Forum Settings
       
This Forum is Read Only

Cure spamming and partiesFollow

#1 Feb 02 2011 at 3:46 PM Rating: Decent
Avatar
***
1,609 posts
I remember in XI on my WHM how I would cure. I would stand back, and obviously keep everyone alive...from a distance...however, the few times I did party for behest, that didn't seem like the case. It seemed like I had to stay quite close to the melee in order for my cures to take affect. Can someone explain this to me. AM I wrong? Thanks in advance.

____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#2 Feb 02 2011 at 3:49 PM Rating: Excellent
Depends on your class. THM and CON have different areas and ranges for their spells. I'm not 100% on CON but THM is frontal cone AoE.
#3 Feb 02 2011 at 3:49 PM Rating: Excellent
LillithaFenimore wrote:
I remember in XI on my WHM how I would cure. I would stand back, and obviously keep everyone alive...from a distance...however, the few times I did party for behest, that didn't seem like the case. It seemed like I had to stay quite close to the melee in order for my cures to take affect. Can someone explain this to me. AM I wrong? Thanks in advance.



While playing as a conjurer your aoe is a circular area around your target. (IIRC) THis means if you wanna stay out of mob's aoe range stand back and cast (at max range) your cure on the person closest to the center of the group of people you want to cure. As a THM, your aoe is conical. This means you can stand back and cast cure on -yourself- and nail everyone in range from a safe position.

Please correct me if I am wrong.
____________________________
Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#4 Feb 02 2011 at 3:50 PM Rating: Decent
Avatar
***
1,609 posts
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#5 Feb 02 2011 at 3:52 PM Rating: Good
Scholar
35 posts
Quote:
Depends on your class. THM and CON have different areas and ranges for their spells. I'm not 100% on CON but THM is frontal cone AoE.


I wonder if the visual cone being implemented on the mini-map is relative to casting cones as well.
#6 Feb 02 2011 at 3:52 PM Rating: Excellent
Avatar
**
531 posts
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.


Maybe just for that reason to be different and hope that it would add a tactical element? Not sure but that's my guess at their vision.
____________________________






#7 Feb 02 2011 at 3:53 PM Rating: Good
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.


For one: class differentiation. It brings a different aspect to playing each mage, as far as positioning, strategy, and enmity mitigation as well as tatically hitting your target(s) without hitting something that you don't want to damage. Conjurers and Thaumaturges will -eventually- (probably) find a different position in a party to stand to maximize their effectiveness... I see thm being a more -mobile- mage in a pt where as con may be a lot more stationary (also tipped off by the "bind myself to reduce mp consumption" skill)
(edit: grammar, spelling)

Edited, Feb 2nd 2011 4:54pm by StateAlchemist2

Edited, Feb 2nd 2011 4:54pm by StateAlchemist2
____________________________
Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#8 Feb 02 2011 at 3:54 PM Rating: Excellent
Scholar
**
812 posts
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.

maybe those complaining about class uniqueness missed this fairly obvious fact
____________________________
Abaddon Active Player Roster
- All your Fabul Sever are belong to us! -


#9 Feb 02 2011 at 3:56 PM Rating: Decent
Avatar
***
1,609 posts
Jefro420 wrote:
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.

maybe those complaining about class uniqueness missed this fairly obvious fact


LOL maybe :)
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#10 Feb 02 2011 at 3:59 PM Rating: Good
****
9,526 posts
Jefro420 wrote:
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.

maybe those complaining about class uniqueness missed this fairly obvious fact


Yeah, I've noted it on several occasions when people were saying CON and THM are the same blah blah blah

I love THM AOE ... half of the reason I prefer THM to CON is the AOE. (The other half is spell selection and role in a party)
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#11 Feb 02 2011 at 4:04 PM Rating: Decent
Olorinus the Vile wrote:
Jefro420 wrote:
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.

maybe those complaining about class uniqueness missed this fairly obvious fact


Yeah, I've noted it on several occasions when people were saying CON and THM are the same blah blah blah

I love THM AOE ... half of the reason I prefer THM to CON is the AOE. (The other half is spell selection and role in a party)


I find that THM is a bit harder to use for AoEing a debuff or some form of damage spell. Also I hate having to make sure every pt member is in a cone before me so that I can land all buffs. But at the same time, I feel that having an un-gimped Siphon-MP/Stygen Spikes/Bio/Dia/Poison/Slow/Blind/etc is a bit preferable then having a slightly gimped Pro/Shl/SS/Shock Spikes?

Either way...they can both be used with almost equal precision, just have to modify your play style a bit depending on your choice. (Some FFXI vets may find playing CON main a bit easier because of the classic AoE.
____________________________
Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#12 Feb 02 2011 at 4:05 PM Rating: Good
Scholar
*
50 posts
Nope, it's not anything wrong on your part, it is just your AOE range. Conjurer AOE is a circle around them, though it isn't all that big you can heal people behind you which is really convenient. Thaumaturge AOE is a cone in front of them, it has a pretty far range. I like that as a THM I can stand back out of the mob's AOE range and still heal, but I do have to be more careful about how I position myself.

(p.s. sorry for the lack of sig, I've played both THM and CON but THM is my main)
#13 Feb 02 2011 at 4:06 PM Rating: Decent
Avatar
***
1,609 posts
Grand Master Alchemist StateAlchemist2 wrote:
Olorinus the Vile wrote:
Jefro420 wrote:
LillithaFenimore wrote:
frontal cone? Interesting. I wonder why SE did the AOE of THM and CON so differently.

maybe those complaining about class uniqueness missed this fairly obvious fact


Yeah, I've noted it on several occasions when people were saying CON and THM are the same blah blah blah

I love THM AOE ... half of the reason I prefer THM to CON is the AOE. (The other half is spell selection and role in a party)


I find that THM is a bit harder to use for AoEing a debuff or some form of damage spell. Also I hate having to make sure every pt member is in a cone before me so that I can land all buffs. But at the same time, I feel that having an un-gimped Siphon-MP/Stygen Spikes/Bio/Dia/Poison/Slow/Blind/etc is a bit preferable then having a slightly gimped Pro/Shl/SS/Shock Spikes?

Either way...they can both be used with almost equal precision, just have to modify your play style a bit depending on your choice. (Some FFXI vets may find playing CON main a bit easier because of the classic AoE.


Yeah Con is...for anyone I may party with in the future...if I'm playing THM, I would suggest getting in the proper AOE for me, cuase if it misses you....BWAAHHAHAHAHA...nuff said :P
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#14 Feb 02 2011 at 4:08 PM Rating: Decent
*
175 posts
Target the tank, and use your cure spell from a distance, with AOE on. It will cure the tank and all others surrounding. Works nicely.
____________________________
BST90/BLM90/RDM75/WHM80/BRD75/NIN75/SMN75/THF75/WAR75; Goldsmithing 93; Fishing 100; Ebisu Rod.
#15 Feb 02 2011 at 4:13 PM Rating: Decent
Avatar
***
1,609 posts
Now, I do have another question, have they fixed the hate distribution yet? or is that apart of this patch? Becaue I kn ow when I duo with my hubby, more times I end up being the tank O.o;.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#16 Feb 02 2011 at 4:15 PM Rating: Good
LillithaFenimore wrote:
Now, I do have another question, have they fixed the hate distribution yet? or is that apart of this patch? Becaue I kn ow when I duo with my hubby, more times I end up being the tank O.o;.


No idea. But it would be nice to actually drop my enfeebles on a mob in a timely manner without wondering if I will pull more hate then the tank.
____________________________
Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#17 Feb 02 2011 at 5:53 PM Rating: Good
****
9,526 posts
I like the THM aoe better cause of the reach and I find it easier to tell if I am going to hit everyone than with CON (basically if I can't see ya - you are not getting healed/buffed)

Also when it comes to landing nukes and debuffs - I find it safer to AOE with THM cause I don't have to wonder if some goat wandered behind me when I wasn't looking.

That's just me though.
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


This forum is read only
This Forum is Read Only!
Recent Visitors: 20 All times are in CST
Anonymous Guests (20)