For some odd reason I can point out why it broken but you cant point out how its not hmmm.
i cant point out why its not broken for the same reason i cant point out why my tv isnt broken. it turns on, i can see pictures on it, theres sound, it changes channels, its not broken.
i log onto ff, i kill things solo and get sp. i invite a person to my party and we kill something a little tougher and get better sp. if i do this enough times i get a rank up. sp is working fine.
for someone who keeps saying people need to re-read your posts 10 times maybe u should consider conveying your message a little more clearly, and with a little less biased hatred. the 1 point you keep bringing up to support your "broken sp" is abandoning a leve so you can get it next reset. ya kno what? thats not a broken sp system. thats a broken leve system.
they are two different things.
most people who complain about how sp is broken say there is 0 benefit to being in a party, and this is where i have a problem. if i kill blues by myself and get 60sp, i can duo mobs that would have been green when i was solo (but are now blue since im in a party) for 100 sp. its easy as that. the vast majority of "broken sp" arguments stem from partying, and partying isnt broken. can it be improved? sure it can. make the reward for killing really tough monsters higher, everyone wants that. but to say there is no reason to join a party at all and that you can get better sp soloing is just dumb and untrue. if thats the case these people need to get out there and experiment a little, they'll find out whats going on.
Please stop saying people need to experiment to find out what's going on, we have and we do know!
Yes leve and behest are great.
people are abandoning leve to guarantee it is available next reset so they guarantee uber sp gain from them. Does that sound right?
I earn the same or very very similar SP solo as I do in a party - does that sound right for an MMO. (grinding not leve linking)
I earn the most efficient SP per hour fighting the weakest mobs, parties earn less sp fighting challanging mobs. The higher the lvl mob BUT LOWER ITS HP, the better the SP. Does that sound right?
Wait till you get 35+ and need well over 60K sp to level and get terrible SP. You are forced to fight pathetic weak spider mobs to level efficiently when leve and behest are on CD.
We have taken to camping in R40 camps so we can get synth support and doing hourly behests. Grinding mobs is just not an efficient use of our time. It is more efficent to craft and use behest SP, when no leve are available. Yes coblyn and doblyn do potentially give great sp, but it is brain frying to kill them for any substantial duration. Also, with the amount of people now camping them, they are probably not the best mob anymore. I am sure SE did not intend coblyn/doblyn to be the grind mobs of choice. Looking at their drops and the fact they are easy to kill, to me they appear more of a farming mob for ores if you didn;t want to mine. Personally that is why I farmed Iron Coblyn initially.
Does any of this sound like SP is working perfectly.
People also say that "we" will not be happy until Eft give 500 sp per mob, this is complete garbage.
The below figures illustrate would I would find acceptable for these types of mobs. Keep solo and behest exactly as they are, these values would represent say a 6 man party. Easy to manage and not an over sized zerg crew.
Eft Tam Tara / Mistbeard - 215-235
Eft Tree Speak / Nine Ivies - (Slightly Higher Level) - 235-250
Raptors - 250-285
Salamander (think its this mob) - 285 - 300
A far cry from the 500 sp per mob most are claiming "we" want.
I would also bet that most people who think the SP grind system is screwed would agree with those.
Partying would then have a slightly better return than soloing but nothing too OP. An increase of about 25-30% would be awesome. Edited, Dec 22nd 2010 6:48am by MisterGaribaldi Edited, Dec 22nd 2010 7:29am by MisterGaribaldi