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Interview with Naoki this week.Follow

#102 Jan 20 2011 at 7:49 AM Rating: Default
35 posts
This is Great!
with a capital Grrrr!
I would like to see SE put their interveiws on Loadstone, that would help them reach the nonJP players!

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#103 Jan 20 2011 at 9:10 AM Rating: Decent
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Embershayze wrote:
This is Great!
with a capital Grrrr!
I would like to see SE put their interveiws on Loadstone, that would help them reach the nonJP players!


One thing to keep in mind, SE doesn't own the rights to the interview. Even in Japan, interviews are the copyright of the producer of the interview, and I am sure that they could make an agreement with the interviewer to link or even host a copy of it, but that is not something that is typically done.

But I do agree, that would be nice:)
#104 Jan 20 2011 at 9:12 AM Rating: Decent
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i've been encouraged by the sentiment of statements given by the new developers which suggest they recognize that there's no need to try and be innovative in EVERY aspect of the game eg. the UI and economic structure. It sounds like they're willing now to embrace aspects of previous and currently successful titles in the MMO genre, or what's become a kind of "standard format" for MMO's.

It seems to me the development team went overboard with trying to do something new in every single area. Being innovative is great, but imo there are a certain set of "golden rules" of structure within these games that work very well, and while improving on these can be good, starting from scratch is a step backward.

In short, use what works, improve by building upon, but don't kill a good format just for the sake of doing something new.

Edited, Jan 20th 2011 10:24am by Akheron
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#105 Jan 20 2011 at 9:29 AM Rating: Good
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Quote:
Also, changes to the battle system. Right now, Eorzea is a little too peaceful, isn't it? I'd like to see more chances for players to work together and take down stronger enemies -- more of that Final Fantasy style of play."


I'm really starting to like that guy.

Here's hoping they can do what they're doing in a timely manner, as opposed to three years from now. ;x
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#106 Jan 20 2011 at 9:45 AM Rating: Good
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Overall, pretty great news, and I'm cautiously optimistic about the future of FFXIV. Only part of the interview that seriously concerns me is this:

Quote:
"My policy is that I'll never do a total wipe of the game," he told Famitsu. "Players have a lot of memories wrapped up in their characters; wiping that out would be unthinkable. It's possible that we'll make adjustments that dramatically redefine skill ranks and player levels, but if so, we would allow players to reroll their parameters."


I consider myself a relatively casual player, but playing since CE release I've already logged considerable amounts of time into my character (average about 6-8 hours playtime per week, give or take...) If there is any type of "roll back" or "restart" or "wipe" of my RANK or LEVEL, such that I somehow lose XP and/or SP, I personally will quit the game and never look back.

The game is so grindy and I've earned every single **** point of SP and XP that I have. Even though I'm not paying for the game yet, this isn't a beta and I don't expect to lose character progress as a result of the XIV overhaul.
#107 Jan 20 2011 at 10:41 AM Rating: Decent
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I'm still dedicated to FFXIV, however I got bored and reloaded WOW and got a trial period for cataclysm. First WOW looks nicer with my new graphics card I bought for FFXIV, but it's still a cartoon but it's pleasant to look at. But what was most striking is the richness and vibrancy of game play. Geez I had fun for the first time in a month since playing ffxiv. It's much nicer killing Big monsters, enemy humanoids etc than squirrels and big bird. Actually it makes me uncomfortable killing a squirrel (mammot) than a humanoid. Their are many quest for each level in various zones. Ahhh AH was there. They have a lot of work to do on FFXIV, FFXI would rival Wow in my opinion with pluses and minus' for each game. But FFXIV is a half finished game. Sorry, I love the graphics, but a game has to be fun, challenging, and a world you like to be part of.
#108 Jan 20 2011 at 11:38 AM Rating: Decent
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2,214 posts
thejones wrote:
Overall, pretty great news, and I'm cautiously optimistic about the future of FFXIV. Only part of the interview that seriously concerns me is this:

Quote:
"My policy is that I'll never do a total wipe of the game," he told Famitsu. "Players have a lot of memories wrapped up in their characters; wiping that out would be unthinkable. It's possible that we'll make adjustments that dramatically redefine skill ranks and player levels, but if so, we would allow players to reroll their parameters."


I consider myself a relatively casual player, but playing since CE release I've already logged considerable amounts of time into my character (average about 6-8 hours playtime per week, give or take...) If there is any type of "roll back" or "restart" or "wipe" of my RANK or LEVEL, such that I somehow lose XP and/or SP, I personally will quit the game and never look back.

The game is so grindy and I've earned every single **** point of SP and XP that I have. Even though I'm not paying for the game yet, this isn't a beta and I don't expect to lose character progress as a result of the XIV overhaul.

As long as they make the changes that adjust skills and/or exp accurately to what they were going to what they will be I think I will be fine with it. While I am not that high of a level, I would be SORELY dissapointed as well if it doesn't scale right. I have leveled too many jobs to see it all go down the drain... As long as it's scaled in a manner that doesn't drastically damage what I built up I could be down with an adjustment:).
#109 Jan 20 2011 at 11:42 AM Rating: Decent
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I personally like the PL and RL. I like being able to build my character to my specs. I really don't want to see that change. Is it just me or do a number of people like this system?
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#110 Jan 20 2011 at 12:10 PM Rating: Good
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I'll have to admit, I'm pretty excited now. I'm still waiting for when what he says becomes actual results for us. I don't want to jump on the "we are now save" bandwagon quite yet. Too much of a skeptic to put all my chocobo eggs in one basket. But, what he said sounds very good and it hard for me to not get excited about it. He seems like he actually gets what needs to be done with this game. I like that he is saying a lot can be changed about the game, but our characters won't get a total wipe. I am really curious as to what they are going to do in that area.

The auction house seems to be a controversial issue for many people. I personally like the market ward system, it still needs a lot of work to make it really shine though. That being said, I don't know how I feel about getting an auction house. You can't really blame him for listening to the majority of players and implementing an auction house. More people will stick with this game and come back to it simply because it has an AH. Though, if they could quickly perfect the market ward system, then they could be unique and still have a system that the majority of people are happy with. All in all, I like the fact that he says he doesn't think it is a good idea to be unique just for the sake of being unique.

Sometimes, it simply isn't the best idea. By no means, am I saying that I want a WoW clone or for FFXIV to be like every other game. FFXIV can still be unique, but also implement some systems and things that really work. I think if Yoshida is as smart as he seems to me, then he and his team can achieve this. What I like about FF games is that they are unique, but not to the point to having things that don't make sense. Some might argue that point, but it is just my opinion. Every FF game I have played, I haven't had a hard time learning how to play it.

I would like for them to put this information on lodestone though. Don't really care for the fact that this info is, more or less, directed to the Japanese. Yes, we got this information as well. Some people would say it doesn't matter that it was only in Japanese. But, I think that it does matter and that the should put in the effort to translate it and put it on lodestone. Fully using lodestone would be a really good move for SE. It still amazes me that they don't use it to its full potential. They also could implement forums to their site. Then, they would have a place where most players would give their feedback and discuss many issues. They wouldn't have to worry about constantly checking the many forums that have been made for FFXIV, because they don't have an official forum.
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#111 Jan 20 2011 at 3:51 PM Rating: Excellent
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LuxAeternaSaronia wrote:
You guys REALLY need to get off this auction house thing, market wards work FINE with the search feature. Frankly they're a touch more immersive this way anyways. If you want to play wow, then play wow, (or w/e junk MMO you came from) but if you want to play games written by companies that aren't afraid to try new things and break some barriers once in a while, play SE games.

I'm not saying it's not without it's faults, but how about complaining about "where the **** are the chocobo's?" THAT'S a valid question.

I've gotten so tired of seeing the pessimistic complaint oriented headlines on ZAM that I've started to think that ZAM is actually what's wrong with FF. If you drop the topic people will get over the auction house and pay attention to stuff that matters....

Agree, blow it off, w/e
I really don't care, but it needed to be said.

Wow, what a naive post!

If you want to play on a server with 50 other people, then yes the wards will work fine. If you want to play on a server with many thousands of people all with now 2 retainers each, then the wards will never work in their current format. Just rendering all the models alone is an insane waste of resources, why it was ever implemented is the maddest thing of all. The lag and load times in there, even with the current low player base is unacceptable, now multiply that by a thousand and the problem has grown too much.

Simply implement an AH and you no longer need stupid amounts of servers just to render useless player vendors!!


[/quote]


Edited, Jan 20th 2011 4:53pm by MisterGaribaldi

Edited, Jan 20th 2011 4:54pm by MisterGaribaldi
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#112 Jan 20 2011 at 4:34 PM Rating: Good
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As for the auction house: If you are going to implement it, don't half-*** it. I want a web-interface to view and buy auction items while at work by logging in to my character so I don't have to be 'in' the game 100% of the time to feel like part of the game 100% of the time. This would eliminate the need for third-party websites that get information fed to them through third-party-tools (auction bots) and make a much needed feature part of your benefits, not negatives.

This should also carry over to outside communication tools like a chat and voice tool... it's like you are missing the largest element of the game, the human interaction element.

My largest problem with this game is that the entire thing feels half-assed, like an implementation of software in a company that wasn't designed with that company in mind. Don't just 'plop' features in, truly 'implement' them so that the world is an integrated unity of features that back one another up.

The UI is pretty crappy in my opinion, but a UI is a funny thing, since it's impossible to optimize it for every user, all you can do is play-test and evolve to fit needs, then make everything as customizable / script-able as possible so that each user can make it their own. To me, 'combat mechanics' and UI problems are getting intertwined here, the combat itself is terrible. I like the idea of hitting macro keys (that I can define...) to execute things from my macro bar, but I hate the idea of 'clicking' those macros or being forced to hit predefined keys for those macros. I also hate the idea of being forced to mash keys, and not have some form of auto-combat-mode. With ff11, ff12, and ff13 there are three different kinds customizable automated combat systems that we could fall back on - and while no one expects them to be amazing, having a customizable and switchable automated combat systems in place for a game like this would be priceless. There are some enemies that require little to no effort, yet we still have to kill lots and lots of them, for these situations (farming low level mobs, for example) I want to chat with my friends in text and on voice, and during this time I don't want to have to constantly mash a button to kill something that basically stands no chance of dealing a significant amount of damage to me. It would also be nice to be able to go to the bathroom without 'afk' completely killing the momentum of a group. Auto-farming-combat-bots are not what I'm talking about here, require interaction to a point, that's fine, but to have to mash buttons non stop 100% of the time we play is terrible and will eventually force people to leave the game and find something more 'user friendly' (not in ease, but in a more literal 'the human user's needs' friendly kind of way).
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#113 Jan 20 2011 at 4:47 PM Rating: Excellent
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FUJILIVES wrote:
As for the auction house: If you are going to implement it, don't half-*** it. I want a web-interface to view and buy auction items while at work by logging in to my character so I don't have to be 'in' the game 100% of the time to feel like part of the game 100% of the time. This would eliminate the need for third-party websites that get information fed to them through third-party-tools (auction bots) and make a much needed feature part of your benefits, not negatives.


First: This is a great idea which would strongly benefit the game.

Second: I am 99% sure SE would never do it. I would be extremely surprised.
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#114 Jan 20 2011 at 4:49 PM Rating: Good
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FUJILIVES wrote:
As for the auction house: If you are going to implement it, don't half-*** it. I want a web-interface to view and buy auction items while at work by logging in to my character so I don't have to be 'in' the game 100% of the time to feel like part of the game 100% of the time. This would eliminate the need for third-party websites that get information fed to them through third-party-tools (auction bots) and make a much needed feature part of your benefits, not negatives.


+1. The only reason I've ever been against an AH for FFXIV is because I feared they would just do something similar to the FFXI AH. But if they could implement a feature rich AH with a web interface, a true "seeking" system, list items for repairs, etc. I'd be so happy. Retainers could still be utilized in player/linkshell housing, as portable "mules", and so on, but they are quite limited as the sole means of buying/selling goods simply due to the number of models that need to be rendered, as has been mentioned.
#115 Jan 20 2011 at 5:16 PM Rating: Default
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Mikhalia the Picky wrote:
FUJILIVES wrote:
As for the auction house: If you are going to implement it, don't half-*** it. I want a web-interface to view and buy auction items while at work by logging in to my character so I don't have to be 'in' the game 100% of the time to feel like part of the game 100% of the time. This would eliminate the need for third-party websites that get information fed to them through third-party-tools (auction bots) and make a much needed feature part of your benefits, not negatives.


First: This is a great idea which would strongly benefit the game.

Second: I am 99% sure SE would never do it. I would be extremely surprised.


If they do implement the craphouse I hope they don't do without the wards entirely. I liked that one idea from that one guy in that other thread: to make the AH for materials and the wards solely for the crafted items themselves.
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#116 Jan 20 2011 at 5:20 PM Rating: Good
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Ok bashers here's my post feel free to unleash your wrath on me and insult me as you like.

I pauzed my playing 2 weeks ago for several reasons so I think I am probably one of the people or the targetgroup that SE is tartgeting with all this. Fanboys here will probably call me a drama ******* or something like that but here's my 2 cents :

Yes a change in the userinterface would improve the quality of this game and yes a auction house might help as well. But these aren't the things that keep me from playing. In the "old" days when playing ffxi ( up until my maats cap ) there where always things to look forward to. At level 48 I would skip a nights sleep when possible to hit 50. Why ? Because at 50 you could start AF quests.

Remember your ninja being level 34 ? **** man it itched like crazy to get to 37 for that all famous utsusemi ni. I'm sure that all of you that have played ffxi or similiar games knew these moments that changed your online job so much it would open up several new opportunities to explore and to have fun with. And that is what I miss most at FFXIV. Last week I lost a nights sleep to hit 33 or 34. Then when I finally leveld after a few hours of grinding solo I equipped some new gear. And then the truth finally caught up with me. No mater how desperatly I wanted to love ffxiv it won't happen before the game at least gets severly overhauled. And were not talking 3,4 little updates here. As a lancer main you get like 8-9 weapons from 1 to 50. They all basicly look alike and do the same thing. No magical level 24 headbad that gives 10 evasion ( emperor hairpin ), no piece of gear that truly enhances my jobskills ( af ) nothing alike.

Even worse all abilities that lancer get from 24 - 50 are a bunch of the same crap fest. 1-24 are all new weaponskills ( that look the same and don't do anything noticable solo ) and after that its a few lame traits that only work in the broken party system or just ws nr 2 of what you already had. Guildpoints ? 20K+ with all things I ould buy obtained. But none of them are even remotely worthwhile or rolechanging.

So why should I still level ? Too kill more of the same mobs I already grinded on solo with no endgame to look forward too ?

And I know that there will be responses like : well if you don't like it why don't you just go ? If you feel like reacting that way think of this : A lot of people feel this way. And if these people don't get satisfied they will leave. And when playerbase drops too much this game will go nowhere.

Or if you feel like responding like : well if you don't play at the moment why are you still watching the forum ? Let me answer that for you. I spend 1 year in great anticipation of this game. After 5 years of ffxi and several gamechanges that I didn't like I searched the net every day for news on ffxiv. I spend 1200 euro / 1450 us on a pc just to be able to play this game together with 2 copies. I care so much about ffxiv that I tried to ignore all that was wrong to be able to still fill the whole that ffxi left with me. I would say be lucky with people like this, I know theres a piece of that in most of you and these people wil be the ones that keeps ffxiv afloat untill it becomes a game that will match up with the full potency that it has.

Best regards, Rhand.
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#117 Jan 20 2011 at 5:25 PM Rating: Default
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JorieRhand wrote:
free to unleash your wrath on me and insult me as you like.


You total *** face. You big dumb pig **** face. I agree with you! The lack of content and goals in xiv is overwhelming. There aren't even quests aside from the missions and like three class quests per job.

This is what you get for letting anyone equip any rank equipment. Well, that and making no content.
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#118 Jan 20 2011 at 5:28 PM Rating: Default
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821 posts
JorieRhand wrote:
Ok bashers here's my post feel free to unleash your wrath on me and insult me as you like.

I pauzed my playing 2 weeks ago for several reasons so I think I am probably one of the people or the targetgroup that SE is tartgeting with all this. Fanboys here will probably call me a drama @#%^ or something like that but here's my 2 cents :

Yes a change in the userinterface would improve the quality of this game and yes a auction house might help as well. But these aren't the things that keep me from playing. In the "old" days when playing ffxi ( up until my maats cap ) there where always things to look forward to. At level 48 I would skip a nights sleep when possible to hit 50. Why ? Because at 50 you could start AF quests.

Remember your ninja being level 34 ? **** man it itched like crazy to get to 37 for that all famous utsusemi ni. I'm sure that all of you that have played ffxi or similiar games knew these moments that changed your online job so much it would open up several new opportunities to explore and to have fun with. And that is what I miss most at FFXIV. Last week I lost a nights sleep to hit 33 or 34. Then when I finally leveld after a few hours of grinding solo I equipped some new gear. And then the truth finally caught up with me. No mater how desperatly I wanted to love ffxiv it won't happen before the game at least gets severly overhauled. And were not talking 3,4 little updates here. As a lancer main you get like 8-9 weapons from 1 to 50. They all basicly look alike and do the same thing. No magical level 24 headbad that gives 10 evasion ( emperor hairpin ), no piece of gear that truly enhances my jobskills ( af ) nothing alike.

Even worse all abilities that lancer get from 24 - 50 are a bunch of the same crap fest. 1-24 are all new weaponskills ( that look the same and don't do anything noticable solo ) and after that its a few lame traits that only work in the broken party system or just ws nr 2 of what you already had. Guildpoints ? 20K+ with all things I ould buy obtained. But none of them are even remotely worthwhile or rolechanging.

So why should I still level ? Too kill more of the same mobs I already grinded on solo with no endgame to look forward too ?

And I know that there will be responses like : well if you don't like it why don't you just go ? If you feel like reacting that way think of this : A lot of people feel this way. And if these people don't get satisfied they will leave. And when playerbase drops too much this game will go nowhere.

Or if you feel like responding like : well if you don't play at the moment why are you still watching the forum ? Let me answer that for you. I spend 1 year in great anticipation of this game. After 5 years of ffxi and several gamechanges that I didn't like I searched the net every day for news on ffxiv. I spend 1200 euro / 1450 us on a pc just to be able to play this game together with 2 copies. I care so much about ffxiv that I tried to ignore all that was wrong to be able to still fill the whole that ffxi left with me. I would say be lucky with people like this, I know theres a piece of that in most of you and these people wil be the ones that keeps ffxiv afloat untill it becomes a game that will match up with the full potency that it has.

Best regards, Rhand.


I'm still playing and I still enjoy, but I share your reasons. This game needs content, no **** AH, or UI improvement. CONTENT! Things to do WHILE you grind, or things to do after you reached a certain point. 3 **** class quests and 1 Story Quest every 5-10 ranks isn't enough at all. Just give us ******* mini quests, unrelated to the main story or only to a small degree. Give us NPCs that make us do something for them and get some reward, build in some 08/15 NMs from Rank 1-40 so everyone has something to hunt for. Give us something to actually have a reason to visit all those small towns around the areas, give us ANYTHING!
#119 Jan 20 2011 at 5:50 PM Rating: Good
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Lol majidaah Sihaam, my first reaction was to send you a friends invite lolollol. Weird that I felt I had to write that btw but in some posts....
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#120 Jan 20 2011 at 6:36 PM Rating: Good
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He has great ideas but it'll take ACTION to restore my faith in the game, not words. I am being optimistic, though.
#121 Jan 20 2011 at 9:13 PM Rating: Default
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JorieRhand wrote:
Ok bashers here's my post feel free to unleash your wrath on me and insult me as you like.

I pauzed my playing 2 weeks ago for several reasons so I think I am probably one of the people or the targetgroup that SE is tartgeting with all this. Fanboys here will probably call me a drama @#%^ or something like that but here's my 2 cents :

Yes a change in the userinterface would improve the quality of this game and yes a auction house might help as well. But these aren't the things that keep me from playing. In the "old" days when playing ffxi ( up until my maats cap ) there where always things to look forward to. At level 48 I would skip a nights sleep when possible to hit 50. Why ? Because at 50 you could start AF quests.

Remember your ninja being level 34 ? **** man it itched like crazy to get to 37 for that all famous utsusemi ni. I'm sure that all of you that have played ffxi or similiar games knew these moments that changed your online job so much it would open up several new opportunities to explore and to have fun with. And that is what I miss most at FFXIV. Last week I lost a nights sleep to hit 33 or 34. Then when I finally leveld after a few hours of grinding solo I equipped some new gear. And then the truth finally caught up with me. No mater how desperatly I wanted to love ffxiv it won't happen before the game at least gets severly overhauled. And were not talking 3,4 little updates here. As a lancer main you get like 8-9 weapons from 1 to 50. They all basicly look alike and do the same thing. No magical level 24 headbad that gives 10 evasion ( emperor hairpin ), no piece of gear that truly enhances my jobskills ( af ) nothing alike.

Even worse all abilities that lancer get from 24 - 50 are a bunch of the same crap fest. 1-24 are all new weaponskills ( that look the same and don't do anything noticable solo ) and after that its a few lame traits that only work in the broken party system or just ws nr 2 of what you already had. Guildpoints ? 20K+ with all things I ould buy obtained. But none of them are even remotely worthwhile or rolechanging.

So why should I still level ? Too kill more of the same mobs I already grinded on solo with no endgame to look forward too ?

And I know that there will be responses like : well if you don't like it why don't you just go ? If you feel like reacting that way think of this : A lot of people feel this way. And if these people don't get satisfied they will leave. And when playerbase drops too much this game will go nowhere.

Or if you feel like responding like : well if you don't play at the moment why are you still watching the forum ? Let me answer that for you. I spend 1 year in great anticipation of this game. After 5 years of ffxi and several gamechanges that I didn't like I searched the net every day for news on ffxiv. I spend 1200 euro / 1450 us on a pc just to be able to play this game together with 2 copies. I care so much about ffxiv that I tried to ignore all that was wrong to be able to still fill the whole that ffxi left with me. I would say be lucky with people like this, I know theres a piece of that in most of you and these people wil be the ones that keeps ffxiv afloat untill it becomes a game that will match up with the full potency that it has.

Best regards, Rhand.



you and 90% of the people that stoped playing and still hang here on zam forums feel the same.


Edited, Jan 20th 2011 10:15pm by daour
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#122 Jan 20 2011 at 10:11 PM Rating: Excellent
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JorieRhand wrote:
lolollol


I'm curious. Is that laughing out loud out laughing loud out loud. Or maybe laughing out laughing out loud loud out laughing. Or some other combination?
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#123 Jan 20 2011 at 11:37 PM Rating: Good
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Libtech wrote:
JorieRhand wrote:
lolollol


I'm curious. Is that laughing out loud out laughing loud out loud. Or maybe laughing out laughing out loud loud out laughing. Or some other combination?


Obviously he meant 10101101, which is binary for the number 173. Of course, without the extra L, it's just 1010101, which is 85. 173 - 85 = 88. Of course if you subtract "loool" or 10001 or 65, you get...

23.

I rest my case, and bid you good night, gentlemen.
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Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
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