I was also expecting and hoping for an XI-2. Heck, I would have been happy with just a graphics engine overhaul along with some much needed gameplay tweaks for FFXI.
The community has made Gladiator the de facto tank in this game. Ignoring Maurader's parry and Pugilist's evasion. A Gladiator can be a Paladin by mixing it with Conjurer in the same way it can be a Thief by mixing it with Pugilist and Lance. It's in our hands to define our own roll.
Parry and Evasion don't really compare to what GLD has for damage mitigation (better gear and a shield). Also, a FFXI PLD was infinitely more adept at curing than a GLD subbing Cure or even Cure II in FFXIV. Cures also build very little hate in XIV, so it doesn't really work, anyway. I also have to nitpick at your use of the word roll
as it does not have the same meaning, or even pronunciation, as the word role
. It seems like in recent years that mistake has become more and more common and it's become a pet peeve of mine. Edited, Dec 14th 2010 1:09pm by Omena
You're right, cures don't generate as much hate. That's why they have Provoke, Taunt, Haymaker, Phalanx and so on and so forth -- assuming they level more than just Gladiator. My point was if someone wants to be a self-healing tank, they can be. As far as "better gear," Marauder can wear most everything a Gladiator can. Besides, as someone who has been playing since Phase 3 beta, I feel secure in saying there is little difference in the amount of damage each class takes when getting hit by an exp mob. My Conjurer could stand against the same mobs my Gladiator could with the same survivability. That's why we're eventually going to have group vs group combat (unless the new team decides against that route). Look at all the jobs, they're all designed to stand alone as long as they're facing a small number of targets.
However, if someone plans for the role
, they can be as efficient a Paladin as a Paladin was in XI. Assuming they put proper point totals in the correct stats. Though, that's tough to compare exactly because this isn't XI, and a Gladiator isn't really a Paladin, it's a Gladiator that can feel like a Paladin.
This need for a tank stems from people trying to party like they did in XI. But that just doesn't work. The best party I've had in XIV to date was with two Lancers and a Thaumaturge.
Also, fights take significantly less time than they did in XI. In XI, Paladin needed more hates tools to endure a longer fight as well as coordination from the team to ensure the hate threshold was respected. In XIV, folks can just spam the 1 key and WS at will as long as the tank claimed the mob then fired off a hate ability.
And to your last note. I spent years as a journalist. In my time, I learned a few things to be true about the nature of the business. One of them was that every single day, of the hundreds of thousands of words we printed, some crabby jackass would take the time to call us and make it seem like the world had ended and that we were a trash publication because of the one typo we let slip through.
I don't know what kind of oddball accent you have, but where I come from, role and roll sound exactly the same. A large part of my training in college involved preparation for broadcasting, so I'm pretty sure my years of vocal training to project and enunciate for the camera has me pronouncing the words correctly. It was an honest mistake as I do take the time to spell check my posts. I mean, it's not like I said "should of." Edited, Dec 14th 2010 10:18pm by Sephrick