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Upcoming Patch - 1.15a Outline (01/27/2011)Follow

#1 Jan 27 2011 at 5:33 AM Rating: Excellent
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http://lodestone.finalfantasyxiv.com/pl/index.html

Patch 1.15a Outline (01/27/2011)


Several of the scheduled improvements mentioned in last week's letter from the producer are nearing completion. The following is a list of some of the most significant changes:
*An official patch release date will be announced shortly.

Content

Improvements to Log Usability
¤ Changes to behavior of windows when moused over
¤ The implementation of an automated log text show/hide feature
¤ Revisions to text color

Improvements to Dialog Windows
¤ Changes to increase the amount of on-screen data, reducing the need for multiple pages

Improvements to Combat Damage Display
¤ The assignment of different font colors to player and enemy damage
¤ Adjustments to prevent overlapping of combat text

Improvements to Map Usability
¤ Increased data refresh rates allowing for more responsive maps

Improvements to Minimap Usability
¤ The addition of a PC's field-of-view (camera direction)

Improvements to Guildleve-Related Information
¤ The implementation of an in-game command which displays time remaining until the next leve renewal

Adjustments to Item Stack Sizes
¤ A significant increase in stack sizes (from 12 to 99) for several existing items

Improvements to Gathering
¤ Changes to the frame rates of action animations to speed up gathering activities

Improvements to the Item Search Feature
¤ The addition of prices displayed together with search results

Addition of a Head Gear Display Feature
¤ The addition of a feature allowing players to graphically toggle on/off their headgear (without physically removing the item)

Adjustments to Skill Points
¤ Improvements to skill point acquisition for parties

Further details will be revealed in forthcoming Topics posts, as well as the post planned for release in conjunction with the patch.

FUN FACT:
As of today, game versions will be assigned alphanumeric values (eg. 1.15a). In addition, what for the past decade have been known to players of online FINAL FANTASY titles as "version updates" shall henceforth be referred to as "patches."

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Quote:


¤ A significant increase in stack sizes (from 12 to 99) for several existing items

¤ The addition of prices displayed together with search results (Market Wards)


^looking forward to those


Edit: for formatting

Edited, Jan 27th 2011 6:38am by Magnesium02
#2 Jan 27 2011 at 5:36 AM Rating: Good
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Good info thx!
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#3 Jan 27 2011 at 5:39 AM Rating: Excellent
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I'm liking that last one.
#4 Jan 27 2011 at 5:49 AM Rating: Decent
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Interesting-ish. Could conceivably be the start of good things.
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#5 Jan 27 2011 at 5:54 AM Rating: Good
Win!

Now for them to tell us when patch will be up ;p
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#6 Jan 27 2011 at 5:55 AM Rating: Excellent
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Sounds great, can't wait for the patch.
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#7 Jan 27 2011 at 6:00 AM Rating: Excellent
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Quote:
Adjustments to Skill Points
Improvements to skill point acquisition for parties


Yes please!

Looks like a promising start. If we can get 2 patches like these every month, things are going to improve quite a lot in the near future!
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#8 Jan 27 2011 at 6:05 AM Rating: Good
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Looks good and if we're getting two updates per month then it will be the start of something new :)

Quote:

Improvements to Gathering
¤ Changes to the frame rates of action animations to speed up gathering activities

Glad I just purchased a bunch of mining gear :)
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#9 Jan 27 2011 at 6:06 AM Rating: Good
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I can't wait! Hope it comes out tomorrow. ;P
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#10 Jan 27 2011 at 6:11 AM Rating: Good
Looking good!!! :)
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#11 Jan 27 2011 at 6:19 AM Rating: Excellent
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Quote:
Adjustments to Skill Points
¤ Improvements to skill point acquisition for parties


Yes for everything and a special YAY! for the quoted one! So far so good! Hopefully they will adress the gear damage very soon (the only thing that really still gets me down big time)
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#12 Jan 27 2011 at 6:52 AM Rating: Excellent
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I wasn't expecting anything like this till next week at the earliest. What a pleasant surprise, and some great information to boot.


Quote:
The following is a list of some of the most significant changes


I hope I don't sound greedy, but I wonder how much more there is. Very exciting, especially the note for SP in parties.
#13 Jan 27 2011 at 7:12 AM Rating: Excellent
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Bunch of small refinements meant to make the game more accessible and less clunky while they work away on the core elements and the game changing stuff. Everything sounds like a welcome change! I like it, that's what they need to keep doing so people stay interested!
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#14 Jan 27 2011 at 7:15 AM Rating: Excellent
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**** yes, I hope party grinding becomes a realistic option again after this.
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#15 Jan 27 2011 at 7:15 AM Rating: Good
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All good with the outline. Now looking forward to it being dated and then, of course implemented
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#16 Jan 27 2011 at 7:20 AM Rating: Decent
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It's a start.

Thanks for posting this.
#17 Jan 27 2011 at 7:24 AM Rating: Default
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Finlay 27 days after the new year began we get signs of change. I am exited about the changes they are doing to the system, and it would be an even more exiting if in the next "patch" notes something relating to content is announced. As it stands no single point is more appealing to me then another as all the changes seem logistics, more so then core fixes. The changes i am looking to are a better way to get around, stamina fix/remove, enmity fix, and repair fix/remove.
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#18 Jan 27 2011 at 7:27 AM Rating: Good
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Good to see this patch. I'm glad their doing the SP for parties. Maybe we'l start doing those again. I just hope they have some actual game content next patch. I also reallt like that prices will show up when searching for gear. Say goodbye to everything being insanly expensive.
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#19 Jan 27 2011 at 7:41 AM Rating: Good
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Quote:
Adjustments to Skill Points
¤ Improvements to skill point acquisition for parties

That's my absolute favourite, followed by the improvements to gathering and the wards.
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#20 Jan 27 2011 at 7:50 AM Rating: Decent
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Oh I really hope that party SP tweak is for grind parties... If it's just leves and behests, meh... But if it's for grind parties, then I'm definitely taking THM to 50 to compliment my CON.

I'm not asking for the brokenly high SP rates that were around when I took CON to 50... 500 SP per kill(-surplus) with fast kills was too much, I'll admit that. I only ask that it's better SP to party than to solo, so that you don't have people feeling they they are being hindered by their group.

Please please please pull through on this one SE... C'mon, I know you guys can do it... *crosses fingers*

Btw, I don't care a bit about any of the other stuff. I saw mention of Party SP tweaks, and now I have tunnel vision for that... But, if I had to pick one other thing, then I hope they fix seeker of the moon ears so that earrings show up again... Not sure why that one patch a while back broke them, but yeah...
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#21 Jan 27 2011 at 8:05 AM Rating: Decent
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I like that they're showing prices now with wards search, Huge step in the right direction there.
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#22 Jan 27 2011 at 8:09 AM Rating: Default
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Magnesium02 wrote:
http://lodestone.finalfantasyxiv.com/pl/index.html
[b]
Improvements to the Item Search Feature
¤ The addition of prices displayed together with search results

I don't get this,no one wanted this in the forums,but now they don't say a word.


It's like an AH now,but dumber.
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#23 Jan 27 2011 at 8:14 AM Rating: Default
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umm sorry but wanting back pointless grind? so you can grind... and grind... and grind and grind...? **** NOOOO!

eh... if grind will be back no one will want to do party quests when they arrive...

When there was grind, no one wanted to do leaves...

they get rid of grind and finally we are able to do leaves in parties, so I'm telling NO to grind...

Aside from that (about the patch) I'm waiting for it ^^ also if next one would be like that i wouldn't mind but I'm waiting for the quests as well xD (well technically i still haven't read some back-story of some leaves though... sometimes you just can't read that cuss party is flowing fast with that stuff D: )
#24 Jan 27 2011 at 8:20 AM Rating: Good
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TheonVenethiel wrote:
Magnesium02 wrote:
http://lodestone.finalfantasyxiv.com/pl/index.html
[b]
Improvements to the Item Search Feature
¤ The addition of prices displayed together with search results

I don't get this,no one wanted this in the forums,but now they don't say a word.


It's like an AH now,but dumber.


Prices next to items is a good thing.

There's still some key differences between market wards and AH, like maximum retainers allowed per ward, difficulties selling multiple item types per retainer, and purchases are not done through a single window/NPC.

But yeah, it's getting closer and closer to an AH.
#25 Jan 27 2011 at 8:31 AM Rating: Decent
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TheonVenethiel wrote:
Magnesium02 wrote:
http://lodestone.finalfantasyxiv.com/pl/index.html
[b]
Improvements to the Item Search Feature
¤ The addition of prices displayed together with search results

I don't get this,no one wanted this in the forums,but now they don't say a word.


It's like an AH now,but dumber.



i am just making a guess here but i would assuming this might be a temp fix to make us happy till they make an AH, since i am sure making an AH takes a lot more time then adding in prices to the ward search feature.

kind of like how they are making party sp better even though i haven't seen any place that a party could really grind for long without running out of stuff to kill, but i also don't have anything over r20 so i am more than likely wrong about this. not that i am not happy they are making the party sp better just saying i have not personally seen a place a party could "camp" like in xi
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#26 Jan 27 2011 at 8:39 AM Rating: Default
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seem the most basic need will be add soon, But it seem there will not be a AH after all, but a search function add instead of it, expecintg Q.Q about this

Edited, Jan 27th 2011 9:43am by Shneibel
#27 Jan 27 2011 at 8:56 AM Rating: Decent
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I just hope they don't direct it into another 15 slag fest for the most efficient form of SP again. That was as soulless as the current version.
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#28 Jan 27 2011 at 9:01 AM Rating: Excellent
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EmiyaShirou wrote:
umm sorry but wanting back pointless grind? so you can grind... and grind... and grind and grind...? **** NOOOO!

eh... if grind will be back no one will want to do party quests when they arrive...

When there was grind, no one wanted to do leaves...

they get rid of grind and finally we are able to do leaves in parties, so I'm telling NO to grind...


They got rid of party grinds, now people still grind, except solo, which is tedious, and if I'm gonna play solo, I'll just play an offline game. Everything you do in this game is pointless, it's a game. The only point is to have fun... I have fun in grind parties.

Also, we did do leves, off and on up to about level 20. Then we all decided that grinding was better and so we did that until 50. Yes, a lot of us just skipped or rushed through leves. It's because they are lame. Too much running around, too little fun, etc. etc. Would much rather get a solid group, roam around, and slay oodles of ants, drakes, efts, raptors, hogs, birds, and whatever else. Now with the flat rate sp system, it opens the doors to all sorts of other mobs that were bad sp before, because they lacked AoE or big HP bars.

You want to do leves? Alright, you and your friends do leves. I'm hoping for the party grind to become decent once again, so we can do that. I say make both viable, and let people do what they want. I know plenty of people waiting for party grinds to make a comeback though, they are sick of leves, and they are sick of grinding doblyns solo.

So yeah, here's hoping we get our parties back. If not, I'll just stick to killing NM's with them and hope we get more of those soon, and just keep putting off leveling other jobs until parties come back.
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#29 Jan 27 2011 at 9:08 AM Rating: Decent
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elevencharle wrote:
TheonVenethiel wrote:
Magnesium02 wrote:
http://lodestone.finalfantasyxiv.com/pl/index.html
[b]
Improvements to the Item Search Feature
¤ The addition of prices displayed together with search results

I don't get this,no one wanted this in the forums,but now they don't say a word.


It's like an AH now,but dumber.



i am just making a guess here but i would assuming this might be a temp fix to make us happy till they make an AH, since i am sure making an AH takes a lot more time then adding in prices to the ward search feature.

kind of like how they are making party sp better even though i haven't seen any place that a party could really grind for long without running out of stuff to kill, but i also don't have anything over r20 so i am more than likely wrong about this. not that i am not happy they are making the party sp better just saying i have not personally seen a place a party could "camp" like in xi


Its going to be roaming parties probably 4-7 man set ups with 2 mages to keep mp flow consistant
#30 Jan 27 2011 at 9:08 AM Rating: Decent
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They all seem to be cosmetic fixes, except for the

Quote:
Adjustments to Skill Points
¤ Improvements to skill point acquisition for parties


No mention of the LS Companies? No mention of new Leves... more Leves?
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#31 Jan 27 2011 at 9:18 AM Rating: Excellent
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Thornpaw wrote:
They all seem to be cosmetic fixes, except for the

Quote:
Adjustments to Skill Points
¤ Improvements to skill point acquisition for parties


No mention of the LS Companies? No mention of new Leves... more Leves?


Sounds inline with what they have said, and development time required, and as a basis for building towards changes planed in the future.

I personally am not expecting every huge change this month, with them than switching to the small tedious fixes afterward. That would seem rather silly and counterproductive, considering the larger implementations would be completely bug-ridden if they tried to get them in first... Or we would have to wait like 6 months.
#32 Jan 27 2011 at 9:28 AM Rating: Decent
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Quote:
No mention of the LS Companies? No mention of new Leves... more Leves?


Quests and mini-quests will probably come in 1.15b (sometime after the beginning of february, probably few weeks after 1.15a) while companies.. if we're optimistic they will be included in 1.15b, but realistically I'd say they'll come in 1.20b (or something similar). If existing leves don't get adjusted here it'll happen in 1.20a which means the addition of more leves will happen in 1.20b the earliest, but I'd say 1.25b+ is more likely...

Edited, Jan 27th 2011 6:28pm by Hyanmen
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#33 Jan 27 2011 at 9:31 AM Rating: Excellent
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elevencharle wrote:
TheonVenethiel wrote:
Magnesium02 wrote:
http://lodestone.finalfantasyxiv.com/pl/index.html
[b]
Improvements to the Item Search Feature
¤ The addition of prices displayed together with search results

I don't get this,no one wanted this in the forums,but now they don't say a word.


It's like an AH now,but dumber.



i am just making a guess here but i would assuming this might be a temp fix to make us happy till they make an AH, since i am sure making an AH takes a lot more time then adding in prices to the ward search feature.

An AH is SE's last resort, I doubt they've even started work on one. I wouldn't hold your breath if I were you.
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#34 Jan 27 2011 at 9:31 AM Rating: Good
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FUN FACT:
As of today, game versions will be assigned alphanumeric values (eg. 1.15a). In addition, what for the past decade have been known to players of online FINAL FANTASY titles as "version updates" shall henceforth be referred to as "patches."


OMG! Are they trying to turn this into WoW? :P (I kid I kid!)

Quote:
Adjustments to Item Stack Sizes
¤ A significant increase in stack sizes (from 12 to 99) for several existing items


Quote:
Adjustments to Skill Points
¤ Improvements to skill point acquisition for parties


Lots of good stuff. But these two really make me smile. Keep it coming SE! :D




Edited, Jan 27th 2011 9:31am by Ipwnrice
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#35 Jan 27 2011 at 9:34 AM Rating: Good
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Hyanmen wrote:
Quote:
No mention of the LS Companies? No mention of new Leves... more Leves?


Quests and mini-quests will probably come in 1.15b (sometime after the beginning of february, probably few weeks after 1.15a) while companies.. if we're optimistic they will be included in 1.15b, but realistically I'd say they'll come in 1.20b (or something similar). If existing leves don't get adjusted here it'll happen in 1.20a which means the addition of more leves will happen in 1.20b the earliest, but I'd say 1.25b+ is more likely...

Just a comment on your numbering, we'll probably see 1.15b, 1.16, 1.17 etc. A jump to 1.2 would typically indicate a major version update such as an expansion.
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#36 Jan 27 2011 at 9:36 AM Rating: Decent
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You might be only joking about this turning to WoW but I start to see a trend in this game that SE is preparing themselves to do anything the customers cry enough about. That will bring the WoW childlike mentality to this game and make it completly the same as WoW.

If that happens then, for the first time, I will have to consider leaving FFXIV for FFXI or even to try out EVE.
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#37 Jan 27 2011 at 9:40 AM Rating: Default
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Quote:
Just a comment on your numbering, we'll probably see 1.15b, 1.16, 1.17 etc. A jump to 1.2 would typically indicate a major version update such as an expansion.


Yeah that could very well be the case. I only assumed the release version was 1.0 to them, and so far they've come to 1.15, and that the release of an expansion could bring it to something like 2.0?
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#38 Jan 27 2011 at 9:41 AM Rating: Good
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Quote:
Adjustments to Skill Points
Improvements to skill point acquisition for parties


HURRAY!
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#39 Jan 27 2011 at 9:45 AM Rating: Good
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Looks like more usability changes than anything, but they're still welcome!
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#40 Jan 27 2011 at 9:54 AM Rating: Excellent
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Hugus wrote:
You might be only joking about this turning to WoW but I start to see a trend in this game that SE is preparing themselves to do anything the customers cry enough about. That will bring the WoW childlike mentality to this game and make it completly the same as WoW.

If that happens then, for the first time, I will have to consider leaving FFXIV for FFXI or even to try out EVE.


Most things people are complaining about are pretty basic fundamental things that are expected to be in game. Don't get me wrong, I think this game has come miles from what we were playing in beta, but there is just a lot more to do. This game is currently about as far from WoW clone as you can get and we'd have to see a pretty big change for it to be considered one. I personally don't want a "WoW clone" either, its why i'm here and no playing WoW or games very similar, but at the same time taking good ideas from that game can't hurt it either.
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#41 Jan 27 2011 at 9:55 AM Rating: Good
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Hugus wrote:
You might be only joking about this turning to WoW but I start to see a trend in this game that SE is preparing themselves to do anything the customers cry enough about. That will bring the WoW childlike mentality to this game and make it completly the same as WoW.

If that happens then, for the first time, I will have to consider leaving FFXIV for FFXI or even to try out EVE.


Later.
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#42 Jan 27 2011 at 9:57 AM Rating: Good
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Hyanmen wrote:
Quote:
Just a comment on your numbering, we'll probably see 1.15b, 1.16, 1.17 etc. A jump to 1.2 would typically indicate a major version update such as an expansion.


Yeah that could very well be the case. I only assumed the release version was 1.0 to them, and so far they've come to 1.15, and that the release of an expansion could bring it to something like 2.0?

That all depends, developers do funny things with version numbers like going from version 1.9 to version 1.10. 1.10 being the newer version. Typically an update to the number left of the decimal indicates and entirely new piece of software, in this case FFXV or something.
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#43 Jan 27 2011 at 9:57 AM Rating: Good
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I am excited about what they are saying is going to be in this patch. I'm curious if they are going to add anything else to it or not. They are doing exactly what Yoshi-P said. I don't know how any of you were expecting anything drastic on the first patch. Of course, I would like everything to be fixed immediately, that would be great. Unfortunately, that is also an unrealistic expectation to have. What is in this patch it pretty much what I expected it to be. But, they also did say this is just several of the significant changes. Which, leads me to believe that there is possibly going to be more things in the patch. I don't expect there to be more, but it sure would be nice.

Either way, if they keep up like this, FFXIV is going to shape up to be a very good game. Really am starting to get the feeling that this, very well may be a game that I play for a long time.
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#44 Jan 27 2011 at 9:59 AM Rating: Good
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Ararmoire wrote:
I am excited about what they are saying is going to be in this patch. I'm curious if they are going to add anything else to it or not. They are doing exactly what Yoshi-P said. I don't know how any of you were expecting anything drastic on the first patch. Of course, I would like everything to be fixed immediately, that would be great. Unfortunately, that is also an unrealistic expectation to have. What is in this patch it pretty much what I expected it to be. But, they also did say this is just several of the significant changes. Which, leads me to believe that there is possibly going to be more things in the patch. I don't expect there to be more, but it sure would be nice.

Either way, if they keep up like this, FFXIV is going to shape up to be a very good game. Really am starting to get the feeling that this, very well may be a game that I play for a long time.

Thats what i am thinking too. The way it was phrased indicated there are more changes that were not mentioned. Can't wait for this patch.. it might get me to start logging in again
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#45 Jan 27 2011 at 10:08 AM Rating: Good
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This patch wont have me holding my breath. Most of it is good, it's just that these are changes I would expect them to make. They will certainly make the game feel better but it probably wont change gameplay all that much. I'm really curious, however, to see what adjustments they make to partying exp and gathering.
#46 Jan 27 2011 at 10:13 AM Rating: Decent
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Ipwnrice wrote:
Hugus wrote:
You might be only joking about this turning to WoW but I start to see a trend in this game that SE is preparing themselves to do anything the customers cry enough about. That will bring the WoW childlike mentality to this game and make it completly the same as WoW.

If that happens then, for the first time, I will have to consider leaving FFXIV for FFXI or even to try out EVE.


Most things people are complaining about are pretty basic fundamental things that are expected to be in game. Don't get me wrong, I think this game has come miles from what we were playing in beta, but there is just a lot more to do. This game is currently about as far from WoW clone as you can get and we'd have to see a pretty big change for it to be considered one. I personally don't want a "WoW clone" either, its why i'm here and no playing WoW or games very similar, but at the same time taking good ideas from that game can't hurt it either.


I wasn't refering to WoW as in the actual game but in reagrds to it's comunity which in my point of view is child like.
I understand this game is nothing like WoW but if SE, like Blizzard, keeps bending to each and every desire of the masses then not only will the game lose it's uniqueness but the actual comunity inhabiting it will change dramatically.
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#47 Jan 27 2011 at 10:16 AM Rating: Excellent
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Hugus wrote:
Ipwnrice wrote:
Hugus wrote:
You might be only joking about this turning to WoW but I start to see a trend in this game that SE is preparing themselves to do anything the customers cry enough about. That will bring the WoW childlike mentality to this game and make it completly the same as WoW.

If that happens then, for the first time, I will have to consider leaving FFXIV for FFXI or even to try out EVE.


Most things people are complaining about are pretty basic fundamental things that are expected to be in game. Don't get me wrong, I think this game has come miles from what we were playing in beta, but there is just a lot more to do. This game is currently about as far from WoW clone as you can get and we'd have to see a pretty big change for it to be considered one. I personally don't want a "WoW clone" either, its why i'm here and no playing WoW or games very similar, but at the same time taking good ideas from that game can't hurt it either.


I wasn't refering to WoW as in the actual game but in reagrds to it's comunity which in my point of view is child like.
I understand this game is nothing like WoW but if SE, like Blizzard, keeps bending to each and every desire of the masses then not only will the game lose it's uniqueness but the actual comunity inhabiting it will change dramatically.


Yes, listening to your customers as they voice their concerns is certainly a Blizzard trait I hope doesn't carry over to other companies.

Oh, wait...
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WoW - Andorhal
Darkkiwi - 85 Gnome Unholy Death Knight - <Flaming Bunnies>
Lightkiwi - 72 Gnome Disc Priest - <Flaming Bunnies>
Kwanita - 82 Gnome Frost Mage - <Flaming Bunnies>
Maglyn - 81 Gnome Protection Warrior - <Flaming Bunnies>


Don't play that game anymore. :P
#48 Jan 27 2011 at 10:17 AM Rating: Decent
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11,576 posts
Jefro420 wrote:
Hyanmen wrote:
Quote:
Just a comment on your numbering, we'll probably see 1.15b, 1.16, 1.17 etc. A jump to 1.2 would typically indicate a major version update such as an expansion.


Yeah that could very well be the case. I only assumed the release version was 1.0 to them, and so far they've come to 1.15, and that the release of an expansion could bring it to something like 2.0?

That all depends, developers do funny things with version numbers like going from version 1.9 to version 1.10. 1.10 being the newer version. Typically an update to the number left of the decimal indicates and entirely new piece of software, in this case FFXV or something.


The whole number (to the left of the decimal) would indicate an expansion if it increased.

The first number to the right of the decimal would indicate a significant content addition between expansions.

The second number to the right of the decimal would indicate bug fixes and relatively minor tweaks.

That's pretty conventional version numbering. SE might decide to do something different and ignore those conventions, but they're conventions nonetheless.
#49 Jan 27 2011 at 10:18 AM Rating: Default
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2,202 posts
WHERE IS THE CONTENT!?!?!
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MUTED
#50 Jan 27 2011 at 10:19 AM Rating: Decent
*****
11,576 posts
Hugus wrote:
Ipwnrice wrote:
Hugus wrote:
You might be only joking about this turning to WoW but I start to see a trend in this game that SE is preparing themselves to do anything the customers cry enough about. That will bring the WoW childlike mentality to this game and make it completly the same as WoW.

If that happens then, for the first time, I will have to consider leaving FFXIV for FFXI or even to try out EVE.


Most things people are complaining about are pretty basic fundamental things that are expected to be in game. Don't get me wrong, I think this game has come miles from what we were playing in beta, but there is just a lot more to do. This game is currently about as far from WoW clone as you can get and we'd have to see a pretty big change for it to be considered one. I personally don't want a "WoW clone" either, its why i'm here and no playing WoW or games very similar, but at the same time taking good ideas from that game can't hurt it either.


I wasn't refering to WoW as in the actual game but in reagrds to it's comunity which in my point of view is child like.
I understand this game is nothing like WoW but if SE, like Blizzard, keeps bending to each and every desire of the masses then not only will the game lose it's uniqueness but the actual comunity inhabiting it will change dramatically.


Baseless concerns are baseless. The game is failing. Every other game that has seen populations dip as low as FFXIV has either shut down or changed ownership. SE has no choice but to change things and they already missed the innovation boat. They're not changing things just because people complained. They're changing things because the game was a flop and because they have to. Don't draw imaginary parallels between what is going on in FFXIV and what you've seen in WoW. Anti-WoW paranoia kills kittens.
#51 Jan 27 2011 at 10:20 AM Rating: Default
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3,416 posts
Quote:
Yes, listening to your customers as they voice their concerns is certainly a Blizzard trait I hope doesn't carry over to other companies.


There has not been a difference between S-E and Blizzard since 2006 when it comes to listening.

The difference is whether they cater to the lowest common dominator or decide for themselves what should be done and when.

In other words, is the game developed by it's developers or it's players.

And yes, that is not always an objectively good trait to have.
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SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

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