For me, all of the proposed additions/changes are most welcome. I want to hone in on one thing in particular that Yoshi-P mentioned before I proceed with my ramblings.
The majority of FINAL FANTASY XIV players polled have a history of playing FINAL FANTASY XI, which is a result we here at Square Enix were certainly happy to see. To us, this serves to illustrate the loyalty and passion of FINAL FANTASY fans, and both the development and management teams were truly moved by this result!
For me this touches on a core expectation that I believe many of us, consciously or subconsciously, shared prior to the release of XIV. We had experience playing XI, and that experience was by in large positive, hence our willingness to toss away another 5-7 years of our (social) lives on the next foray into Final MMOGing. We came to love much of what XI had to offer. I believe it is safe to generalize and say what most of us expected was an improved version of XI-- a game that retained the essence of what we enjoyed, but also contained enough uniqueness to ensure it was not just a rehash.
The improvements YP is suggested is directly in line with this belief. The game is moving towards an XI like state, in terms of things such as an increased emphasis on party play, introduction of beastmen tribes, possible changes of class names, etc. but there will also be many new features-- companies, a renovated battle system, and the like. Many of us can probably agree that one of the fatal mistakes of the original XIV development team was not learning from XI's history-- taking the aspects that we as the consumers viewed as successful-- and implementing them in the title.
I look forward to seeing the team deliver-- and I can say with confidence that I am certain they are capable, not only because I believe the possess the expertise, but more so because their desire to improve feels genuine. This is a feeling the development team of XIV has not conveyed in a long time, if ever.
For those who are familiar with Japanese culture and their history of operations management, this is a particularly important concept. For those who are not, the Japanese are the pioneers of many important quality related concepts that have come to define industry today. To give a bit of history, following WW2 the Japanese economy was in shambles. It took them a very long time to recover. In the 1970s Japanese products were regarded as being as crappy as Korean or Chinese products today. In the 1980s the Japanese, in particular Toyota, sought to change that. They located the best 'quality experts' around the world (most of these coming from the US), and hired them to consult and improve their processes. They took what the Americans did (the once-upon-a-time quality leaders of the world) and did it better. Inspired by Toyota, many Japanese firms adopted a similar approach towards quality. This allowed them to rebound and eventually become a very prosperous nation. Consider for a moment our impressions of American and Japanese made cars: most of us would agree that Japanese cars, such as Nissans and Hondas, are superior to American made cars in many dimensions of quality: value, reliability, etc. Total quality management, continuous improvement-- the 'best practices' in productions (operations) today-- are all Japanese concepts. Japanese industry today is defined by these quality approaches. In many ways, any time a Japanese operation fails to deliver in terms of quality, it is almost a betrayal of the principles on which their country was rebuilt. What YP is doing is taking the production of XIV back to his nation's roots-- emphasizing quality in terms of increased customer communication in specific-- a step that will, if history is any indication, result in XIV becoming a successful project.
So what is the common theme here between XI and Japan's history? Basically, it's taking what you know and can do with proficiency, and improving upon it. In business terms, exploiting your core competencies. This is the best way to deliver in terms of quality, and also realize a competitive advantage.
Best of luck to the new development team-- stick to what you know first, learn from your past, and you won't even need daikichi.