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Disabled Gamers and XIVFollow

#1 Dec 27 2010 at 3:26 AM Rating: Excellent
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I'm just wondering if there are any disabled folks on these board who play?

I was crafting this morning while eating my breakfast with the other hand and I realised how disabled friendly this game potentially is. The timer for selecting your next action gives ample time to navigate the menu with just one finger. Cradfting/Gathering and (I'm assuming) the majority of story missions don't require hasty action so the main story line and (still assuming) the Crafting class quests would be wholly accessable.

So I did a search as I remember in a gaming mag not too long ago there was a feature about disabled gamers. I found the ablegamers.com website quite easily. But was saddened to see no sub-forum for XIV and only 1 topic. I didn't want to create an account there soley to answer the single question regarding XIV, which has 0 replies.

Maybe we need to get the word out? Or are there other popular sites that hit on this topic where XIV is a possibility for enjoyment?

If you do have a physical disablity of any sort are you finding the game enjoyable? I would think you could take on most of the current content with minimal effort, so even DoW should be largely accesable to all but the most extreme cases of physical limitation.
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#2 Dec 27 2010 at 8:09 AM Rating: Good
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The game is playable for both the Deaf and the deaf community, well other than some LSs requiring vent or TS.

Not that I give 2 shi.ts about karma ratings but I think its pretty funny this post got rated down(along with most of my posts lately) even though I am giving information about the game being playable for 2 disabled communities. Good show karma troll.

Edited, Dec 27th 2010 10:37am by UncleRuckusForLife
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#4 Dec 27 2010 at 9:48 AM Rating: Good
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Well, by American medical standards I'm not considered disabled, but I suffer from rheumatoid arthritis, hyperuricemia, and gout. These three autoimmune diseases cause micro-tearing in my muscles. On my good days, I'm able to get up, move about, and basically be a normal, functioning human. On my bad days though, I'm sluggish and it hurts to move anything.

Playing FFXIV on my bad days has proven to be a relatively easy task. The only problem's I've had have been my wrists and forearms acting up, but with a proper brace they are usually fine.
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#5SolidMack, Posted: Dec 27 2010 at 10:22 AM, Rating: Sub-Default, (Expand Post) All you do is complain, even about the dumbest things...turn off your music if you hate it so much.
#6 Dec 27 2010 at 10:27 AM Rating: Good
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SolidMack wrote:
UncleRuckusForLife wrote:
The game is playable for both the Deaf and the deaf community, well other than some LSs requiring vent or TS.


All you do is complain, even about the dumbest things...turn off your music if you hate it so much.


How the **** do you take this as a complaint. Do you even know the difference between the Deaf and the deaf community?
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#7SolidMack, Posted: Dec 27 2010 at 10:30 AM, Rating: Sub-Default, (Expand Post) One is singular, one is plural? all the same, all you do is complain.
#8 Dec 27 2010 at 10:35 AM Rating: Good
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SolidMack wrote:
One is singular, one is plural? all the same, all you do is complain.


Not even close on the difference. What I said wasnt a complaint I was actually saying the game doesnt require you to hear anything to accomplish all the game has to offer. I guess in a way thats a complement but keep saying all I do is complain.
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#9 Dec 27 2010 at 11:17 AM Rating: Good
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Can you guys go fight elsewhere please. I'm genuinely interested in this topic.

I think most games are friendly for the deaf (subtitles), though it is nice every mob seems to have a primarily visual cue to a special along with a sometimes audiable one.

I'm mostly intersted in folks with visual or physical issues and how they are affected by the game play. As in my example when I was eating, playing with 1 hand. Or as Faladis posted, nerve or muscular problems (my Mom has MS and while it's not the same cocktail you've got going on I'm definately sympathetic) that could be barriers to enjoying the game, but in their case it isn't.

And UncleR, I realise your first post was to be helpful, this following argument is not.
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#11 Dec 27 2010 at 12:00 PM Rating: Good
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msconduct wrote:
Silly, Blind people don't play video games.


1. There are video games for the blind, some that are really challenging and quite fun even if you aren't blind.

2. I never said anything about blind. I said visual issues, you can be legally blind and still see... but I was more refering to colorblindness which can be a problem especially in FPS and RTS where team names are color based and typically run a red green blue setup which can be confusing. However there are people who are visually impaired to a point where they may barely be able to play MMOs yet still can. Speaking of which, I wonder with the custom fonts now if that alleviated some of the issues for them if any play.
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#12 Dec 27 2010 at 12:39 PM Rating: Excellent
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I know several legally blind people who play WoW just fine with a high-contrast UI and a rather large monitor. I'd imagine FFXI is about equally accessible.

The only group I'd see having real problems with FFXI (other than the outright "I can see nothing" blind) are disabled with very poor motor control. You don't need to speak or hear, have both hands or be able to walk, but I'm skeptical if keyboard rigs for people with really poor fine motor control are compatible enough (or at least, intuitive enough) with FXIV's control schemes to be very playable.
#13 Dec 27 2010 at 12:53 PM Rating: Decent
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Caesura wrote:
I'm skeptical if keyboard rigs for people with really poor fine motor control are compatible enough (or at least, intuitive enough) with FXIV's control schemes to be very playable.


That's what I'm wondering specifically. I can do almost everything except very intense fights with one hand if I try. I know some people have very specialized units (like that kid on youtube that plays Playstation or whatever with his mouth and feet), and other than excessive menu systems and the close call battle or super strategic battle I would think it's possible to play this.
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#14 Dec 27 2010 at 1:41 PM Rating: Excellent
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PerrinofSylph wrote:
but I was more refering to colorblindness which can be a problem especially in FPS and RTS where team names are color based and typically run a red green blue setup which can be confusing.


While I am not completely colorblind, I am shadeblind. Basically I do see color, but I see colors all wrong and often cannot distinguish different colors from each other. Also depending on the lighting some colors actually change, so it can get interesting sometimes. So far I have not had many issues playing this game. The only thing that does bug me is that I cannot accurately use the color system they have in place for mob strength (meaning blue for weak, red for really tough). Thankfully they saw fit to add different shaped icons in addition to colors, so I rely more on the icon shape than the color. I also have a bit of trouble seeing when the mob names change red to claimed in things like behest, so I just wait for others to start attacking and then follow them. Also the La Noscea region has some very odd coloring going on there for me, I'm not entirely sure why. It's like a swirling rainbow color land. More amusing that annoying anyway, although it does give me headaches so I don't spend much time out there lol.

I'll give you an example of where coloring went all wrong for me since you seem interested in this subject. Back when I was in the Star Trek Online beta I was testing out the Klingon faction. The original color palette was a light, bright blue for friendly NPCs/allies, and a deep red for enemy NPCs/players. This was fine since the extreme contrast of the colors was enough for me to work with. However, they later decided to change the palette to a light red for friendly NPCs/allies, and orange for enemy NPCs/players. Suddenly I could not tell who was who anymore. This effectively shut me out from playing that faction ever again. To be honest, I generally don't make a big deal about it, but I had to go and vent on their forums. To my surprise people actually backed me up about it being a bad change.

I don't have any problems with using colors to identify things, just give me some nice icons in addition to that (like FFXIV did) and I'm all set.
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#15 Dec 27 2010 at 2:13 PM Rating: Excellent
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I didn't even notice the shape thing for con until you mentioned it ^.^
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#16 Dec 27 2010 at 2:46 PM Rating: Excellent
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Oh it's not just you, I find that a bunch of people don't notice it until I mention it. I suppose my condition makes me far more aware of things like that since I can't rely on colors heh. It's a very nice touch though.
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#17 Dec 28 2010 at 3:23 PM Rating: Default
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im disabled cus im dumb

with that said, i think ffxiv is pretty mild for anyone. like you can begin chopping a tree then come back a day later and would still be in the same position (if you didn't get a disconnect). so you can pretty much be as slow as you want and create your own pace. as for deaf people, many non-deaf players play with no sound anyway. in fact, the volume settings in ffxiv right now don't allow you to turn down the weather sounds and it's louder than i prefer.

i don't know if anyone knows a game called GunZ: The Duel. but it's a pretty fast paced and demanding game. i'd estimate 6-10 key presses per second. amazingly there was a guy in an eastern country that played with missing fingers and he was quite skilled, considering people with all their fingers often didn't do well. and off topic, i heard someone else played with their feet but i think that was a rumor.



Edited, Dec 28th 2010 4:23pm by Creepygiggles
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#18 Dec 28 2010 at 7:59 PM Rating: Good
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i remeber this guy back in high school who was blind. im not entirely shure how or why, but he was a beast at starcraft and counter strike.

he used some kind of program that tells him or shows him somehow.

the only advantage we had over him was that it took a little bit of time for him to react to things. if you gave him that time, you were dead.

Edited, Dec 28th 2010 9:00pm by Keysofgaruda
#19 Dec 28 2010 at 8:16 PM Rating: Excellent
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PerrinofSylph wrote:
I was crafting this morning while eating my breakfast with the other hand and I realised how disabled friendly this game potentially is.


That's funny: I was just crafting and wondering how a colourblind person might function at all because, as far as I know, there aren't any messages that tell you whether something is changing colour, flashing different colours, &c! XD
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#20 Dec 28 2010 at 8:53 PM Rating: Good
KaneKitty wrote:
That's funny: I was just crafting and wondering how a colourblind person might function at all because, as far as I know, there aren't any messages that tell you whether something is changing colour, flashing different colours, &c! XD


The pulses are different, though I would assume it could be difficult, another of many reasons why I'm interested in this topic.
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#21 Dec 28 2010 at 10:02 PM Rating: Excellent
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When it comes to the crafting orb colors, I ignore them since I can't tell the difference between them anyway. My LS told me to get Maker's Muse, Fulfillment, and Preserve and then just spam Standard regardless of what the orb looks like to me. Seems to work, I got leatherworker to 32 doing that with no problems.
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#22 Dec 31 2010 at 3:23 PM Rating: Excellent
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I still for the life of me can't figure out what the different colored orbs mean. I know they have something to do with success rate of bold vs standard vs rapid; that is to say that certain orbs have a higher chance of a certain action's success... but I can't figure out which is which. And just when I think I have it figured out, I end up being wrong.
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#23 Dec 31 2010 at 4:07 PM Rating: Default
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lol
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#24 Dec 31 2010 at 4:26 PM Rating: Excellent
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Mikhalia wrote:
I know they have something to do with success rate of bold vs standard vs rapid; that is to say that certain orbs have a higher chance of a certain action's success

It doesn't, actually. It just influence your chance of success and balances it out with greater quality gain; White is easiest, lowest quality gain, and red is hardest, highest quality gain. Yellow and Pulsating are somewhere in-between.

Bold and Rapid are just more difficult options compared to standard and provide different 'benefits'; Rapid being mostly pointless, as it's harder, but often isn't even worth the increased risk.
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