The point of starting this thread was to try and determine exactly what that "attractive price point" would be. When I first tried to determine what repair costs would be, I based it entirely on the NPC repair price. So i offered 25% of what the NPC would charge plus the cost of the material. So if it cost 50,000 to repair an item from the NPC I would typically offer 15,000gil reward for repairs.
Well I got ridiculed by people, some from own ls nonetheless, when I told them how much i paid for repairs. Many of them said they could get the same item repaired for 3,000 because the repair item was cheap. This logic completely failed in my opinion but I did not want to get ripped off so I started to lower my repair costs. Thats when I came up with the 2,500 increment and it seems to have worked well for me. I still offer 25,000 min for repairs on all rare items such as horn glue or void glue (sometimes offer an ogre horn instead).
Now one of my biggest pet peeves is offering what I already think is a very cheap price for repairs, and still finding the person next to me offering only 2-3000gil for the same item and still getting his item repaired. I think the problem not only lies with DoW jobs but with crafters who think the its ok to repair a level 40 armor for 3,000 gil simply because the repair material is cheap. On the one hand I appreciate the generosity, but on the other hand, it really puts me in a dilemma because I try to offer fair and LOGICAL prices for repairs but often times find myself wondering why should I be the in the minority paying more than i should.
This of course does not apply to those who repair their own weapons/armors, which is a large majority of players. Kudos to those who enjoy both aspects of the game and be glad that you don't have to face this issue of nonsensical repair pricing.
just to ouch on this a bit more as for level vs cost, while it is a nice basis for comparison as to what you "should" reward crafters for their effort, theres also 1 downside
level 1 items that require high level crafting mats, or expensive ones, that you normaly wouldnt think are bad, im talking about those **** level 1 boots i see everyone with that take buffalo spetches! and various other level 1 items that are repaired by glues and such, ive been seeing an increasing number of these and just because they are level 1 doesnt mean you shouldnt pay for the proper price of the material
i do like your take on knowing what some rare mats are(glue for instance is a pain) so i like how you pay properly for that.
As for offering crystals, personaly, i love seeing wind SHARDS up, or earth SHARDS up as an offer, ****, how hard is it to spare 20 shards per repair? will a crafter feel insulted by that? **** no he wont. it doesnt even matter if its the correct craft, wind and earth are widely needed so they are pretty universal.
1 crystal? dont bother, if your not offering 2+ i wont even touch them, and personaly then i wont touch them unless they are lightning(i have a few thousand crystals, and its a pain to break them all down)