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Crafting System (post-december update)Follow

#1 Dec 15 2010 at 4:03 PM Rating: Default
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153 posts
I think that the way crafting is now, will make it less of a drag to craft. Being able to just click on a reciple and everything be gathered for you, is a big help.
I can finally get back into it lol.

How does everyone else feel about this issue?
#2 Dec 15 2010 at 4:06 PM Rating: Decent
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991 posts
itl make things quicker, thats for sure, more convenient.

plug in the first synth, do it, and just repeat through the new list :)

i look forward to adding a few extra synths per hour into the mix doing this
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#3 Dec 15 2010 at 4:22 PM Rating: Good
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50 posts
It doesn't really effect me too much due to low mat leveling of alchemy and carpentry but even for me this is a great time saver.

Now just imagine what cooks and some others that tend to have multiple items in their synths. This is huge for them.
#4 Dec 15 2010 at 4:29 PM Rating: Good
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660 posts
The recipe functionality is what I expected back during the beta when it says "You have obtained the following recipe: blahblah..."

I must've looked for 10 minutes trying to find where it was stored before realizing I'd been had. That was disappointing to say the least. Kind of sad that it took from Sept. to today to fix that.
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#5 Dec 15 2010 at 4:32 PM Rating: Good
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43 posts
It should make everything doubly faster. Just select the repeated recipe and go. No mats list, no recipe pick of similar mats, e.g. brass earrings, rings, or masks and shafts, etc.

This and the other ret are going to make crafting life much better.
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#6 Dec 15 2010 at 4:42 PM Rating: Good
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401 posts
Kardgar wrote:
It should make everything doubly faster. Just select the repeated recipe and go. No mats list, no recipe pick of similar mats, e.g. brass earrings, rings, or masks and shafts, etc.

This and the other ret are going to make crafting life much better.


Agreed, I do my fair share of crafting as is. And just not having another confirmation to go through from the Nov. update already seemed to make a huge difference when you get into a long session of crafting. Add this to it now, and i'm very stoked. I can't wait to log on when I get home and play with it first hand. And now I can keep one retainer filled with stuff I want to access whenever/wherever (that i'm allowed to access from of course) and one to sell in the wards. I couldn't be happier with these changes.
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