Forum Settings
       
This Forum is Read Only

Will New Leadership Solve Anything?Follow

#1 Dec 10 2010 at 10:30 AM Rating: Good
*
54 posts
In light of the recent personnel changes on XIV, does anyone think they will be able to make this a serviceable game?

I played XI from 2003 until 2009 and couldn't have been more excited for this game. I built an expensive computer primarily to be able to play this because my old one was so crappy. After the first week of launch, when I realized no patches were coming and what I played in beta was what I got, I just stopped. I would have canceled my account but they gave us a few free months so I let it go. I have not logged in since Oct. 5th and don't see any reason to until major things get changed. I am not a hater, I'm just an extremely disappointed FF fan...First XIII is a bust and now XIV. I miss the paragon of JRPGs, who currently appear to have gotten obsessed with the idea of changing a successful formula to something new and poorly thought through.

Regarding XIV though, being that this topic is about the recent changes, my opinion is that they need to completely scrap the mentalities that the development team had in the beginning. They claim to want to make a game for the players now, but can we really expect that when the majority of the development team remains in place? I honestly don't even know where they would need to start with this revamp. Obviously instituting an AH is a no-brainer, but what will they do with Guildleves? In my opinion they were an insult. Go here kill this...go here farm this...then craft this...now do the same things again for the next 10 levels...what about having some variability in the types of quests instead of doing the same things over and over? All of them just feel like cloned quests with no real goal. Maybe a reward system should be in place to encourage players to do these other than the random item and experience (a kiosk with rare items that can be obtained with leve credits or the opening of side-quests based on interactions you have through guildleves?). Bottom line is that they get way too repetitive when leveling is such a grind and you don't really have a main quest keeping you grounded and interested. As it stands right now there is so much content that needs to be added and I wonder if they will get to it any time soon. I also wonder if the content that is eventually released will be substantially different than what we've seen so far? Are they going to change fundamental mechanics of the game or just put some band aids on these half-assed systems? It seems like it will take years to make this game great, based on the foolish direction it started in, and I question whether or not SE will actually commit to the project long-term when it has so many fundamental problems. I do realize, however, that XI started with many problems and didn't hit its stride until years after the initial release, but at least there was a ton of content to explore that made certain grinds worth it (and sometimes masochistically enjoyable).

While the content problem will probably be addressed over time (unless they abandon the project all together), how long do you think it will take and do you think it will be a significant change or just refreshed versions of these clearly broken systems? From everything I've read it doesn't look like they've thought much past the UI...

I guess I wrote this in the hope that someone will tell me that major changes I'm unaware of are in the pipeline and that there will be a reason for me to log back in before 2012!
#2 Dec 10 2010 at 10:36 AM Rating: Decent
**
447 posts
Honestly, I would say 18-24 months before this game is worth of recommending it to a friend. That is if they decide to continue with this project.
____________________________
FFXIV:
PL (40) CRP (32) CON (27) ALC (17) THM (15) GSM (15)


FFXI (Retired):
PLD [75] RDM [75] WAR [75] BRD [75] NIN [75] SAM [75]


#3 Dec 10 2010 at 10:42 AM Rating: Default
I think SE is doing a "retreat" strategy here. They take out their 2 major designers to preserve their image while its not totally ruined for their next games and put a lamb to take charge of what is already a difficult task to be done that is saving this game from shutting servers down.

The new boss seems to be a sacrificial lamb, poor experience and bad results in offline games going to fight in a major front. If he succeeds then Square pulled off another miracle and their name only gets better for their next games. If they fail, it will be mostly this new boss fault.

I think FFXIV is done for honestly. I don't know who could save the game in this state but i don't think this new dude has capacity. Well anyway its a free game for some months, so at least the 50 bucks spent are being used.
#4 Dec 10 2010 at 10:49 AM Rating: Good
*
72 posts
Lack of budget, I suspect its the reason for the early release, I only hope they are unwilling to allocate budget rather than unable.

IF SE doesn't have enough budget, no management can turn this over. *cross fingers* I hope it is not the case.
#5 Dec 10 2010 at 10:52 AM Rating: Decent
*
111 posts
I think this game needs to be retired take whats good from it and take it back down to
basic programming level re-tool it and re-launch.Honestly this game has none of the new features of a next-gen MMO that will be out later this year. Then focus on the ps3 users and hope to bring back users with that.
#6 Dec 10 2010 at 11:08 AM Rating: Excellent
***
3,178 posts
It is a very good question and I can only hope the following:

The new director will more interested in choosing a new direction based on fan feedback.

Without having a solid preconcieved notion of what the game should be, the new director will be more amicable to drastic changes.

The new dev team will be fully appraised of the current struggles, rather than running into the same obstacles with less experience overcoming them.

If they implemented an AH be the end of year, that would be a game changer for a high percentage of players. This seems more likely every day.

This seems very strongly to be a PR move. Hopefully is is not just a PR move. To solidiy the concept that the game is moving in a new direction, I think the entire team will be looking to prove that they are listening to fans. This alone may prove useful in hastening the changes that fans have been shouting for.
#7 Dec 10 2010 at 11:20 AM Rating: Excellent
Sage
***
1,246 posts
Like it or not they have no choice in the matter. They HAVE to keep the MMO going, they've wasted far too much money on it to let it flop.

Core systems CAN be changed, this was proven in the battle system. Alpha testers will know that the battle system used to be completely different.

The UI can be completely changed
Quests from NPCs can be made available
Party Play can be Adjusted
An AH can be added
Guildleves can take the back seat

The game CAN evolve.

SE are a multi-billion dollar company, regardless of how much we all disliked FFXIII; it sold 5 Million copies, and more than broke even. FFXI still makes them millions, with very little operating costs in its current state.

They have money to spend on the game, they just weren't willing. And now they're facing the consequence
____________________________
Meowth!
#8 Dec 10 2010 at 11:23 AM Rating: Excellent
Sage
***
2,869 posts
KingOfTheBongo wrote:
In light of the recent personnel changes on XIV, does anyone think they will be able to make this a serviceable game?

I played XI from 2003 until 2009 and couldn't have been more excited for this game.


Great example right there. When XI got new leadership it was such a rousing success that it has led to: http://ffxi.allakhazam.com/story.html?story=24415

You just missed it though. Through changes in the product management team in XI, it became remarkably more player friendly in the past year. It's plainly evident that there's a more player-focused decision making process in place in today's FFXI than even the game from a couple years ago. FFXI was already making improvements (level sync, some solo ability with things like Fields of Valor), but it has been truly inspired this past year. I chalk a lot of that up to new blood in the managing personnel.
____________________________
Anza: Titan 2004-2011 / Capuchin: Phoenix 2011-???
#9 Dec 10 2010 at 11:30 AM Rating: Excellent
Scholar
***
1,536 posts
Quote:
regardless of how much we all disliked FFXII


Speak for yourself.
____________________________
MUTED
#10 Dec 10 2010 at 11:31 AM Rating: Good
**
696 posts
Bah they were already on the way to fixing it taking it down would just **** off the thousands of people that are playing it. if you have 3 bins. 1. The playing bin(reliable) 2. the waiting for it to be fixed to play bin(not all that reliable) 3. the sick of it and gone bin(Major changes before this moves up to not reliable) and you take a **** in the playing bin what do you have left? That's right. nothing.
#11 Dec 10 2010 at 11:51 AM Rating: Decent
*
72 posts
Is SE a listed company?

Not that it should affect product quality.... I hope this situation is not a classic case of a good company bowing before stockholder 'needs'. Its ugly and just not pretty, not to mention many a good thing ruined because of it.

sorry. I ranted enough, time for more hoping and playing :D

#12 Dec 10 2010 at 11:55 AM Rating: Good
***
3,416 posts
At this point, I don't think it would solve much more. They were already doing a fine work before the leadership was changed. However, the largest difference between this team and the old team will be the update frequency. I would also expect this new Producer to put some effort into rehauling more than just the UI.

For everything else, things will probably progress in the same way as before.
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#13 Dec 10 2010 at 12:03 PM Rating: Good
Scholar
*
53 posts
By going public with his apology the President/CEO has staked his reputation and future on FFXIV. SE will now do everything possible to make this game work. If you look, most of the new team is transfering from FFXI or has spent time on that MMO.I suspect that we will see them incorporate many of the positive things they learned from there into this game as well as using subscriber feedback. The most suprising thing I see is the apparent "Tranparacy" being displayed by SE. If you have ever spent any time playing FFXI you know that until recently SE would sooner part with their 1st born then part with information. Maybe this current failure has had a positive effect. We will see.
____________________________


#14 Dec 10 2010 at 12:21 PM Rating: Good
Avatar
*****
12,703 posts
renmabiao wrote:
Is SE a listed company?

Not that it should affect product quality.... I hope this situation is not a classic case of a good company bowing before stockholder 'needs'. Its ugly and just not pretty, not to mention many a good thing ruined because of it.

sorry. I ranted enough, time for more hoping and playing :D



Listed? As in well known and stocks etc? They have been around since the early 80s if not before, so it's likely a case of that but regardless they did need a new project direction.
____________________________

#15 Dec 10 2010 at 2:12 PM Rating: Default
*
55 posts
No.
#16 Dec 10 2010 at 2:55 PM Rating: Excellent
*****
11,539 posts
SolidMack wrote:
Quote:
regardless of how much we all disliked FFXII


Speak for yourself.


I liked 12. Now 13, that was terrible.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#17 Dec 10 2010 at 3:27 PM Rating: Good
Scholar
Avatar
***
1,235 posts
There are two sides to an "inexperienced" replacement head.

Sure you can say he/she doesn't have the experience relating to a job/project, but a fresh new department/project head can bring something else to the table - a great desire to prove themselves, and make that lasting mark that their current and future bosses won't ever forget, as well as their collegues in that area.

We also have to remember that he isn't programming or designing, he is the head. The developers and designers will be there to keep new ideas grounded in some semblance of what FF is about, and Yoshida will be there to make sure the teams are remembering who they are creating the game for, as well as prevent the obvious apathy that went into many of the designs of the commercial release that just weren't good and/or working.

I think this will solve much, and I don't think they are going to drag their collective feet. I don't expect everything to be perfect in two months, but I don't expect it will be like the first three or four years of XI - where years went by before important things that the players were screaming about were even acknowleged by SE, then months more before they were fixed badly/patched/refixed/ninja fixed/then finally left for us to make work after that.
____________________________


"Don't take it personally man, white knights would eat a can of **** if the label said SE on it. If anyone dared mention that it was not a good product, they'd just argue if someone can't appreciate the subtle nuances in the ****, they should just go back to eating lolrealfood, cuz the devs prolly know more about canning food than they do."
#18 Dec 10 2010 at 3:49 PM Rating: Good
***
1,636 posts
Long term, who knows if this team can turn things around.

Short term though, this move bought them more time. What I'm guessing happened, is alot of the Dec update wasn't getting finished (why we're going to have 2 now), and the reason why "we'll have 2 patches fix things in nov/dec" turned into "we have 2 patches coming, and a really big patch coming in january". Now I don't really think the time line was unreasonable, but 4 months to get a product up to par is a long time, and they were losing alot of people.

Now, when things are delayed, they can say it was due to handing over the reigns etc. People will be more willing to wait a bit longer if they feel another team is going to be fixing everything that the first team did poorly, than they would if they were simply waiting for the first team to alter things (which they likely wouldn't want to, as they put it the way they wanted to begin with).

Personally I'm thrilled about it, and its actually renewed my interest so much that I logged in today after weeks to give the nov patch another chance. After Tanaka's recent interview where he said (paraphrased in my own words) "liked the market wards because they hide the true price (supply) of items and allow crafters to turn a profit on items that under an efficient market would not be profitable".
____________________________


#19 Dec 10 2010 at 4:27 PM Rating: Good
Scholar
***
1,536 posts
Mikhalia the Picky wrote:
SolidMack wrote:
Quote:
regardless of how much we all disliked FFXII


Speak for yourself.


I liked 12. Now 13, that was terrible.


Speak for yourself :P. You know what, I played XII for a LOOOOOOOOONG time and loved the game and still my favorite in the series. With XIII I played it once or twice and enjoyed it but never cared to put in extra hours like I did with 12. I think each FF has some redeeming qualities to the point that I've never downright said I hated a title (I'm still holding my breath for XIV). I think XIII had pretty decent characters and story, the summons were awesome I thought and the gameplay was my favorite part of the game - although I still think X-2's battle system is the best to date (another game many people disliked, but I thought it was fun).
____________________________
MUTED
#20 Dec 10 2010 at 4:44 PM Rating: Decent
*
109 posts
I dont think it's going to help FFXIV to much with Naoki Yoshida in charge now. From what I've seen of him, the games he's been involved with didnt do to good at all and because of that, it may carry over to FFXIV sadly but I'll hold off on being to nasty towards him until I see how he does and what he brings first to that next few updates.
____________________________
Windows 7 (64-bit)
Thermaltake Xaser VI Full Tower
MSI 790FX-GD70
2 OCZ SSD 120GB
AMD Phenom II 965 Quad-core 3.4Ghz
2 ATI Sapphire HD5870 1gb GDDR5
8GB OCZ DDR3
This forum is read only
This Forum is Read Only!
Recent Visitors: 19 All times are in CST
Anonymous Guests (19)