I don't get why people complain about this at all.
Especially when after lvling my first character in XI for almost 2 years I'm about halfway to the level cap. On zam or in-game you only have to look at the user's info to see that 50 is a VERY common lvl for many many players.
What's the rush to get there especially with no endgame to be played?
Wouldn't it be boring if lvling was faster and everyone had all jobs maxed in few years and it would make all the players have the same skill sets?
For the record I've never thought leveling in XI is too slow, but I know if the same speed was applied to XIV all **** would break loose on forums.
I honestly don't think the leveling is too slow, taken independently. The problem is that there is no content independent of your rank. You have to get a higher rank to get more content. And, no, I'm not counting leves as content. I'm counting the nation and class quests. So, while you're absolutely correct that XIV leveling is leaps and bounds faster than in XI, the problem is that there was at least some content you could do in the form of little quests, etc., in XI regardless of level. Therefore, the leveling seems slower and more boring than in XI when in fact XI was a lot more grinding, and mindless grinding for most jobs, than XIV.
This is coming from someone who's highest ranks are 21MRD, 17LEA, 16CON, and 15GLD. I'd be happy with that, if I had some content to play.
Edit: I was going to include links to respective lists of quests/missions to compare for FFXI and FFXIV for those who are saying that XIV has just as much content at this point as XI did at NA launch. The problem is that I don't know which quests were added later and which were there at the start. The point though is that I don't remember a time in FFXI that I couldn't walk around San d'Oria and talk to the many, many NPCs and get random dialogue and quests. Many of those I probably couldn't do until I had a higher level. But at least I could start them. At least there was content there.
This does not take into account, though, that there were 10-11 starter nation quests that you could do by level 20 in FFXI (Link to FFXI starter nation missions
), while there are only five in XIV (link to Ul'dah storyline quests in FFXIV
). One of those for Ul'dah is actually the opening mission, which I wouldn't count. And in FFXI, if you could make it to the other starter cities, you could do their quests also. You can't in FFXIV, even though we can all easily reach all three cities from the start.
Regardless of whether the content was there at the start of XI or not, SE was counting on moving many or eventually all of their FFXI players to FFXIV. They made a mistake if they thought that they could do that with the very small amount of content that currently exists in FFXIV. Fairness may dictate that we not compare the current state of FFXI to the launch of FFXIV. However, the players' entertainment value dictates otherwise. Edited, Jan 4th 2011 4:58pm by LuthienOfSeraph
FFXIV: Luthien Tinuviel, Elezen Female, Balmug (And will re-roll on a new server in August)
FFXI: Luthian, Elvaan Female, Bismarck (originally Luthien on Seraph):
85RDM | 80WAR | 76DRG
I've always been of the opinion that Warrior was the Swiss Army Knife of Vana'diel.