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First Glance: Substantial SP gains!Follow

#152 Feb 03 2011 at 4:01 PM Rating: Good
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Eft parties could potentially be back woot.

We were there earlier 6 of us 32-39. I was getting 280-360 at 380, the lower levels were getting over 400.
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#153 Feb 03 2011 at 4:04 PM Rating: Excellent
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SoumaKyou wrote:
Mikhalia the Picky wrote:
SoumaKyou wrote:
Mikhalia the Picky wrote:
Who the **** is Teffie? Never heard of them either.

Created the BRD FAQ that's still stickied today.


Only BRD FAQs I see stickied here are Jasmyne (Beating Maat) and Etain (Everything you need to know)

So who the **** is Teffie?

Not here. In the FFXIOnline Official forums.


Where? Never heard of that place either.
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#154 Feb 03 2011 at 4:07 PM Rating: Default
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Mikhalia the Picky wrote:
Where? Never heard of that place either.

/facepalm

Anyway, I linked it.

Edited, Feb 3rd 2011 5:07pm by SoumaKyou
#155 Feb 03 2011 at 4:12 PM Rating: Excellent
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SoumaKyou wrote:
Mikhalia the Picky wrote:
Where? Never heard of that place either.

/facepalm

Anyway, I linked it.

Edited, Feb 3rd 2011 5:07pm by SoumaKyou


Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.
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#156 Feb 03 2011 at 4:18 PM Rating: Default
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Mikhalia the Picky wrote:
Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.

Congrats? Doesn't matter anyway. His methods were used for a guide on these forums as well, 3 years later.
#157 Feb 03 2011 at 4:41 PM Rating: Excellent
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SoumaKyou wrote:
Mikhalia the Picky wrote:
Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.

Congrats? Doesn't matter anyway. His methods were used for a guide on these forums as well, 3 years later.


I'm sure Teffie is not the only person in the hundreds of thousands of people who played FFXI to have played BRD in that way.

Maybe he wrote that guide on FFXIOnline (pretty much the smallest of the main fansites), but it's not really a claim to fame.

On a related note, I met Chesney Hawkes once.
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#158 Feb 03 2011 at 4:51 PM Rating: Default
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Likibiki wrote:
I'm sure Teffie is not the only person in the hundreds of thousands of people who played FFXI to have played BRD in that way.

Maybe he wrote that guide on FFXIOnline (pretty much the smallest of the main fansites), but it's not really a claim to fame.

On a related note, I met Chesney Hawkes once.

I've been talking strictly NA. I highly doubt there were hundreds of thousands of NA BRD's who played FFXI that were 75 before Teffie was. Even less of a chance most would know about it less than 2 months after NA release. Otherwise, it would be called "The <insert ZAM or other fansite member> Rule" being posted on ZAM forums.
#159 Feb 03 2011 at 4:53 PM Rating: Good
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My experience with the SP adjustment has been limited to two areas:

Crafting R10 leves as a R8 Alchemist
~ 750 SP per synth - but I was also only succeeding on 3 out of 5 synths. I like this because I get extra for trying harder things and succeeding. Doing R5 leves gave me normal SP gains ~200ish.

R30 leves in a party of 3 ( I was R25, the rest of party was R20)
~ 800 SP Lowland Nannygoats (I think it was) rated Orange to Red - we died a couple times but still succeeded with time left. It was a ton of fun partly because I felt, once again, like we were being rewarded for trying something harder. Our per hour SP probably still wouldn't have exceeded 20k, but I was sure earning it in a much more satisfying way.
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#160 Feb 03 2011 at 5:13 PM Rating: Excellent
Edited by bsphil
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SoumaKyou wrote:
Mikhalia the Picky wrote:
Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.
Congrats? Doesn't matter anyway. His methods were used for a guide on these forums as well, 3 years later.
People around that time also thought you needed 10% haste to make stacking haste useful and that Maat was weaker if you entered the fight naked. Suppose that goes to show that just being first to do something doesn't mean best.

Edited, Feb 3rd 2011 5:15pm by bsphil
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#161 Feb 03 2011 at 5:44 PM Rating: Default
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bsphil wrote:
SoumaKyou wrote:
Mikhalia the Picky wrote:
Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.
Congrats? Doesn't matter anyway. His methods were used for a guide on these forums as well, 3 years later.
People around that time also thought you needed 10% haste to make stacking haste useful and that Maat was weaker if you entered the fight naked. Suppose that goes to show that just being first to do something doesn't mean best.

Like I said, it was still in use 3 years later.

I remember the naked thing. That's part of theorycrafting, alongside the math. Testing mechanics for differences. Doesn't mean they were bad either. Do you think people figured out the best EXP per HR automatically without trial and error? Without people like that to test stuff out before the rest could get there, everyone else would be at square one.
#162 Feb 03 2011 at 5:46 PM Rating: Decent
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bsphil wrote:
SoumaKyou wrote:
Mikhalia the Picky wrote:
Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.
Congrats? Doesn't matter anyway. His methods were used for a guide on these forums as well, 3 years later.
People around that time also thought you needed 10% haste to make stacking haste useful and that Maat was weaker if you entered the fight naked. Suppose that goes to show that just being first to do something doesn't mean best.

Edited, Feb 3rd 2011 5:15pm by bsphil


But we had more fun before people went "srs business" Smiley: grin
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#163 Feb 03 2011 at 6:39 PM Rating: Decent
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#164 Feb 03 2011 at 6:40 PM Rating: Decent
Edited by bsphil
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SoumaKyou wrote:
bsphil wrote:
SoumaKyou wrote:
Mikhalia the Picky wrote:
Yeah, I saw the link. Never heard of the site. Don't really care about some Bard FAQ dated in 2003 by someone I've never heard of.
Congrats? Doesn't matter anyway. His methods were used for a guide on these forums as well, 3 years later.
People around that time also thought you needed 10% haste to make stacking haste useful and that Maat was weaker if you entered the fight naked. Suppose that goes to show that just being first to do something doesn't mean best.
Like I said, it was still in use 3 years later.

I remember the naked thing. That's part of theorycrafting, alongside the math. Testing mechanics for differences. Doesn't mean they were bad either. Do you think people figured out the best EXP per HR automatically without trial and error? Without people like that to test stuff out before the rest could get there, everyone else would be at square one.
Except that's not at all what happened in most cases in the early years. People came up with an idea based on little to no actual testing and propagated that idea for years regardless of its validity. Some ideas proposed back in those days were sound arguments, but most weren't. One of the weird problems that kept occurring as a result of this was that despite having basically zero proof outside of subjective feelings and assumptions, often not first hand, they were incredibly hard to disprove on a large scale because so many players dismissed contrary research and evidence. Do you know how hard it was to convince the WHM forum that there was an accuracy bonus on the first hit of a weapon skill as recently as May 2009?
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#165 Feb 03 2011 at 7:08 PM Rating: Excellent
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SoumaKyou wrote:
elevencharle wrote:
you were the best dragoon huh? that's interesting. besides that asinine statement if a game isn't supposed to be about reaching max lv then how can it be about what you do after? both opinions leave no room for fun while leveling. such as lv capped bcnm and so on. there should be more to a game than just endgame. if you don,t like to "level mindlessly" whether it be killing the same thing over and over or doing quests over and over then please give an example of how to make a game fun without it being "mindless leveling" at all.

Top 5 on all servers. Best on Midgard. Ragnarok had importers, including a few of my friends. One of whom I learned the ins and outs of DRG with while we leveled. I was in GameOver.


Congratulations. Someone get this guy an internet award.
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#166 Feb 03 2011 at 10:25 PM Rating: Good
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bsphil wrote:
People around that time also thought you needed 10% haste to make stacking haste useful and that Maat was weaker if you entered the fight naked. Suppose that goes to show that just being first to do something doesn't mean best.

Edited, Feb 3rd 2011 5:15pm by bsphil


Funny you bring this up. Maat beat my *** like a red-headed stepchild the first time I fought him. Second time I went in nakey, and by god if I didn't win. But yeah, it was just pure, dumb luck. The gear thing has definitely been disproved. lol

Ahhhh, the FFXI memories...

Edited, Feb 4th 2011 10:18am by Elswick78
#167 Feb 03 2011 at 10:40 PM Rating: Decent
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Quote:
People around that time also thought you needed 10% haste to make stacking haste useful


Oh lawd. Please don't tell me people still think that small amounts of haste don't have diminishing returns.
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#168 Feb 03 2011 at 11:05 PM Rating: Good
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SoumaKyou wrote:
Mikhalia the Picky wrote:
SoumaKyou wrote:
Mikhalia the Picky wrote:
Who the **** is Teffie? Never heard of them either.

Created the BRD FAQ that's still stickied today.


Only BRD FAQs I see stickied here are Jasmyne (Beating Maat) and Etain (Everything you need to know)

So who the **** is Teffie?

Not here. In the FFXIOnline forums. The original BRD FAQ, written before level cap was raised to 75.

http://www.ffxionline.com/forums/bard/22746-bard-guide-f-q.html

Future BRD's even used "The Teffie Rule" or whatever, as written in this BRD guide on ZAM.

http://ffxi.allakhazam.com/forum.html?fjob=9&mid=1128282720175168153&howmany=50

Yes, I lived in his shadow ***** BRD's get all the spotlight). But I really was an amazing DRG in my day. Never wrote a guide because I was busy raging at how much Penta Thrust sucked without ridiculous Acc (even with 2x Sniper Rings, Peacock Pendant, Scorpion Harness, etc.).

Edited, Feb 3rd 2011 5:10pm by SoumaKyou


Seriously, no one cares. Go thrust that ePeen elsewhere. But thanks for providing some good ole message board entertainment, it's going in my lolnerdrage bookmark folder.

Edited, Feb 4th 2011 12:07am by Raven19x
#169 Feb 03 2011 at 11:38 PM Rating: Decent
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SE has gain some interest from me so far. I hope they will do something that would settle the issue with repairs or remove it altogether. I just can't stand it.
#170 Feb 03 2011 at 11:52 PM Rating: Good
Edited by bsphil
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Elswick78 wrote:
bsphil wrote:
People around that time also thought you needed 10% haste to make stacking haste useful and that Maat was weaker if you entered the fight naked. Suppose that goes to show that just being first to do something doesn't mean best.

Edited, Feb 3rd 2011 5:15pm by bsphil


Funny you bring this up. Maat beat my *** like a red-headed stepchild the first time I fought him. Second time I went in nakey, and by god if I didn't win. lol

Ahhhh, the FFXI memories...
I tried it too on RDM and it didn't work, I just started with less MP. The point being that subjective assumptions about small sample sizes shouldn't be the basis of your theory.



Edited, Feb 3rd 2011 11:52pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
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#171 Feb 04 2011 at 2:12 AM Rating: Good
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wait, who was within the 'top 5 dragoons' on midgard? I was on that server. What was your character name?
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#172 Feb 04 2011 at 2:59 AM Rating: Decent
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Post patch SP discussion ---> FFXI Bard FAQs and the strongest Dragoon

Do you guys miss XI that much? XD
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#173 Feb 04 2011 at 4:25 AM Rating: Decent
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ShockTopMagic wrote:
Post patch SP discussion ---> FFXI Bard FAQs and the strongest Dragoon

Do you guys miss XI that much? XD


I swear I was just about to say this before reading your post.

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#174 Feb 04 2011 at 5:39 AM Rating: Excellent
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Let's put together what people are saying here.

Sp has gone up approx 150-200 percent (on average) on mobs above you with a little more on optimal linked leves (that you can't do all the time).

People are stating that it is too high and we are now playing "easy-mode" and that it should be more in-line with ffxi (seen this mentioned a couple times in this thread.

Looking at the numbers I actually believe that these numbers are still actually below ffxi when you take into account the very large tnl's in this game. The Sp to get level 40 is already 20k more then you needed to get 75 in ffxi. Just by looking at the numbers people are saying and the average you will get from just normal grinding, I think these numbers are pretty close to zoo on for what they want.

You can now see progression bu it isnt like you are going to get to cap in a week. Plus you have abilities from multiple jobs that you are eventually going to be expected to have for endgame Events, so it isn't like you are even done leveling when you get to fifty( which will most likely be raised around the first expansion anyways).

Looks like the casuals might see large numbers regularly but the hardcore will rely on grinding as well which are lower numbers so it will all work out in the end and am very happy to see this adjustment. I knew. How long it took to get gatherer jobs to level above 40, and therefore wasn't even considering doing it wih a battle job previous to this update.
#175SoumaKyou, Posted: Feb 04 2011 at 9:23 AM, Rating: Sub-Default, (Expand Post) Soumakyou, Tenuuro, Grimson, Kurokikaze, Caelestis
#176 Feb 04 2011 at 10:44 AM Rating: Excellent
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Ah.... En midguard drg during the us release of ff11. I was there, and the running joke among the Jp were that you drg ( especially kurokikaze and caelestis ) loved to break skillchains with mindless pentaspam with absolutely no notion of aggro management or teamwork and did not eat food. This was slightly before/after the multihit ws tp nerf i believe. Top 5 you say? How are you measuring again? I wouldn't want to be on that list.
#177SoumaKyou, Posted: Feb 04 2011 at 10:57 AM, Rating: Sub-Default, (Expand Post) That was the JP concensus about NA players in general, not just DRG. The JP hated us because of other NA players ******** up their low level parties in Valkurm (when we were already exping in Boyahda by then), and it carried over to when they'd try to level their higher level classes. ****, I'd even randomly get JP pming me with "Go home american" while camping for Sniper Rings, out of nowhere, unprovoked. Not like it means anything. Besides, look where that led. NewCompany and other JP LS thought they had the HNM's locked and never thought NA could compete, until GameOver, Valor, rzer0, etc. took over and brought them actual competition.
#178 Feb 04 2011 at 11:22 AM Rating: Excellent
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If memory serves me correctly, and it has been a while since I partied or even really played 11, but the general concern is that 14 broke the sp/exp gain with the latest update, and that 11 is used as a point of reference.

So, we already know that 0-40 is more than 0-75 in 11
And this is the part I am not 100% sure on, but wasn't the exp cap for 11 300/500 for single/exp chain

With that being said, us getting 100-200 tripled the grind time (if not more) from 14 to 11. And not even considering almost everyone to 50 in 14 was in before sp/exp was nerfed shortly after the release, allowing them to grind several levels with the 500 exp cap. We now get between 300-500 exp on hard fights. We can get up to 1k under special situations, and there is the fatigue system to prevent exploits and (still imho) obsessive grinding. Doesn't sound excessive to me.

With that being said, it sounds like they fixed the sp/exp system, and it is now back on track. Every 1 1/2 days people can get an obscene boost of sp/exp however, because of the fatigue system, people who log in every couple days are still not getting totally left in the dust (so to speak), and people joining the game late can still get up to level on one or more jobs based on dedication fairly quickly.

The only problem now is that there is nothing to do getting there, and there isn't much to do at the top. So, I guess I can understand how people who rushed there are a little disappointed as more and more people are getting there, and will be able to do the high level things just as soon as they can, thereby negating some of their l337n355.

Meh, I really don't see how the new system is much different than chaining really. With the exception to leve quests, which are the perfect alternate to duoing during the week for people don't have time to log on during the week.
#179 Feb 04 2011 at 11:37 AM Rating: Good
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Could you take this to the XI forums guys? I fail to see how this has anything to do with XIV whatsoever.

Edited, Feb 4th 2011 12:38pm by Jefro420
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#180 Feb 04 2011 at 1:07 PM Rating: Decent
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Jefro420 wrote:
Could you take this to the XI forums guys? I fail to see how this has anything to do with XIV whatsoever.


Agreed!

Quote:
* Added February 3, 2011 at 3:00 a.m.
Together with the changes to skill and experience point awards from combat based on enemy rank, the skill and experience points gained through gathering and synthesis activities have also been adjusted to better reflect gathering point grades and level of recipe difficulty respectively. We apologize for the late notice.
Further changes to the way these features function will be ongoing. This will include balancing adjustments to the rewards and degrees of difficulty of regional and local levequests, as well as behests.


Also an update to the patch notes, the part about the levequests and behests. Of course that part has been on the Japanese page for awhile, now they just added it to the English page. >_<
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#181robertmirka, Posted: Feb 05 2011 at 5:55 PM, Rating: Sub-Default, (Expand Post) Are you guys really crying nerf the SP? Sounds to me like a bunch of whiners, just jealous that they put in more grind. Get over it, the sp gains are modest at best. This thread should be flamed to death. Please nerf it again SE so more people can quit and we can shut the servers down before ps3 launch.
#182 Feb 05 2011 at 6:10 PM Rating: Decent
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meh.
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#183cornyboob, Posted: Feb 05 2011 at 7:51 PM, Rating: Sub-Default, (Expand Post) Cornyboob was the best bard and beastmaster ever. so who cares about some nerd that copied a guide on some site.
#184 Feb 05 2011 at 7:55 PM Rating: Decent
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The people asking for an SP nerf must be the same people who said there is nothing wrong with party SP from Nov patch, where killing a red mob in party net you as much SP as one shotting a Doblyn. If anything, we are no longer locked in linking and failing Necrologos: Ranine or Dunesfolk for Dinner all day, every day, from r33 to r50, anymore. No thank you, I don't want to return to that path.
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#185 Feb 06 2011 at 9:40 AM Rating: Decent
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I haven't logged on for about a month as solo'ing really got boring to me w/ the low sp gains and doing the same leves over and over again just was cutting it. Crafting gets old fast for me. (FFxi had one of the best crafting systems imo, though I think XIV has fallen short)

I do however like the SP changes they made. Granted, for the person who plays everyday and has a lot of time to play will say, way too much SP. IMO, for me a person who might play 1-3 times a week, i think it's just right. Will I get to 50 any time soon? No, but at this point, is there end game content even if I was? I just like that after a few hours you can get at least 1 rank after maybe some leves/behest/some solo or pt sp. Thanx for the update!
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#186 Feb 07 2011 at 5:15 AM Rating: Decent
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Quote:
I haven't logged on for about a month as solo'ing really got boring to me w/ the low sp gains and doing the same leves over and over again just was cutting it.


Soloing is still the same soloing and leves are still the same leves. The only difference are the higher numbers that you see after defeating a monster.

SP bribes aren't enough to bring me back quite yet :/
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