Mistress Theonehio wrote:
They're not going to throw in quests because if XI was any example, it's just grounds for people to ***** about "Make it more simple" like they do with every event and why the fun events (The level 1 dungeon crawling from 2003 for example) vanished. They could have been more creative but I'm pretty sure they'd rather focus on what matters most to the majority of players.
Edited, Jan 25th 2011 6:54am by Theonehio
I really miss those dungeon crawls. Pain in the **** yet they were interesting and fun. FFXI had its share of boring events Blazin' Buffalos I think was one... But they had several entertaining ones too! I recall at times just running around to collect some of the novelty items back then, and enjoying the festivities. But from what it looks like here, they're just gonna put up the bells, you collect powdered sugar (Which really, most will probably throw away or sell.) and that's it. I can pass up big goodies and prizes, it's just a little more feeling behind the story I was hoping for, maybe something a little more interactive than just "examine this, get sugar".
FFXIV lacks a good deal of lore in some areas, they had a chance to make it feel a little more interesting or provide some lore yet didn't. For example:
Currently observed throughout Eorzea, Valentione's Day was originally established to pay tribute to Countess Arabelle de Valentione of Ishgard—a remarkable woman who exhibited unparalleled courage in her quest for true love.
Okay, I get she exhibited unparalleled courage... But how? How did she achieve it, and why does all of Eorzea find it a requirement that they must observe it? An example of a "quest" they could have even used is an reenactment of maybe one of her courageous battles or something... Add in some temporary NPCs (Or add in dialect of others.) that involve telling her escapades and her valiant struggle, something to explain it. They've already added in a form of trading for items to NPCs (Starlight was proof with Twinkleboxes) so how come we can't have where NPC A gives a key item for the player to deliver to NPC B? The shy Elezen in Gridania has her hearts set on a valiant Highlander in Limsa Lominsa. She asks the player to deliver her gift and a note of love. You do so and in return, are given a "gift" of your own to give to someone you love or treasure as a companion. Edited, Jan 25th 2011 7:23am by SamusKnight
FINAL FANTASY XIV Roleplayer
Sair Gammonari - Hyur Midlander Male - Conjurer (Somewhat retired.)
Mihana Zhralyia - Miqo'te Seeker of the Sun Female - Archer