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FPS battle style?Follow

#1 Jan 26 2011 at 10:15 AM Rating: Default
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It would be interesting to play a Final Fantasy title with a real-time first or third person shooter type battle system.

Do you think this could work with XIV?
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#2 Jan 26 2011 at 10:16 AM Rating: Good
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The lag makes gameplay involving precise controls like this quite impossible...

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#3 Jan 26 2011 at 10:17 AM Rating: Decent
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Quote:
The lag makes gameplay involving precise controls like this quite impossible...


That is a good point..... XD
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#4 Jan 26 2011 at 10:27 AM Rating: Decent
ShockTopMagic wrote:
Do you think this could work with XIV?


No, nor any other main numbered FF title.
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#5 Jan 26 2011 at 10:29 AM Rating: Excellent
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Hyanmen wrote:
The lag makes gameplay involving precise controls like this quite impossible...


That's not actually entirely true, but given Square Enix's mod prevention policies, it might as well be. For instance, you could handle all of the hit box calculations locally, then have the client side control whether it was a good hit or not. The only problem would be the ease that you could create a mod that would give you 100% accuracy. Let's face it though, this is a problem that all FPSs for computer face, and at least in a PvE MMO like FFXIV, even if people are exploiting mods, at worst, it's putting them on the same level as current gameplay mechanics; you click a button, it does damage, you click another button, it does different damage.

Perrin wrote:
No, nor any other main numbered FF title.

Is FFVII: Dirge of Cerberus a main numbered title? The whole numbering scheme seems to get a little fuzzy around the turn of the century.

Edited, Jan 26th 2011 11:30am by Hulan
#6 Jan 26 2011 at 10:39 AM Rating: Decent
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It's entirely possible, and TERA is pretty close to that (well, it's a third-person, but...).
Actually a pretty interesting concept.
#7 Jan 26 2011 at 11:23 AM Rating: Decent
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I too would be nervous playing FPS style to a server located in Japan. There are physical limits to how low the latency can go from that distance. And they just aren't low enough for me.
#8 Jan 26 2011 at 11:25 AM Rating: Decent
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Rinsui wrote:
TERA is pretty close to that (well, it's a third-person, but...).


>_>
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#9 Jan 26 2011 at 11:52 AM Rating: Decent
Hulan wrote:
Perrin wrote:
No, nor any other main numbered FF title.

Is FFVII: Dirge of Cerberus a main numbered title? The whole numbering scheme seems to get a little fuzzy around the turn of the century


No... nothing fuzzy about it

until you throw in X-2, people will argue in circles all day long about it technically being a main numbered title... but IMO it's not. The first game to come out with a roman numeral and no title after it are main numbered titles.

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#10 Jan 26 2011 at 11:57 AM Rating: Decent
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Sub-default for a harmless question?

What gives ZAM? :/

Edited, Jan 26th 2011 12:58pm by ShockTopMagic
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#11 Jan 26 2011 at 1:42 PM Rating: Good
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ShockTopMagic wrote:
Sub-default for a harmless question?

What gives ZAM? :/

Edited, Jan 26th 2011 12:58pm by ShockTopMagic


There are numerous trolls on Zam (on the internet) who would rate people down not because a post was offensive in any way, but simply because they didn't like an idea.

ie. They take it personally.

I've been rated down several times for no apparent reason at all.

As someone stated somewhere on this forum before, the karma system would be much better if it showed the names of people who rate up/down.

****, I wouldn't be surprised if this post gets rated down just for answering your question.

Edited, Jan 26th 2011 1:43pm by Threx
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#12 Jan 26 2011 at 2:42 PM Rating: Decent
ShockTopMagic wrote:
Sub-default for a harmless question?
What gives ZAM? :/


Maybe I'm using the rating system wrong but if you create a thread like this one with a completely off the wall idea, I default it. Why? Because is completely insane. The game barely works as is in alot of peoples eyes, and you want to go even further away from FF staple and make it FPS? You didn't offer up any cool situations where it could be beneficial... like say an Archers Guild Quest where you have to snipe enemies or something for that mission for whatever reason, maybe to slow them from taking over a hamlet. You just presented a basic idea that caused serious issues for the few major MMOs that have tried it. Those MMOs failed miserably, this one's already having serious issues.

So I (as I stated may have wrongly) default this thread so it dissapears from the view of lurkers, who may possibly have ties to SE. I don't want this in a FF game, I would pay for an MMO that did it right... but not FF. I would hate for the Devs to secretly view the threads in this forum, see this topic as good or excellent and assume it's a good idea.

That said, there's been a few threads where I defaulted the thread itself but rated up the OP in there following posts to counter act the rating. I'm typing this because not very many others will come forward for defaulting you, but I know when my posts or threads get rated down I sometimes really wish I knew why. Had I posted this topic though it wouldn't be a question for me as to why. You more or less just walked into a Butcher Shop and asked why they don't stop selling meat and start only selling raw vegetables.
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#13 Jan 26 2011 at 2:46 PM Rating: Decent
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are you saying like oblivion (first person RPG) or actually like a MMORPG shooter (mass effect mmo?)
#14 Jan 26 2011 at 2:57 PM Rating: Excellent
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shiet..

There are Two genre's out there that are stagnant to death..

Shooters and MMO's.

#15 Jan 26 2011 at 3:02 PM Rating: Decent
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Quote:
So I (as I stated may have wrongly) default this thread so it dissapears from the view of lurkers, who may possibly have ties to SE. I don't want this in a FF game, I would pay for an MMO that did it right... but not FF. I would hate for the Devs to secretly view the threads in this forum, see this topic as good or excellent and assume it's a good idea.


So because you don't like the idea you wish it to disappear from everyone else's view...? hmmmmm

Forum:
a public meeting place for open discussion

:/
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#16 Jan 26 2011 at 4:16 PM Rating: Decent
ShockTopMagic wrote:
So because you don't like the idea you wish it to disappear from everyone else's view...? hmmmmm

Forum:
a public meeting place for open discussion


Obviously, plenty of others thought the same or you wouldn't even hit default. My single rate down won't make you go from decent to default, let alone subdefault. As to open discussion, no. The definition of Forum may be that, but internet forums are anything but open. Go to a Domestic car site and talk about how great your Import is and how domestics should use your engine or exterior or whatever... see where that gets you.
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#17 Jan 26 2011 at 4:47 PM Rating: Good
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By saying FPS, I think you automatically put people off and give them the wrong impression. Unless that is you actually mean an online FPS that just hapens to have rpg elements? Then no it wouldn't work and Its a horrible idea. I think it could work if it were something along the lines of TERA's action style battle. Although I'd be happy with the other extreme, and taking it down a notch or 2 to FFXI's battle style. This in between sh*t just feels so half-assed. Like I'm playing an action game with a classic rpg battle system. Its odd and annoying. Like when my wife does not complete a sentence.

Wife: Honey could you get me................
3 min of silence
Me: ............? get you what?
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#18 Jan 26 2011 at 8:12 PM Rating: Decent
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PerrinofSylph, ****** Superhero wrote:
ShockTopMagic wrote:
So because you don't like the idea you wish it to disappear from everyone else's view...? hmmmmm

Forum:
a public meeting place for open discussion


Obviously, plenty of others thought the same or you wouldn't even hit default. My single rate down won't make you go from decent to default, let alone subdefault. As to open discussion, no. The definition of Forum may be that, but internet forums are anything but open. Go to a Domestic car site and talk about how great your Import is and how domestics should use your engine or exterior or whatever... see where that gets you.

*******
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#19 Jan 26 2011 at 8:45 PM Rating: Default
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The karma system is broken and is like a bag full of ***** snakes.
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#20 Jan 27 2011 at 2:33 AM Rating: Decent
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Yeah actually, TERA's battle style is what I had envisioned.

Quote:
The definition of Forum may be that, but internet forums are anything but open. Go to a Domestic car site and talk about how great your Import is and how domestics should use your engine or exterior or whatever... see where that gets you.


Internet forums are like domestic car dealerships? XD


Edited, Jan 27th 2011 3:36am by ShockTopMagic
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#21 Jan 27 2011 at 3:44 AM Rating: Default
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Yes... I didn't understand that post

Quote:
TERA is pretty close to that (well, it's a third-person, but...).

>_>


either. TERA's battle system looks by far more involving than the current 1-1-1-1-1 tedium, doesn't it...?
#22 Jan 27 2011 at 5:12 AM Rating: Excellent
Rinsui wrote:
Yes... I didn't understand that post

Quote:
TERA is pretty close to that (well, it's a third-person, but...).

>_>


either. TERA's battle system looks by far more involving than the current 1-1-1-1-1 tedium, doesn't it...?
Honestly if you hit 1 five times in a row I would have to think you're doing something wrong or you only rank 5-6. On Lancer I tend to have a cycle of Full Thrust>Full Thrust>Moonrise>Full Thrust>Skewer II>Full Thrust>Full Thrust>Leg Sweep while maintaining HP, Shock Spikes, Speed Surge using invigorate as often as possible and every second cycle using Raging Strike>Ferocity II>Hawk's Eye>Bloodbath>Doomspike II. Add in using diversion to evade TP moves every minute and a half, and that is only lancer as one example. There is a lot more strategy involved than most of the 1-1-1-1-1 argument people give it credit for. Is there room for improvement, most certainly but it doesn't need changes as drastic as some people make it out to be.
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#23 Jan 27 2011 at 5:37 AM Rating: Decent
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An oversimplification on my part, I agree.
Nonetheless, I think traits like featherfoot would be by far more involving
if they actually required you to be on your toes. The reactive abilities
(like haymaker) are already a very, very good step in the right direction;
then again, they dumbed down the (very involving) skillchain concept to
regimens, and (at the moment) partying is just a huge spamfest of the most
powerful skills available. Let's hope that actually changes, as they claim
it will.

TERA does a lot of things right, I personally think; unluckily they fail
horribly at the art style department.

#24 Jan 27 2011 at 2:55 PM Rating: Decent
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AmsaimSutavarg wrote:
By saying FPS, I think you automatically put people off and give them the wrong impression. Unless that is you actually mean an online FPS that just hapens to have rpg elements? Then no it wouldn't work and Its a horrible idea.


Isn't that pretty much what MAG (Massive Action Game) was? Not 100% like an MMORPG, but a heck of a lot closer than MW/Socom are. There were different classes with different skills. You could level and rank up. By ranking up you would increase your status and become squad leaders etc. You had to work together in a group to accomplish your missions to get good EXP, rather than just solo run/gun play. Granted there were breaks in gameplay between rounds, but its darn close.
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#25 Jan 27 2011 at 3:15 PM Rating: Good
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The first person view in XIV (although missing the sword in front of your face view) is pretty good. I wouldn't play it myself, but the times I've switched to it and moved around I thought it was fine. I think it is better implemented in this game than it was in XI, but that might have something to do with being a new game instead of a PS2 game.

That's probably the closest you're going to get to FPS view in this game.

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#26 Jan 27 2011 at 3:22 PM Rating: Decent
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So kind of like mashing Final Fantasy and Mass Effect together? I'm not sure how it'd work.

Final Effect XIV: Mass Fantasy 2
"Shepard, in order to stop the Reapers, you must obtain the power of the crystals."
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#27 Jan 27 2011 at 3:37 PM Rating: Good
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Quanta wrote:
So kind of like mashing Final Fantasy and Mass Effect together? I'm not sure how it'd work.

Final Effect XIV: Mass Fantasy 2
"Shepard, in order to stop the Reapers, you must obtain the power of the crystals."

And thus, a legend was born.
#28 Jan 27 2011 at 3:41 PM Rating: Decent
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Sounds a bit more like: Final Elder Fantasy Scrolls XIV.
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