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Would offline levels help SE maintain a customer baseFollow

#1 Jan 17 2011 at 11:06 PM Rating: Default
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When Age of conan started losing a huge portion of thier subscribers one of the things they did is add a system where your characters would gain exp when logged out(as long as you keep your account active) so you could log in every once in a while and your character had progressed some even tho you didnt actually play. Anyone think this might help SE keep some customers once they start charging?
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#2 Jan 17 2011 at 11:11 PM Rating: Excellent
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I don't want to speak for others, but personally I want to play the game.

At this point it doesn't really matter if I'm Rank 10 or Rank 50, I would still be in the same content-less boat.
#3 Jan 17 2011 at 11:13 PM Rating: Default
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Kierk wrote:
I don't want to speak for others, but personally I want to play the game.

At this point it doesn't really matter if I'm Rank 10 or Rank 50, I would still be in the same content-less boat.


I know what you mean. I'm just thinking about it from a money stand point, I would imagine some of the people who are on the fence about canceling their accounts (once SE starts charging) would maybe keep their account active if they felt like there was a benifit to it even if they werent logging in very often.
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#4 Jan 17 2011 at 11:17 PM Rating: Excellent
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Would it bring some people back at some point in time? Sure it would. Would it help the game overall what with all the people screaming at SE for letting people level without even playing the game? Probably not. "amg Why should I even bother to log in if I can level while I'm offline?!?!?!" "Because you enjoy the game?" "I do not! I log in for the e-peen and this does NOTHING for it!!!!"
#5 Jan 17 2011 at 11:24 PM Rating: Default
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845 posts
Aurelius wrote:
Would it bring some people back at some point in time? Sure it would. Would it help the game overall what with all the people screaming at SE for letting people level without even playing the game? Probably not. "amg Why should I even bother to log in if I can level while I'm offline?!?!?!" "Because you enjoy the game?" "I do not! I log in for the e-peen and this does NOTHING for it!!!!"


Yeah I wonder if it would be more trouble than the revenue it would bring in is worth.
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#6 Jan 18 2011 at 1:07 AM Rating: Decent
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Doesn't AoCs offline leveling give like one level a month?
I mean everything is fine in moderation ...
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#7 Jan 18 2011 at 1:17 AM Rating: Default
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Eadieni wrote:
Doesn't AoCs offline leveling give like one level a month?I mean everything is fine in moderation ...


I think so.
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#8 Jan 18 2011 at 1:57 AM Rating: Excellent
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An achievement is only worth what we conceid it to be. And especially for videogames that means that getting anything without any effort only degrades the reward. A year and a half ago I played a mmorpg ( forgot the name, great midevil look ) where you could leave your character in a area filled with easy mobs and you could just go away.

After coming home I would find myself having leveld because my party ( you played with 3 characters simoultaneously ) defended itself against agro and therefor gained exp. That was great fun 2 or 3 times. Then I was wondering why I bothered playing in the first place.

I want to love FFXIV but I'm getting a haredr time every week. If I would get any free exp that wouldn't change for me at all. Grinding and partying is a "natural" way to progress and also a way to build my sense of satisfaction. Getting it for free wouldn't make this game any more fun for me in any way, it would sooner take something away from me.
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#9 Jan 18 2011 at 2:05 AM Rating: Default
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JorieRhand wrote:
An achievement is only worth what we conceid it to be. And especially for videogames that means that getting anything without any effort only degrades the reward. A year and a half ago I played a mmorpg ( forgot the name, great midevil look ) where you could leave your character in a area filled with easy mobs and you could just go away.

After coming home I would find myself having leveld because my party ( you played with 3 characters simoultaneously ) defended itself against agro and therefor gained exp. That was great fun 2 or 3 times. Then I was wondering why I bothered playing in the first place.

I want to love FFXIV but I'm getting a haredr time every week. If I would get any free exp that wouldn't change for me at all. Grinding and partying is a "natural" way to progress and also a way to build my sense of satisfaction. Getting it for free wouldn't make this game any more fun for me in any way, it would sooner take something away from me.


Maybe you are right. The reason I ask the question is I logged in to FFXIV today for the first time in roughly a month. The server im onseems so dead now. I teleported to all the main cities just to look around since my anima is at 100 and I was so shocked at how dead everything is. I started to think about how many subscriptions SE is going to lose once they start charging people to play. Then I started trying to think of what other games have done to TRY to stop the bleeding of customers and I remebered AoCs offline exp. I dont think it would make a huge difference in subscriber numbers but maybe some.
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#10 Jan 18 2011 at 2:21 AM Rating: Excellent
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UncleRuckusForLife wrote:
JorieRhand wrote:
An achievement is only worth what we conceid it to be. And especially for videogames that means that getting anything without any effort only degrades the reward. A year and a half ago I played a mmorpg ( forgot the name, great midevil look ) where you could leave your character in a area filled with easy mobs and you could just go away.

After coming home I would find myself having leveld because my party ( you played with 3 characters simoultaneously ) defended itself against agro and therefor gained exp. That was great fun 2 or 3 times. Then I was wondering why I bothered playing in the first place.

I want to love FFXIV but I'm getting a haredr time every week. If I would get any free exp that wouldn't change for me at all. Grinding and partying is a "natural" way to progress and also a way to build my sense of satisfaction. Getting it for free wouldn't make this game any more fun for me in any way, it would sooner take something away from me.


Maybe you are right. The reason I ask the question is I logged in to FFXIV today for the first time in roughly a month. The server im onseems so dead now. I teleported to all the main cities just to look around since my anima is at 100 and I was so shocked at how dead everything is. I started to think about how many subscriptions SE is going to lose once they start charging people to play. Then I started trying to think of what other games have done to TRY to stop the bleeding of customers and I remebered AoCs offline exp. I dont think it would make a huge difference in subscriber numbers but maybe some.


They stated that they won't start subscriptions until the game is deemed enjoyable. Hopefully we agree with them.
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#11 Jan 18 2011 at 2:26 AM Rating: Default
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845 posts
mnikad12 wrote:
UncleRuckusForLife wrote:
JorieRhand wrote:
An achievement is only worth what we conceid it to be. And especially for videogames that means that getting anything without any effort only degrades the reward. A year and a half ago I played a mmorpg ( forgot the name, great midevil look ) where you could leave your character in a area filled with easy mobs and you could just go away.

After coming home I would find myself having leveld because my party ( you played with 3 characters simoultaneously ) defended itself against agro and therefor gained exp. That was great fun 2 or 3 times. Then I was wondering why I bothered playing in the first place.

I want to love FFXIV but I'm getting a haredr time every week. If I would get any free exp that wouldn't change for me at all. Grinding and partying is a "natural" way to progress and also a way to build my sense of satisfaction. Getting it for free wouldn't make this game any more fun for me in any way, it would sooner take something away from me.


Maybe you are right. The reason I ask the question is I logged in to FFXIV today for the first time in roughly a month. The server im onseems so dead now. I teleported to all the main cities just to look around since my anima is at 100 and I was so shocked at how dead everything is. I started to think about how many subscriptions SE is going to lose once they start charging people to play. Then I started trying to think of what other games have done to TRY to stop the bleeding of customers and I remebered AoCs offline exp. I dont think it would make a huge difference in subscriber numbers but maybe some.


They stated that they won't start subscriptions until the game is deemed enjoyable. Hopefully we agree with them.


I hope they stick to that.
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#12 Jan 18 2011 at 2:30 AM Rating: Decent
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595 posts
Just to be sure, when you teleported to all cities, did you wait a bit to allow time for characters to load?
Indeed I believe SE changed the way cities (and other area) are structured, now even though those area seems like 1 big seemless area, it is actually divided in a lot a sub area. You may be running after 1 person and see the person diappear (she zoned, even though there is no real zone here), if you follow here in the new zone, this person wont re-appear direclty, need to re-load.
It makes for somewhat faster loading of everything (or so I'm told).

My server, Figaro, is anything but dead, with a LOT of people on at any time during the day (pic for jp prime time)
#13 Jan 18 2011 at 2:40 AM Rating: Default
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845 posts
Anurid wrote:
Just to be sure, when you teleported to all cities, did you wait a bit to allow time for characters to load?
Indeed I believe SE changed the way cities (and other area) are structured, now even though those area seems like 1 big seemless area, it is actually divided in a lot a sub area. You may be running after 1 person and see the person diappear (she zoned, even though there is no real zone here), if you follow here in the new zone, this person wont re-appear direclty, need to re-load.
It makes for somewhat faster loading of everything (or so I'm told).

My server, Figaro, is anything but dead, with a LOT of people on at any time during the day (pic for jp prime time)


Well I started off in LL around midnight(CST) and had no plans to teleport around until I noticed maybe 10-15 people in the adventures guild I stood around for a while(grabing leves) and was just shocked when more people didnt load in. Thats when I decided to check out the other cities. I went to grid next and ended up in uldah. uldah was by far the most populated but still way less people than there were this time a couple months ago. I tried to ask questions in shout but the only response I go was "....forums" So I guess talking in shout doesnt fly. I kept my character logged in for roughly 30 minutes in uldah and only saw 2 other messages in shout the whole time :/
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