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December Version Updates (12/14/2010)Follow

#152 Dec 16 2010 at 1:49 AM Rating: Decent
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Erm... I have a job and work hard and make sure I meet many goals in real life but that is not fun.

I play FFXIV to have fun, and if it is like having a job and working hard in real life, then it becomes not fun and just another job.


That's exactly how most buyers feel right now.

Now, if you don't want to do a little extra legwork to make sure your items are sold quickly, then don't. You'll still see a boost in sales just by virtue of the people who are looking for your goods will be able to find them more easily. You just may be undercut now and then.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#153 Dec 16 2010 at 2:19 AM Rating: Default
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Kachi wrote:
Quote:
Erm... I have a job and work hard and make sure I meet many goals in real life but that is not fun.

I play FFXIV to have fun, and if it is like having a job and working hard in real life, then it becomes not fun and just another job.


That's exactly how most buyers feel right now.


Ok, so why should buying faster be catered to instead of selling faster, since both buyers and sellers are feeling the same way over the same issue - time.

It is an honest question, I truly want to know your view because I am at a loss as to how buying faster is better then selling faster. (in a game, of course - I know why buying faster is better then selling faster in real life)

Edited, Dec 16th 2010 3:22am by Gopi
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#154 Dec 16 2010 at 2:22 AM Rating: Decent
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Laernu wrote:
so instead of there actually being excitement to us having TWO updates in dec, they are just taking one update, and spliting it up to make it seem to the stock holders they're "really cranking on things".
Thats f'in **, give us the search function SE, already they're back to their old ways. 2 does not = 1/2 * 2!!!


Whether you are a kid or an officer lol, his point was that they split the update into two because they are obviously still working out some stuff so instead of delaying the entire update til the end of December, they decided they would give us some now and some later, big deal mr. officer sir.
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#155 Dec 16 2010 at 2:30 AM Rating: Decent
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9,997 posts
Quote:

Ok, so why should buying faster be catered to instead of selling faster, since both buyers and sellers are feeling the same way over the same issue - time.

It is an honest question, I truly want to know your view because I am at a loss as to how buying faster is better then selling faster. (in a game, of course - I know why buying faster is better then selling faster in real life)


I don't know how many ways I can say it. Buying and selling occur at the same rate, the same speed, the same time.

Also, understand that selling is an inactive process, but buying is an active process. When buying is hard, people don't buy as much, either because they have less play time TO buy, or they simply don't want to bother with it. Selling, on the other hand, is only as hard as you make it. You can sell with virtually no effort.

When buying is easier, transactions occur in greater volume and with greater speed. Faster transactions improve player trade, which makes the economy more vibrant-- goods change hands more quickly, more people get the things they want and need.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#156 Dec 16 2010 at 12:28 PM Rating: Good
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1,636 posts
Gopi wrote:
Kachi wrote:
Quote:
Erm... I have a job and work hard and make sure I meet many goals in real life but that is not fun.

I play FFXIV to have fun, and if it is like having a job and working hard in real life, then it becomes not fun and just another job.


That's exactly how most buyers feel right now.


Ok, so why should buying faster be catered to instead of selling faster, since both buyers and sellers are feeling the same way over the same issue - time.

It is an honest question, I truly want to know your view because I am at a loss as to how buying faster is better then selling faster. (in a game, of course - I know why buying faster is better then selling faster in real life)

Edited, Dec 16th 2010 3:22am by Gopi


With the market wards, you not only have to hope that you have a good price (which is difficult to determine), but you also have to wait for someone to physically find your guy, and then buy stuff. It takes alot of control out of the hands of the seller. The upside is that you may be able to sell your goods for more than they are actually worth.

If transactions were centralized, the only driving force would be price, it is easier to control how fast your items are sold. You will in all likely hood sell faster with an AH, however you would be forced to sell at the market rate.
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