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Gather In-Game Chat Logs with Time Stamp for Parsing?Follow

#1 Jan 13 2011 at 6:04 PM Rating: Good
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I am trying to figure out if I can get in game chat logs to use outside of the game in Windows.

I want to create Perl parse programs enabling extensive in-game testing scenarios.

I did some preliminary research that seems to hint at some game directory already containing this output:
Documents\My Games\FINAL FANTASY XIV Beta Version\user\<number>\log

I was wondering
1) If this is still present in the current version
2) If anyone can explain from a technical standpoint what makes up these logs (or provide an example). Is it just a line by line entry of what is in the in game chat log?
3) Are there time stamps? We need time stamps to understand debuff duration for one.

This topic directly relates to my post the other day that I am actively working on:
"Test Central: Maximize Attribute Stat Point+Equipment Gains"

Edited, Jan 13th 2011 8:14pm by DeusBahamut
#2 Jan 14 2011 at 3:52 PM Rating: Decent
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