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The wards search system has arrived!Follow

#52 Dec 20 2010 at 1:11 PM Rating: Decent
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KujaKoF wrote:
KCZY wrote:
I'm sure it part of the old team.

But

The new management team did this. Believe me! 2 major patch in 2 weeks!?

If this the old dev team, you will see 1 update every month!

And I love 1st patch and 2nd patch with search. FF14 might have a come back.

If Jan they add more content, for mid high it would be really cool! cant wait for new update in Jan

Way to go Dev!


Honestly, I think the wards "search" was supposed to happen in the december patch, which was divided into 2 because it might not have been done in time. Its not a second major patch.


That is exactly why they split the patch
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#53 Dec 20 2010 at 1:21 PM Rating: Good
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I think retainer system has its upsides and downsides but if they can balance the two i'm happy. A search feature would do wonders to this system obviously and some people might think its exactly like an AH but it completely depends on how comprehensive this feature is for one (if we're comparing it to FFXI's AH that is). IF they let us search by category and rank for example AND by name that's instantly better than FFXI's AH in which we can only search by category and rank then in order (in which case if we wanted something specific we had to scroll through the list). On top of this, the retainer system allows you to seek things yourself, something you don't need now but will need nearly and you can do that all while you're out partying, questing, etc. that's instantly a +1 for the retainer system over the AH (plus seeking repairs) - I think with some fine tuning this system could be a lot better.

Now i'm also with a lot of people on AH, but I honestly don't care as long as they give me a good system to buy and sell stuff with, something quick and efficient and not a time sink as it stands right now. Can't wait 'til I try this search out tomorrow, maybe I can finally equip my character properly (I'm grinding out ranks in my Santa gear lol).


I agree with Mack. Most of the time the wards don't bother me at all, but there are times when they make me want punt a lala. TBH most of the frustration I get from the wards has more to do with how ppl use them than how they are set up. The other day I got lazy and decided to buy a new iron doming hammer instead of making my own so into the Tradecraft ward I went. After the first 5 retainers I checked had bazaars full of crap (Full bazaars, before someone says "they sold out of the correct stuff", 10 lines of marmot meat, flax and bronze arrowheads) and it took me until retainer #12 to find someone actually selling a tool (but of course not the one I was looking for) I ended up making my own hammer anyway.
#54 Dec 20 2010 at 1:39 PM Rating: Default
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Gadhelyn wrote:
Quote:
how many items of a certain type are being sold in the market area with which that item type is associated.


Anyone notice this? If your retainer isn't in the right ward the items don't show up on searches. That is awesome, should discourage lazy retainer setups.


I won't lie...I place my retainer in the wrong ward...I do...here is the problem though. Items that I do not need or have too many of...I sell...makes sense...

except the problem is, I have many different types of items...raw mats here, armor crap there...blah! So why should I be forced to be in a certian ward to only sell on type of thing? Yeah no thanks.
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#55 Dec 20 2010 at 2:14 PM Rating: Excellent
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This update is utterly pointless as they should just rewrite the whole thing and have an Auction House. In terms of numbers, vastly more people will enjoy an auction house with undercutters than the mess they have right now.
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#56 Dec 20 2010 at 2:28 PM Rating: Good
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If it's not clear by the fact that they are still making updates to the wards every patch, we're not getting an AH. At least not until SE deems the market wards a failure. Clearly if they are making major changes to the wards, and have more changes in the works, they are not done with them and have not deemed them a failure.

I'm tired of, and I'm sure others are as well, people saying this game is dead without an AH, it's not. The market wards work although not efficiently yet. I believe they can work much better and obviously so does SE. I honestly think that if SE were to add an AH, that it won't happen for at least another 6 to 9 months down the road.
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#57 Dec 20 2010 at 2:39 PM Rating: Excellent
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LillithaFenimore wrote:
Gadhelyn wrote:
Quote:
how many items of a certain type are being sold in the market area with which that item type is associated.


Anyone notice this? If your retainer isn't in the right ward the items don't show up on searches. That is awesome, should discourage lazy retainer setups.


I won't lie...I place my retainer in the wrong ward...I do...here is the problem though. Items that I do not need or have too many of...I sell...makes sense...

except the problem is, I have many different types of items...raw mats here, armor crap there...blah! So why should I be forced to be in a certian ward to only sell on type of thing? Yeah no thanks.


I often have items up in the wrong ward because I target my more valuable items. I like making tools, so I'm typically in the tradescraft ward. But on occasion I will also have clothes or low rank weapons, but those go with my retainer in tradescraft. Not because I'm being lazy or anything, just that I'd rather focus on selling the tools. Once i'm out of tools I'll move the retainer, though.
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#58 Dec 20 2010 at 2:52 PM Rating: Good
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msconduct wrote:
seiferdincht wrote:
We should totally arrange a MASSIVE cross-server protest walk and demand for an Auction House.

Imagine how cool that would be. Viva la revolution!



Protests are only good for getting yourself arrested these days, don't you watch the news? No one likes a @#%^ protester, we need guns.


Potential for massive derail:

Isn't it interesting how the United States is a nation that was founded on stockpiling weapons, protesting their leadership, and ultimately revolting by sending a letter that starts in its first paragraph by declaring the right of a people to overthrow their government because they believe their government to be flawed, and yet the government of that very same country isn't too keen on citizens stockpiling weapons, protesting their leadership, or even hinting at the idea of a revolt?

For a country that was founded on an act of protest, it seems like a large portion of people dislike protesters, except only in situations where they agree with the message the protesters are promoting.

Just sayin'.
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#59 Dec 20 2010 at 2:58 PM Rating: Excellent
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Finally it will be easier to search the wards! It takes forever to find what I want, and sometimes I don't even find it!
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#60 Dec 20 2010 at 3:08 PM Rating: Excellent
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Gadhelyn wrote:
This is absolutely true. And what I'm about to say is going to be very unpopular, but the community won't embrace it and choose to use it properly until they get off their AH high horses and give the improvements a chance. I'm sorry, but it just seems that there are many people that are so dead-set on an AH that they will not be able to form an unbiased opinion on the markets no matter what improvements are made.

I want some kind of AH system simply for ease and convenience. But if the wards system ever gets to a point where i can:-
- find what i'm looking for,
- buy it and
- feel confident that i found a good price

all within a couple of minutes then i'll be much happier with the whole system.

sure i'd probably still want an ah simply so i didnt have the hassle of making sure my retainers are in the most suitable wards all the time.


EDIT:-
theguybelow wrote:
This. As a matter of principle, I refuse to buy anything from a retainer that's not in the correct ward. I don't care if it's the only one on the server and priced at 1 gil. The wards are largely unsuccessful right now because people refuse to use them as they were intended. And my inner conspiracy-theorist says that many people are doing so on purpose in an attempt to make the system fail so they can get their beloved AH. Sure somebody else will come along and buy this item I refused to buy, but I can't be responsible for the actions of others. I can only make sure I personally do the right thing
sooo i have 2 swords for sale worth 500k each and 6 stacks of craft materials worth about 50k each. which ward do i put my retainer in?

you see the problem here?
this is why you see alot of retainers selling the wrong stuff in the wrong ward.

Edited, Dec 20th 2010 4:22pm by Dzian
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#61 Dec 20 2010 at 3:13 PM Rating: Default
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Gadhelyn wrote:
LillithaFenimore wrote:
Gadhelyn wrote:
Quote:
how many items of a certain type are being sold in the market area with which that item type is associated.


Anyone notice this? If your retainer isn't in the right ward the items don't show up on searches. That is awesome, should discourage lazy retainer setups.


I won't lie...I place my retainer in the wrong ward...I do...here is the problem though. Items that I do not need or have too many of...I sell...makes sense...

except the problem is, I have many different types of items...raw mats here, armor crap there...blah! So why should I be forced to be in a certian ward to only sell on type of thing? Yeah no thanks.


I often have items up in the wrong ward because I target my more valuable items. I like making tools, so I'm typically in the tradescraft ward. But on occasion I will also have clothes or low rank weapons, but those go with my retainer in tradescraft. Not because I'm being lazy or anything, just that I'd rather focus on selling the tools. Once i'm out of tools I'll move the retainer, though.


This. As a matter of principle, I refuse to buy anything from a retainer that's not in the correct ward. I don't care if it's the only one on the server and priced at 1 gil. The wards are largely unsuccessful right now because people refuse to use them as they were intended. And my inner conspiracy-theorist says that many people are doing so on purpose in an attempt to make the system fail so they can get their beloved AH. Sure somebody else will come along and buy this item I refused to buy, but I can't be responsible for the actions of others. I can only make sure I personally do the right thing. And if each person did the right thing instead of being a sheep and following the herd into the first two wards and then straight off the cliff, you'd see a marked improvement in the functionality and success of the ward system. So to each of you on here who admits to intentionally not placing your retainers in the correct wards, YOU are a problem. Collectively you become THE problem.

Edited, Dec 20th 2010 4:13pm by Elswick78
#62 Dec 20 2010 at 3:28 PM Rating: Good
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Just add the **** AH already! lol
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#63 Dec 20 2010 at 3:29 PM Rating: Good
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I normally do not have things in the right ward because I do not have 10 items to sell of any value that would all fit in the description of one ward. I have 4 different types of wood, 2 types of ore, 2 types of hides, and 2 pieces of equipment I really want to sell...but I can't because its against the rules.

My real life has a lot of rules...I really do not want to go somewhere to relax and have fun and be surrounded by more strict rules. And be called out as a non-conformer if I do break said rules.

bah.
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#64 Dec 20 2010 at 3:31 PM Rating: Decent
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I think this will be a significant improvement, but I still hope for an AH in the future. When I sell things on my retainer, I rarely sell only one sort of item. It is usually a mix of ores, jewelry, armor, and weapons. I also don't see the point of going so far to make the wards a psuedo auction house when they could just have an auction house and be done with it. I don't expect them to pull an AH out of nowhere and implement it immediately, but I think they are trying to mix two good ideas (a ward specifically for bazaars and an AH) into one mediocre one, and that they should really consider having both instead of the weird mashup that is currently in place. That being said, I am looking forward to this update, as it will make the game much more enjoyable.
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#65 Dec 20 2010 at 4:39 PM Rating: Excellent
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Elswick78 wrote:
Gadhelyn wrote:
LillithaFenimore wrote:
Gadhelyn wrote:
Quote:
how many items of a certain type are being sold in the market area with which that item type is associated.


Anyone notice this? If your retainer isn't in the right ward the items don't show up on searches. That is awesome, should discourage lazy retainer setups.


I won't lie...I place my retainer in the wrong ward...I do...here is the problem though. Items that I do not need or have too many of...I sell...makes sense...

except the problem is, I have many different types of items...raw mats here, armor crap there...blah! So why should I be forced to be in a certian ward to only sell on type of thing? Yeah no thanks.


I often have items up in the wrong ward because I target my more valuable items. I like making tools, so I'm typically in the tradescraft ward. But on occasion I will also have clothes or low rank weapons, but those go with my retainer in tradescraft. Not because I'm being lazy or anything, just that I'd rather focus on selling the tools. Once i'm out of tools I'll move the retainer, though.


This. As a matter of principle, I refuse to buy anything from a retainer that's not in the correct ward. I don't care if it's the only one on the server and priced at 1 gil. The wards are largely unsuccessful right now because people refuse to use them as they were intended. And my inner conspiracy-theorist says that many people are doing so on purpose in an attempt to make the system fail so they can get their beloved AH. Sure somebody else will come along and buy this item I refused to buy, but I can't be responsible for the actions of others. I can only make sure I personally do the right thing. And if each person did the right thing instead of being a sheep and following the herd into the first two wards and then straight off the cliff, you'd see a marked improvement in the functionality and success of the ward system. So to each of you on here who admits to intentionally not placing your retainers in the correct wards, YOU are a problem. Collectively you become THE problem.

Edited, Dec 20th 2010 4:13pm by Elswick78


On one hand, chicken and egg. People wouldn't list goods in the wrong ward if people didn't buy it, and people wouldn't be forced to look in the wrong wards for goods if people listed them in the right place.

On the other, SE has a system that is inherently set up to fail. Many people -are- going to have a variety of goods to sell; some crystals, some lumber, some ore, some bait... and yet the system is set up in such a way that it penalizes you for attempting to sell your items because you literally CAN'T place your stuff in the correct ward if you're trying to sell a hat, some cloth, a robe, a staff, copper ore, gloves, and rings.

The problem is that the game strongly suggests listing your goods in the correct ward, but unless you're only selling the same type of goods, it is -impossible- to do so based on the game itself.
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#66 Dec 20 2010 at 6:02 PM Rating: Default
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its a good improvment.
but its not ACTUALY out yet. When it dose get released, we might find that it just says "there are X "Chain Coif's" in the battlefield ward" ...not actual give us a hint to the retainers who sell them. or even if they did give us the retainer names, it would be like serching for a needle in a haystack.But thats a kinda pessamistic outlook.

(to all those who play, FFXI. do you see similaritys with the only Jeuno Gardens with everyones Bazzars set up selling things that couldnt be sold on the AH. the rare, gear and beast coins ect.
it seems to me that the FFXIV team decided to make that an actual in game function. wich is great.. exept, it was never an alternative AH.
if SE wants to make the market wards work, then they simply need to add an AH and make allot more items that cant be sold on it. "if it aint broke' Dont fix it!"
the AH isent just good, its the ideal. and its needed to form an adiquet economy.

AND..
lets say that reluctantly people do eventualy after about maybe a year, finaly get used to the slow pase of the market wards, making dozzens of spare charecters with 2 retainers on each filling the market wards to maximize there selling potential over months of waiting...
SE then finaly releases an AH system, emidiatly, it becomes the first place people look to find what there looking for, becouse its easy. The quite whitted sellers start filling it with THERE items, and everyone starts to follow suit! because suply and demand - determins market flow.
and straight away the market ward the turned into a Altenative AH is renderd useless, and the only way to make it ussed again is to severly enfeeble the AH.

my point, they need to add the AH, NOW.. and make the market wards work with it, selling what cant be sold on the AH.
everyone is happy.

tbh, im tired of there being " midnight black buffalo leather" for about 2K each, and none of what i need, midnight black dodo leather.. >.< becouse its not profitable to sell GRRRr.

(sorry for SP)

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#67 Dec 20 2010 at 6:44 PM Rating: Good
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Elswick78 wrote:
Gadhelyn wrote:
LillithaFenimore wrote:
Gadhelyn wrote:
Quote:
how many items of a certain type are being sold in the market area with which that item type is associated.


Anyone notice this? If your retainer isn't in the right ward the items don't show up on searches. That is awesome, should discourage lazy retainer setups.


I won't lie...I place my retainer in the wrong ward...I do...here is the problem though. Items that I do not need or have too many of...I sell...makes sense...

except the problem is, I have many different types of items...raw mats here, armor crap there...blah! So why should I be forced to be in a certian ward to only sell on type of thing? Yeah no thanks.


I often have items up in the wrong ward because I target my more valuable items. I like making tools, so I'm typically in the tradescraft ward. But on occasion I will also have clothes or low rank weapons, but those go with my retainer in tradescraft. Not because I'm being lazy or anything, just that I'd rather focus on selling the tools. Once i'm out of tools I'll move the retainer, though.


This. As a matter of principle, I refuse to buy anything from a retainer that's not in the correct ward. I don't care if it's the only one on the server and priced at 1 gil. The wards are largely unsuccessful right now because people refuse to use them as they were intended. And my inner conspiracy-theorist says that many people are doing so on purpose in an attempt to make the system fail so they can get their beloved AH. Sure somebody else will come along and buy this item I refused to buy, but I can't be responsible for the actions of others. I can only make sure I personally do the right thing. And if each person did the right thing instead of being a sheep and following the herd into the first two wards and then straight off the cliff, you'd see a marked improvement in the functionality and success of the ward system. So to each of you on here who admits to intentionally not placing your retainers in the correct wards, YOU are a problem. Collectively you become THE problem.

Edited, Dec 20th 2010 4:13pm by Elswick78



Glad you have time to be picky I don't. I do what I do, and I'm sure the rest goes with the others, because I lack time. Plain and simple. How? Oh IDK, maybe because I value my family life more than I do making sure a bunch of pixels are in an appropriate area. Please don't buy from me if you chose to be like that. I have a child, a husband, and some family members who are extremely ill...God forbid I have a few hours to actually play a video game >.>; and God forbid, I spend 30 minutes of that time to set up my retainer to PLEASE you, when the developers all along could have just installed an AH...God forbid...and here I was thinking that I was supposed to enjoy a video game...silly me...
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#68 Dec 21 2010 at 12:38 AM Rating: Decent
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LillithaFenimore wrote:
Glad you have time to be picky I don't. I do what I do, and I'm sure the rest goes with the others, because I lack time. Plain and simple. How? Oh IDK, maybe because I value my family life more than I do making sure a bunch of pixels are in an appropriate area. Please don't buy from me if you chose to be like that. I have a child, a husband, and some family members who are extremely ill...God forbid I have a few hours to actually play a video game >.>; and God forbid, I spend 30 minutes of that time to set up my retainer to PLEASE you, when the developers all along could have just installed an AH...God forbid...and here I was thinking that I was supposed to enjoy a video game...silly me...


Yes, they could have "just installed an AH".

The question is: do you understand why they didn't?

Personally, the only thing I don't like about this is the part where they're saying that they're going to indicate prices. I think that is bad. I say: do the listings, do the icons over retainers heads, those are great, people with little time can run in and hit the first marked retainer they see, get the item they need, and get out of the wards. People with more time can comparison shop and try to save a few gil. But just handing the RMTs the one thing they must have in order to function is a bad idea, just like a full-on AH would be.

Or perhaps, you are one of those people who have sooo little time to play, you also can't be bothered with spending time earning gil, so instead you pay an RMT for gil and help to wreck the in-game economy. That is, to the best of my knowledge, the #1 excuse given by gil/gold buyers. So maybe that is exactly what you want, and you don't give a **** how many other people get harmed as long as you get to have your gil on tap.
#69 Dec 21 2010 at 12:39 AM Rating: Decent
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Dzian wrote:
Gadhelyn wrote:
This is absolutely true. And what I'm about to say is going to be very unpopular, but the community won't embrace it and choose to use it properly until they get off their AH high horses and give the improvements a chance. I'm sorry, but it just seems that there are many people that are so dead-set on an AH that they will not be able to form an unbiased opinion on the markets no matter what improvements are made.

I want some kind of AH system simply for ease and convenience. But if the wards system ever gets to a point where i can:-
- find what i'm looking for,
- buy it and
- feel confident that i found a good price

all within a couple of minutes then i'll be much happier with the whole system.

sure i'd probably still want an ah simply so i didnt have the hassle of making sure my retainers are in the most suitable wards all the time.


EDIT:-
theguybelow wrote:
This. As a matter of principle, I refuse to buy anything from a retainer that's not in the correct ward. I don't care if it's the only one on the server and priced at 1 gil. The wards are largely unsuccessful right now because people refuse to use them as they were intended. And my inner conspiracy-theorist says that many people are doing so on purpose in an attempt to make the system fail so they can get their beloved AH. Sure somebody else will come along and buy this item I refused to buy, but I can't be responsible for the actions of others. I can only make sure I personally do the right thing
sooo i have 2 swords for sale worth 500k each and 6 stacks of craft materials worth about 50k each. which ward do i put my retainer in?

you see the problem here?
this is why you see alot of retainers selling the wrong stuff in the wrong ward.

Edited, Dec 20th 2010 4:22pm by Dzian



having stuff in the wrong ward isnt the issue
yes you have 2 swords and 6 crafting mats, and you go to battlecraft, you technicaly, are in the correct ward if your priority is the sword selling

the problem comes to Mr Smith who puts 20 retainers in battlecraft selling nothing but crystals, and dyed cloth, and Mrs Smith who does the same thing with Fish and cooked food
and not a single one of their retainers having ANYTHING AT ALL on them that belong in battlecraft
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#70 Dec 21 2010 at 1:14 AM Rating: Good
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I intend to address the problem of mixed sales by having multiple retainers. I'll keep one in the Lower Tailors Ward, one in the Tanners Ward and another in the Chirurgeons Ward. That way I cover all my main crafts for sales.

I do sympathise with people selling bric-a-brac though, since there's no 'miscellaneous' wards for mixed goods. It's a problem that definitely needs addressing, though I don't really have any workable suggestions as to how it can be done.
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#71 Dec 21 2010 at 1:22 AM Rating: Excellent
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All the AH yammering still going on. Anyone bother to read the actual Lodestone post on it today?

From the sounds of things, the search feature we're going to get tomorrow will require explicit search entries. Don't know the exact name or can't spell worth a ****? You're screwed, sport.

But if you look at the "enhancements" they referred to that are currently in development, it sounds like it will be a case when they're done that you'll be able to enter a keyword for your search, get a list of retainers selling that item and the option to sort by lowest price and then you can just scoot in and nab your goods. Would it be as convenient as an auction house where you never have to move and just buy buy buy and then pick up your shinies from a mailbox? Probably not. So much of a difference that it will be a game breaker? Probably not.
#72 Dec 21 2010 at 1:26 AM Rating: Good
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The funny thing about all this is how SE has fought the idea of an AH since day one. Even tho the majority of the players are for it. Sure some people like myself dont care either way as long as the system works but it just seems odd that they are so set on the retainer system even when it means giving us free play time lol. Not complaining obviously i just don't understand their thinking. I am curious to see how the new dev team will handle the situation. Maybe they won't bs around and just throw an AH system in. Or unlock the ******** of content that is beind held over our head for no apparent reason. Seriously.. why cant we ride chocobos yet ><
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#73 Dec 21 2010 at 3:34 AM Rating: Good
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Ill take this as a temporary solution till they implement the AH, other than that, its worthless.

I don’t want to waste time jumping from one ward to another and from one city to another to get the item I want, I want to go to a place, (call it whatever you like) buy the thing I want and leave.
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#74 Dec 21 2010 at 4:00 AM Rating: Decent
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Quote:
I don’t want to waste time jumping from one ward to another and from one city to another to get the item I want, I want to go to a place, (call it whatever you like) buy the thing I want and leave.


Well "one city to another" was the same deal in FFXI..no AH was global and each city had different entries...as for jumping around wards, I don't mind it as I might run into people seeking repairs or buying crap and make a quick dolla. Smiley: cool
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#75 Dec 21 2010 at 4:17 AM Rating: Excellent
So. Instead of having a database with an interface where you search for an item, it lists them out, and you choose to buy a thing, and are able to post various things that are then able to be searched and sold, something extremely simple, shown so many times to work well, easy to just do and move on to making story and other new things, they

Add a system where you have to hire a guy, put stuff on it, but maybe only a certain type of stuff, or your stuff might not get searched, and then really hope that people stick them in the right room within a category, and then people have to go to an interface that then they search, and it'll point out a few guys than they then have to browse through and look at one price at a time

This is like if Toyota decided to make a new sports car, and instead of wheels, they made straw mats around a square block, and then since it didn't work they added some metal nails and bits of styrofoam and maybe a rope to pull it with, and then maybe some wooden planks around it, to make it slightly more round but you have to keep moving the planks in front of the car, ALL so they can just not make a wheel, because god forbid they just use what a bunch of other companies have used because it actually works well. No no, we can't do that.

The game is failing because this is the mindset they have had since the start. No we can't do the efficient straightforward way, we need to do all these weird extra arbitrary things to be unique special snowflakes. We'll take twice the time to do half the things just to be different, not to be better, but purely different.
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#76Nicholiathan, Posted: Dec 21 2010 at 5:44 AM, Rating: Sub-Default, (Expand Post) I'm glad SE is smart enough to not go with an AH. With an auction house it is very easy for RMT and unscrupulous individuals to manipulate the prices. Want to lower the price? With an AH you put up 10 items for sell, seven at a time and buy them with a mule or second account. Now the price history only shows your sells. The next seller checking to see how much that item should be sold for no longer has accurate information on the market price. With the market ward and retainer system you can only lower the price on as many units of the item that your selling. When another seller puts something up for sell he can see that there are, for instance your 10 widgets for 10,000gil 4 or them for 25,000 gil and another 28 at 26,000 gil. Sellers will be able to decide to wait a little longer and get a reasonable price for their items.
#77 Dec 21 2010 at 8:29 AM Rating: Good
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AilysFoxglove wrote:
LillithaFenimore wrote:
Glad you have time to be picky I don't. I do what I do, and I'm sure the rest goes with the others, because I lack time. Plain and simple. How? Oh IDK, maybe because I value my family life more than I do making sure a bunch of pixels are in an appropriate area. Please don't buy from me if you chose to be like that. I have a child, a husband, and some family members who are extremely ill...God forbid I have a few hours to actually play a video game >.>; and God forbid, I spend 30 minutes of that time to set up my retainer to PLEASE you, when the developers all along could have just installed an AH...God forbid...and here I was thinking that I was supposed to enjoy a video game...silly me...


Yes, they could have "just installed an AH".

The question is: do you understand why they didn't?

Personally, the only thing I don't like about this is the part where they're saying that they're going to indicate prices. I think that is bad. I say: do the listings, do the icons over retainers heads, those are great, people with little time can run in and hit the first marked retainer they see, get the item they need, and get out of the wards. People with more time can comparison shop and try to save a few gil. But just handing the RMTs the one thing they must have in order to function is a bad idea, just like a full-on AH would be.

Or perhaps, you are one of those people who have sooo little time to play, you also can't be bothered with spending time earning gil, so instead you pay an RMT for gil and help to wreck the in-game economy. That is, to the best of my knowledge, the #1 excuse given by gil/gold buyers. So maybe that is exactly what you want, and you don't give a **** how many other people get harmed as long as you get to have your gil on tap.


Yes I understand why they wish to do the ward system, and I really do commend them for trying to deal with the RMT, however, the ward system just isn't working well. I tried using it properly only to find that my items that I had just were not selling, until I put it in the first ward like everyone else.

And yes I am one of those people who do not have a lot of time, like I said earlier God forbid I actually care about my family and RL...hence why I'm fussing about having an AH...if I bought gil, I wouldn't care about the AH...I probably woudln't be participating in this thread...however I do care and value my time enough to fuss about not having one since the ward system for me and many others is just cumbersome.

Glitterhands wrote:
I intend to address the problem of mixed sales by having multiple retainers. I'll keep one in the Lower Tailors Ward, one in the Tanners Ward and another in the Chirurgeons Ward. That way I cover all my main crafts for sales.

I do sympathise with people selling bric-a-brac though, since there's no 'miscellaneous' wards for mixed goods. It's a problem that definitely needs addressing, though I don't really have any workable suggestions as to how it can be done.


My husband and I are going to try this too once the search feature is set up...between he and I we have four retainers, so for the crafts we don't do, we are going to use one retainer and drop it in the proper ward, and the other retainers for other proper wards to see if it works...if not...back to the first ward -_-; I just prefer a AH...

digitalcraft, Goblin in Disguise wrote:
So. Instead of having a database with an interface where you search for an item, it lists them out, and you choose to buy a thing, and are able to post various things that are then able to be searched and sold, something extremely simple, shown so many times to work well, easy to just do and move on to making story and other new things, they

Add a system where you have to hire a guy, put stuff on it, but maybe only a certain type of stuff, or your stuff might not get searched, and then really hope that people stick them in the right room within a category, and then people have to go to an interface that then they search, and it'll point out a few guys than they then have to browse through and look at one price at a time

This is like if Toyota decided to make a new sports car, and instead of wheels, they made straw mats around a square block, and then since it didn't work they added some metal nails and bits of styrofoam and maybe a rope to pull it with, and then maybe some wooden planks around it, to make it slightly more round but you have to keep moving the planks in front of the car, ALL so they can just not make a wheel, because god forbid they just use what a bunch of other companies have used because it actually works well. No no, we can't do that.

The game is failing because this is the mindset they have had since the start. No we can't do the efficient straightforward way, we need to do all these weird extra arbitrary things to be unique special snowflakes. We'll take twice the time to do half the things just to be different, not to be better, but purely different.


Yes my thoughts exactly...however I hope it doesn't fail...I really hope this game isn't going in a failing direction because of this...I really enjoy this game, crappy economy or not...I will try and stick with it as long as my husband can tolerate it.
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#78 Dec 21 2010 at 9:01 AM Rating: Good
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AilysFoxglove wrote:
LillithaFenimore wrote:
Glad you have time to be picky I don't. I do what I do, and I'm sure the rest goes with the others, because I lack time. Plain and simple. How? Oh IDK, maybe because I value my family life more than I do making sure a bunch of pixels are in an appropriate area. Please don't buy from me if you chose to be like that. I have a child, a husband, and some family members who are extremely ill...God forbid I have a few hours to actually play a video game >.>; and God forbid, I spend 30 minutes of that time to set up my retainer to PLEASE you, when the developers all along could have just installed an AH...God forbid...and here I was thinking that I was supposed to enjoy a video game...silly me...


Yes, they could have "just installed an AH".

The question is: do you understand why they didn't?

Personally, the only thing I don't like about this is the part where they're saying that they're going to indicate prices. I think that is bad. I say: do the listings, do the icons over retainers heads, those are great, people with little time can run in and hit the first marked retainer they see, get the item they need, and get out of the wards. People with more time can comparison shop and try to save a few gil. But just handing the RMTs the one thing they must have in order to function is a bad idea, just like a full-on AH would be.

Or perhaps, you are one of those people who have sooo little time to play, you also can't be bothered with spending time earning gil, so instead you pay an RMT for gil and help to wreck the in-game economy. That is, to the best of my knowledge, the #1 excuse given by gil/gold buyers. So maybe that is exactly what you want, and you don't give a **** how many other people get harmed as long as you get to have your gil on tap.

If the question about why they didn't add an AH is a serious one, I would have to say their idea about charging real money for additional retainers plays a big part of that. Sure, it may have some to do with RMT but now I will ask you a (rhetorical) question:
Do you understand who has all the freaking time in the world to check each and every marked bazaar and to buy up every single <insert popular easily monopolized item name here>?
The RMT that you want to try and thwart.
Just about every measure I've seen put into a game to hamper RMT's ability to do something hits legit players even more. If you make it harder for the RMT (who potentially can be on all day everyday between them) you often make it doubly difficult for legit players. That's what it comes down to. I wish I knew of a magic way to get rid of them but it's never easy because, unless they are hacking, they are doing the types of stuff a legit player can do but in mass.
#79 Dec 21 2010 at 9:05 AM Rating: Decent
Apparently the AH idea was born from XI, I wonder if there was so much raging on the forums when they annouced it. Why not give this retainer/market ward system a try, its actually a good thing when a mmo developer strives to be different from the pack....
#80 Dec 21 2010 at 9:18 AM Rating: Decent
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Personally, I can't wait to see how this works when I get home from work tonight. Given, it will probably take everyone a few days to adjust and get their stuff into the right wards. From the sound of it, it's exactly what I've been begging SE for since beta.
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#81 Dec 21 2010 at 9:33 AM Rating: Excellent
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This was totally mentioned in another thread somewhere, but I think it's the best idea I've heard if they want to keep the Retainer system in place...

Smart Retainers. Let the retainer set up its own shop in the ward that makes the most sense... If you have 2 swords worth 500k each and 6 slots of mats worth 50k each, when you send your retainer to sell things, it sets up in Battlecraft until those swords sell, then moves up to craftyland to sell the rest.

Abolish the crap that you can't summon a retainer while it's set up in a market ward. If I call my retainer, she should come, period. **** or high water. Then I tell her what to sell, and she should be smart enough to go sell it where she will make ME the most profit. If they're set automatically, they can all form a nice line, evenly spaced for people who are browsing instead of a giant clusterf**k, and the people who have the items worth the most money for that ward get the prestigious sales stalls along the walls.
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#82 Dec 21 2010 at 9:36 AM Rating: Decent
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Haizel wrote:
This was totally mentioned in another thread somewhere, but I think it's the best idea I've heard if they want to keep the Retainer system in place...

Smart Retainers. Let the retainer set up its own shop in the ward that makes the most sense... If you have 2 swords worth 500k each and 6 slots of mats worth 50k each, when you send your retainer to sell things, it sets up in Battlecraft until those swords sell, then moves up to craftyland to sell the rest.

Abolish the crap that you can't summon a retainer while it's set up in a market ward. If I call my retainer, she should come, period. **** or high water. Then I tell her what to sell, and she should be smart enough to go sell it where she will make ME the most profit. If they're set automatically, they can all form a nice line, evenly spaced for people who are browsing instead of a giant clusterf**k, and the people who have the items worth the most money for that ward get the prestigious sales stalls along the walls.




I think this is an awesome idea.
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#83 Dec 21 2010 at 9:40 AM Rating: Decent
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Haizel wrote:
This was totally mentioned in another thread somewhere, but I think it's the best idea I've heard if they want to keep the Retainer system in place...

Smart Retainers. Let the retainer set up its own shop in the ward that makes the most sense... If you have 2 swords worth 500k each and 6 slots of mats worth 50k each, when you send your retainer to sell things, it sets up in Battlecraft until those swords sell, then moves up to craftyland to sell the rest.

Abolish the crap that you can't summon a retainer while it's set up in a market ward. If I call my retainer, she should come, period. **** or high water. Then I tell her what to sell, and she should be smart enough to go sell it where she will make ME the most profit. If they're set automatically, they can all form a nice line, evenly spaced for people who are browsing instead of a giant clusterf**k, and the people who have the items worth the most money for that ward get the prestigious sales stalls along the walls.


This would be awesome, but they still need to keep the search feature for us "lazy people" who don't want to browse.
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#84 Dec 21 2010 at 10:17 AM Rating: Excellent
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IlethiusTarraban wrote:
Apparently the AH idea was born from XI, I wonder if there was so much raging on the forums when they annouced it. Why not give this retainer/market ward system a try, its actually a good thing when a mmo developer strives to be different from the pack....


I guess the three months of complete inability to search for what people needed has soured people on the retainers. Or the constant crashing of the wards. Or the extreme lag of only seeing retainers directly in your area.

It's one thing to be different. But different better have a direct benefit. Otherwise, it's just crap.
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#85 Dec 21 2010 at 2:11 PM Rating: Good
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And here comes massive uncutting and no profit for crafters.

I'm -not- looking forward to the search function. :S
#86 Dec 21 2010 at 3:29 PM Rating: Decent
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I have a feeling the search fuction is going to be very general.
Currently we can't search players easily, and even our auto-translate dictionary is limited to a fraction of the whole.
I just don't see us typing in specific items with this update.
I have a feeling it's going to be along the line of "swords" "plate armor" "leather footwear" etc.

I'm not being negative, just realistic. I'd hate to see the 80% that think it's going to be an item specific search be let down in an hour and a half.
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