I also disagree that it's not fun. Back on the old SP system, a lot of people from my linkshell got to 50 in parties of 12-15 people. We killed raptors, efts, and crabs that were well above our level, and they gave great SP for just about everyone usually, while still dying pretty quick. At 40+ we started taking on drakes, and they were pretty fun. People still had to pay attention though, otherwise you'd get spike flailed, but yes you could have a couple DD's go afk and still keep going. I don't think it was that big a deal.
And you might think it's too many people to keep track of, or too chaotic, but when you group with the same people, you do still get to know all of them pretty well. We don't usually do leves as a party that big, but we do NM's as a full group, and it's a lot of fun. Again, you just have to use the party size that fits what you're trying to do.
Yes, those 10-15 man party prior to Nov patch were a lot of fun. Grinding is fun when it's challenging. Eft parties were ok unless 2 or 3 aggroed at the same time. Raptors and drakes were much more exciting. In these fights, your party will become organized, cuz you have to watch carefully where you stand or you get one-shotted. In my LS party, when we had new players reaching the required rank to join our raptor party, sometimes we didnt tell them anything. The smart ones would imitate what the others are doing, but most likely a new DD will hit from behind and get one shotted by tail swipe for 1500 dmg and caster/archer would get one-shotted by fire breath. Needless to say, they all learned their lessons quickly XD. And to whoever that says this game's spell/weapon skill animation suck, the game has awesome animation on special moves....except all the cool looking moves are only available to mobs.
We saw those guys take on dodore a bit ago, and they definitely need to work on their teamwork and strategy. The easier fights are a good opportunity to get into a good rhythm. But one or two people messing up on that fight can wipe the whole group, so that NM alone gives the 15 man party size a reason for existing. Not to mention any future content that would be good for 15 players, or even more.
Dodore is definitely the hardest of the 5 overland NMs ....until you discover the NM's AI tendency. Our LS party wiped on 3 of our first 5 attempts, then we noticed that the eyes like to stand still and use only ranged attack. After that the fight becomes so easy that I wish we had not discovered it.
I won't lie though, I did love the feel of the old 6 man parties in ffxi... It was infinitely better than solo sp'ing, and usually more fun than 15 player sp parties, though they did have their moments... If they brought back the old 6 person party / 3 party alliance system, I wouldn't complain a bit.
6 person party and 15 person party each has its advantage/disadvantage. Personally I don't care either way as long as it takes team work and is exciting enough to not put me to sleep. In a 6 person party, each player has more responsibility. However, because of that, people tend to be more picky when choosing who to invite to their party. After filling in the "required" roles of tank, healer, refresher/clarity, CC, you only have two spots left for DD. So it can become difficult for the less "desirable" classes to get a party invite. For 15 player sp parties, there are a lot more flexibility.
Yeah, sometimes I feel like I can just hit things randomly and the monster will be dead in about eleven seconds regardless; other times I can't even manage to engage a monster before it's been killed. It's not that I'm lazy or overly sluggish, it's just that every monster is made of ancient clay pottery and adventurers have sledgehammers for hands. X_x
That's because people only fight easy mobs that die quickly, due to the current sp system rewarding fast killing of weak mobs. The game has lots of mobs that take a while to kill and some even require a little team work and strategy, but people don't want to fight them because they give the same amount of sp as coblyns. Edited, Jan 26th 2011 1:56am by tyrionfigaro Edited, Jan 26th 2011 2:06am by tyrionfigaro