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Why to stick in FFXIV than running to WOW or FFXIFollow

#1 Dec 12 2010 at 3:25 PM Rating: Sub-Default
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Well first of all im not a fan boy or a guy that likes to do forum sstuff, but i ussually read forum for info or feedback on abbilities, strategy, etc. In the past few months a been reading lots of threads that gives really pesimistic things abot FFXIV and i been playing since release and seen that a lot of things ar not being fair with the game, well at least after the november update, before that i wouldnt be posting anything because of the several flaws it had. Well first of all ive played both FFXI an WOW, FFXI was my first MMORPG but i started playing when it had like 3 years running, and played like 3 or 4 years, i loved FFXI because of the multi job system where u could have ony 1 character with the job you liked when you wanted just had to go to my mog house and change my job, about the battle mechanics i liked it a lot evryone had their role in battle, i liked weapon skills, ive leveled up a lot of jobs but only a fews got the chance to get lvl75 Dark Knight and Dragoon because im for damage dealing in any game, the story content was really good the thing that i liked most was the difficulty the game had, if you wanted to have the best gear possible it would you had to be trough to lot of pain to get it, you almost needed certain things done to get to start the quest line to get the gear you wanted, so in less words you had to do alot of hard stuff to get what you wanted and most of the time if not all the time you needed to do it with others because it was impossible doing it by yourself, and just a few got those gears so it had meaning when you were wearing that gear they could see how much you had been trough just by seeing your equipment, the other thing that i liked was the NM's you could be on your way to get some are and suddenly you found yoursef in front of an NM and start asking your Linkshell for help to kill it before someone else came, that was a big difference from WOW those NM's were walking around and it could take 24hrs RL to spawn again after being killed and the gear they gave was far better than you coukld get in the Auction House, im not saying that in WOW there were NO NM's i killed a few but in later expansions were supress and changed for more bosses in the dungeons not bad but you could expect to get your gear in weeks and no in months, well ill talk about that later. Well i guess im going to long to my points, although theres a lot stuff to talk about in these two games. The things that i didnt liked from FFXI were first of all you had to do everything with other people to have the chance to level up at a reasonable time, as i said in my first lines i started to play this game after 3 years since release so there was less people needing the same things that i needed because they had already done that stuff so it was harder to get help, especially from japanese pc, thats a thing that i can thank WOW no japanese racism, and it was pretty hardcore to get endgame content, i got a few ending content but not all because i culdnt play that often to get there, well i liked the battle system altough it was kinda slow, yes there was an autoattack system but you had to fill the TP bar just to do a Weapon skill that would improve dramatically your damage, that i felt after playing wow, you could actually go to the kitchen get a coffee and came back and you had more than 100tp oh ok im gonna do guillotine oh **** i miss 2 hits let me go to the bathroom and see if after im above 100tp, it was a lazy system, in WOW yes your spamming abbilities and have an auto attack but that autoattack hits for like 10% of your real damage with your abbilities that system is kinda like FFXIV, the thing about that abbility apamming had it reasons you had to know a sequence of abbilities just not spend all your energy, runes, rage, etc and end up doing nothing for a few seconds, in that game the main thing in battle was same like FFXI everyone had their role as tanks would have to outlast every attack from mobs and hate management healers healing, and damage dealers doing as much damage as possible in a way that you had to install several programs that let you know what was everyone doing and how good they were just by the graphics those 3rd pty tools gave, it was fun seeing you were number one in the list of Damage dealers, by the way ive played wow like for 2 years after loosing my content ID for FFXI, at first it was fun do some quest that doesnt matter you know the content and get quick exp just by YOURSELF, that thing was good for a few months, i liked that you had dungeons to raid(25 or 40 pc) and dungeons for 5 people before Wrath of the Lich King (WoTLK) it was a game with less difficulty than FFXI but fair enough to be interesting, everyone had their role, like the rogue had to be wise moving to get the mobs for you pty same as thief did in FFXI because if the tank got more than four mobs at the time was a certain death, after the expansion of WoTLK it was easier to go berserk in the dungeons it doesnt matter how many u get at a time you could last well enough so every role was simplified, that was a backstep that blizzard did for me and i wasnt the only guy arguing about that in-game, well about the dungeons it was there were you could get the best gear but again it was in that expansion when that was simplified you could hunt for batches to get a nice gear little lesser stats than the ones in boss battles, so what happened you could get all you wanted at a mediocre way, i got bored doing dungeons like 100 or 1000 times lol over and over again to get my batches and sometimes boss gear, so everything was simplier=boring, as i said the mechanics of battle was better for me in this game because this time during all fight i get to do a lot so i dont get bored, getting a party was a lot easier just shouting or putting your auto party and would be doing party soon enough depending on your role, both games has similar things like besieged-wintergrasp altough the second was with pc, a little more fun, When i started playing FFXIV i noticed a few things from WOW and XI the battle mechanics from wow with the multi job system upgraded from FFXI, yes upgraded because this time you have several subjob abbilities, well theres not much contet, OK,but theres content on the way the difficulty has been lowered to leave players the options to do things by theirself ok it sounds good but it must have more diffculty like XI in a few things, in this game the gear you can use whatever you want i dunno if its a positive thing but ill give it a try, theres gonna be a lot of NM's that sounds like we're gonna see again the importance of gear you're wearing, leves tells me that we're gonna have some kind of dungeon content like WOW with some difference, sounds good to me, you have the battle mechanics of WOW where you have to be paying attention of what youre doing that sounds really good you'll be for hours and wouldnt notice, thats a good thing i coould say about WOW you could be for 3-4 hours in raids and wouldnt notice until you felt tired an watch the clock, what im trying to say is that this game has a lot of things that ive already experienced to be better than XI and WOW, and i could see that because i played both games got ending content in both games and got tired from both games, if i were to go back to WOW i would be getting in the same stuff i got bored or tell me what im gonna see different know? getting subjobs? or a wolf race and a goblin race that i dont mind at all leveling? this is what i think i will find, dungeons and raids that ill have to do over and over again to get more batches for better gear that 90% of the people will have wearing, and when im done of that? oh yeah more gear and more badges to colect while going to do dungeons over an over again for 100o times more, thats what im telling that theres no really new content in that game, just a few changes in the enviroment and thats all, and about FFXI i wouldnt dare to go level up there because ill end up getting to lvl 100 in 2 more years because of the lack of easy party system and more important that game is gonna die because SE is gonna be more pending on FFXIV arise, i would like to see some repplies to this post and see what you're thining what things am i missing and in what things you disagree, well thank you all i guess i ended up doing a pretty large post hope you end up reading.

Edited, Dec 12th 2010 3:14pm by Osarion Lock Thread: dupe
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#2 Dec 12 2010 at 3:26 PM Rating: Excellent
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#3 Dec 12 2010 at 3:28 PM Rating: Good
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*Wall of text crits Docent for over nine thousand damage.*
*It's super effective.*
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#4 Dec 12 2010 at 3:28 PM Rating: Excellent
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This entire post is 4 sentences.
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#5 Dec 12 2010 at 3:29 PM Rating: Excellent
Attention all newbie posters. Paragraphs save lives.
#6 Dec 12 2010 at 3:31 PM Rating: Decent
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Skip to the end...

oh right.
#7 Dec 12 2010 at 3:39 PM Rating: Excellent
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Pardon me, but I think a dictionary vomited all over your original post.
#8 Dec 12 2010 at 3:41 PM Rating: Excellent
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I generally try to not make fun of other posters, however I think that this image sums up the OP.
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#9 Dec 12 2010 at 3:52 PM Rating: Good
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I started out trying to fragment your wall up a bit and was intending that this post would have that "fixed version" qouted... but then I got to the 16 comma part and gave up.
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#10 Dec 12 2010 at 4:07 PM Rating: Excellent
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This is way too challenging to read...

...although I'm having fun at picking out certain words in the wall (WoW, FFXI, ID, Dragoon). It's kind of like playing a severely retarded version of "Where's Waldo?".
#11 Dec 12 2010 at 4:34 PM Rating: Excellent
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Because it was the only possible would I could even begin to figure out wtf the OP was trying to say, I translated it. Here is my translation.

Quote:
Well first of all I'm not a fan boy or a guy that likes to do forum stuff. I usually read forums for info or feedback on abilities, strategy, etc. In the past few months I've been reading lots of threads that say really pessimistic things about FFXIV. I've been playing since release and I believe a lot of people are not being fair with the game (at least after the november update). Before that I didn't post anything because of the several flaws it had.

Well first of all I've played both FFXI and WOW. FFXI was my first MMORPG, but I started playing about 3 years after it came out, and played like 3 or 4 years.

I loved FFXI because of the job system where you could could level all the jobs you wanted on one character, and you just had to go to your mog house to change jobs. I also enjoyed the fact that every job had a well-defined role in battle. I liked weapon skills. I've leveled up a lot of jobs but the only ones I took to 75 were Dark Knight and Dragoon because I like playing DDs.

The story content was really good. The thing that I liked most was that the game could be challenging. If you wanted to have the best gear possible, you would really have to work to get it. You had to complete certain parts of the storyline open up the quests to get the gear you wanted. Most of the time you needed to work with other people to accomplish goals. Some of the gear was very rare, so people could see how hard you had worked just by looking at your equipment.

The other thing I liked was that you could just be headed home and suddenly find yourself in front of an NM. You'd ask your Linkshell for help to kill it before someone else came. That was a big difference from WOW. In FFXI, NMs just walk around and it could take 24hrs to spawn again after being killed. The gear that they give is often far better than what you can get on the Auction House.

I'm not saying that in WOW there were no NMs. I killed a few. But in later expansions, they replaced a lot of wandering NMs with more bosses in the dungeons. It wasn't bad, but you could expect to get your gear in weeks, not months (like in FFXI). More on that later.

I guess I'm going rambling a lot, but there's a lot stuff to say about about these two games. The things that I didn't liked in FFXI included the fact that you had to do everything with other people, especially exping (if you wanted to level up in a reasonable time). As I said in my first lines i started to play this game 3 years after release, so there were less people who needed the same things that I needed. Most people had already done that stuff, so it was harder to get help (especially from japanese players - WOW doesn't have any Japanese racism). It was pretty hardcore to get endgame content. I got access to some endgame content, but not all because I couldn't play enough to complete all the prerequisites.

I liked the battle system, although it was kinda slow. Yes there was an auto-attack system, but you still had to fill the TP bar just to do a Weapon skill that would dramatically improve your damage. After playing WOW, FFXI really felt like you could actually go to the kitchen, get a coffee, and come back to do your WS. Then you'd be all like, "Oh ok. I'm gonna do guillotine. Oh sh*t I missed 2 hits. (EDITOR'S NOTE: LOLDRK) Let me go to the bathroom and I bet I will have 100 tp when I come back." It was a lazy system.

In WOW you spam abilities and have an auto attack, but that auto attack makes up maybe 10% of your real damage. Your abilities make up the rest. That system is kinda like FFXIV. But you had to know a sequence of abilitiesto maximize your damage, not just spend all your energy, runes, rage, etc then end up doing nothing for a few seconds. Unlike FFXIV, in WOW all the jobs had a defined role (like FFXI). Tanks would have to outlast enemy attacks and manage hate. Healers healed. Damage dealers did as much damage as possible. A lot of people installed software programs that let you know what everyone was doing and how good they were. It was fun seeing that you were number one in the list of Damage dealers.

By the way, I've played WOW like for 2 years, after losing my content ID for FFXI. At first it was fun to do some quest that didn't matter. You know the content and get quick exp just by YOURSELF. That thing was good for a few months. I liked that you had dungeons to raid( with 25 to 40 other people) and dungeons for 5 people. Before Wrath of the Lich King (WoTLK) it was easier than FFXI, but fair enough to be interesting. Everyone had their role, like the rogue had to be wise moving to get the mobs for your party (like thief did in FFXI) because if the tank got more than four mobs at a time, it was certain death. After WoTLK came out, it was easier to go berserk in the dungeons. It doesn't matter how many you get at a time. You could outlast them. Every role was simplified. That was a back-step for Blizzard, and I wasn't the only guy arguing about that in-game.

Dungeons were the place where you could get the best gear. But when they simplified things in WotLK, they allowed you to hunt for nice gear that wasn't quite as good as what you could get in boss battles. So you could get all the mediocre gear you wanted. I got bored doing dungeons like 100 or 1000 times over to get my mediocre gear and sometimes boss gear. Everything was simpler and became boring.

The mechanics of battle were better for me in WOW because this time during fights you got to do a lot, so it didn't get boring. Getting a party was a lot easier - just shout or turn on auto party and if you had the right job, you'd have a party very soon. Both games has things like besieged/wintergrasp altough the second was with players and was a little more fun.

When I started playing FFXIV, I noticed it had a few aspects of WOW and a few from FFXI. The battle mechanics are like WOW but the job system is upgraded from FFXI. Yes, I mean upgraded because this time you have can use abilities from several different "subjobs" instead of just one. True, there maybe not be a lot of content yet,but there's content on the way. The difficulty has been lowered to allow players the options to do things by alone if they want. It sounds good but it I think there must some content with difficulty levels like those in XI.

I'm not sure whether it's a good thing that FFXIV lets everybody equip every piece of gear, but I'll see how that goes. There's gonna be a lot of NM's, so it sounds like we'll be able to see the work somebody has put in by looking at their gear. I think leves are a lot like the dungeon content from WOW, but in a different form. You have the battle mechanics of WOW where you have to pay attention to what you're doing. I think that's a good thing because now you can play for hours and you won't even notice how much time has passed.

What I'm trying to say is that this game has a lot of things are better than we had in XI and WOW. I know this because I played both games, got to endgame in both games, and got tired of both games. If I were to go back to WOW I would be getting the same stuff I got bored of. There's no new content in that game, just a few changes to the environment.

I wouldn't dare to go back to FFXI. It'll end up taking 2 years to get to level 100 because of the lack of an easy party system (EDITOR'S NOTE: NO WAY, WITH ABYSSEA EXP YOU CAN GET FROM 75 TO 85 IN A FEW HOURS) More importantly, that game is gonna die because SE is gonna focus more on FFXIV.

would like to see some replies to this post and see what you're thinking. What am i missing? Where do you disagree?

Thank you all. I guess I ended up doing a pretty large post. Hope you end up reading.
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#12 Dec 12 2010 at 4:34 PM Rating: Excellent
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It's been a while since I've gotten a chance to play editor, so I present to you, a readable version of the OP.


kepex wrote:
Well, first of all I'm not a fanboy or a guy that likes to do forum stuff. However, I usually read forums for info or feedback on abilities, strategy, etc. In the past few months, I have been reading many threads that say pessimistic things about FFXIV.

I have been playing since retail release and seen that a lot of [these posters] are not being fair with the game. At least after the November update, before that I wouldn't be posting anything because of the several flaws it had.

I've played both FFXI an WOW. FFXI was my first MMORPG, but I started playing when it had at least three years running, and played for three or four years. I loved FFXI because of the multi-job system where you could have only one character with the job you liked. I enjoyed being able to simply change jobs in a mog house. I preferred the battle mechanics in XI. Everyone had their role in battle plus features like weapon skills [further defined roles?].

I've leveled many jobs, but only attained level 75 on Dark Knight and Dragoon because I'm for damage dealing in any game. The story content was good and the thing that I liked most was the difficulty the game had. If you wanted to have the best gear possible, you had to go through a lot of pain to get it. You almost needed certain things done to get to start the quest line to get the gear you wanted. So in less words, you had to do a lot of hard stuff to get what you wanted and most of the time -- if not all the time -- you needed to do it with others because it was impossible doing it by yourself. Some of the gear had meaning when you were wearing it. [Other players] could see how much you had been through just by seeing your equipment.

Another feature of XI I liked was the NM's. You could be on your way [somewhere] and suddenly you found yourself in front of an NM and start asking your Linkshell for help to kill it before someone else came. That was a big difference from WOW. Those NM's were walking around and it could take 24hrs RL to spawn again after being killed and the gear they gave was far better than you could get in the Auction House. I'm not saying that in WOW there were no NM's -- I killed a few but in later expansions.

Well, I guess I'm going to long to my points, although there's a lot of stuff to talk about in these two games. The things that I didn't like from FFXI were, first of all, you had to do everything with other people to have the chance to level up at a reasonable time. As I said in my first lines, I started to play this game after three years since release so there was less people needing the same things that I needed because they had already done that stuff so it was harder to get help. Especially from Japanese PC, that's a thing that I can thank WOW no Japanese racism, and it was pretty hardcore to get endgame content. I got a few endgame content but not all because i couldn't play that often to get there.

I liked the battle system, although it was kind of slow. Yes, there was an auto-attack system but you had to fill the TP bar just to do a Weapon Skill that would dramatically improve your damage. [I felt it was slow] after playing wow. You could actually go to the kitchen, get a coffee and come back and if you had more than 100 TP [one might say to themselves]: "Oh, OK. I'm going to do Guillotine. Oh, sh*t. I missed two hits. Let me go to the bathroom and see if after I'm above 100 TP."


[EDITOR'S NOTE: Bulk text removed due to irrelevance.]

When I started playing FFXIV, I noticed a few things [similar to] WOW and XI. The battle mechanics from WOW with the multi-job system upgraded from XI. Yes, upgraded because this time you have several subjob abilities.

Well, there's not much content, OK, but there's content on the way and the difficulty has been lowered to leave players the options to do things by their self. It sounds good but it must have more difficulty like XI in a few things. I'm not sure if the ability to equip any gear at any time is a good idea. There's goning to be a lot of NM's that sound like we're gonna see again.

This game has a lot of things that I've already experienced to be better than XI and WOW, and I could see that because I played both games, got endgame content in both and got tired from both games. If I were to go back to WOW, I would be getting in the same stuff [with which] I got bored. Getting subjobs or a wolf race and a goblin race that i don't mind at all leveling? This is what I think I will find. Dungeons and raids that I'll have to do over and over again to get more batches for better gear that 90 percent of the people will be wearing, and when I'm done of that? Oh, yeah. More gear and more badges to collect while going to do dungeons over and over again for 1,000 times more.

That's what I'm saying. That there's no new content in that game. Just a few changes in the environment and that's all. And about FFXI, I wouldn't dare to go level up there because I'll end up getting to level [99] in two more years because of the lack of an easy party system and, more important, that game is gooing to die because SE is gooing to be more depending on FFXIV.

I would like to see some replies to this post and see what you're thinking. What things am I missing and in what things you disagree. Thank you all. I guess I ended up doing a pretty large post hope you end up reading.






Oh the prepositional phrases...

The lower case "i"...

Gear"s"...

The wall, my god, the wall...

It hurts so much, everything is going dark...

Tell me, will I dream?
#13 Dec 12 2010 at 5:09 PM Rating: Excellent
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I dunno, OP's points are rather caked with brevity... OP, is there any chance you could elaborate? Your post is like a short summary and I, surely like everyone else here, would very much like to hear the extended version.
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