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Great Buffalo down on Figaro (pics)Follow

#1 Dec 15 2010 at 8:36 PM Rating: Good
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#2 Dec 15 2010 at 8:39 PM Rating: Good
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Looks like you have to incapacitate for the drop.
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#3 Dec 15 2010 at 8:44 PM Rating: Excellent
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Holy wtf. I'd seriously pee my pants if I saw that walking around.
#4 Dec 15 2010 at 9:04 PM Rating: Excellent
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OMG that thing is HUGE!
#5 Dec 15 2010 at 9:07 PM Rating: Good
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Nice pics! I still can't believe how huge that thing is!
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#6 Dec 15 2010 at 9:09 PM Rating: Decent
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Area and map coordinates?
#7 Dec 15 2010 at 9:16 PM Rating: Good
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i saw him up a bald knoll on Wuti Server
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#8 Dec 15 2010 at 9:56 PM Rating: Excellent
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#9 Dec 15 2010 at 9:58 PM Rating: Decent
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reptiletim wrote:
We killed it on Kashuan about 2 hrs ago, broke it's horn and got it as a drop.


Make the Bloody Lance :D make it make it make it.
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#10 Dec 15 2010 at 10:59 PM Rating: Decent
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You can find him north of Camp Bald Knoll at around (7,14) (8,13), that's where we been finding him on Saronia.
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#11 Dec 15 2010 at 11:10 PM Rating: Good
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Killed him on Istory, no drop =(

Edited, Dec 16th 2010 12:10am by DoctorMog
#12 Dec 15 2010 at 11:12 PM Rating: Good
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how tough is it? or is it just tank and spank for 30 min?
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#13 Dec 15 2010 at 11:21 PM Rating: Excellent
W00T for Tonnai and Dancing Mad!
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#14 Dec 15 2010 at 11:39 PM Rating: Good
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eh, it was kind of a pick up effort...3 different linkshells.

wasn't particularly difficult with 15 people...more of a zerg.

with a little organization could easily be taken with less.
#15 Dec 16 2010 at 2:17 AM Rating: Decent
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To the guys who killed it: What level was everyone around? Were you all rank 50? 40? 30s?
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#16 Dec 16 2010 at 2:20 AM Rating: Decent
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In the late teens.
And half of our alliance was culinarians.
#17 Dec 16 2010 at 2:22 AM Rating: Decent
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Rinsui wrote:
In the late teens.
And half of our alliance was culinarians.


Hmm

Edited, Dec 16th 2010 3:23am by Vackashken
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#18 Dec 16 2010 at 2:24 AM Rating: Decent
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Quote:

Hmm

Edited, Dec 16th 2010 3:23am by Vackashken


It's not wise to post your picture in a public forum... O.o/
#19 Dec 16 2010 at 2:47 AM Rating: Default
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Am I the only one a little disappointed that these NMs are already being defeated? They weren't even out 12hrs and people were whomping them. Not very notorious if you ask me. I'm not ********* mind you - I'm glad they put them in. But the next round needs to be tougher. Much tougher...

15 people standing around a mob beating it senseless is how we used to SP on crabs. A notorious monster should have strategies that need to be employed to beat.

-Kash
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#20 Dec 16 2010 at 2:51 AM Rating: Good
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Kashius wrote:
Am I the only one a little disappointed that these NMs are already being defeated? They weren't even out 12hrs and people were whomping them. Not very notorious if you ask me. I'm not ********* mind you - I'm glad they put them in. But the next round needs to be tougher. Much tougher...

15 people standing around a mob beating it senseless is how we used to SP on crabs. A notorious monster should have strategies that need to be employed to beat.

-Kash


These 15 people are rank 40-50.
#21 Dec 16 2010 at 3:33 AM Rating: Default
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So what?
#22 Dec 16 2010 at 3:35 AM Rating: Decent
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These are NM. Not HNM which would be considered raid bosses in other MMOs. They aren't meant to be back breakers.
#23 Dec 16 2010 at 3:41 AM Rating: Default
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So? It was described as a zerg beatdown...

No tactics beyond what players have been doing for 40-50 ranks. If that's going to be the case, remove the 'Impossible to gauge' icon, make it con Dark Red and just call it another mob. Put a few more of them around and then let people bash them into oblivion. A number of things could be put in place to at least make it semi-challenging:

- Specific Battle Regimen required to reliably damage it, otherwise all hits are 0 - Regimen must be maintained
- Immunity phases that need some type of tactic to overcome (positioning, WS, magic, etc...)
- TP attack causing adds to spawn and attack - either stun it or eat sh*t
- Different attack patterns/TP moves based on HP%

Anything...But to think that a "Notorious Monster" can be taken down using the tried and true Island Crab zerg rush strategy is a little disappointing. These things are supposed to be badass and they are being beaten within 4hrs of release?

-Kash

Edited, Dec 16th 2010 4:43am by Kashius

Edited, Dec 16th 2010 4:44am by Kashius
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#24 Dec 16 2010 at 3:56 AM Rating: Decent
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Anything...But to think that a "Notorious Monster" can be taken down using the tried and true Island Crab zerg rush strategy is a little disappointing.


I wholeheartedly agree. But.
The reasonable mind in my head tells me that they were really working their sorry asses off
to bring us those first NMs. It's a pretty good first step. It will not suffice in the future,
as we WANT interesting fights that are not an insult to our nerd brains. But step by step is
ok for me, as long as they keep moving forward at a reasonable pace. Which, im my oipinion,
they are just beginning to do.

Quote:
These are NM. Not HNM which would be considered raid bosses in other MMOs. They aren't meant to be back breakers.

A NM that isn't a back breaker hardly is a "N" M, but just a crab with a lot of HPs. Simple solution: Make the drop party composition dependent. The weaker your PT is in relation to the NM, the higher the droprate. Gilseller's death, challenging fight, peace on Earth.

Edited, Dec 16th 2010 4:59am by Rinsui
#25 Dec 16 2010 at 4:11 AM Rating: Default
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So that's the first big nm?..thats the NM they sent out in emails showing off about?

Totally unimpressive to look at, quite small compared to NMs you see in many other games and the ease with which it was beaten also makes it pretty sad. Could of at least required some strategy for it to be killed..even the content added to try impress people is a damp squib.

Can't beleive they didn't try harder, do they have no design/strategy people there that could of made something impressive? Could of at least stole an NM like fafnir from FFXI and put that in.

Edited, Dec 16th 2010 5:13am by preludes
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#26 Dec 16 2010 at 4:40 AM Rating: Good
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It requires some strategy if you don't have the right jobs. The Stomp attack is pretty hard. But yeah for the most part ZERGGGGGGGGGGGG

The 2 that seem to take the most strategy are the goat in thanalan and the eye in mor dhona. they both have a ton of adds. So you need organization to take down the adds.

I think they are very suitable NMs for the state the game is in. Release super hard mega dragon HNMs now would be pointless since its pretty well impossible for anyone to level to 50 since 2 patches ago when they changed SP.
#27 Dec 16 2010 at 5:43 AM Rating: Good
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This was a NM too http://www.youtube.com/watch?v=BtpsJZkfSqY LOL at raiding on a NM.
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#28 Dec 16 2010 at 6:03 AM Rating: Good
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Actually they should have added other mobs to help the buffalo.

Maybe whenever it uses its stomp attack gaint fleas get dislodged from the hair, and start attacking players.
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#29 Dec 16 2010 at 6:05 AM Rating: Good
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A NM is only a little bit tougher than its own kind, it's not a Boss. A Boss would be HNM.
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#30 Dec 16 2010 at 6:09 AM Rating: Excellent
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Have all the angry people forgot Leaping Lizzy already?

That too was a Notorious Monster which you could solo at Lvl11 i think...

Notorious Monsters are monsters that due to lore have been given a specific name, loot and sometimes abilities which will also make it harder to kill than it's normall familly member.

As mentioned before, NM are not end game bosses, just mobs with specific drops.
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#31preludes, Posted: Dec 16 2010 at 6:38 AM, Rating: Sub-Default, (Expand Post) These NMs were added to try to fix the sad state of content this game has(or not), since they have no ideas lots of stuff was directly pilfered from FFXI, leveling npc companions, nms, mob types directly ripped from XI, titles etc This NM itself was sent out in emails as PR as a showcase.
#32 Dec 16 2010 at 7:33 AM Rating: Good
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"Come on SE. Learn from FFXI. If you'd only take some of FFXI's ideas and upgrade, everyone
will be happy."

"What's wrong you SE? Taking from FFXI? Get off your lazy asses and be more creative!"

Seriously, cry more. SE fans are total princesses.
#33 Dec 16 2010 at 7:40 AM Rating: Excellent
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preludes wrote:
These NMs were added to try to fix the sad state of content this game has(or not), since they have no ideas lots of stuff was directly pilfered from FFXI, leveling npc companions, nms, mob types directly ripped from XI, titles etc This NM itself was sent out in emails as PR as a showcase.

So no this should not be something akin to LL, this should of been far more impressive. The nm should of been amazing to look at, awe inspiring and a very difficult fight to be used as PR as it was. The fact it is indeed just some bog standard nm after everything is incredibly sad. If this was content added to FFXI it would read "several new NMs have been added to certain areas" and not the meat of the update to the point of touting it in emails with pictures of said boring looking NM.


I just find it funny that after months of crying for Notorious Monsters, a week or two of being told we were getting them people are now crying that what they wanted for all this time, Notorious Monsters, was quite what they wanted but something a bit more...

You asked for NM, you got NMs. If you now discovered that what you wanted were HNMs then stop flaming SE and start asking for the correct thing, who knows maybe they will lissen again.
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#34 Dec 16 2010 at 8:06 AM Rating: Default
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I just find it funny that after months of crying for Notorious Monsters, a week or two of being told we were getting them people are now crying that what they wanted for all this time, Notorious Monsters, was quite what they wanted but something a bit more...

You asked for NM, you got NMs. If you now discovered that what you wanted were HNMs then stop flaming SE and start asking for the correct thing, who knows maybe they will lissen again.


You don't seem to get it, Square made a game that is failing hard, a game they just changed the whole dev team on because it's just that bad, something so horrid they can't even charge money for (and said they won't charge till the game is acceptable). This is a game they are practically begging people to play on their hands and knees. When you have a game this awful and you try to score PR points showing off an NM with pride and it turns out to be something like this they are the ones with the problem not anyone else.

This kind of rubbish may make the small playerbase the game already has happy the same as adding snow(lol) but from a standpoint of making this game not garbage anymore to players that left or avoided it, making a big deal about an NM and showing it off in emails only for it to turn out like this is NOT the way to go about it. If you show off about new content on a failing game it better be epic or don't try show off about it...you just cement the position of the game being laughable. Does anyone think some unimpressive weak NM like this is going to change anyones oppinions or drag them back from better games that were just updated?

If the players have to tell a professional MMO company with 10 years experience how to run the game or excite the players to the point of wanting to try it again(which they obviously do) they need to sell 14 off to people in a better position to run it.
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#35 Dec 16 2010 at 8:14 AM Rating: Excellent
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God seriously guys...this is a ******* "normal" NM...there were dozens in FFXI that were low lvl and could be beaten by a Lvl 10 person solo...this Buffalo is not meant to be "hard" or "requiring strategies"...this is just a NM that matches a Party of Rank 50s...why should it be hard at all?

HNMs is whats gonna be interesting, not this normal NMs.

This is like people complaining that Bloodtear Baldurf in La Theine Plateau is too easy and not a challenge...simply because hes not meant to be a ******* challenge <.<
#36 Dec 16 2010 at 8:35 AM Rating: Excellent
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everyone was 45+
#37 Dec 16 2010 at 8:38 AM Rating: Good
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preludes wrote:
You don't seem to get it, Square made a game that is failing hard, a game they just changed the whole dev team on because it's just that bad, something so horrid they can't even charge money for (and said they won't charge till the game is acceptable). This is a game they are practically begging people to play on their hands and knees. When you have a game this awful and you try to score PR points showing off an NM with pride and it turns out to be something like this they are the ones with the problem not anyone else.

This kind of rubbish may make the small playerbase the game already has happy the same as adding snow(lol) but from a standpoint of making this game not garbage anymore to players that left or avoided it, making a big deal about an NM and showing it off in emails only for it to turn out like this is NOT the way to go about it. If you show off about new content on a failing game it better be epic or don't try show off about it...you just cement the position of the game being laughable. Does anyone think some unimpressive weak NM like this is going to change anyones oppinions or drag them back from better games that were just updated?

If the players have to tell a professional MMO company with 10 years experience how to run the game or excite the players to the point of wanting to try it again(which they obviously do) they need to sell 14 off to people in a better position to run it.


The point that I was making is that they implemented what was anounced, if the fans don't know what a Notorious Monster is don't start yelling at SE because of it.

Now on your point, I still disagree. To the great, majority of the players the "ordinary" NMs will have a much bigger impact that End Game HNMs. If you played FFXI tell me to your best knowledge how many people were happy they defeated something like Leaping Lizzy and Valkrum Empror and how many people were happy they defeated Fafnir (sp)?

I can agree that is much more rewarding having defeated Fafnir than LL but for cheer ammount of players there has to be more enjoying their boots or hairpins.
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#38 Dec 16 2010 at 8:53 AM Rating: Excellent
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preludes wrote:
Quote:
I just find it funny that after months of crying for Notorious Monsters, a week or two of being told we were getting them people are now crying that what they wanted for all this time, Notorious Monsters, was quite what they wanted but something a bit more...

You asked for NM, you got NMs. If you now discovered that what you wanted were HNMs then stop flaming SE and start asking for the correct thing, who knows maybe they will lissen again.


You don't seem to get it, Square made a game that is failing hard, a game they just changed the whole dev team on because it's just that bad, something so horrid they can't even charge money for (and said they won't charge till the game is acceptable). This is a game they are practically begging people to play on their hands and knees. When you have a game this awful and you try to score PR points showing off an NM with pride and it turns out to be something like this they are the ones with the problem not anyone else.

This kind of rubbish may make the small playerbase the game already has happy the same as adding snow(lol) but from a standpoint of making this game not garbage anymore to players that left or avoided it, making a big deal about an NM and showing it off in emails only for it to turn out like this is NOT the way to go about it. If you show off about new content on a failing game it better be epic or don't try show off about it...you just cement the position of the game being laughable. Does anyone think some unimpressive weak NM like this is going to change anyones oppinions or drag them back from better games that were just updated?

If the players have to tell a professional MMO company with 10 years experience how to run the game or excite the players to the point of wanting to try it again(which they obviously do) they need to sell 14 off to people in a better position to run it.


Its a big buffalo.

a buffalo. Repeat that to yourself. a buffalo. You are trying to sound profound about a buffalo. I doubt at the latest board meeting they all got up and cheered that the game was saved because they were adding a big buffalo. When the **** did anyone say a giant buffalo was going to save FFXIV? Come back in 12 months and if things haven't changed maybe someone will take you seriously.
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#39 Dec 16 2010 at 9:01 AM Rating: Excellent
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Hugus wrote:
preludes wrote:
These NMs were added to try to fix the sad state of content this game has(or not), since they have no ideas lots of stuff was directly pilfered from FFXI, leveling npc companions, nms, mob types directly ripped from XI, titles etc This NM itself was sent out in emails as PR as a showcase.

So no this should not be something akin to LL, this should of been far more impressive. The nm should of been amazing to look at, awe inspiring and a very difficult fight to be used as PR as it was. The fact it is indeed just some bog standard nm after everything is incredibly sad. If this was content added to FFXI it would read "several new NMs have been added to certain areas" and not the meat of the update to the point of touting it in emails with pictures of said boring looking NM.


I just find it funny that after months of crying for Notorious Monsters, a week or two of being told we were getting them people are now crying that what they wanted for all this time, Notorious Monsters, was quite what they wanted but something a bit more...

You asked for NM, you got NMs. If you now discovered that what you wanted were HNMs then stop flaming SE and start asking for the correct thing, who knows maybe they will lissen again.


Hugus;

That's just one of many people who will never be satisfied with FFXIV or what SE does, any reasonable person would know this is just the beginning it was not meant to "fix" anything, how does that even compare? lol. NMs added to FFXI throughout 2002 and 2003 weren't "fixes", so yeah, generally it's the same bunch of people who weren't satisfied will never be satisfied.

It's HNMs that tend to be the hardest to take down compared to NMs. People even *********** around with Bubbly Bernie and went as a full alliance of level 1-3's because it's just something fun to do. So our first set of RUN OF THE MIL NMs were well designed and fun to fight, the HARDER NM/HNMs will be even more fun to fight.

It's like saying you need to learn how to run before you can walk.

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#40 Dec 16 2010 at 9:06 AM Rating: Good
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I'm surprised at all the people complaining about NMs based off one NM.

Yes, Great Buffalo can be zerged. I don't recommend that strategy with Dodore or Elder Mosshorn.. There are different strategies for each one.

Sometimes I really wonder if we have some Blizzard employees up in these discussions.
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#41 Dec 16 2010 at 9:59 AM Rating: Good
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i stayed with the party (my other ls members left) and we hunted to goat nm near nophica wells...they tried the same approach...run in and zerg and failed miserably. i had no idea what was going on as i can't speak japanese and pretty much healed as necessary.

the buffalo was far cooler imo...it is huge...the other goat one was kinda lame...but is most likely a more interesting fight.
#42UncleRuckusForLife, Posted: Dec 16 2010 at 10:18 AM, Rating: Sub-Default, (Expand Post) Yeah cause a company that can sell more xpacs in the first 24 hours of sales (3.3 million if you were wondering) than FFXIV will sell in its whole existance are worried about a game that is nominated for "Biggest disappointment of 2010" and "Worst game we all played 2010"
#43 Dec 16 2010 at 10:20 AM Rating: Excellent
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UncleRuckusForLife wrote:
reptiletim wrote:
Sometimes I really wonder if we have some Blizzard employees up in these discussions.


Yeah cause a company that can sell more xpacs in the first 24 hours of sales (3.3 million if you were wondering) than FFXIV will sell in its whole existance are worried about a game that is nominated for "Biggest disappointment of 2010" and "Worst game we all played 2010"

Edited, Dec 16th 2010 11:19am by UncleRuckusForLife


What astonishes me the most is that people who's post on this forum are mostly negative twards the game still take their precious time playing this game.
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#44 Dec 16 2010 at 10:23 AM Rating: Decent
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Hugus wrote:
UncleRuckusForLife wrote:
reptiletim wrote:
Sometimes I really wonder if we have some Blizzard employees up in these discussions.


Yeah cause a company that can sell more xpacs in the first 24 hours of sales (3.3 million if you were wondering) than FFXIV will sell in its whole existance are worried about a game that is nominated for "Biggest disappointment of 2010" and "Worst game we all played 2010"

Edited, Dec 16th 2010 11:19am by UncleRuckusForLife


What astonishes me the most is that people who's post on this forum are mostly negative twards the game still take their precious time playing this game.


I still play occasionally the game can hold my attention for a few hours a week. I dont know if I will be able to justify paying for it monthly tho.
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#45 Dec 16 2010 at 10:25 AM Rating: Good
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UncleRuckusForLife wrote:
Hugus wrote:
UncleRuckusForLife wrote:
reptiletim wrote:
Sometimes I really wonder if we have some Blizzard employees up in these discussions.


Yeah cause a company that can sell more xpacs in the first 24 hours of sales (3.3 million if you were wondering) than FFXIV will sell in its whole existance are worried about a game that is nominated for "Biggest disappointment of 2010" and "Worst game we all played 2010"

Edited, Dec 16th 2010 11:19am by UncleRuckusForLife


What astonishes me the most is that people who's post on this forum are mostly negative twards the game still take their precious time playing this game.


I still play occasionally the game can hold my attention for a few hours a week. I dont know if I will be able to justify paying for it monthly tho.


I call bull/cough /cough on this.

I enjoy the game and play easy an average of 3 to 4 hours a day and still I'm one Phys level behind you, you spend or have spent well over a few hours a week on this game.
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#46 Dec 16 2010 at 10:29 AM Rating: Decent
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I love that half of the people complaining about the nm in the op THINK this is the leve nm from the loadstone post
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#47 Dec 16 2010 at 10:34 AM Rating: Decent
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Hugus wrote:
UncleRuckusForLife wrote:
Hugus wrote:
UncleRuckusForLife wrote:
reptiletim wrote:
Sometimes I really wonder if we have some Blizzard employees up in these discussions.


Yeah cause a company that can sell more xpacs in the first 24 hours of sales (3.3 million if you were wondering) than FFXIV will sell in its whole existance are worried about a game that is nominated for "Biggest disappointment of 2010" and "Worst game we all played 2010"

Edited, Dec 16th 2010 11:19am by UncleRuckusForLife


What astonishes me the most is that people who's post on this forum are mostly negative twards the game still take their precious time playing this game.


I still play occasionally the game can hold my attention for a few hours a week. I dont know if I will be able to justify paying for it monthly tho.


I call bull/cough /cough on this.

I enjoy the game and play easy an average of 3 to 4 hours a day and still I'm one Phys level behind you, you spend or have spent well over a few hours a week on this game.


I played hardcore when it came out thinking I would get the jump while the game was bad so when it was good I would be ready to go. Feel free to check my character history on the load stone and see when I achived things the achievements arent rolling in like they used to : P
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#48 Dec 16 2010 at 10:36 AM Rating: Excellent
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So when the game is at it's worst thats when you spend ht emost time, makes complete sense....
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#49 Dec 16 2010 at 10:37 AM Rating: Decent
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Hugus wrote:
UncleRuckusForLife wrote:
Hugus wrote:
UncleRuckusForLife wrote:
reptiletim wrote:
Sometimes I really wonder if we have some Blizzard employees up in these discussions.


Yeah cause a company that can sell more xpacs in the first 24 hours of sales (3.3 million if you were wondering) than FFXIV will sell in its whole existance are worried about a game that is nominated for "Biggest disappointment of 2010" and "Worst game we all played 2010"

Edited, Dec 16th 2010 11:19am by UncleRuckusForLife


What astonishes me the most is that people who's post on this forum are mostly negative twards the game still take their precious time playing this game.


I still play occasionally the game can hold my attention for a few hours a week. I dont know if I will be able to justify paying for it monthly tho.


I call bull/cough /cough on this.

I enjoy the game and play easy an average of 3 to 4 hours a day and still I'm one Phys level behind you, you spend or have spent well over a few hours a week on this game.


****, I play only 2-4 hours a week because I run a XI shell that does Abyssea a lot and look at my levels lol.
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#50 Dec 16 2010 at 10:39 AM Rating: Decent
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Hugus wrote:
So when the game is at it's worst thats when you spend ht emost time, makes complete sense....


Oh I agree it was silly...more than silly, just plain stupid. I sort of burned myself out while the game was bad. BUT to my defense I played a lot early also because I had real life friends playing it and I was in a LS that was flurishing. After all my real life friends and most of my in game friends quit the game I started playing less and less.
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#51 Dec 16 2010 at 10:51 AM Rating: Decent
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Yikes...didn't really mean to start an argument.

I was just saying that I'm a little disappointed. A little! From what I've been reading, it seems as though there are way more NMs than SE posted about. Some yet to be found. Others yet to be beaten that have been found.

I just want the battles to be interesting, is all. If the Great Buffalo is just one example of a 'Meh' fight and others are more interesting - GREAT! If all the fights boil down to: Get members, smash mob in head until dead - then they need to take a look at all the combat mechanics/abilities in the game and try to make more use of them.

I'm still happy they put these NMs in.

-Kash
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