So after reading about the possible changes to classes as well as their names it got me thinking and this in turn led to a rousing discussion with some of my LS mates. We found the renaming of classes to be entirely unnecessary and thought of an alternative route of branching off into specialized classes. Sort of an advanced job, if you will. We sort of followed a FF Tactics scheme for this.
First off is Lancer it could branch off into a Dragoon or as my friend insanely suggested, Choco Knight. Still working out a viable off-shoot to complement this one.
Archer could branch off into a Hunter similar to the WoW version and be able to summon a familiar pet to assist them in battle or branch off into something similar to the Sniper class and have a series of debuffing attacks.
Pugilist could branch off into a Monk and get more abilities that correlate with that type of class or go the Rogue route and have more of the back-attacking and Stealing moves.
Gladiator could branch off into a Paladin type class or more of a melee heavy Swordmaster class with a dazzling variety of sword attacks.
Marauder could branch off into a Buccaneer class with some fancy moves that debuff the enemy or a Berzerker route that focuses more on raw damage.
Conjurer we figured could branch off into more of a White Mage spell set or a Black Mage spell set, we failed however to come up with cool names.
Thaumaturge could branch off more into a Red Mage or even some manner of battle mage or take a different route and be an Elementalist using spells that do lowish elemental damage and enfeebles the enemy
Now as far as the DoL and DoH classes I'm not entirely sure changes for them would be necessary or how they would even implement them.
I'm interested in seeing other peoples ideas and viewpoints as this is just a roughly sketched out idea I am working on
tl;dr- Don't rename me into a monk, let me become one!