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FINAL FANTASY XIV Version Update (Jan. 12)Follow

#1 Jan 12 2011 at 3:44 PM Rating: Excellent
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Looks like they fixed the local leve exchange bug...

http://lodestone.finalfantasyxiv.com/pl/news/detail?newsId=def7685f427cf6909481506865e5a7a1b63d2a49
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#2 Jan 12 2011 at 4:12 PM Rating: Default
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Wow! That's exactally what I was having problems with... NOT!

Edited, Jan 12th 2011 5:12pm by ickywoods
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#3 Jan 12 2011 at 4:15 PM Rating: Excellent
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Good to hear. I had this happen when I accepted a weaver leve for undyed canvas, I traded it in for the mesa red cotton cloth leve and instead of ending up with a undyed canvas leve I ended up with a leve for hempen cloth...
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#4 Jan 12 2011 at 4:17 PM Rating: Default
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That was totally worth not being able to log in..... /sarcasm
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#5 Jan 12 2011 at 4:19 PM Rating: Default
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this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.
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#6 Jan 12 2011 at 4:21 PM Rating: Good
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This was a giant PITA for crafters. Glad they fixed it.

Now the market ward crashing could stand to be looked into...
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#7 Jan 12 2011 at 4:22 PM Rating: Excellent
I know plenty of people that were upset by this issue, just because you don't craft or you do all your leves as soon as you get them doesn't give you the right to be all ****** off because they fixed something that WAS important to others. I know there have been a few times when I only have a few minutes to log in and couldn't always get to the NPCs to get my local items before I had to log off and reset was due to happen while I was at work or something. Although I could give a crap about local leve rewards, alot of people do!

Besides, you never know they could ninja fix the lag and recent increasing DC problem alot of folks are having as well as anything else.
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#8 Jan 12 2011 at 4:25 PM Rating: Default
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Awesome! Maybe in another two or three months they'll fix a graphical imperfection when looking at an aetherite from a certain angle!

One can only hope SE keeps dishing out monthly power-house updates like this for the foreseeable future -- FFXIV is going to be in great shape with such fast-acting management, diverse arrays of fixes, and frequent, detailed communication! :D
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#9 Jan 12 2011 at 4:27 PM Rating: Default
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Yeah but to be the ONLY issue they said they fixed is lame.

If your gonna take the entire server down for ALL players to help a FEW thats not cool ... at least throw in a market wards fix.

A lot more people are ****** at that.


Back in Ultima Online they used to update the server without restarting it.

When I worked for OSI we had a Pause and Resync button, Pause would freeze the entire game for all players, let us change a server setting, then Resync would send that updated data to all clients without a restart for minor fixes.
I never figured out why new MMOs haven't done this kind of stuff. if the game client does not get updated, just a server hotfix, then that works fine for everyone.

The servers are taken offline so they all get updated at once, and possibly rebooted.

The Square GMs said downtime normally wouldn't take 3+ hours, except that it's a static process of the time it takes to restart -all- servers and change the data and reboot them, and get the files up and running again. They don't let servers up 1 at a time like WoW does either, all servers or no servers.
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#10 Jan 12 2011 at 4:30 PM Rating: Good
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Seems a lot of people would rather see NO UPDATES rather than ANY UPDATES. Thanks SE, some of us appreciate the effort.
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#11 Jan 12 2011 at 4:31 PM Rating: Decent
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They don't let servers up 1 at a time like WoW does either, all servers or no servers.


I don't think that's entirely true.. depending on what you mean. Lobby server comes up first, but I followed a maint. once via the server ping site and servers came up one by one, with lobby being the last one.
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#12 Jan 12 2011 at 4:35 PM Rating: Excellent
All of you act like crafters aren't important, but I see way more people on my server in the Crafting Guilds or at the repair NPC crafting then I see at any Aetheryte starting leves or out in the wild grinding. Crafters are a huge part of this game, and this was a big deal to many of them.
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#13 Jan 12 2011 at 4:35 PM Rating: Default
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fallout386 wrote:
Seems a lot of people would rather see NO UPDATES rather than ANY UPDATES. Thanks SE, some of us appreciate the effort.


That's true: **** in a bowl is better than no **** at all... I think...
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"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#14 Jan 12 2011 at 4:38 PM Rating: Excellent
Eadieni wrote:
Yeah but to be the ONLY issue they said they fixed is lame.

If your gonna take the entire server down for ALL players to help a FEW thats not cool ... at least throw in a market wards fix.

A lot more people are ****** at that.


Back in Ultima Online they used to update the server without restarting it.

When I worked for OSI we had a Pause and Resync button, Pause would freeze the entire game for all players, let us change a server setting, then Resync would send that updated data to all clients without a restart for minor fixes.
I never figured out why new MMOs haven't done this kind of stuff. if the game client does not get updated, just a server hotfix, then that works fine for everyone.

The servers are taken offline so they all get updated at once, and possibly rebooted.

The Square GMs said downtime normally wouldn't take 3+ hours, except that it's a static process of the time it takes to restart -all- servers and change the data and reboot them, and get the files up and running again. They don't let servers up 1 at a time like WoW does either, all servers or no servers.


Seeing as this was scheduled as "Server Maintenance" and not an update to begin with even the minor fix is welcome. It is also possible that they did some hardware changes or maintenance on the servers as well, they usually don't bother to tell us about those sort of things but it is highly probable that that is the main purpose of these "Server Maintenance" as opposed to updates they tell us about weeks in advance.
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#15 Jan 12 2011 at 4:38 PM Rating: Decent
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I wasn't expecting anything new really.

If SE is going to do anything that will make people happy you'll all get a long, self righteous e-mail explaining every wonderful thing as a testament to their awesomeness. Complete with excuses for why it took so long.

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#16 Jan 12 2011 at 4:38 PM Rating: Decent
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Eadieni wrote:

When I worked for OSI we had a Pause and Resync button, Pause would freeze the entire game for all players, let us change a server setting, then Resync would send that updated data to all clients without a restart for minor fixes.
I never figured out why new MMOs haven't done this kind of stuff. if the game client does not get updated, just a server hotfix, then that works fine for everyone.


Because, and this is the line that everyone loves to use when this game or anything relating to SE comes up:

"Times have changed." or "Things are different than 199x or early 200x, this is 2010/11."

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#19 Jan 12 2011 at 4:45 PM Rating: Good
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Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?
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#20 Jan 12 2011 at 4:46 PM Rating: Good
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GuardianFaith wrote:
I wasn't expecting anything new really.

If SE is going to do anything that will make people happy you'll all get a long, self righteous e-mail explaining every wonderful thing as a testament to their awesomeness. Complete with excuses for why it took so long.



So they shouldn't give update details now? Damned if you do, damned if you don't.
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#21 Jan 12 2011 at 4:46 PM Rating: Default
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Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?


To underline the already sorely apparent fact they have absolutely no plan or concept themselves of what a 2010 MMO should be.
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#22 Jan 12 2011 at 4:47 PM Rating: Excellent
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Hush now, the adults are talking.

I mean seriously, what were people expecting for something that was just listed as maintenance?

Edited, Jan 12th 2011 5:48pm by ValeforBain

Edited, Jan 12th 2011 5:53pm by ValeforBain
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#23 Jan 12 2011 at 4:49 PM Rating: Excellent
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ickywoods wrote:
Wow! That's exactally what I was having problems with... NOT!


Well I was having problems with it and I am glad they fixed it.
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#24 Jan 12 2011 at 4:50 PM Rating: Good
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hexaemeron wrote:
Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?


To underline the already sorely apparent fact they have absolutely no plan or concept themselves of what a 2010 MMO should be.


I sort of doubt that was the point of the poll. Would you rather they gave up or attempted to ascertain what the majority are looking for?
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#25 Jan 12 2011 at 4:52 PM Rating: Excellent
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hexaemeron wrote:
Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?


To underline the already sorely apparent fact they have absolutely no plan or concept themselves of what a 2010 MMO should be.


That's odd, because a lot of MMOs I've played and currently play hold polls during beta, just after beta or in its vanilla phase to get an idea on what the players want/like/hated/suggest or even leave topics asking players to suggest ideas for upcoming patches/events/so on. It's not an uncommon practice and if they had no plan FFXIV wouldn't exist. You can't have a video game without a plan, because you spend a great deal of time planning in the beginning.



Edited, Jan 12th 2011 2:53pm by Theonehio
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#26 Jan 12 2011 at 4:53 PM Rating: Default
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Clydey2Times wrote:
hexaemeron wrote:
Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?


To underline the already sorely apparent fact they have absolutely no plan or concept themselves of what a 2010 MMO should be.


I sort of doubt that was the point of the poll. Would you rather they gave up or attempted to ascertain what the majority are looking for?


Point, consequence... Semantics. I'd rather them have put out a game they were proud of rather than a ridiculously blatant and offensive cash grab. I'd rather they had a clue to begin with about what is fun and engaging and what is not. I'd rather they have actually cared about the game, because it's clear they never really did.

Edited, Jan 12th 2011 5:53pm by hexaemeron
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#27 Jan 12 2011 at 4:55 PM Rating: Excellent
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I can't believe all the self-entitled A-wads that are commenting on this. I actually said yesterday when I saw there was going to be maint. that I hoped that they would fix this bug. It may not be a big deal to you - but yeah, it totally sucks seeing an R25 leve that you can get marks from and a reward like black pepper that you actually want turn into an R1 leve that rewards carrots or an R35 leve that you have no hope of completing.

This was not a version update. This was a maint. They probably fixed a lot of things/primed them for future changes but I don't think they need to tell us about every line of code they tweak.

Edit -

Sorry for the anger but really guys, you aren't the only player in the game - and just cause you don't care about something doesn't mean it isn't important to other players. Like I would much rather they added more content as opposed to spending developer time on a new keyboard and mouse interface that I will never use - but when they add that in for the people who DO want it I am not going to be crying in my cornflakes about it. I'll be happy if even 1 player enjoys the game a little more because of the change.

Edited, Jan 12th 2011 2:59pm by Olorinus
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#28 Jan 12 2011 at 4:56 PM Rating: Decent
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Meh, I still think its shifty FFXI and FFXIV had emergency maintanence on the same day, only an hour after each other.
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#29 Jan 12 2011 at 4:56 PM Rating: Excellent
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hexaemeron wrote:
Clydey2Times wrote:
hexaemeron wrote:
Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?


To underline the already sorely apparent fact they have absolutely no plan or concept themselves of what a 2010 MMO should be.


I sort of doubt that was the point of the poll. Would you rather they gave up or attempted to ascertain what the majority are looking for?


Point, consequence... Semantics. I'd rather them have put out a game they were proud of rather than a ridiculously blatant and offensive cash grab. I'd rather they had a clue to begin with about what is fun and engaging and what is not. I'd rather they have actually cared about the game, because it's clear they never really did.

Edited, Jan 12th 2011 5:53pm by hexaemeron


Well, that didn't happen. It's been 4 months. Time to let it go, wouldn't you say? They are taking steps to improve the game. Other than going back in time, what can SE do to please you? At the moment, it seems like you're going to hold a grudge indefinitely.
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#30 Jan 12 2011 at 4:57 PM Rating: Default
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Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?



My money is on a bit of smoke and mirrors, but that's just me. Well, me and a fairly substantial portion of the FFXIV community as a whole.

-Teeg
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#31 Jan 12 2011 at 4:57 PM Rating: Good
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Eadieni wrote:
Back in Ultima Online they used to update the server without restarting it.


In Clan Lord, earthquakes hit and massively powerful monsters spawn at the time of an update, basically forcing you to log out or...die. :)
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#32 Jan 12 2011 at 4:58 PM Rating: Decent
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Olorinus the Vile wrote:
I can't believe all the self-entitled A-wads that are commenting on this. I actually said yesterday when I saw there was going to be maint. that I hoped that they would fix this bug. It may not be a big deal to you - but yeah, it totally sucks seeing an R25 leve that you can get marks from and a reward like black pepper that you actually want turn into an R1 leve that rewards carrots or an R35 leve that you have no hope of completing.

This was not a version update. This was a maint. They probably fixed a lot of things/primed them for future changes but I don't think they need to tell us about every line of code they tweak.





I think there are a lot of people looking for a good reason to log in. I see your point but people have been expecting SE to make this game fun for almost 4 months now. SE is just going way slower than the average gamers attention span allows.
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#33 Jan 12 2011 at 4:59 PM Rating: Decent
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Quote:
Point, consequence... Semantics. I'd rather them have put out a game they were proud of rather than a ridiculously blatant and offensive cash grab. I'd rather they had a clue to begin with about what is fun and engaging and what is not.


It's been 4 months and I still see posts like this? Just how gravely did they ruin your life for you to still be butthurt about it?

Quote:
My money is on a bit of smoke and mirrors, but that's just me.


Hey, look, people are starting to grasp what "communication" means. But you really had to experience it to understand it did you?

Edited, Jan 13th 2011 2:00am by Hyanmen
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#34hexaemeron, Posted: Jan 12 2011 at 4:59 PM, Rating: Sub-Default, (Expand Post) I have to agree here. Breathing room.
#35 Jan 12 2011 at 4:59 PM Rating: Decent
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ZAM has the worst collection of whiners I've ever seen for any game, *including* Vanguard.
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#36 Jan 12 2011 at 5:00 PM Rating: Excellent
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Honestly, I was disappointed that nothing was noted about server crashes, but I trust SE to get around to it soon, if they haven't tweaked it already.

From chatting with my own LS members, the local leve issues were a pain in the ***, and I'm glad they got attention during this maintenance.
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#37 Jan 12 2011 at 5:02 PM Rating: Default
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Hyanmen wrote:
Quote:
Point, consequence... Semantics. I'd rather them have put out a game they were proud of rather than a ridiculously blatant and offensive cash grab. I'd rather they had a clue to begin with about what is fun and engaging and what is not.


It's been 4 months and I still see posts like this? Just how gravely did they ruin your life for you to still be butthurt about it?


It's not a question of that. I'm not a troll. I lead a full, well-adjusted life and do not obsess over video games. That being said, it is really unfortunate. Just a bummer. I don't get to game much, but I wanted to spent my time here. Until I saw what "here" meant. Why should anyone care about a product when the people who made it didn't even care?
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#38 Jan 12 2011 at 5:02 PM Rating: Decent
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UncleRuckusForLife wrote:
Olorinus the Vile wrote:
I can't believe all the self-entitled A-wads that are commenting on this. I actually said yesterday when I saw there was going to be maint. that I hoped that they would fix this bug. It may not be a big deal to you - but yeah, it totally sucks seeing an R25 leve that you can get marks from and a reward like black pepper that you actually want turn into an R1 leve that rewards carrots or an R35 leve that you have no hope of completing.

This was not a version update. This was a maint. They probably fixed a lot of things/primed them for future changes but I don't think they need to tell us about every line of code they tweak.





I think there are a lot of people looking for a good reason to log in. I see your point but people have been expecting SE to make this game fun for almost 4 months now. SE is just going way slower than the average gamers attention span allows.


It's why I think aside Mass Effect 2, FFXIII and Ys x Sora the only new game I liked this generation was Super Meatboy, because it didn't cater to those with 5 second attention spans x.x

Compared to most SE is trying to fix the game rather than expand on it, because if they expand on it with issues still present the same people will be ******** and moaning that "x is still broken and they should have fixed that first" and we all know that'd happen. If its anything like how FFXI first released and current trend with XI good version updates will bring people back/make them log in, but to get there they need to actually fix the bugs and glitches.
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#39 Jan 12 2011 at 5:02 PM Rating: Good
ditx wrote:
Meh, I still think its shifty FFXI and FFXIV had emergency maintanence on the same day, only an hour after each other.


Given the servers are probably in one central location it is probably very convenient to have their server techs come in for one day rather than two. Prep everything for both maintenances (any hardware to be installed/swapped etc ready to go into each machine) take one game down, do their thing, put the servers back up rinse and repeat with the other.

Edited, Jan 12th 2011 4:32pm by Manosuke
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#40 Jan 12 2011 at 5:03 PM Rating: Good
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Teegotaru wrote:
Clydey2Times wrote:
Llester wrote:
this joke has gone on long enough SE. please do something that someone, anyone, actually cares about.


What do you think the point of the poll was?



My money is on a bit of smoke and mirrors, but that's just me. Well, me and a fairly substantial portion of the FFXIV community as a whole.

-Teeg


I'm not sure I get what you mean. Do you think they're dangling a carrot with the intention of snatching it away? I'm certain the poll has a point that's not quite so sinister. It seems to me that they are desperate for the game to be something quite different for PS3 release.
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#41 Jan 12 2011 at 5:03 PM Rating: Excellent
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UncleRuckusForLife wrote:
Olorinus the Vile wrote:
I can't believe all the self-entitled A-wads that are commenting on this. I actually said yesterday when I saw there was going to be maint. that I hoped that they would fix this bug. It may not be a big deal to you - but yeah, it totally sucks seeing an R25 leve that you can get marks from and a reward like black pepper that you actually want turn into an R1 leve that rewards carrots or an R35 leve that you have no hope of completing.

This was not a version update. This was a maint. They probably fixed a lot of things/primed them for future changes but I don't think they need to tell us about every line of code they tweak.





I think there are a lot of people looking for a good reason to log in. I see your point but people have been expecting SE to make this game fun for almost 4 months now. SE is just going way slower than the average gamers attention span allows.


Rate up for being a sane human.

I'm just getting tired of seeing the same whiners whine whine whine. On one hand they say the game is so horrible that every three hour maint. should include a miracle patch. On the other hand when they have to log out for three hours it is something to wail and scream about? They fixed a bug - an annoying bug which actually hindered the progress of people playing crafting classes. How is it possible for people to complain about that?
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#42 Jan 12 2011 at 5:06 PM Rating: Decent
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do not obsess over video games.


Yet here you are, unable to get over the release (and still seem to care, enough to talk about it). Everyone else has already moved on. You can still catch them up.
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#43 Jan 12 2011 at 5:07 PM Rating: Decent
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Olorinus the Vile wrote:
I actually said yesterday when I saw there was going to be maint. that I hoped that they would fix this bug. It may not be a big deal to you - but yeah, it totally sucks seeing an R25 leve that you can get marks from and a reward like black pepper that you actually want turn into an R1 leve that rewards carrots or an R35 leve that you have no hope of completing.


Yeah, I'm going to have to agree with this right here. While I don't do a whole bunch of crafting really, this sounds like it would suck incredibly, and the XIV definitely should've jumped on it.

Also:
KaneKitty wrote:
One can only hope SE keeps dishing out monthly power-house updates like this for the foreseeable future -- FFXIV is going to be in great shape with such fast-acting management, diverse arrays of fixes, and frequent, detailed communication! :D


While I might be sensing some sarcasm here, I'm really hoping this is exactly what they're intending to do. This game, imho, doesn't need an update every 3 months. It needs updates monthly. At least until such a time that it's not quite so devoid of content and/or players.

While I think that fix to crafting was definitely important, I'm also hoping that and the poll weren't the only things we can expect to see for the month of January.
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#44 Jan 12 2011 at 5:10 PM Rating: Good
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This game, imho, doesn't need an update every 3 months. It needs updates monthly


1/3rd of an update every month or an update every 3 months.. what the game needs is for them to fix things as effectively as they can, and if that means a 3-month update schedule then that's what they should do.

One would guess it's much easier to plan the updates that way since you do not constantly have to prepare them. That's quite a bit of extra work there.
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#45 Jan 12 2011 at 5:17 PM Rating: Excellent
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And even if they didnt say it, the game needed to go down for a reboot anyway, alot of people were starting to notice memory leaks and such causing server lag and crashes that otherwise normaly wouldnt have been seen. The longer ANY games server is up without a reboot or maintenence of some kind, youll see this, and after a few weeks here i know i was noticing it myself.
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#46 Jan 12 2011 at 5:22 PM Rating: Excellent
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I dunno, I think a "fixed the problem of wards crashing/resetting daily" would have been nice.

(if they even still do that, I honestly haven't checked)
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#47 Jan 12 2011 at 5:25 PM Rating: Good
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Thank you for posting a link to the maintenance notes on the Lodestone. The rest of this thread should be erased....
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#48 Jan 12 2011 at 7:09 PM Rating: Good
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TheRealDestian wrote:
Eadieni wrote:
Back in Ultima Online they used to update the server without restarting it.


In Clan Lord, earthquakes hit and massively powerful monsters spawn at the time of an update, basically forcing you to log out or...die. :)


That page features a badly-drawn, bearded, green-skinned viking wearing a small, armoured codpiece while stroking a large, polished orb. I guess my question is, "How do I sign up for Clan Lord?" (I am assuming that "Clan Lord" has no affiliation with the KKK, of course.)
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#49 Jan 12 2011 at 8:19 PM Rating: Decent
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Yabusame the Wise wrote:
All of you act like crafters aren't important, but I see way more people on my server in the Crafting Guilds or at the repair NPC crafting then I see at any Aetheryte starting leves or out in the wild grinding. Crafters are a huge part of this game, and this was a big deal to many of them.

lol this game should be called FFCrafting. Its the only really solid thing right now and the game caters so much to it. It feels like the prime thing instead of an alternative to combat.....**** they hinder combat classes in plenty of ways to make crafters "more useful". If anything fix what people actually do in this game...craft their brains out.
#50 Jan 12 2011 at 8:25 PM Rating: Decent
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zanfire wrote:
Yabusame the Wise wrote:
All of you act like crafters aren't important, but I see way more people on my server in the Crafting Guilds or at the repair NPC crafting then I see at any Aetheryte starting leves or out in the wild grinding. Crafters are a huge part of this game, and this was a big deal to many of them.

lol this game should be called FFCrafting. Its the only really solid thing right now and the game caters so much to it. It feels like the prime thing instead of an alternative to combat.....**** they hinder combat classes in plenty of ways to make crafters "more useful". If anything fix what people actually do in this game...craft their brains out.


Explain how combat classes are hindered to make crafting more useful? Nothing is preventing me from leveling a DoW or DoM class, unless you're referring to durability which affects everyone.
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#51 Jan 12 2011 at 8:36 PM Rating: Default
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As much as I appreciate the work SE has been doing... but really I expect more I want their programmers hardwired to their computers, I'm talking about colostomy bags, catheters, Central IV lies, NG feeding tubes, THE WORKS. These workers are to not leave their computers till the game is done... now slave away to appease me :).

But all jokes aside I suppose one small step from SE one giant leap for FFXIV, looking forward to more updates SE :).


Edit: For spelling and what not, guess I can't watch T.V and type at the same time.

Edited, Jan 12th 2011 9:39pm by crazyorc
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