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Congratulations everyone! Soon you shall be able to JUMP!Follow

#1 Jan 21 2011 at 3:01 PM Rating: Sub-Default
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QQ gives you wings?

Implementing jump is underway.
#2 Jan 21 2011 at 3:05 PM Rating: Good
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Quote:
Character jump feature - Examination of the implementation of jumping


Sorry to burst your bubble, but they're just looking into it...they never said that it will happen for sure
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#3 Jan 21 2011 at 3:05 PM Rating: Excellent
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xthunderblazez = thehellfire?

Hmmm...
#4 Jan 21 2011 at 3:06 PM Rating: Excellent
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#5xthunderblazex, Posted: Jan 21 2011 at 3:06 PM, Rating: Sub-Default, (Expand Post) Thunderblaze is Thunderblaze. Sorry.
#6 Jan 21 2011 at 3:06 PM Rating: Decent
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Hydragyrum wrote:
xthunderblazez = thehellfire?

Hmmm...


I kinda think thehellfire = Tanaka, and xthunderblazez = his translator?
#7 Jan 21 2011 at 3:07 PM Rating: Good
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If they do implement it I'll be hopping around mad for days just to **** people, like OP, off. :D
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#8thehellfire, Posted: Jan 21 2011 at 3:09 PM, Rating: Sub-Default, (Expand Post) Hydragyrum = Troll? Yes.
#9 Jan 21 2011 at 3:15 PM Rating: Excellent
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KristoFurwalken wrote:
Hydragyrum wrote:
xthunderblazez = thehellfire?

Hmmm...


I kinda think thehellfire = Tanaka, and xthunderblazez = his translator?


Please don't insult Tanaka that horribly. I know some of you think he messed the game up, but he certainly doesn't deserve that.
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#10 Jan 21 2011 at 3:16 PM Rating: Decent
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Libtech wrote:
KristoFurwalken wrote:
Hydragyrum wrote:
xthunderblazez = thehellfire?

Hmmm...


I kinda think thehellfire = Tanaka, and xthunderblazez = his translator?


Please don't insult Tanaka that horribly. I know some of you think he messed the game up, but he certainly doesn't deserve that.


Fair enough, that was a tad harsh.
#11 Jan 21 2011 at 3:22 PM Rating: Excellent
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KristoFurwalken wrote:
...


Weren't you the last post in the other whine thread before Fleven locked it?

EDIT: Not saying you're whining, just that it'd be funny if you were the last one to post in this thread too is all. I realize that came out wrong. Sorry.

Edited, Jan 21st 2011 4:22pm by Mikhalia
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#12 Jan 21 2011 at 3:23 PM Rating: Good
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First off, no. They are looking into jump to decide if it will work for the game. Secondly, why does it matter? Is jump going to magically ruin the game or something? I must have missed the memo that says adding a jump in an mmo automatically makes it horrible. What a useless, whiny thread.
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#13 Jan 21 2011 at 3:29 PM Rating: Default
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Mikhalia the Picky wrote:
KristoFurwalken wrote:
...


Weren't you the last post in the other whine thread before Fleven locked it?

EDIT: Not saying you're whining, just that it'd be funny if you were the last one to post in this thread too is all. I realize that came out wrong. Sorry.

Edited, Jan 21st 2011 4:22pm by Mikhalia


Actually there was another person after but it got nuked. But ya, lock right after this post plz :P
#14 Jan 21 2011 at 3:32 PM Rating: Decent
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xthunderblazex wrote:
QQ gives you wings?

Implementing jump is underway.


Good news bro, good news! I remember like 2 days into the early release you had played for like 48 hours straight and gotten your glad to mid 20s and started QQing. Did you rage quit or are you one of those peole who has like 2-3 classes to 50? I remember when you began posting in these forums and you refered to people who use this forum as Zamtards or something like that. You have always been a troll. Welcome back troll.
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#15 Jan 21 2011 at 3:36 PM Rating: Decent
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I say YES to jumping. For those of you whining about it, take your fascism and shove it. Jumping is fun. Just because we might be given the ability to jump doesn't mean FFXIV will lose it's uniqueness, or turn into WoW, or become a frog fest. We NEED to be able to jump, people. People seem to be concerned with realism when it comes to this. We don't jump around frantically IRL so we shouldn't be able to in the game (actually I disagree and will explain below). I say why not? It's a VIDEOGAME, for Christ's sake, not RL, taking place in a FANTASY world, no less, and guess what? Jumping is fun! And videogames are supposed to be FUN. Also if everyone is so concerned about realism in this game, then you should be concerned with the fact that we can't jump. Is gravity so intense IRL that we can't jump? Nope. We can all jump IRL, and people jump around all the time, for various reasons: ants in the pants, excitement, sports, TO GET OFF, ON OR OVER SOMETHING, or just for FUN. As people said in another thread, the people who play this game do not play WoW, and do not wish for this game to be anything like it, so I doubt we'll have a frog overload. I get way too bored running from camp to camp, just running, blah, that's it. To be able to jump once in a while, just to do it, would be great. Also as MANY people have said, being able to jump off/onto small ledges instead of walking ALL THE WAY AROUND just to get to something that is only about 50 feet away would be wonderous. I'd even be happy with a situational jump option, when you are near a ledge or whatnot. But wouldn't that require them to put those "jump spots" into thousands of spots on the maps? That would take a LOT of time, right? Let's just add a general jump button. Come on. It won't be so bad. Lighten up
#16xthunderblazex, Posted: Jan 21 2011 at 3:40 PM, Rating: Sub-Default, (Expand Post) Problem with jumping: You have jump in a game, they're going to make you use it.
#17 Jan 21 2011 at 3:45 PM Rating: Good
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It is kind strange on how just mentioning adding a jump feature make ppl turn on each other just saying lol
#18 Jan 21 2011 at 3:46 PM Rating: Decent
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xthunderblazex wrote:
Problem with jumping: You have jump in a game, they're going to make you use it.

You know what that means? People standing in fire. PEOPLE FAILING THE SAFETY DANCE!

People missing a jump 89273821893181 times because they're on a lultop...then your party gets impatient and disbands because that person is the healer ofc.

Doubt me? I also said lolps3 would be delayed for a long time months ago, and look what happened :)


Yea, what's your point.... Failers are gonna fail. Is this what you're worried about? Not being able to hit the jump button on time and getting exposed? If someone else makes your group fail because they are unable to jump....That's when you remove them from your group and tell them not to come back till they figure out how to play.


Added challenge is a good thing.
#19 Jan 21 2011 at 3:54 PM Rating: Excellent
Jump is a nice feature, except when XxXCloudStrifeXxX uses it to bunnyhop thru jeuno over, and over again. Then, it's just an annoyance. Remember, Jump doesn't kill jump, people do.
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#20 Jan 21 2011 at 4:00 PM Rating: Excellent
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Teneleven of the Ten Storms wrote:
Jump is a nice feature, except when XxXCloudStrifeXxX uses it to bunnyhop thru jeuno over, and over again. Then, it's just an annoyance. Remember, Jump doesn't kill jump, people do.


Jump hasn't ever killed an MMO, not one single time. Read it, accept it, learn it, love it.
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#21 Jan 21 2011 at 4:05 PM Rating: Good
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Teneleven of the Ten Storms wrote:
Jump is a nice feature, except when XxXCloudStrifeXxX uses it to bunnyhop thru jeuno over, and over again. Then, it's just an annoyance. Remember, Jump doesn't kill jump, people do.


This would obviously be the activity of choice for our dear friend XxXCloudStrifeXxX.
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#22 Jan 21 2011 at 4:15 PM Rating: Good
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Jump is a nice feature, except when XxXCloudStrifeXxX uses it to bunnyhop thru jeuno over, and over again. Then, it's just an annoyance. Remember, Jump doesn't kill jump, people do.


first off, my best but not perfect example of why a jump feature should be added is this.
myself and an old friend mooshywooshy were in ifrits couldron farming off bombs.
now why this is relevant to a jump feature is because he was on SAM (70) and i was his healer (SMN 75), we got agro from a bomb that needed to be killed before things got hairy, so i get ready for cure bomb mode... BUT we died because there was a very small crack/crater in the ground that could not be stepped over BUT could have easily been jumped over.
the crack prevented my cures from going off because- "Target is not in the line of sight" or whatever...
i didnt expect to not be able to see over a crack in the ground so we quickly died.
if anyone needs proof, go there and test it out, cracks cannot be seen over in ifrits couldron.

adding a jump feature would have allowed for quicker action taking resulting in our survival and saved us a ton of FFXI traveling time-sink time.

i remember going from FFXI to trying other MMOs out like aion and wow with the same mentality "jump is just stupid to have in a MMO" thinking itd kill the game to see idiots spamming jump for no reason.

but honestly, in my experience and opinion, the average jumper doesnt spam jump as excessively as this community is assuming they do. sure there people who jump for the **** of it, which is technicly excessive but i was able to make my game experience my own since the jumping wasnt as bad as i thought it was gonna be.

my final thought is
Jumping is a welcomed feature, it will make foot travel a thousand times more convenient to me. plus like i said before, SE did an amazing job with how smooth the animations in this game are so i doubt their jump in particular wouldnt be an eyesore if we did see it alot.
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#23 Jan 21 2011 at 4:16 PM Rating: Excellent
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Lukky wrote:
Teneleven of the Ten Storms wrote:
Jump is a nice feature, except when XxXCloudStrifeXxX uses it to bunnyhop thru jeuno over, and over again. Then, it's just an annoyance. Remember, Jump doesn't kill jump, people do.


This would obviously be the activity of choice for our dear friend XxXCloudStrifeXxX.


I don't know about Cloud jumping, but Sephiroth could. And we all remember what happened to Aeris.

Edited, Jan 21st 2011 5:16pm by Mikhalia
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#24 Jan 21 2011 at 4:35 PM Rating: Good
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QQ gives you wings?

Implementing jump is underway.


y u mad bro?

Edited, Jan 21st 2011 5:36pm by Kitprower
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#25 Jan 21 2011 at 4:41 PM Rating: Good
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xthunderblazex wrote:
Problem with jumping: You have jump in a game, they're going to make you use it.

You know what that means? People standing in fire. PEOPLE FAILING THE SAFETY DANCE!


Neither of those situations could be alleviated by jumping. Not sure where you were going with that. Not sure you know where you were going with that, either.

Cry moar?
#26 Jan 21 2011 at 4:44 PM Rating: Decent
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Aurelius wrote:
xthunderblazex wrote:
Problem with jumping: You have jump in a game, they're going to make you use it.

You know what that means? People standing in fire. PEOPLE FAILING THE SAFETY DANCE!


Neither of those situations could be alleviated by jumping. Not sure where you were going with that. Not sure you know where you were going with that, either.

Cry moar?


I don't know either, maybe he failed at dancing, and kept dying in fires because he was trying to jump out of it instead of moving forward...
#27 Jan 21 2011 at 4:54 PM Rating: Decent
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Yes, they are looking at jump. It is basically useless in most other popular MMO's but the key word is bolded for you.
You don't need a Master Degree in business to see that SE is (finally) doing what the majority of their potential customers want.
If you really want FFXIV to be successful, you will embrace this change, with hopes it will add to the very low user population.
I personally could care less about jump, but i hope they do it, along with flying mounts and PVP; anything to make FFXIV as popular as (at least) FFXI was!!!

Of course, as the survey results show, none of this matters unless they add "good" game content. I know some hate this idea, but i think a complete wipe of the game "may" be necessary (give existing players some 1337 rare/ex item that owns all others or something as a prize). Sorry but gamespot review got it right:
"Updates may address a multitude of flaws, but "fun" is not a feature that can be added with a simple patch."
They fixed most of the flaws pointed out in this review, but the game is still the same at its core... and no one is playing guys Smiley: bah
#28xthunderblazex, Posted: Jan 21 2011 at 4:58 PM, Rating: Sub-Default, (Expand Post) Comes from hours of seeing people just jump to do everything instead of doing what they were supposed to...leading to deaths at the beginning of each fight, lulz. Jump just gives people something else to fail with.
#29 Jan 21 2011 at 5:07 PM Rating: Good
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xthunderblazex wrote:
QQ gives you wings?


That would explain Aion in a nutshell...

But no, I don't see anything wrong with jumping.
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#30 Jan 21 2011 at 5:19 PM Rating: Excellent
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It's not like people would be able to spam it, server latency means it'd take 3 minutes to activate after hitting the jump key anyway.
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#31 Jan 21 2011 at 5:21 PM Rating: Good
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#32 Jan 22 2011 at 12:22 AM Rating: Good
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There just is really no reasons to have a jump button. I rather get more important things.
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#33 Jan 22 2011 at 2:34 AM Rating: Default
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A final fantasy programmer capable of programming the physics of a 'jump button' seems unlikely to me, that would require a triple digit IQ. Something they (like your typical ZOMG FFXIV ROX! fanboy) does not possess

-Teeg
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#34 Jan 22 2011 at 2:47 AM Rating: Good
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I don't really see a jump function as necessary in this game, at least not at present. The areas we can visit wouldn't really be made any better by including it, but then neither would it cause any major headaches if it were implemented. nI can see how it could be beneficial in future if areas were designed with jumping in mind, but the world as it stands is not really the platforming type.

Still, some other MMOs use jumps and the like to good effect and they can be quite tactical. The downside is that all of those MMOs had jumping in mind from the onset and weren't tacked on additions like it would be in FFXIV.

Quote:
A final fantasy programmer capable of programming the physics of a 'jump button' seems unlikely to me, that would require a triple digit IQ. Something they (like your typical ZOMG FFXIV ROX! fanboy) does not possess
Because, clearly the ability to program in the necessary framework for an entire MMO including an advanced graphics engine, multiclassing and synthesis means they're too stupid to add in something as simple as upwards movement. Sheesh, what's eating people these days that they need to post hate on every thread?
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#35 Jan 22 2011 at 2:53 AM Rating: Good
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And others have probably said it, the jump function might just be something as simple as stand near a ledge you normall can't walk down, then an command option pops up, letting you travel climb and jump down small ledges and cliffs instead of walking all of the way around. Or jumping makes that require maybe doing a command option jump to go from one side to the other, giving you a tiny cutscene of you jumping and bam, on the other side of the ledge.

Just saying, those people really wanting the jump feature might be severely disapointed.

(sorry for the horrendous spelling, just woke up. |3)

Edited, Jan 22nd 2011 5:04am by mjv
#36 Jan 22 2011 at 2:57 AM Rating: Decent
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They should just make a 'step up' command instead of jump to get up little cliffs.

ADHD Xxcloudxx incoming?
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#37 Jan 22 2011 at 3:57 AM Rating: Decent
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I hope they implement swimming also
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#38 Jan 22 2011 at 4:26 AM Rating: Good
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I hope it will be very simple jump for ledges and cliffs, so i don't have to see people jumping around like retards everywhere ... And i hope jump does not get implemented in combat.
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#39 Jan 22 2011 at 6:57 AM Rating: Decent
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Why not? A little more involving combat mechanics wouldn't be all bad.
Just imagine to evade Vrtras tail sweep with a perfectly timed roll aside.
In my opinion, combat mechanics that actually require you to react to what is happening
are far batter than an arms race stalemate type of combat (better gear needed to beat
better enemies).
#40 Jan 22 2011 at 12:20 PM Rating: Good
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I think if they implement a jump it will be situational while in passive mode only and not in towns. Probably just to mantle over objects. Or in traditional SE fashion. You approach a jumpable object or cliff and boom menu says would you like to jump down? Select yes. Either cs of you jumping down like mini instance like elevators or the fade to black and boom you are over or pass or below said cliff. :)
#41 Jan 22 2011 at 1:19 PM Rating: Good
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Rinsui wrote:
Why not? A little more involving combat mechanics wouldn't be all bad.
Just imagine to evade Vrtras tail sweep with a perfectly timed roll aside.
In my opinion, combat mechanics that actually require you to react to what is happening
are far batter than an arms race stalemate type of combat (better gear needed to beat
better enemies).



It would be really nice if they made the combat system like DDO's. It was that and built in voice that made DDO shine. That and many other things. Just a shame that the game went downhill when they made it F2P.
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#42 Jan 22 2011 at 1:33 PM Rating: Excellent
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You'll get a jump button. You simply go to the menu, open your emote book, and select jump. This will prompt a dialogue asking you if you really wanted to jump. Select yes and then a window will open asking you which direction you'd like to jump in. Pick the direction and then select "yes" when the confirmation box appears asking you if you are sure you wish to jump in the direct that you have selected. A minigame will now pop up to determine the power behind your jump. Press enter when the gauge is nearly full to do a long jump, but be careful! If you press enter when the gauge is too empty, you might jump backwards, and your gear will deteriorate from the complex emotions of your jump. Once you have completed this minigame, you will perform your jump after confirming that the amount of power in your jump is appropriate for the jump you wish to jump. Congratulations! You have now jumped!
#43 Jan 22 2011 at 1:36 PM Rating: Good
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WarkupoZ wrote:
You'll get a jump button. You simply go to the menu, open your emote book, and select jump. This will prompt a dialogue asking you if you really wanted to jump. Select yes and then a window will open asking you which direction you'd like to jump in. Pick the direction and then select "yes" when the confirmation box appears asking you if you are sure you wish to jump in the direct that you have selected. A minigame will now pop up to determine the power behind your jump. Press enter when the gauge is nearly full to do a long jump, but be careful! If you press enter when the gauge is too empty, you might jump backwards, and your gear will deteriorate from the complex emotions of your jump. Once you have completed this minigame, you will perform your jump after confirming that the amount of power in your jump is appropriate for the jump you wish to jump. Congratulations! You have now jumped!



Actually jumper will be a playable class, like fisher....
#44 Jan 22 2011 at 1:42 PM Rating: Good
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KristoFurwalken wrote:
WarkupoZ wrote:
You'll get a jump button. You simply go to the menu, open your emote book, and select jump. This will prompt a dialogue asking you if you really wanted to jump. Select yes and then a window will open asking you which direction you'd like to jump in. Pick the direction and then select "yes" when the confirmation box appears asking you if you are sure you wish to jump in the direct that you have selected. A minigame will now pop up to determine the power behind your jump. Press enter when the gauge is nearly full to do a long jump, but be careful! If you press enter when the gauge is too empty, you might jump backwards, and your gear will deteriorate from the complex emotions of your jump. Once you have completed this minigame, you will perform your jump after confirming that the amount of power in your jump is appropriate for the jump you wish to jump. Congratulations! You have now jumped!



Actually jumper will be a playable class, like fisher....


Will it wield the illustrious golden pogo-stick?
#45 Jan 22 2011 at 1:44 PM Rating: Decent
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I can see them implementing "jump" as more of an evasive maneuver in battle. That would be fun I'll admit.
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#46 Jan 22 2011 at 1:47 PM Rating: Excellent
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People who complain about characters using a jump animation in a **** video game, which won't affect YOUR game-play whatsoever, make me giggle. I mean really? Have you run out of more relevant things to complain about? This is ridiculous. At least it has a practical use. If you are really not annoyed by being forced to constantly run around small ledges, something is wrong with you.
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#47 Jan 22 2011 at 2:48 PM Rating: Good
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Invalice wrote:
People who complain about characters using a jump animation in a **** video game, which won't affect YOUR game-play whatsoever, make me giggle. I mean really? Have you run out of more relevant things to complain about? This is ridiculous. At least it has a practical use. If you are really not annoyed by being forced to constantly run around small ledges, something is wrong with you.


^
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#48 Jan 22 2011 at 2:51 PM Rating: Good
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Invalice wrote:
People who complain about characters using a jump animation in a **** video game, which won't affect YOUR game-play whatsoever, make me giggle. I mean really? Have you run out of more relevant things to complain about? This is ridiculous. At least it has a practical use. If you are really not annoyed by being forced to constantly run around small ledges, something is wrong with you.

Well said.
#49 Jan 22 2011 at 2:57 PM Rating: Good
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I think the funny part of this whole thing is, some of these the die hard supporters of this game were able to deal with,

no content,
poorly optimized engine,
lethargic community,
homogenized classes,
No AH,
A horrible UI,
Click & Buy,
On and on and on,

But the mention, that there will maybe someday be a jump button, and they're like "***** this game I quit!!"
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