Forum Settings
       
« Previous 1 2 3
This Forum is Read Only

Interview with Naoki this week.Follow

#1 Jan 19 2011 at 12:46 PM Rating: Excellent
Scholar
42 posts
Dont know if this has been posted yet... I kind like the part about dramatically redefine player skill ranks And player levels..Also he talks about never doing a total wipe of the game. This means to me at some point that was on the table... The interview: It seems fair to say that Square Enix would have liked Final Fantasy XIV's launch to go a tad more smoothly. The MMO, which debuted on the PC in September, met with poor reviews and annoyed players worldwide, eventually leading to producer Hiromichi Tanaka's ouster in December. Most of the core development team has since been reshuffled, and the PlayStation 3 port -- originally announced for early 2011 -- has now been put on indefinite delay.
"The decision [to make the team changes] was officially made in late November, although we had been talking along those lines with what are now the core members of the new team," new producer/director Naoki Yoshida told Famitsu in an interview published this week. "I was in a position of responsibility within the FFXIV directorial team, and the state of the game is something that's been concerning me for a long time, so it's not as if this came out of the blue. Ever since we launched last September, we've received a great deal of requests and complaints from players. That certainly played a role in the reshuffling, but there's also the fact that if we're going to call this a Final Fantasy game, then the entire company needs to pitch in and raise the standard of quality."

Yoshida's name likely isn't too familiar to overseas gamers -- outside of his involvement with FFXIV, his main credit in Square Enix is the Dragon Quest Monster Battle Road line of Japan-exclusive arcade trading card games. Since officially taking over as leader of the MMO in December, Yoshida's been actively linking with the userbase via questionnaires and discussions posted on the official website.

How much change does he want out of the game? "My policy is that I'll never do a total wipe of the game," he told Famitsu. "Players have a lot of memories wrapped up in their characters; wiping that out would be unthinkable. It's possible that we'll make adjustments that dramatically redefine skill ranks and player levels, but if so, we would allow players to reroll their parameters."

One possibility that came up in the player questionnaire was implementing an auction house -- a popular feature in Final Fantasy XI that was omitted from the new game. "Up until now, we were too preoccupied with making FFXIV as different from FFXI as we could," Yoshida commented. "However, players plainly need an easy-to-use gameplay system that encourages a healthy in-game economy. If an auction house is that system, then I say we should implement it. Making everything new and original isn't necessarily the right thing all the time."

But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements. Also, changes to the battle system. Right now, Eorzea is a little too peaceful, isn't it? I'd like to see more chances for players to work together and take down stronger enemies -- more of that Final Fantasy style of play."

How good a leader Yoshida proves to be will be shown in how FFXIV improves and expands in the coming year. In the meantime, though, PS3 owners probably shouldn't be holding their breath for the console port. "I don't think we'll give a firm release date for it until we improve the game's quality," the producer said. We want it up to the point where current players are saying to us 'This is fun!' before we do give one. I promise that we will give PS3 owners a game that's truly worthy of the Final Fantasy name."


#2 Jan 19 2011 at 12:51 PM Rating: Good
*****
11,539 posts
I think I'm in love. Especially:

Nosrondd wrote:
"My policy is that I'll never do a total wipe of the game," he told Famitsu. "Players have a lot of memories wrapped up in their characters; wiping that out would be unthinkable. It's possible that we'll make adjustments that dramatically redefine skill ranks and player levels, but if so, we would allow players to reroll their parameters."


and

Nosrondd wrote:
One possibility that came up in the player questionnaire was implementing an auction house -- a popular feature in Final Fantasy XI that was omitted from the new game. "Up until now, we were too preoccupied with making FFXIV as different from FFXI as we could," Yoshida commented. "However, players plainly need an easy-to-use gameplay system that encourages a healthy in-game economy. If an auction house is that system, then I say we should implement it. Making everything new and original isn't necessarily the right thing all the time."


and

Nosrondd wrote:
But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements. Also, changes to the battle system. Right now, Eorzea is a little too peaceful, isn't it? I'd like to see more chances for players to work together and take down stronger enemies -- more of that Final Fantasy style of play."


And yes I realize I quoted like 75% of it. This news is just that awesome.

Can I have a source though? Because if this is a hoax/joke, Wayne Brady is going to have to choke a *****.

If Yoshida is serious though, I will have to book a ticket to Japan to give him a big 'ol hug.

Edited, Jan 19th 2011 1:53pm by Mikhalia
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#3 Jan 19 2011 at 12:52 PM Rating: Good
****
9,526 posts
Why doesn't he do a frigging interview with a western magazine. If he wants customers on this side of the ocean he should stop treating them like an afterthought.
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#4 Jan 19 2011 at 12:54 PM Rating: Decent
****
9,526 posts
Nosrondd wrote:

But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements.


I don't know what planet he is living on - but I don't give a **** about the controls - I WANT A GAME. YOU KNOW - STUFF TO DO.
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#5 Jan 19 2011 at 12:54 PM Rating: Good
*****
11,539 posts
Olorinus the Vile wrote:
Why doesn't he do a frigging interview with a western magazine. If he wants customers on this side of the ocean he should stop treating them like an afterthought.


Yeah... this is true too. I guess I'm just too enthralled over what was said to care who it was said to. But I do agree that an interview with a reputable, reasonably popular news source or three in US/Canada and in Europe would be nice.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#6 Jan 19 2011 at 12:55 PM Rating: Default
***
3,416 posts
Quote:
Why doesn't he do a frigging interview with a western magazine.


They usually come over here to conduct several interviews at once. Like Tanaka and Sage Sundi who visited Stockholm few months ago, they gave interviews to press from all countries, including mine (which was surprising).

And here's your communication, **** it. Any link?

Edited, Jan 19th 2011 9:55pm by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#7 Jan 19 2011 at 1:05 PM Rating: Decent
****
9,526 posts
Hyanmen wrote:
Quote:
Why doesn't he do a frigging interview with a western magazine.


They usually come over here to conduct several interviews at once. Like Tanaka and Sage Sundi who visited Stockholm few months ago, they gave interviews to press from all countries, including mine (which was surprising).



Do they not have phones in Japan? Internet? Skype?
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#8 Jan 19 2011 at 1:08 PM Rating: Decent
Avatar
***
1,609 posts
Quote:
But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements. Also, changes to the battle system. Right now, Eorzea is a little too peaceful, isn't it? I'd like to see more chances for players to work together and take down stronger enemies -- more of that Final Fantasy style of play."



Yeah that better be something optional >.>; or have it to where if players wanted they could still only duo >.>; I really don't have time to pull together parties >_<;
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#9 Jan 19 2011 at 1:08 PM Rating: Good
***
1,313 posts
This kinda made my day. Olo is totally right on doing more western interviews. We are a huge potential and current playerbase. People will log back in and start playing again just knowing that change is coming in a good way.

Let's just hope SE doesn't pull an Obama on us. ^^
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#10 Jan 19 2011 at 1:08 PM Rating: Decent
Avatar
***
1,609 posts
Olorinus the Vile wrote:
Hyanmen wrote:
Quote:
Why doesn't he do a frigging interview with a western magazine.


They usually come over here to conduct several interviews at once. Like Tanaka and Sage Sundi who visited Stockholm few months ago, they gave interviews to press from all countries, including mine (which was surprising).



Do they not have phones in Japan? Internet? Skype?


Apparently not...
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#11 Jan 19 2011 at 1:09 PM Rating: Good
***
1,566 posts
Quote:
I promise that we will give PS3 owners a game that's truly worthy of the Final Fantasy name


It's a good thing they always follow through on their promises, especially to PS3 owners. Why just last night I popped in my copy of Last Remnant and...oh, wait.

Timeline for changes or gtfo. They've said they're going to make good on the old team's promises before starting their own stuff. The rhetoric of "they need to get settled" is bull when we still have to get the "early 2011" update before the new team makes their changes.
#12 Jan 19 2011 at 1:10 PM Rating: Default
***
3,416 posts
Quote:
Do they not have phones in Japan? Internet? Skype?


They have the Japanese ethics, lol. Notice how in every interview conducted by any JP mag both the developers and the press sit down to talk in person.

Also something funny: Community: "Give us at least something SE! SOMETHING!"

SE: "OK, we wirr conduct an intelview."

Community:

Quote:
Timeline for changes or gtfo.



Edited, Jan 19th 2011 10:12pm by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#13 Jan 19 2011 at 1:16 PM Rating: Excellent
*
222 posts
Right now, Eorzea is a little too peaceful, isn't it?

please do not remove all the goats, they are doing a great job keeping my grass trim.

seriously, this is something. I had a +1 excitement increase after reading this.
____________________________


#14 Jan 19 2011 at 1:22 PM Rating: Default
Avatar
*****
12,709 posts
LillithaFenimore wrote:
Quote:
But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements. Also, changes to the battle system. Right now, Eorzea is a little too peaceful, isn't it? I'd like to see more chances for players to work together and take down stronger enemies -- more of that Final Fantasy style of play."



Yeah that better be something optional >.>; or have it to where if players wanted they could still only duo >.>; I really don't have time to pull together parties >_<;


As long as said "solo/duo" content isn't as efficient as party play, yeah.
____________________________

#15 Jan 19 2011 at 1:27 PM Rating: Excellent
***
2,214 posts
Wow, this is probably the best bit of news we have had in a while, and 1/2 the thread is still full of complaints.

The user interface includes the attack methods and commands. Which, if I remember correctly has been the #1 issue of MANY people. An auto-attack/working command structure has been a high request. Including Battle regimens. Without a way to use your character, what's the point. There is the issue that when tanking, you can't see the mob, and positioning in battle is a nightmare to say the least. But, yeah, there are other things to fix. There is also the question of what kind of effort would be involved, since it's an existing system, this could be the item that might be easiest to complete in a short period of time.

If this interview is for real, this gives us a report of some of their conclusions on the user survey, which people have been asking for. It identifies what they are currently looking at for priorities, which would include an auction house. It outlines the general direction they are looking at (more party oriented fighting). And identifies a considerable amount of effort having been done in a very short period of time.

As for timelines, they sure could spit out some random numbers, but the survey just finished, there is ABSOLUTELY NO WAY they could have a timeline for anything other than when they want a timeline. So, you want them to tell you when they will know how long it will take to redesign an inplace game from the ground up? Seriously?

I understand people's frustrations, but try and at least find some solace in the fact that they are trying. It's not like we are playing Duke Nukem 4ever...
#16nonameoflevi, Posted: Jan 19 2011 at 1:38 PM, Rating: Sub-Default, (Expand Post) Cool story bro...
#17 Jan 19 2011 at 1:39 PM Rating: Decent
Scholar
*
225 posts
Hey man that goat agro is rough.
____________________________


#18 Jan 19 2011 at 1:42 PM Rating: Excellent
***
2,010 posts
It's good information but we still need to see a little more action before patting him on the back. If what he says is true and they were in talks about making these changes for a while before they were actually made, then by this time they should be settled and moving forward with actions.


Quote:
Up until now, we were too preoccupied with making FFXIV as different from FFXI as we could


That's my favorite quote from the article and he couldn't have been more insightful as to the root of all the issues with FFXIV. Sometimes change for the sake of change isn't good - and there's a lot of things that people really liked about FFXI that they would have liked to see continue.


However statements like this kind of sound like an echo:

Quote:
If an auction house is that system, then I say we should implement it


What is the alternative? The Market ward system? It sounds like they still aren't convinced that the Market Wards don't have mass appeal. I know some of your folks are enjoying the economy mmo experience, but these Market Wards don't have a snowball's chance in **** of supporting thousands of players per server. The sheer number of character models the servers would need to render as people are browsing would just bring the whole system down.


EDIT:

Quote:


As long as said "solo/duo" content isn't as efficient as party play, yeah.


And why exactly shouldn't it be? Because people who don't have endless time on their hands to level up in full fledged parties due to jobs and kids and wives and husbands don't deserve to get a character to level cap and do end game? They already will be slower in leveling because of time constraints as opposed to someone who doesn't have anything on their plate but video games......

Ideally - I think that both methods should be encouraged and we shouldn't punish people for having lives outside of video games.

Edited, Jan 19th 2011 2:47pm by Torrence
#19 Jan 19 2011 at 1:48 PM Rating: Good
I would assume we get a few more interviews over the next few days... hopefully some one had the balls to "interrogate" instead of the Japanese trend of "Hey, you come here and um we'll have tea and um you can tell me about the game. Don't worry we won't ask any hard questions or press the issue when you seem uncomfortable."

I've said before I don't want a solid time line, but I would like "hey in the next month we're going to release a patch. It's focusing on X Y Z but right now the only thing that close to being 100% is Y..."
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#20 Jan 19 2011 at 1:50 PM Rating: Default
***
3,416 posts
This interview makes me quite sad. It feeds misconceptions and blames the wrong things for the game's shortcomings.

This Yoshida guy.. I don't like him.
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#21 Jan 19 2011 at 1:52 PM Rating: Good
*****
11,539 posts
rfolkker wrote:
I understand people's frustrations, but try and at least find some solace in the fact that they are trying. It's not like we are playing Duke Nukem 4ever whenever...


FTFY
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#22 Jan 19 2011 at 1:53 PM Rating: Good
****
6,898 posts
Quote:
I've said before I don't want a solid time line, but I would like "hey in the next month we're going to release a patch. It's focusing on X Y Z but right now the only thing that close to being 100% is Y..."


so you want... a timeline. >.>

Sorry, I just had to say it because I got so much **** for asking for a timeline in another thread you posted. =P
____________________________
Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#23 Jan 19 2011 at 1:54 PM Rating: Good
****
6,898 posts
Hyanmen wrote:
This interview makes me quite sad. It feeds misconceptions and blames the wrong things for the game's shortcomings.

This Yoshida guy.. I don't like him.


Care to elaborate? I happen to completely disagree with you and would LOVE to hear what you feel the misconceptions are from this interview.
____________________________
Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#24 Jan 19 2011 at 1:58 PM Rating: Default
BartelX wrote:
Quote:
I've said before I don't want a solid time line, but I would like "hey in the next month we're going to release a patch. It's focusing on X Y Z but right now the only thing that close to being 100% is Y..."
so you want... a timeline. >.>
Sorry, I just had to say it because I got so much sh*t for asking for a timeline in another thread you posted. =P


I said I don't want a solid time line... But yes by definition I suppose that would loosely still be a timeline
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#25 Jan 19 2011 at 1:59 PM Rating: Good
***
3,177 posts
I've been seeing more information and communication from the FFXI and XIV teams. This is great news. I really hope they keep this up and not go back to their old ways if/when this game improves.
____________________________
Final Fantasy XIV: A Realm Reborn
Grover Eyeveen - Hyperion Server
Viva Eorzea Free Company/Linkshell Leader - Hyperion Server

Aegis Server (2012-2013)
Figaro Server (2010-2012)

Final Fantasy XI:
Retired

Blog
#26 Jan 19 2011 at 2:00 PM Rating: Excellent
Olorinus the Vile wrote:
Why doesn't he do a frigging interview with a western magazine. If he wants customers on this side of the ocean he should stop treating them like an afterthought.


When dealing with people that may want to shoot you, it's just good strategy to placate those that live closest to you first.

Quote:

I don't know what planet he is living on - but I don't give a **** about the controls - I WANT A GAME. YOU KNOW - STUFF TO DO.


^ this. I'm taking a break because I can't bring myself to log on to do the same 8 leves...again.

Quote:
but there's also the fact that if we're going to call this a Final Fantasy game, then the entire company needs to pitch in and raise the standard of quality.


My favorite line. If I were an SE employee, it'd be time for a pride check.
#27 Jan 19 2011 at 2:09 PM Rating: Decent
1 post
Totally amazing. I am loving this new guy. Finally someone in charge of this game has a brain!
#28 Jan 19 2011 at 2:10 PM Rating: Decent
***
3,416 posts
Quote:
Care to elaborate? I happen to completely disagree with you and would LOVE to hear what you feel the misconceptions are from this interview.


Oh, my opinion got rated down.. surprisingly.

Yoshida: "We shouldn't try new things."

Maybe you should properly test said new things before releasing the game first instead of blaming it on something that is only a positive thing for the franchise and the genre as a whole while ignoring the part where you rushed the game out? causing all these problems in the first place?

Community: "This is my favorite line. Should have made FFXI-2- - - much better game- - - I hope they'll never try out new things ever again, we need more stagnancy in the industry."

Edited, Jan 19th 2011 11:11pm by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#29 Jan 19 2011 at 2:20 PM Rating: Good
**
265 posts
Hyanmen wrote:
Quote:
Care to elaborate? I happen to completely disagree with you and would LOVE to hear what you feel the misconceptions are from this interview.


Oh, my opinion got rated down.. surprisingly.

Yoshida: "We shouldn't try new things."

Maybe you should properly test said new things before releasing the game first instead of blaming it on something that is only a positive thing for the franchise and the genre as a whole while ignoring the part where you rushed the game out? causing all these problems in the first place?

Community: "This is my favorite line. Should have made FFXI-2- - - much better game- - - I hope they'll never try out new things ever again, we need more stagnancy in the industry."

Edited, Jan 19th 2011 11:11pm by Hyanmen


WOW you really just take everything to the extremes eh? CLearly he says the other team tryed to hard to be different from FFXI, but in the end screwed themselves because they didnt take what worked well from it. It seems to me that he wants to use some of those things, and make the game better over all. Not many people flat out want FFXI-2, but we want stuff from it that worked, like an AH. This guy never really played the game, only read stuff about it, so we wont be seeing a flat out FFXI-2.
#30 Jan 19 2011 at 2:21 PM Rating: Decent
Avatar
*****
12,709 posts
Torrence wrote:


Quote:


As long as said "solo/duo" content isn't as efficient as party play, yeah.


And why exactly shouldn't it be? Because people who don't have endless time on their hands to level up in full fledged parties due to jobs and kids and wives and husbands don't deserve to get a character to level cap and do end game? They already will be slower in leveling because of time constraints as opposed to someone who doesn't have anything on their plate but video games......

Ideally - I think that both methods should be encouraged and we shouldn't punish people for having lives outside of video games.

Edited, Jan 19th 2011 2:47pm by Torrence


If they can balance the game to fit both then it would work but no MMORPG has struck a perfect balance between the two playstyles without eventually tipping in favor of one side. That means enemies won't be a challenge at all for parties because they have to be designed to be taken out solo as well as in a party or it would be unfair. That's why in MMOs with a focus on soloing group content will generally be tied down to instances or raids, which means those that like leveling in groups will be assed out because since it's easy to level solo why would people want to group and potentially be less (if SP gain scales based on party size and can take a hit the more you have) or no more efficient than if they were to solo?

There would be no incentive to party for leveling if soloing is just as efficient so party leveling would have to be the more efficient of the two if you expect them to do so outside of events and whatnot (if even that), it doesn't mean soloers would be "punished".
____________________________

#31 Jan 19 2011 at 2:25 PM Rating: Decent
**
589 posts
Nice bedtime story.

Maybe another survey!

Actions not words please.


Haiku
#32 Jan 19 2011 at 2:27 PM Rating: Excellent
**
568 posts
Olorinus the Vile wrote:
Nosrondd wrote:

But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements.


I don't know what planet he is living on - but I don't give a **** about the controls - I WANT A GAME. YOU KNOW - STUFF TO DO.


I'm with you on this one. I'm using the controller and I've had ZERO UI problems since the last update.

Bottom line is that the tools are absolutely useless if I can't use them for anything!

XI interface is WAY worse and nobody ever complains about it on forums because they're occupied with stuff they're doing in the game.

#33 Jan 19 2011 at 2:33 PM Rating: Decent
Avatar
*****
12,709 posts
seiferdincht wrote:
Olorinus the Vile wrote:
Nosrondd wrote:

But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements.


I don't know what planet he is living on - but I don't give a **** about the controls - I WANT A GAME. YOU KNOW - STUFF TO DO.


I'm with you on this one. I'm using the controller and I've had ZERO UI problems since the last update.

Bottom line is that the tools are absolutely useless if I can't use them for anything!

XI interface is WAY worse and nobody ever complains about it on forums because they're occupied with stuff they're doing in the game.



How was XI's interface "way worse (basically inferior)" to XIVs? People complain about anything and everything relating to XIV just because it's the current whipping boy. XI's interface people ******* about to no ends because they had to open a menu or two if they didn't macro things. It had (has?) the better keyboard setup between the two and it's a lot more optimized (can do everything with the gamepad or keyboard) without a hitch, yet XIV's the gamepad controls are still a bit off when it comes to certain things.

XIV has a hint of customization with it's UI by default which I guess is where it would stand out.
____________________________

#34 Jan 19 2011 at 2:41 PM Rating: Good
*****
11,539 posts
I still say the best thing that the PLAYERS could benefit from is to have the devs take a week off of FFXIV and play every MMORPG they can get their hands on with 100k+ subscribers.

How can we expect them to design a game that people will enjoy if they don't know what players enjoy? How can they have the passion to know what they want to implement in a game when they have nothing to compare it to?

It's like trying to open a restaurant when you've never eaten anything but rice and ramen. If you don't know what you like, how can you design a product that everyone will like?
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#35 Jan 19 2011 at 2:42 PM Rating: Decent
Scholar
*
59 posts
More bull ****? *Waits for official timeline and announcement on the Lodestone*
____________________________
#36 Jan 19 2011 at 2:45 PM Rating: Default
***
3,416 posts
Quote:
How can we expect them to design a game that people will enjoy if they don't know what players enjoy?


Why do you think they don't?

Edited, Jan 19th 2011 11:45pm by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#37 Jan 19 2011 at 2:49 PM Rating: Excellent
***
3,530 posts
Olorinus the Vile wrote:

Do they not have...Internet? Skype?


They do, but they're called Intaanetto and Sukaippu; I don't think the two versions are compatible.
____________________________
"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#38 Jan 19 2011 at 2:52 PM Rating: Good
*****
11,539 posts
Hyanmen wrote:
Quote:
How can we expect them to design a game that people will enjoy if they don't know what players enjoy?


Why do you think they don't?

Edited, Jan 19th 2011 11:45pm by Hyanmen


The lack of players currently playing FFXIV because they don't enjoy it, for one thing.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#39 Jan 19 2011 at 2:53 PM Rating: Excellent
Hyanmen wrote:
Oh, my opinion got rated down.. surprisingly.


Hyanmen wrote:
SE: "OK, we wirr conduct an intelview."


You definately weren't rated down for the failed and offensive "flied lice" speak... It absolutely had to be just your opinion.

____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#40 Jan 19 2011 at 2:57 PM Rating: Decent
Scholar
*
179 posts
Hyanmen wrote:
Quote:
How can we expect them to design a game that people will enjoy if they don't know what players enjoy?


Why do you think they don't?

Edited, Jan 19th 2011 11:45pm by Hyanmen


because they gave us FFXIV an un complete game?

if they do then we shouldn't be complaining this much.

____________________________
#41 Jan 19 2011 at 3:00 PM Rating: Default
***
2,202 posts
Wow o.0 you people are really desperate o.o
____________________________
MUTED
#42 Jan 19 2011 at 3:01 PM Rating: Excellent
**
568 posts
Mistress Theonehio wrote:
seiferdincht wrote:
Olorinus the Vile wrote:
Nosrondd wrote:

But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements.


I don't know what planet he is living on - but I don't give a **** about the controls - I WANT A GAME. YOU KNOW - STUFF TO DO.


I'm with you on this one. I'm using the controller and I've had ZERO UI problems since the last update.

Bottom line is that the tools are absolutely useless if I can't use them for anything!

XI interface is WAY worse and nobody ever complains about it on forums because they're occupied with stuff they're doing in the game.



How was XI's interface "way worse (basically inferior)" to XIVs? People complain about anything and everything relating to XIV just because it's the current whipping boy. XI's interface people ******* about to no ends because they had to open a menu or two if they didn't macro things. It had (has?) the better keyboard setup between the two and it's a lot more optimized (can do everything with the gamepad or keyboard) without a hitch, yet XIV's the gamepad controls are still a bit off when it comes to certain things.

XIV has a hint of customization with it's UI by default which I guess is where it would stand out.


Now that I think about it XI ui might even be better than XIV so I was off with that remark.
I just can't believe THAT's the thing they feel the need to focus on.

It's like standing in the middle of desert and now SE is handing me a saw to cut all the trees. Not what I was expecting really.
#43 Jan 19 2011 at 3:05 PM Rating: Decent
*
54 posts
This changes absolutely nothing. If I logged into FFXIV today, it's still the same steaming pile that it has been since launch.

This is all just politics to keep a lot of us hanging on. In other words, they are very good at blowing smoke up our collective a$$. Hey, it's great if this unverified interview has got you excited, but don't be so quick to shove it in people's faces and say "Here's the communication you've all been waiting for! Now stfu!".

There was not a single substantial piece of information in that post. Whoever said "actions, not words" was spot-on.
____________________________

#44 Jan 19 2011 at 3:07 PM Rating: Decent
Scholar
*
179 posts
Olorinus the Vile wrote:
Nosrondd wrote:

But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements.


I don't know what planet he is living on - but I don't give a **** about the controls - I WANT A GAME. YOU KNOW - STUFF TO DO.



you can do guildleve, localeve, craft and.......hmmm wait, thats it.

anyway after AoC disappointment, WaR, Aion and FFXIV, i don't think i can trust any game developer till i see things happening
____________________________
#45 Jan 19 2011 at 3:11 PM Rating: Default
***
2,202 posts
Hyanmen wrote:
Quote:
How can we expect them to design a game that people will enjoy if they don't know what players enjoy?


Why do you think they don't?

Edited, Jan 19th 2011 11:45pm by Hyanmen


I dont, after all this game is a HUGE SUCCESS!!!

Goes to show that SE knows what the player wants :)
____________________________
MUTED
#46 Jan 19 2011 at 3:25 PM Rating: Decent
Scholar
28 posts
Mistress Theonehio wrote:




Elexia, I'm curious, is your signature correct? Are those your correct levels?
#47 Jan 19 2011 at 3:35 PM Rating: Default
***
3,416 posts
Quote:
The lack of players currently playing FFXIV because they don't enjoy it, for one thing.


Would playing other games for a week suddenly change that?

Quote:
You definately weren't rated down for the failed and offensive "flied lice" speak... It absolutely had to be just your opinion.


Sure we could let the natives decide whether it was offensive or not, but an opinion of a Western matters more obviously.


Edited, Jan 20th 2011 12:36am by Hyanmen
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#48 Jan 19 2011 at 3:44 PM Rating: Decent
Scholar
***
1,104 posts
Seventhblood wrote:
...I had a +1 excitement increase after reading this.
Glancing over the thread, i read this as 'a +1 excrement increase' which seemed strangely appropriate.


Edited, Jan 19th 2011 9:44pm by Timorith
____________________________

Melaahna Valiera
#49 Jan 19 2011 at 3:46 PM Rating: Good
*****
11,539 posts
Hyanmen wrote:
Quote:
The lack of players currently playing FFXIV because they don't enjoy it, for one thing.


Would playing other games for a week suddenly change that?


Perhaps you misread what I said? I said the game developers need to play other games besides FFXIV to get an idea of what works and what doesn't; what players want in games and what they don't want.

A month would be better than a week, but a week would be better than nothing.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#50 Jan 19 2011 at 3:50 PM Rating: Good
Avatar
***
1,609 posts
Mistress Theonehio wrote:
LillithaFenimore wrote:
Quote:
But what's going to be changed first? "The user interface," Yoshida said. "We can work on other things all we want, but if we don't fix the controls at the same time, then players will be too frustrated to fully appreciate the other improvements. Also, changes to the battle system. Right now, Eorzea is a little too peaceful, isn't it? I'd like to see more chances for players to work together and take down stronger enemies -- more of that Final Fantasy style of play."



Yeah that better be something optional >.>; or have it to where if players wanted they could still only duo >.>; I really don't have time to pull together parties >_<;


As long as said "solo/duo" content isn't as efficient as party play, yeah.


Mistress Theonehio wrote:
Torrence wrote:


Quote:


As long as said "solo/duo" content isn't as efficient as party play, yeah.


And why exactly shouldn't it be? Because people who don't have endless time on their hands to level up in full fledged parties due to jobs and kids and wives and husbands don't deserve to get a character to level cap and do end game? They already will be slower in leveling because of time constraints as opposed to someone who doesn't have anything on their plate but video games......

Ideally - I think that both methods should be encouraged and we shouldn't punish people for having lives outside of video games.

Edited, Jan 19th 2011 2:47pm by Torrence


If they can balance the game to fit both then it would work but no MMORPG has struck a perfect balance between the two playstyles without eventually tipping in favor of one side. That means enemies won't be a challenge at all for parties because they have to be designed to be taken out solo as well as in a party or it would be unfair. That's why in MMOs with a focus on soloing group content will generally be tied down to instances or raids, which means those that like leveling in groups will be assed out because since it's easy to level solo why would people want to group and potentially be less (if SP gain scales based on party size and can take a hit the more you have) or no more efficient than if they were to solo?

There would be no incentive to party for leveling if soloing is just as efficient so party leveling would have to be the more efficient of the two if you expect them to do so outside of events and whatnot (if even that), it doesn't mean soloers would be "punished".



Well, I do agree that people who solo should get less exp than those who wish to party, however...I don't think it should be as bad at is was in XI. There does need to be a balance.

I think that as long as the main story line of this game and main story line of expansions can be done with a solo/duo, then I'm fine. I really think SE needs to implement additional content for people who wish to party and do raids. Those raids should get better gear, better equips special abilities, and additional CS's and story to add onto the main story. However I do not think people like me should be punished.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#51 Jan 19 2011 at 3:50 PM Rating: Good
Sage
***
1,246 posts
I'm kind of annoyed that its taken them this long to understand that the UI needs to be completely redone.
Not fixed, you can't fix something that's not broken.

What I mean by this, is that after the tweaks they've made the current UI is fully operational, and working to its maximum potential. Which is stupid, because its horrific. There's nothing that can be "tweaked" in it to make it any better.

It needs to be rewritten, streamlined and tidied up drastically.
____________________________
Meowth!
« Previous 1 2 3
This forum is read only
This Forum is Read Only!
Recent Visitors: 15 All times are in CST
Anonymous Guests (15)