Mikhalia the Picky wrote:
I think SE was just on cruise control from FFXI. Lets face it, XI is amazingly profitable at this point in that game's life and they got greedy. In an interview, one of their execs (can't remember who) basically admitted that they had never played WoW, so that tells me they're totally ignorant to the state of the 2011 MMO market.
Part of me thinks that the entire FFXIV dev team should take a week off of working on the game and play other MMORPGs from other companies. WoW, DDO, EVE, LOTRO, GW... go crazy.
I think that the big problem here is that we're getting the game designed for us by people who only have one game to compare it to (FFXI). I really think it's in OUR best interests that they play other games and figure out what ideas they like and don't like, rather than trying to rely on market research and statistics.
Except that they didnt even really use that stuff. Aside from the races, this game doesnt even take what made their other game they "played" so long. If this was half of what FFXI was, the game wouldnt be in the situation its in now.
Its like they ignored what they learned for 8 years and tryed something new, but with out realizing that they made those mistakes already. They say the same team made this game, but **** is it hard to believe.
I've postulated the theory that, since Rapture began development around the time that XI really started getting good, that they took the original XI team, moved them to XIV, and brought in a new team for XI.
It would explain why XIV feels like it hasn't learned anything from XI and why XI seems like it started going in a new direction when Rapture began development.