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Leves, SP, Marks, Retainers, etc...Follow

#1 Dec 28 2010 at 3:28 PM Rating: Good
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There has been a ton of discussion lately about how these need to be tweaked adjusted in order to make the game better. To survive. To keep those currently playing in the servers and bring back some of the ones that left. I think there has to be more than this.

Am I alone in thinking that SE has bigger plans than just tweaking these items? We haven't heard anything from the new development team as to what their plans are and all I see is everyone scrambling and asking for adjustments here and there for their immediate needs. I don't think they would have scrapped the PS3 launch if something big was in store for FFXIV in 2011...at least I hope.

I have a feeling there will be a lot more than adjustments in the coming future. I see major changes across the board...ones that we would not have expected...or thought we needed. I don't see SE making basic adjustments/tweaks in order bring back players. They will have to alienate a healthy portion current player base in order to drive some enthusiasm into the players who left, and those who read the poor reviews, and hope those who stayed behind will accept the changes.

And a final note on this...what part of the player base seems to be the most content with the current situation? DOH anyone? Sure there are issues with all the jobs...but overall, DOH seems to have thrived where DOW have stopped playing due to many reasons I will not list that we all already know about. So...that may also tell you where SE is going to devote most of their time with the changes they implement...DOW?

Just something to think about. But I'm thinking big...and pretty much the reason I am not leveling anything past 20ish. One could hope I guess.

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#2 Dec 28 2010 at 3:37 PM Rating: Decent
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This goes along with the thread i just made.
We must of been thinking the same thing and posted at the same time.


I think they will need to make HUGE changes to bring people back to the game.
more than just fixing the leves and SP and guild marks.
#3 Dec 28 2010 at 3:50 PM Rating: Good
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my opinion on the subject is that IF they had a bigger plan in mind, they would have revealed it instead of, or along with, all the apologizing for the game, and making it free until they have a plan. They aren't really in a position to be holding onto any cards, so I am assuming they aren't.

I prefer to think of the simplest solution, they thought they are all great ideas that people would love, and they were wrong.
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#4 Dec 28 2010 at 4:06 PM Rating: Good
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KujaKoF wrote:
my opinion on the subject is that IF they had a bigger plan in mind, they would have revealed it instead of, or along with, all the apologizing for the game, and making it free until they have a plan. They aren't really in a position to be holding onto any cards, so I am assuming they aren't.

I prefer to think of the simplest solution, they thought they are all great ideas that people would love, and they were wrong.


When I said plans...I meant big picture, that they have plans to change the game not just try to fix it. Its way too soon for the new group to release information on details or what they are thinking about doing. But do you bring in a whole new team to just tweak what hasn't been received well?

But what you said is correct...they thought they put out some pretty good ideas that ended up driving people away. So do you tweak the system or change it completely. I still feel there will be some major aspects of the game that will go away and be replaced by something SE feels will give the game new life.

Edited, Dec 28th 2010 5:07pm by Simool
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#5 Dec 28 2010 at 4:16 PM Rating: Good
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I think major changes will come or reworkings. I keep having to convince myself to play, motivated by the hopeful changes in the future.
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#6 Dec 28 2010 at 4:18 PM Rating: Good
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Simool wrote:
KujaKoF wrote:
my opinion on the subject is that IF they had a bigger plan in mind, they would have revealed it instead of, or along with, all the apologizing for the game, and making it free until they have a plan. They aren't really in a position to be holding onto any cards, so I am assuming they aren't.

I prefer to think of the simplest solution, they thought they are all great ideas that people would love, and they were wrong.


When I said plans...I meant big picture, that they have plans to change the game not just try to fix it. Its way too soon for the new group to release information on details or what they are thinking about doing. But do you bring in a whole new team to just tweak what hasn't been received well?

But what you said is correct...they thought they put out some pretty good ideas that ended up driving people away. So do you tweak the system or change it completely. I still feel there will be some major aspects of the game that will go away and be replaced by something SE feels will give the game new life.

Edited, Dec 28th 2010 5:07pm by Simool


My misunderstanding then. I thought you meant maybe they have bigger plans already thought up for the future of retainers, marks etc.

I agree, I'd love to hear that they have completely new systems for some of their stuff, because tweaks aren't going to do it. Some of them are downright bad, and there aren't enough people willing to pay for them.
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#7MojoRysyn, Posted: Dec 28 2010 at 4:38 PM, Rating: Sub-Default, (Expand Post) So to use speculation to satisfy our imaginations.
#8MojoRysyn, Posted: Dec 28 2010 at 5:50 PM, Rating: Sub-Default, (Expand Post) hmmm my post was deleted... my post is marked in my profile but i dont see it here.
#9 Dec 28 2010 at 5:56 PM Rating: Excellent
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MojoRysyn wrote:
So to use speculation to satisfy our imaginations.

What 'big' plans could/should they do?

They will have to be big changes.

Installing an AH is the number one thing that would bring people back.
But i want more than that.
I want things that set it apart and make it better than XI.

Like being able to fight on your birds
or having a LS or 'company' airship.

Or

Making this more of a social network.
People really want to adventure with friends and have their own identity.
Im thinking about an emphasis on noting players achievements and having recognition for them. Maybe by using some sort of 'Fantasy Page'

Or what about installing a political system.
Where certain players could be voted on and become things like
'Mayor of Gridania'
or 'Ambassador of Cornelia'
You could use peoples 'fantasy pages' to document it all.

This game could be the comeback game of all time if revolutionary content is installed.

'Fighting(Active mode) on chocobos' or a 'political system' or 'Fantasy pages'
are all ideas that could set it apart from FFXI while using the old beloved FF elements.

and Small changes like
Really making your moon phase and birthdays mean more would help.
(ie: During your moon phase all attributes +1 on day of birth all Attributes +3)

But we need a revolutionary change in content for this to survive and keeps us interested. Otherwise we are going to join the revolution thats happening elsewhere
and is bound to happen soon.

I know im looking for it right now.



Or they could just stick to what works.

variety of battle classes that both fit specific roles, or allow customization.
Streamlined UI that allows users to do things quickly and effeciently, making for better immersion.
variety of in game activities, varying in length (ie, some hour long activities to go with our 4 minute leves).
Interesting crafting without it hampering battle classes.
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#10MojoRysyn, Posted: Dec 28 2010 at 6:00 PM, Rating: Sub-Default, (Expand Post) See that post you just quoted and commented on right there is gone from the thread....
#11 Dec 28 2010 at 8:05 PM Rating: Decent
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I just hate how 3/6 leves are for marks that are not my main, FIX THIS ******** OR OFFER ALTERNATE REWARDS!!
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#12 Dec 28 2010 at 8:19 PM Rating: Good
https://ssl.square-enix-shop.com/SqEx/us/ShowProducts.action?site_id=1&categoryId=104

Most of the products are Leve buisiness card holders or keychains... I think we're going to be sticking with Leves ^.~
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#13 Dec 28 2010 at 11:16 PM Rating: Good
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benilla wrote:
I just hate how 3/6 leves are for marks that are not my main, FIX THIS BULLsh*t OR OFFER ALTERNATE REWARDS!!


There is zero reason they don't give you gil if you do it on a class that the marks aren't for. If you didn't have that class leveled it would have been gil rewards.. That kinda fits the definition of a punishment for leveling multiple classes (albeit a tiny one)
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#14 Dec 30 2010 at 1:55 AM Rating: Decent
4 posts
Without a doubt big changes are in store. As was said, you don't change the entire dev team unless you plan on making major changes, tweaking could have been done by the old team, so this change by SE to me means a change to FFXIV. Now I'm a big FFXI fan, I loved that game, it was simple, fun, efficient, and had a great story behind it. Between the little random quests, Missions, Partying, LS, NM / HNM hunting, I always had something to do. Now currently in FFXIV, it seems the only things I do are log on, do some leves (both crafting and regional), maybe leve link with LS, and then grind my *** off until fatigue kicks in (which I think must grinders would agree is messed up). At Rank 32, you need 47k sp to get to 33, and grinding you only get 70-80sp, anyone else think that ratio is off? But I'm getting off topic. Yes i believe the changes to be made should make XIV stand apart from XI, but certain elements of XI should be kept such as skillchains, exp chains, magic bursts, a true purpose behind parties, simple battle system. These aspects are what made battling in XI so fun, you actually NEEDED to party up to get good sp, and in your party everyone had to be efficient and work together to get the fast kills, and thus get exp chains. Now all we do is solo, duo, and maybe trio, outside of leves, because thats better exp then a full party, thats just ridiculous. I don't think they have any specific plans as of yet, they probably just have ideas and are in the process of building those ideas. I also don't think they'll release any info as to changes until everything is ready, I mean, let's think about it. So far all SE has done is release information before hand and implemented tweaks that were just plain flawed. Not to mention them releasing a game that wasn't finished. So I think this around they'll wait to make sure everything is more or less perfect with their plan before informing us, no point in rushing once again only to disappoint us, I personally can be patient if it means better quality. As for guild marks, I experienced a lot of that, but to be honest that only for r20 Leves, once I hit 23MRD and was able to pick up Rank 30 leves, the only kind of guild marks I get now are Marauder Guild marks. So my suggestion is, just rough it out until rank 23, and then start on rank 30 leves, you'll find that at that point guild marks are easy to come by.
#15 Dec 30 2010 at 2:17 AM Rating: Decent
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I know everyone here wants the game to get better and have healthy community and so on, but plans don’t come easy and fast as people think, making something new from zero is way much easier than fixing damaged things, especially the things that is very hard to fix like the main story and class story.

Tanaka moving away from the game is a strategy to give current players a hope that they will fix the game, what I think is that they don’t have anything to add to the game in the near future, and all they can do is fix current issues.
Even adding AH now won't get people back, or hold current players from leaving.

When you stand still or run in a city for one hour trying to find something not boring to do, and you don’t find it, you quit, and people are talking about this every day, to hold current player and get people back, you need tons of content to keep them occupied (quests, group action….) and these things need allot of time to design and test, so bad FFXIV don’t have time for these things, and by the time they even start implementing these things, a lot of the current player will be gone, MMO world is very large and there is no place for the weak, lots of games coming and most of them are competitive and promising.

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#16 Dec 30 2010 at 7:36 AM Rating: Decent
35 posts
Big changes take significant time to develop and implement. The new team may indeed make plans for significant reworking of any number things in the game, but those sort of things will likely take months to develop and do internal testing on.

I'm not sure they can entirely abandon making tweaks/adjustments/balancing/tuning or whatever to the existing systems in the game on the promise that months from now they'll be doing a major overhaul of systems X, Y, and Z. Retaining as much of the current player base as possible by making small improvements to player "quality of life" to keep players optimistic and not giving up hope or quitting in frustration while the big changes are in development is going to be important too.

I hope they keep improving what we have now, if it won't pull too many resources away from the teams creating new content or working on big revisions.
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