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Tried grinding, can'tFollow

#52 Dec 31 2010 at 1:34 AM Rating: Good
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I don't think you appreciate the degree to which people identify with the Final Fantasy brand, and therefor want very badly to enjoy this game. With objective regard to alternatives, were it not for that, there would be an even greater drought of subscribers than there are now.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

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#53 Dec 31 2010 at 1:50 AM Rating: Good
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SolidMack wrote:
SyniteonReflux wrote:
Get a second screen then watch a show or do something else. Combat is just spamming anyways.... Sigh I miss ffxi


Some of you guys make it sound like you have a gun to your head...if you hate the game why do you play it? I mean I'm not saying there is no reason to dislike this game because there's plenty and they're different for each person and their preference, but honestly, who is forcing you?


I can't speak for anyone else but from my point of view, I've hung on for the past several weeks on account of the changes SE has promised and made (ie. new dev team leadership) with the idea that I'd try to find a niche in the game I could tolerate and plug away at it until the game filled out. And again from my point of view, I'm not interested in doing it anymore. The grind wore me down. A million gil worth of shards in an economy where nobody wants the gear I'm making because the NPC wants way to freaking much gil to repair it and finding a crafter to do it is a pain in the ***. So I'm bringing in maybe 150k gil/reset from leves on a good day and needing to spend 1mil+ on shards to cover a few hours worth of grinding SP? And I could make other things and put them on retainers and commit those retainers to wards that I'd have to visit if I needed things from storage because god knows people don't buy **** out of my bazaar despite some pretty **** tasty prices...

So hey, self sufficient. Roger that. I'll just go fish for a few hours and then spend a couple of hours breaking down the fish and another few hours breaking down the crystals and...six to eight hours of grinding just to produce shards to last through a few hours of...grinding? What is this...I do not...huh? The only difference right now between FFXI and FFXIV from a playability standpoint is at least I don't have to wait potentially hours for a party to set about grinding myself into a state of abject misery.
#54 Dec 31 2010 at 2:09 AM Rating: Excellent
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Quote:
A full bottle of Pepto Bismol gets the juices going. They should make a viagra equivalent for mmorpgs. Oh yeah, the dirty thoughts are coming. Leveling is HARD...but you gotta keep it UP.....we lose ENDURANCE after LONG hours of GRINDING. *fatigued*


this made me lol irl.

Quote:
I don't mind quest grinding. Variation, meaningful contribution to the overall story/lore, that I can handle. Zoological genocide that means nothing, contributes nothing to my overall understanding of the game world is a very different animal. (Yay puns)


yeah ive always seperated quest grinding from regular grinding, though it seems there are a fair amount of people that see it to be totally equal.
to me quest grinding forces you to advance to a whole new area (no matter how small the area) with mobs that are at least recolored clones, FFXIVs zones are massive, but whats odd is that nothing really varies in either zone, each are just one massive area, which to me makes a huge difference in grinding in other games versus FFXIV.

Edited, Dec 31st 2010 3:14am by pixelpop

Quote:
Some of you guys make it sound like you have a gun to your head...if you hate the game why do you play it?


i actually like the game, i have fun and it suits my schedule (ATM anyway, im a hardcore gamer when i can be) im just waiting for the new ideas to start showing, cuz im confident were going to see more veriety in zones and mobs aswell as much more storyline and party situations, the games gonna end up good, its just not worth being too hardcore for a while.

Edited, Dec 31st 2010 3:17am by pixelpop
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#55namasy, Posted: Dec 31 2010 at 2:33 AM, Rating: Sub-Default, (Expand Post) lol you guys doing it all wrong...
#56 Dec 31 2010 at 9:27 AM Rating: Excellent
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doubleax wrote:
Aurelius wrote:
I dunno...in other games if you don't like the grinding and need a change...any change...there's usually somewhere you can go to switch up the visuals or the mob types or something. Anything. In XIV, it's been the same three zones since release. Thanalan is Thanalan no matter where you are in it. La Noscea is La Noscea. Black Shroud is Black Shroud. You can't escape it.


I think this is what has realy started to get to me. I can't take the barren same view anymore. Killing the same cute creatures for 3 months on the same backdrop. I've not only hit that wall but have come to realized there is no purpose to the this game and there is no vision as to what people are to do. A new guy has taken over, one which I think will do a great job, but how long are we to be strung alone? How long before we know what the goal is once you reach lvl cap?

Look like FFXIV is now a place holder till new games are out or SE starts charging. There are a few solid games that will release near or before FFXIV console makes it out.


I hadn't really thought about it until you had said so, but let's think back to FFXI on a low level scale...

San d'Oria had Ronfaure, which was slightly different from Ghelsba and Ranperre's Tomb and La Thiene, and notably different from Jugner, Yughott, Ordelle's, Raungemont, and Valkurm.

Bastok had Gustaberg, which was slightly different from Dangruf and notably different from Palborough, Konschtat, Pashhow, Gusgen, and Valkurm.

Windurst had Sarutabaruta, which was somewhat different from Giddeus and notably different from Horutoto, Tahrongi and Meriphataud, Shakrami, and Buburimu.

Even at low levels, FFXI introduced you to a wide variety of zones. I hadn't really thought about it, but the point made that FFXIV looks like a lot of the same type of zone over and over is a point I find myself agreeing with. I'm sure we'll see some new zone types later, but how long is later? Not unlike FF13, I find myself asking: How long should one be expected to slog through crap before getting to "the good part"?
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#57 Dec 31 2010 at 12:37 PM Rating: Decent
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KujaKoF wrote:
Olorinus the Vile wrote:
KujaKoF wrote:
I didn't. I'd do leves and log out for 2 days.

that was until I got that **** Wight leve two resets in a row, and lost both times because each pair of wights wouldn't leave the other pair it was next to. Now I just don't play.


Ever heard of asking for help? This is an MMO. Quitting cause you can't solo the whole thing is pretty childish.


Honestly, yes I did. Nobody at camp answered. Friendlist was empty, linkshells were empty.




Hmmm. Well... I am sorry that you are in such a sad state, but with the way things are it would be worthwhile finding a different shell... things would be a lot easier if you had friends around. There seems to be shells recruiting on every server. I know it isn't easy to find the right fit, but yeah, worth trying.

As for the wight leve I can do it pretty well regardless of pathing... but wasn't really able to until R22 or so. It was one of the first really challenging leves I ever did. (The bandit one was the other one)

I trioed these ones at R16 on 1 star with a R18 conjurer and an R17 LNC. It was difficult but we got er done. I am actually thankful that leves have different difficulties. Yeah, failing one sucks but it totally isn't the end of the world. And the game is a lot more fun with a little challenge added in.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#58 Dec 31 2010 at 1:07 PM Rating: Excellent
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Olorinus the Vile wrote:
KujaKoF wrote:
Olorinus the Vile wrote:
KujaKoF wrote:
I didn't. I'd do leves and log out for 2 days.

that was until I got that **** Wight leve two resets in a row, and lost both times because each pair of wights wouldn't leave the other pair it was next to. Now I just don't play.


Ever heard of asking for help? This is an MMO. Quitting cause you can't solo the whole thing is pretty childish.


Honestly, yes I did. Nobody at camp answered. Friendlist was empty, linkshells were empty.




Hmmm. Well... I am sorry that you are in such a sad state, but with the way things are it would be worthwhile finding a different shell... things would be a lot easier if you had friends around. There seems to be shells recruiting on every server. I know it isn't easy to find the right fit, but yeah, worth trying.

As for the wight leve I can do it pretty well regardless of pathing... but wasn't really able to until R22 or so. It was one of the first really challenging leves I ever did. (The bandit one was the other one)

I trioed these ones at R16 on 1 star with a R18 conjurer and an R17 LNC. It was difficult but we got er done. I am actually thankful that leves have different difficulties. Yeah, failing one sucks but it totally isn't the end of the world. And the game is a lot more fun with a little challenge added in.



About the people thing, I'm not really bothered. I knew there was very little chance that there was someone close enough to me to help me finish it in the short amount of time I had left after trying myself. I went in intending to solo it because I can manage to kill a group of 2, but not when the groups stand on top of each other.

What actually bothered me about it the most, was how unbalanced it was. It was just so significantly more difficult than every other r20 leve. I don't consider things like that a challenge, I considered it a broken encounter, maybe if only for me those 2 times. Its simply impossible to kill 4 wights solo at my class/rank. I like that leves have custom difficulty levels, but because they do, IMO every leve should be roughly the same difficulty. Or they should just create r15, 25, 35 etc leves. Its possible I just had horrible luck that out of the 6 pairs spawned, 4 of them were standing on top of each other, but it happened twice and it was enough to turn me off, at least until the next update. maybe its also that lancer's just a weak soloer, which may be the case, but then again thats poor balance.

the LS thing, I knew I had to find a new one but I was holing off until I was fully ready to commit to the game. Also I am 100% against joining via applying to random guild's websites, call me old fashioned but I like to join linkshells via meeting people in game, then deciding to join them, not the other way around.

eh, I wasn't really asking for help (not that you wern't helpful, or that its not appreciated), I was more commenting on the poor state of the game, and these 2 reasons why.

Edited, Dec 31st 2010 2:09pm by KujaKoF

Edited, Dec 31st 2010 2:12pm by KujaKoF
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