Again they promised hardcore and casual content and this barely qualifies as hardcore but since it leans more towards it and considering its rank 50 leves and the only rank 50s in the game atm are the hardcores, this fits right in...I'm sure more content will be released soon, I hope it makes everyone happy (although doubtful).
They stated they would release content that would be time consuming for the endgame players. I don't, ever, ever remember them saying anything about real hardcore content.
Timesink due to bullsh*t droprate mechanics != hardcore.
30% buff is hard stuff i'm i right ?
80% of the fights have ways to instantly go from "okay" to "wipe" in the blink of an eye past the first 3 bosses, regardless of your gear and % buff. Guess you'd never know about those fights, of course.
Not that they are extremely hard or anything. For the most part, they are just the same things common sense would tell you not to do..except for blood council.
Fire burns. Fire there. Me no step in fire, because fire burn and is there.
So easy, a caveman could do it...yet they consider that "hard" in WOW. Edited, Dec 17th 2010 7:18pm by Uryuu
Uh, no they don't, and that further proves that you're
talking out of your ***. There are two fights and two fights only that go from "Win" to "Lose" instantly -- Putricide and the Lich King. Those are the only fights where a mechanic in the fight has a "Don't do this, or wipe". Even then, Putricide's isn't *as* bad as Arthas's due to the 30% buff.
So yeah, you did some hard modes with a 30% damage, health, and healing buff and completely invalidated any credence.
FFXI- Absolute Virtue, Pandemonium Warden, 90% of all Besieged enemies.
FFXIV- has. No. Endgame. Yet.
EQ: Never liked it too much, but The Sleeper(?).
Note: In XIV and XI, enemies are not scripted encounters. They don't always use the same move every time the timer is up. In WoW, they do. In fact, Deadly Boss Mods has a timer for almost every boss move in the game (With a possible 5 second delay due to server congestion.)
Edited, Dec 18th 2010 1:30am by Uryuu
So... your best defense of "hardcore" in FFXI is the fight that's based *ENTIRELY* around RNG being on your favor until the level cap was raised?
And Besieged enemies? Seriously? Tank and spank monsters that have a built-in mega high defense, armor, and magical resistance so they're not mowed down instantly? You know, monsters that aren't actually hard but just require a slew of people to kill due to the nature of the event? You're *SERIOUSLY* trying to say that those are hardcore monsters?
Not having scripted encounters doesn't automatically mean better. After dealing with wipes and times we've gotten screwed over by the overt RNG nature of most of the bosses in FFXI, I'd take scripted anyday. At least then, with scripted fights (not just WoW you know!) if I ***** up it's because of something I did and not due to getting screwed over by RNG. Edited, Dec 18th 2010 9:03am by StrijderVechter