Has anyone wondered if Levequest generation wasn't random. I have wondered this because when leveling my regular jobs I would usually get similar levequest rewards.
1: From the begining I always had a hunch the SP gained on a job had an effect on rewards. I felt this because when I was first concentrating on Pugalist, I got a lot of Pugalist and Lancer Geuildmarks, so much so that it pushed me to also level Lancer. Other jobs - not so much. When I started leveling up Murader, all my guild rewards switched to Murader. As conjurer most of my rewards were conjurer and tharumage. At this point, I felt that rewrads were generated by playtime or SP gained.
2: As I began to gain physical level, I'd get enough statpoints so that I could comfortably keep them relatively even without worrying about reallocating them. Obviously I had them weighted more towards my main melee Pug. Consequently, this is where my rewards started dropping off in everything - DOM reward, DOW reward, and gil. With my stats all balanced, weighted for melee, all my levequests stabalized at 500-999 guildmarks, almost always in Pug, Lnc, and Conj. I didn't pay much attention to it at the time because a patch had just been released, and I attributed the reward drop to SE tweaking. Here is where things get interesting...
3: The other day I was completing a difficult Conjurer, it was neccesary for me to boosts Int and Lightning to 80 (I don't usually pump points past 80.) I left my stats like this, and when the levequests reset, I had the first Tharumage reward I've even seen in weeks, and for almost 2000 before trades. My gil rewards have also gone up.
Now I am wondering - are levequests generated in accordance with stat points. Maybe there is a reason I have not gotten any Tharumage rewards despite having leveled it (I paid more attention to keeping my stats favoring my Conjurer spells). Maybe there is a reason our angry poster has a problem with being rewarded Carpentry guildmarks despit going halfway accross The Black Shroud to deliver goods. At this point, I am going to hypothesise that the more heavily weighted stats are in favor of a class will determine the guildmark reward (or at least the random seed generation)
Here is where you can help:
Do you notice yourself getting consistently similar high rewards favoring one or two classes over another? If you consistently get 1500+ rewards in one or two classes, please post the class and how your attributes and elements are usually balanced.
Leves generated - Lancer Pug, and Tharumage all 1500+
S72; V72; D65; I80; M60; P50
F60; W59; L80; W80; E80; I40