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Behest the best option?Follow

#1 Dec 22 2010 at 3:27 PM Rating: Default
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151 posts
Ok, so I finally started making behests a priority in-game EVERY hour and am I glad.

I've come to find out that ranking can be very fast with them. The best stragedy I've come up with so far for fast ranking is soloing, Behest, soloing, Behest and so on.

However, recently it seems that on my server behest is just now taking off. So this leads me to my only concern with it. Why did SE only allow for 15 people max at one camp? What happens when EVERYONE finds out about the good SP returns from them? It will turn into a clicking war over the battlewardens, and some will surely be left out.

Because, right now, Behests are surely the best kept secret about ranking and SP.

I hope SE allows for more people to take part in the upcoming Hamlet defensive battles.
Or there WILL be **** to pay.

So, I think SE needs to allow for more than 15 people to take part per camp. I don't like wasting a teleport to a different camp for it.
What do you think?

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#2 Dec 22 2010 at 3:54 PM Rating: Decent
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31 posts
I agree that behests are the best source of sp right now. I hit fatigue this week for the first time since I started playing by just doing behests every hour. I literally sat at my computer all day watching "Sonny with a Chance" on Netflix until 5 til of every hour. Then I'd do a behest and gain, like, 1/4 a level in 10 minutes.

Problems with behest: Japanese players. Or more specifically, the inability to tell them why they're bad at behest. Quick reminder, if you're hitting a mob that's not red, you're not getting sp for it. If the mob turns red when it has less than full health, you will only get a fraction of the sp. There are always players in every behest I've been in that'll spam aoe attacks or just fight whatever the heck they want to, ruining potential gains for all of us.

Some people just didn't know about this, but once you tell them, they get on board. Right now, it is nigh impossible to explain this phenomena to a jp player using autotranslate. I've tried {What's the battle plan?}{Attack this one(?)}{Engage}{Target}. Or something like that. But there will always be some japanese player off somewhere fighting a maidenbug...sigh...

Need more autotranslate terms. Or behest tutorial.

Edited, Dec 22nd 2010 5:16pm by esque
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#3 Dec 22 2010 at 4:11 PM Rating: Default
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151 posts
Lol..oh man that's funny. Yea I know exactly what you're talking about. However, I don't care if they're Japanese or not. Just trying to explain to english players for their first time is hard enough.

I think I've maybe had 1 or 2 behests with no non-red killing. But it's still a lot and very fast SP with a couple ***** ups.

I always get a laugh out of it when someone will go off and start killing Nannygoats that are irrelevant to the behest.
Atleast with these, I know I'll have
    SOMETHING
to do every hour.
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#4 Dec 22 2010 at 4:13 PM Rating: Good
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812 posts
esque wrote:
Need more autotranslate terms. Or behest tutorial.

How about a party SP tutorial in general, this problem occurs with leves in large parties as well.
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#5 Dec 22 2010 at 4:40 PM Rating: Excellent
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929 posts
esque wrote:
Some people just didn't know about this, but once you tell them, they get on board. Right now, it is nigh impossible to explain this phenomena to a jp player using autotranslate. I've tried {What's the battle plan?}{Attack this one(?)}{Engage}{Target}. Or something like that. But there will always be some japanese player off somewhere fighting a maidenbug...sigh...

Need more autotranslate terms. Or behest tutorial.

Edited, Dec 22nd 2010 5:16pm by esque


Have you tried using Battle Emotes? On the emote window there are 3 tabs, for player emotions, enemy signs and ally signs. On the enemy signs you can tag a specific mob with an icon on its head with a sword meaning 'attack this target'. One behest I was in was so chaotic, I ended up not attacking anything, instead running around and tagging the next mob in progression so we wouldn't get mixed up and lose SP.
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