Forum Settings
       
1 2 Next »
This Forum is Read Only

Do you believe server populations are going upFollow

#52 Jan 23 2011 at 6:24 PM Rating: Good
Avatar
***
1,339 posts
BushwicktheBlack wrote:
I made some new chars the other day, and it seems the servers are quite full.

I counted 18 servers total, about 8 of them were full or high population(denoted by the chocobos on the side) another 5 or so were 2/3 chocos, with the remaining 3 or 4 at 1 choco.

Population seems pretty ok to me. If they were all full at the start, i don't know. But there seems to be quite alot of people playing.


Using the indicators is a faulty metric to judge by. Those could mean server 'full' of 2,000+ or it could simply be 750+. Unless you know the exact numbers that they represent, it's foolish to use those as a basis. For all you know the difference between the three levels could be nothing more than 250-300 per jump.
#53 Jan 23 2011 at 10:03 PM Rating: Good
Scholar
*
196 posts
StrijderVechter wrote:
BushwicktheBlack wrote:
I made some new chars the other day, and it seems the servers are quite full.

I counted 18 servers total, about 8 of them were full or high population(denoted by the chocobos on the side) another 5 or so were 2/3 chocos, with the remaining 3 or 4 at 1 choco.

Population seems pretty ok to me. If they were all full at the start, i don't know. But there seems to be quite alot of people playing.


Using the indicators is a faulty metric to judge by. Those could mean server 'full' of 2,000+ or it could simply be 750+. Unless you know the exact numbers that they represent, it's foolish to use those as a basis. For all you know the difference between the three levels could be nothing more than 250-300 per jump.


Unless you can see the player base with your own two eyes in town or in the battle field, everything you see can easily be fabricated.. SE can easily change the amount of chocobos you see..
____________________________
WoW: we want to give players a more fun time with less grinding and generic quests
GW2: we want the player to feel like they are leveling while doing something fun
Final Fantasy XIV: we want less fun and more grinding
#54 Jan 24 2011 at 5:01 AM Rating: Good
Scholar
***
2,153 posts
Quote:
I counted 18 servers total, about 8 of them were full or high population(denoted by the chocobos on the side) another 5 or so were 2/3 chocos, with the remaining 3 or 4 at 1 choco.


Must be relative population, not absolute one. Like: a 3-Chocobo Server has 500 people, and a one Chocobo server 350.
#55 Jan 24 2011 at 7:00 AM Rating: Good
The other issue with the whole Chocobo meter is, how many of those people logged in for maybe a week and never came back? The game is still free, that character is still there, so it just adds up, whether people leave or not. Once the fee starts getting charged, we might have an actual idea of how many accounts are active. That though, will be entirely up to SE on if they want to disclose the information or not.
____________________________

#56 Jan 24 2011 at 9:08 AM Rating: Excellent
Scholar
***
2,153 posts
White Knight logic:

SE does not disclose server populations because then people would realize how over-crowded their servers really are.
And die in shock due to the huge number of newcomers EVERY SINGLE DAY.
Actually, it's hundreds. Per hour.
#57 Jan 24 2011 at 9:39 AM Rating: Good
*****
11,539 posts
Montsegurnephcreep wrote:
The other issue with the whole Chocobo meter is, how many of those people logged in for maybe a week and never came back? The game is still free, that character is still there, so it just adds up, whether people leave or not. Once the fee starts getting charged, we might have an actual idea of how many accounts are active. That though, will be entirely up to SE on if they want to disclose the information or not.


Exactly. I'd wager that more than 75% of players with active characters log in very infrequently or not at all while they wait for the game to improve.

I'm pretty confident that after improvements are made, people will come back. Not everyone, but many will.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#58 Jan 24 2011 at 10:06 AM Rating: Decent
48 posts
Vedis wrote:
WillCider wrote:
Vedis wrote:
ironmonk25 wrote:
Spyrit178 wrote:
Grid and LL on my server don't seem as empty as they used to be. Camps are busy during peek hours and weekends. Seems to be picking up.


you are a whiteknight....there could be only 3 people there one day then the next day there are 5, and you would think OMG this game is getting popular again!*runs to forums* "hey guys my server is super busy during peek hours!"


hes not a white knight, your just an uber troll who cant stay away from these forums


on a related note for this topic. i believe there isnt as much bleeding as some people think there is
I see ALOT of new people coming to the game right now, as i have been for the last month. im not talking new to LS, but new players in general, level 1 characters and so on.

now granted some areas of the game are still deserted, and it hink this is mainly due to the fact people are starting to converge on specific camps as they get higher in level, and word is getting around that those camps are where to go


Why would new people start to play this game now? Especially after the recent news, theres almost no reason to play now because the game will probably be radically different in a year. I just find it hard to believe that you are seeing ALOT of new players.


you would really be surprised the kind of things you see in game if you really look.
just because you cant understand it, doesnt mean it isnt happening.



It's true, to an extent. I know that in my LS, I have added 3 or 4 brand new players in the past week that I have seen shouting simple questions like "Where is the repair NPC?"

I don't know that there is a HUGE influx of people, or even that there are more people joining than leaving...but none the less, new people are starting to play.

And it being free right now doesn't hurt the game, really. Because some people will just buy the game and play for free out of morbid curiosity: "Hey, I hear this game sucks! Let's see how bad it really is!"

*shrug* Just because I see new people playing, and I do see them playing, doesn't mean that I'm a White Knight. I know that there are problems with the game, and I know that a lot of people are leaving or going on "Hiatus." I'm sure that's all that Vedis was seeing too. Sheesh.
____________________________


#59 Jan 24 2011 at 10:09 AM Rating: Good
Scholar
**
991 posts
AlothiaStarkwood wrote:
Vedis wrote:
WillCider wrote:
Vedis wrote:
ironmonk25 wrote:
Spyrit178 wrote:
Grid and LL on my server don't seem as empty as they used to be. Camps are busy during peek hours and weekends. Seems to be picking up.


you are a whiteknight....there could be only 3 people there one day then the next day there are 5, and you would think OMG this game is getting popular again!*runs to forums* "hey guys my server is super busy during peek hours!"


hes not a white knight, your just an uber troll who cant stay away from these forums


on a related note for this topic. i believe there isnt as much bleeding as some people think there is
I see ALOT of new people coming to the game right now, as i have been for the last month. im not talking new to LS, but new players in general, level 1 characters and so on.

now granted some areas of the game are still deserted, and it hink this is mainly due to the fact people are starting to converge on specific camps as they get higher in level, and word is getting around that those camps are where to go


Why would new people start to play this game now? Especially after the recent news, theres almost no reason to play now because the game will probably be radically different in a year. I just find it hard to believe that you are seeing ALOT of new players.


you would really be surprised the kind of things you see in game if you really look.
just because you cant understand it, doesnt mean it isnt happening.



It's true, to an extent. I know that in my LS, I have added 3 or 4 brand new players in the past week that I have seen shouting simple questions like "Where is the repair NPC?"

I don't know that there is a HUGE influx of people, or even that there are more people joining than leaving...but none the less, new people are starting to play.

And it being free right now doesn't hurt the game, really. Because some people will just buy the game and play for free out of morbid curiosity: "Hey, I hear this game sucks! Let's see how bad it really is!"

*shrug* Just because I see new people playing, and I do see them playing, doesn't mean that I'm a White Knight. I know that there are problems with the game, and I know that a lot of people are leaving or going on "Hiatus." I'm sure that's all that Vedis was seeing too. Sheesh.



that is my entire point is that alot of new players are joining up, just a simple FACT.

but due to the fact i can even suggest that anyone new wants to play, i must be a white knight by most standards

i wont deny people are quitting too, but in the end who cares! if we enjoy the game just play it
if you dont, why are you here?
____________________________


#60 Jan 24 2011 at 10:57 AM Rating: Decent
Scholar
***
2,153 posts
Flawed logic.
If all those who don't like the game at it's current stage had
already left for good, you'd be playing on a 100-man server.
At which point SE would simply start merging, stop development
and finally close the whole thing down.

People stay because they have a glimmer of hope left.
You should be 100% thankful, even for the whiners.
They keep the boat afloat.
#61 Jan 24 2011 at 10:59 AM Rating: Decent
Scholar
**
991 posts
Rinsui wrote:
Flawed logic.
If all those who don't like the game at it's current stage had
already left for good, you'd be playing on a 100-man server.
At which point SE would simply start merging, stop development
and finally close the whole thing down.

People stay because they have a glimmer of hope left.
You should be 100% thankful, even for the whiners.
They keep the boat afloat.



actualy, your logic is flawed in that you have no idea who im talking about

when i say people who dont like it need to be gone, im talking about those who have already quit and moved on, yet sit here day after day telling us how much we suck, how we are white knights, and advertising the game they are currently playing or plan to play no matter how good or crappy said game is.

if you are still playing the game all is good, but there are ALOT of people in these threads who arent playing, yet try to act like their opinions are 100% accurate and matter too
____________________________


#62 Jan 24 2011 at 11:04 AM Rating: Decent
Scholar
***
2,153 posts
Btw: Definitely, there's some new players even now, every week.
But I doubt they can make up for those who do not log in anymore.

I, for my part am one of the latter sort; but I'll be back instantly
if the Duck can really pull off what it looks like he might be able
to pull off.

What I'm trying to say is simply: A good game's community can not be
destroyed by bad publicity. In a healthy game's forum, the fanboys
usually by far outnumber the trolls. (Even in a game as bad as star
trek online, the fans are in the majority. By now.)

Those "whiners" that keep complaining here (me, for example ^.^/)
are people who want(ed) this game to be the best thing since electric
ricecookers, but were deeply disappointed by a product that is not
worthy of bearing the FinalFantasy brand name (yet). They are, however,
still emotionally attached to the game -> potential customers.

Once those *really* leave, SE has lost.


Edited, Jan 24th 2011 12:20pm by Rinsui
#63 Jan 24 2011 at 12:03 PM Rating: Default
Scholar
**
812 posts
It definitely seems like server pops are growing. My LS is certainly gaining new members faster than ever before, some of them brand new to the game.
____________________________
Abaddon Active Player Roster
- All your Fabul Sever are belong to us! -


#64 Jan 25 2011 at 5:15 AM Rating: Good
***
1,146 posts
Last 2 weeks (although it could just be my immagination) server population seemed to get pretty low. Only few people running around in the cities, few crafters near repair NPC, deserted outposts,...
After Yoshidas letter it seems people are coming back/new players joining and I notice more activity again.
____________________________

Final Fantasy XI
Server: Quetzalcoatl
Name: Kyana (retired)
Jobs: THF75 PLD70 BST70

#65 Jan 25 2011 at 6:34 AM Rating: Decent
**
845 posts
RidingBean wrote:
Last 2 weeks (although it could just be my immagination) server population seemed to get pretty low. Only few people running around in the cities, few crafters near repair NPC, deserted outposts,...
After Yoshidas letter it seems people are coming back/new players joining and I notice more activity again.


I am playing since his letter and I wasnt playing for the 30-45ish days before. So I am a +1 for Lindblum server.
____________________________

#66 Jan 25 2011 at 10:45 AM Rating: Decent
*
87 posts
Wish I could give a definitive answer but I haven't logged in for about six weeks.
____________________________
Auryann (Retired)
Asura Server
Elvaan: Warrior75, Bst74, Rdm64, Pld45, Whm42, Nin37, Thf37, Mnk37, Blm37, Drg32, Dnc32, Rng5
Rank 10
Linkshell: LuckyCharms

#67 Jan 25 2011 at 10:58 AM Rating: Good
*
75 posts
I was flamed mercilessly by Thevedis and Hyrdragyrum for even posing the question about any hard data that existed on server populations. Their argument hinges on the fact that one's enjoyment of the game does not depend on the population of any given server, which is totally ridiculous. Item availability, social interaction, quest completion (assuming there are quests) oftentimes depend solely on a large server population. Indeed, the very existence of the game and continued development depends on a growing or at the very least stable server population that can generate enough revenue for FFXIV to be a prudent investment for SE. They finally backed down and clarified that only "KNOWLEDGE" of server population is unnecessary, but in that case, why are they arguing against being informed?

The white knights (ie peasants, bonded serfs) like Hydragyrum and Thevedis will do everything they can to defend SE (ie feudal overlords, masters) by bleating, braying, and squealing that they not be given information and that their heads be allowed to remain in the sand for eternity. Meanwhile, SE dithers and jacks off while the game dies. No content updates for over a month when the game is on life support? This will be funny later, but right now it's simply sad and pathetic.
#68 Jan 25 2011 at 11:01 AM Rating: Decent
Scholar
**
991 posts
HardHotThrobbingAetherite wrote:
I was flamed mercilessly by Thevedis and Hyrdragyrum for even posing the question about any hard data that existed on server populations. Their argument hinges on the fact that one's enjoyment of the game does not depend on the population of any given server, which is totally ridiculous. Item availability, social interaction, quest completion (assuming there are quests) oftentimes depend solely on a large server population. Indeed, the very existence of the game and continued development depends on a growing or at the very least stable server population that can generate enough revenue for FFXIV to be a prudent investment for SE. They finally backed down and clarified that only "KNOWLEDGE" of server population is unnecessary, but in that case, why are they arguing against being informed?

The white knights (ie peasants, bonded serfs) like Hydragyrum and Thevedis will do everything they can to defend SE (ie feudal overlords, masters) by bleating, braying, and squealing that they not be given information and that their heads be allowed to remain in the sand for eternity. Meanwhile, SE dithers and jacks off while the game dies. No content updates for over a month when the game is on life support? This will be funny later, but right now it's simply sad and pathetic.


really are you back at this again?


can you seriouly say to yourself and others "if the server doesnt have 10,000 people on it, then im not having fun", we went over this last time, knowing the number of people has nothing to do with game enjoyment.
just being able to see people run around, doing things, being able to do stuff with them is all that should matter, and if you can not understand this you really have a skewed sense of reality
____________________________


#69 Jan 25 2011 at 11:21 AM Rating: Good
48 posts
Vedis wrote:
HardHotThrobbingAetherite wrote:
I was flamed mercilessly by Thevedis and Hyrdragyrum for even posing the question about any hard data that existed on server populations. Their argument hinges on the fact that one's enjoyment of the game does not depend on the population of any given server, which is totally ridiculous. Item availability, social interaction, quest completion (assuming there are quests) oftentimes depend solely on a large server population. Indeed, the very existence of the game and continued development depends on a growing or at the very least stable server population that can generate enough revenue for FFXIV to be a prudent investment for SE. They finally backed down and clarified that only "KNOWLEDGE" of server population is unnecessary, but in that case, why are they arguing against being informed?

The white knights (ie peasants, bonded serfs) like Hydragyrum and Thevedis will do everything they can to defend SE (ie feudal overlords, masters) by bleating, braying, and squealing that they not be given information and that their heads be allowed to remain in the sand for eternity. Meanwhile, SE dithers and jacks off while the game dies. No content updates for over a month when the game is on life support? This will be funny later, but right now it's simply sad and pathetic.


really are you back at this again?


can you seriouly say to yourself and others "if the server doesnt have 10,000 people on it, then im not having fun", we went over this last time, knowing the number of people has nothing to do with game enjoyment.
just being able to see people run around, doing things, being able to do stuff with them is all that should matter, and if you can not understand this you really have a skewed sense of reality


I totally agree! I don't know how many people are on Besaid. I don't care. I care that there are people there to play with. My linkshell is full of people...some of them complain about the game...a lot, but most of us enjoy it because we're playing together. As long as there are some people for me to play with, I'll be happy.
____________________________


#70 Jan 25 2011 at 11:27 AM Rating: Decent
***
3,416 posts
What would cause the server population to grow? What is different now than a month or two ago?
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#71 Jan 25 2011 at 11:42 AM Rating: Good
*****
11,539 posts
So long as there are enough people to party with, enough people to buy and sell goods, etc, then the amount of people playing does not affect me.

If there are only 100 people playing, then that would be a mess, but so long as I can get a group in a reasonable amount of time and there are always items to sell and my stuff will sell too, it doesn't matter to me whether there are 5000 people on five servers or 250000 people on 250 servers.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#72 Jan 26 2011 at 10:57 AM Rating: Decent
*
55 posts
Vedis wrote:
Rinsui wrote:
Flawed logic.
If all those who don't like the game at it's current stage had
already left for good, you'd be playing on a 100-man server.
At which point SE would simply start merging, stop development
and finally close the whole thing down.

People stay because they have a glimmer of hope left.
You should be 100% thankful, even for the whiners.
They keep the boat afloat.



actualy, your logic is flawed in that you have no idea who im talking about

when i say people who dont like it need to be gone, im talking about those who have already quit and moved on, yet sit here day after day telling us how much we suck, how we are white knights, and advertising the game they are currently playing or plan to play no matter how good or crappy said game is.

if you are still playing the game all is good, but there are ALOT of people in these threads who arent playing, yet try to act like their opinions are 100% accurate and matter too


I quit. You suck. The game sucks. It's gonna die. I'm playing crappy Aion (which has more content in levels 1-20 than all of FFXIV).

I'm the kind of people the poster is talking about.

Alpha Male - Wutai (RIP / All hope is lost and my faith is gone in SE/FF series and fo sho FFXIV)
#73 Jan 26 2011 at 11:13 AM Rating: Good
Scholar
**
812 posts
SE has said that the chocobo meter represents server congestion, not server population. For example, if there are more people at one time in the starting cities on one server than another then the first server will have more chocobos than the second where the players are more spread out.
____________________________
Abaddon Active Player Roster
- All your Fabul Sever are belong to us! -


#74 Jan 26 2011 at 1:22 PM Rating: Default
*
120 posts
mpjj wrote:
Vedis wrote:
Rinsui wrote:
Flawed logic.
If all those who don't like the game at it's current stage had
already left for good, you'd be playing on a 100-man server.
At which point SE would simply start merging, stop development
and finally close the whole thing down.

People stay because they have a glimmer of hope left.
You should be 100% thankful, even for the whiners.
They keep the boat afloat.



actualy, your logic is flawed in that you have no idea who im talking about

when i say people who dont like it need to be gone, im talking about those who have already quit and moved on, yet sit here day after day telling us how much we suck, how we are white knights, and advertising the game they are currently playing or plan to play no matter how good or crappy said game is.

if you are still playing the game all is good, but there are ALOT of people in these threads who arent playing, yet try to act like their opinions are 100% accurate and matter too


I quit. You suck. The game sucks. It's gonna die. I'm playing crappy Aion (which has more content in levels 1-20 than all of FFXIV).

I'm the kind of people the poster is talking about.

Alpha Male - Wutai (RIP / All hope is lost and my faith is gone in SE/FF series and fo sho FFXIV)


Geez, so far you're a bigger buzz kill than Buzz Killington.

http://www.youtube.com/watch?v=CcyiskNIiBI&feature=related
#75 Jan 26 2011 at 3:43 PM Rating: Default
*
86 posts
The lowest was right before the nov patch. it has 100% for sure improved from that. how high? idk but it was growing at a time. right now it sure is not growing but its not at its lowest point thats for sure.

the populations right now does not matter because its free. SE will only even THINK about closing the game after the first month that customers have to pay. If then and only then they think they can not make money off this game then the will close it. thinking otherwise is silly. This game come next year this time will still be here you best count on that. If enough people pay for it then the population doesnt matter.

However, if all the updates this new team has promised does not go over well we could be looking at a revaluation of the FF14 project come 2012.
1 2 Next »
This forum is read only
This Forum is Read Only!
Recent Visitors: 19 All times are in CST
Anonymous Guests (19)