Thank you for the work so far.

Edited, Dec 11th 2010 10:17am by Hyanmen


What impressive games besides FFXII has SE Delivered in the last 10 years ?


The World Ends With You.


Keep going ....
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#43 Dec 12 2010 at 7:17 PM Rating: Good
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Kingdom Hearts I and II
Final Fantasy IX (2000)
Final Fantasy XI*
Final Fantasy Origins*
Final Fantasy III DS*
Chrono Cross* (2000)


*Noted that Hiromichi Tanaka played an executive role in these titles.

Edited, Dec 12th 2010 5:18pm by UltKnightGrover
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#44 Dec 12 2010 at 7:21 PM Rating: Default
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UltKnightGrover wrote:

Kingdom Hearts I and II
Chrono Cross* (2000)

*Noted that Hiromichi Tanaka played an executive role in these titles.

Edited, Dec 12th 2010 5:18pm by UltKnightGrover


Keep going ....
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#45 Dec 12 2010 at 7:23 PM Rating: Good
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You didn't think Final Fantasy IX was impressive?

Oh, I see what you did there, taking out any title Sakaguchi was involved with. Carry on, then.

Edited, Dec 12th 2010 5:24pm by UltKnightGrover
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#46 Dec 12 2010 at 7:29 PM Rating: Decent
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UltKnightGrover wrote:
You didn't think Final Fantasy IX was impressive?

Oh, I see what you did there, taking out any title Sakaguchi was involved with. Carry on, then.

Edited, Dec 12th 2010 5:24pm by UltKnightGrover


I honestly dint even do that because they where sakaguchi's game's, i just dont think Origins was impressive, it was a remake, FFIII was a remake, and sure it looked cute, but it was more of fan service than an actually impressive game :)

FFIX it was an ok ******* i loved the first cd, but i dont consider it a GEM in FF series, now if it was FFT that would have been a whole different thing lol
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#47 Dec 12 2010 at 8:56 PM Rating: Decent
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He certainly couldn't do any WORSE.


Oh, I don't know about that. The game is bad, but it can be a whole lot more screwed up than it is.

Still, HOPEFULLY, this will be the thing that FFXIV needs to get on track. I'd say I'm cautiously optimistic, but frankly that isn't the case. I'm praying for a miracle at this point. Good luck, Yoshida-san, you're gonna need it.
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#48 Dec 12 2010 at 11:28 PM Rating: Decent
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Crisis Core and Dissidia were both very enjoyable for me, and relatively innovative per industry standards. They were both very well received as well. Personally I think they're SE's best releases of the decade, but I haven't really gotten into The World Ends With You.

Last Remnant apparently had a lot of potential and was very innovative, but was released rushed with some bugs. It did ok though.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#49 Dec 12 2010 at 11:36 PM Rating: Decent
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Kachi wrote:
Crisis Core and Dissidia were both very enjoyable for me, and relatively innovative per industry standards. They were both very well received as well. Personally I think they're SE's best releases of the decade, but I haven't really gotten into The World Ends With You.

Last Remnant apparently had a lot of potential and was very innovative, but was released rushed with some bugs. It did ok though.


Crisis core was a good game no doubt, as far as innovative goes, well not so much, as for dissidia well nothing that has not been done before, but with FF characters, no doubt both good game's, as for Last Remnant it did ship out with a lot and a lot of bugs, it was horrible, but the game story, and mechanics where good, i really liked it, i wish they would do a remake and actually get it right for what it was, for it had a lot of potential to be an epic game
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#50 Dec 13 2010 at 1:08 AM Rating: Good
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What impressive games besides FFXII has SE Delivered in the last 10 years ?


Pretty much everytime they touch the PSP platform something great pops out.

Dissidia (and soon Duodecim)
KH: Birth by Sleep
Crisis Core: FFVII
(soon) Tactics Ogre: Let Us Cling Together

Other platforms..

As already said Kingdom Hearts I and II, which were pretty **** good no matter what the haters say.
And seriously, no matter what the fanboys says FFXII was polished, fun, and impressive. Only thing pulling it down where the rabid fans.
And my personal favorite, The Last Remnant (which wasn't neither a critical or commercial success, but still a great, innovating game, just what I would expect from the 2000's SE).

Edited, Dec 13th 2010 10:09am by Hyanmen
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SE:
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#51 Dec 13 2010 at 1:41 AM Rating: Decent
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9,997 posts
Quote:
Crisis core was a good game no doubt, as far as innovative goes, well not so much, as for dissidia well nothing that has not been done before, but with FF characters,


Crisis core had some innovative features. At least I don't know of any especially similar games. And Dissidia... I can't think of a game even remotely similar to it.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
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