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#1 Dec 14 2010 at 12:03 PM Rating: Good
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For me, the main reason I haven't played in a while and have been just roaming the sidelines as they attempt to improve the game is SE got the term "Casual Gamer" wrong. They made it one-dimensional. I love the levequest system. In fact it's one of the aspects of the game that I thought would keep me hooked. Why it hasn't? The limits on them. Not every "casual gamer" logs in every night for a couple hours. Some of us don't log in at all during the week and spend several hours in one or two days playing. If they let you accumulate more available levelquests if you aren't online rather than the 24 hour timer, I think it would bring me back to the game. I don't want to feel I need to log in daily in order to get at a reasonable number of them. Why can't they stockpile (to a point anyway) and I play them on my own terms?
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#2 Dec 14 2010 at 12:06 PM Rating: Default
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Isn't the Guardian's Favor like rested EXP anyway? You get 10 every 12 hours iirc.
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#3 Dec 14 2010 at 12:07 PM Rating: Good
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Harri wrote:
For me, the main reason I haven't played in a while and have been just roaming the sidelines as they attempt to improve the game is SE got the term "Casual Gamer" wrong. They made it one-dimensional. I love the levequest system. In fact it's one of the aspects of the game that I thought would keep me hooked. Why it hasn't? The limits on them. Not every "casual gamer" logs in every night for a couple hours. Some of us don't log in at all during the week and spend several hours in one or two days playing. If they let you accumulate more available levelquests if you aren't online rather than the 24 hour timer, I think it would bring me back to the game. I don't want to feel I need to log in daily in order to get at a reasonable number of them. Why can't they stockpile (to a point anyway) and I play them on my own terms?


You can stockpile them for one reset

Pre-reset, get 8 and don't do them.

After reset, finish those 8, and get 8 more.

16 levequests / 1 reset. Works with local leves (32/1 reset), however the new updated versions don't appear (If you kept Baderon's New Soles last reset, it will not appear again new reset)
#4 Dec 14 2010 at 12:08 PM Rating: Good
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Because the levesystem can go up to 16 (8 regional and 8 local leves) if you cannot get all 16 done what makes you think you could get 64 done in a week when you have time to play? If you cannot do them, then stacking them won't help the true casual player. Doing Behest, Leves are the best ways to exp right now, but you don't have to do all of them.

Doing all of them, every time is not casual, its hardcore.
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#5 Dec 14 2010 at 12:52 PM Rating: Good
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Harri wrote:
For me, the main reason I haven't played in a while and have been just roaming the sidelines as they attempt to improve the game is SE got the term "Casual Gamer" wrong. They made it one-dimensional. I love the levequest system. In fact it's one of the aspects of the game that I thought would keep me hooked. Why it hasn't? The limits on them. Not every "casual gamer" logs in every night for a couple hours. Some of us don't log in at all during the week and spend several hours in one or two days playing. If they let you accumulate more available levelquests if you aren't online rather than the 24 hour timer, I think it would bring me back to the game. I don't want to feel I need to log in daily in order to get at a reasonable number of them. Why can't they stockpile (to a point anyway) and I play them on my own terms?


If you do all 8 Regional Leves at an average of 10 minutes each, thats at least 80 minutes, not counting prep time and travel time. Travel time can be from 5 minutes to 30 minutes depending on which leves and city you want to do. Add if you do local leves, thats another 1.5 hours of running around and crafting. So thats a couple of hours of content to do...

and like what most have posted, you can stockpile 8, and do them when the next ones are ready, giving you 16-32 leves on that particular session.

Like you, I can only play at 2 hours on a weeknight and a lot times I can't play weekends.
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#6 Dec 14 2010 at 1:00 PM Rating: Good
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I don't want to see levequests become the majority of gameplay. "Popcorn" content like that becomes stale pretty quickly because it's very hard to keep it interesting. It doesn't matter how rich the story is, if you're repeating it every few days, it just boils down to how fast you can kill mobs to finish the leve. Frankly, I don't see how anyone could enjoy grinding out 16 leve quests one after another, let alone an entire week's worth. I always have to stop and explore, or craft some of my own things, or something to break up the monotony of leves.

I think leves are just fine for casuals. If I only have an hour or two to play, I can do a few leves, get a few thousand SP, a few thousand gil, and I feel like I progressed. If I want to play for six hours one Saturday, I'll still only do a few leves, but spend the rest of my time doing something else.
#7 Dec 14 2010 at 1:19 PM Rating: Good
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Hydragyrum wrote:
I don't want to see levequests become the majority of gameplay. "Popcorn" content like that becomes stale pretty quickly because it's very hard to keep it interesting. It doesn't matter how rich the story is, if you're repeating it every few days, it just boils down to how fast you can kill mobs to finish the leve. Frankly, I don't see how anyone could enjoy grinding out 16 leve quests one after another, let alone an entire week's worth. I always have to stop and explore, or craft some of my own things, or something to break up the monotony of leves.


And levequests are optional, you can do behest, solo grind or party grind on normal mobs, after a couple of days, there will be NM to hunt. I enjoyed the local quests and main quests at my level, granted they are short and wanting more but it only means they can do more which they said they will. Just take levequest as it is , a repeatable quest with a centralize hub. Non repeating quests with deeper story and content are already existing, they just need to add more.

Hydragyrum wrote:
I think leves are just fine for casuals. If I only have an hour or two to play, I can do a few leves, get a few thousand SP, a few thousand gil, and I feel like I progressed. If I want to play for six hours one Saturday, I'll still only do a few leves, but spend the rest of my time doing something else.


Exactly what I think.
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#8 Dec 14 2010 at 1:53 PM Rating: Decent
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The majority of MMO gameplay is "popcorn" content. Whether it be mob grinding or quest(leve) grinding, it gets stale.

However, unlike with mob grinding, they have a much better tools available to make the quest grinding interesting. Right now? Very basic, full of filler. In 6 months? Depends on just how much creativity they have- there is not much they can't do with the way the system is set-up.
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SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#9 Dec 14 2010 at 2:03 PM Rating: Decent
Meowshi wrote:
Harri wrote:
For me, the main reason I haven't played in a while and have been just roaming the sidelines as they attempt to improve the game is SE got the term "Casual Gamer" wrong. They made it one-dimensional. I love the levequest system. In fact it's one of the aspects of the game that I thought would keep me hooked. Why it hasn't? The limits on them. Not every "casual gamer" logs in every night for a couple hours. Some of us don't log in at all during the week and spend several hours in one or two days playing. If they let you accumulate more available levelquests if you aren't online rather than the 24 hour timer, I think it would bring me back to the game. I don't want to feel I need to log in daily in order to get at a reasonable number of them. Why can't they stockpile (to a point anyway) and I play them on my own terms?


You can stockpile them for one reset

Pre-reset, get 8 and don't do them.

After reset, finish those 8, and get 8 more.

16 levequests / 1 reset. Works with local leves (32/1 reset), however the new updated versions don't appear (If you kept Baderon's New Soles last reset, it will not appear again new reset)


... I have 7-8/8 every time they reset. How can you stock them?!
#10 Dec 14 2010 at 2:10 PM Rating: Good
For instance Get 8/8 leves in Limsa. save them.. the after reset do them and go to uldah/grid and do next 8/8 there. thats 16 total in 1 day also no need to worry about updated ones ect

Plus youll get 2 stars for regional's instead of 1 star for tradein so bigger rewards

Edited, Dec 14th 2010 3:11pm by FinalFanXIV
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#11 Dec 14 2010 at 2:13 PM Rating: Decent
Actually that was no question. you take the leves of 2 days but do them in 1 day, but if you dont play for 3 days you will still lose 16 quests.
#12 Dec 14 2010 at 2:21 PM Rating: Excellent
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For the most part, real life demands only allow me to play 2-3 hours per session approximately 2-3 times per week. I rarely play on weekends (dedicated to friends, family, gf, etc.) I find leve's to be perfect for my kind of play schedule; I can barely find time to complete 8 adventuring leves every reset, let alone 16.

I can sympathize with the OP's frustration though: certain systems in place seem to deter extended play sessions. I could see how the leve system would feel restrictive to the player that logs 1-2 marathon XIV sessions per week. In addition to the limitations of the leve system, I think the fatigue system is also a deterrent to that type of gameplay.

As far as defining "casual gamer", that term is very subjective, and everyone assigns a different meaning to the term. If one person plays 2 hours per day, 7 days a week and another person plays for 7 hours 2 days per week, which person is more casual and which on is more hardcore?
#13 Dec 14 2010 at 4:22 PM Rating: Decent
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I agree, but I still think there needs to be a limit or something. It can be so people who don't play everyday get a boost in their leves etc, but people who play everyday are still rewarded for their effort, maybe by having 1 extra leve available, or the option to do one leve twice.
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