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SE: The time is NOW for content!Follow

#1 Feb 03 2011 at 8:15 AM Rating: Excellent
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The game is now playable. Sure, there are still a lot of things to tweak and I get that. But the next update MUST include some content. The timing is right and if they don't do it very soon the effects will diminsh significantly.

With the massive boost to SP gains they have drastically shortened timeframe they have to pour out some content. For now content needs to be at the top of the list and everything else should fall under that. If they don't dish out something very intriguing within the new 3 to 4 weeks I feel like they are missing a great opportunity to build on what they have done.

If we get another patch filled with tweaks and fixes to things that are already functional enough (for now) - I think we will see another significant drop in player numbers, and the door will remain shut (potentially permanently) for many would-be new players.



Edited, Feb 3rd 2011 8:39am by Mithsavvy
#2 Feb 03 2011 at 8:32 AM Rating: Good
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Truth the man speaks it. I'm still waiting on content to play. I could care less now if they optimize and tweak the game. It seems pretty playable at the moment.

Brb waiting on roaming NMs, gear that means something, quests, o and fun.
#3 Feb 03 2011 at 8:36 AM Rating: Excellent
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The next patch, coming later this month, is supposed to have content. Also patches are going to be switching between system improvements and content every month.

Edited, Feb 3rd 2011 9:38am by TerraSonicX
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#4 Feb 03 2011 at 9:00 AM Rating: Excellent
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+1

I'll take more leves or NMs if they give them to us, but **** it I want to see Ishgard open!
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#5 Feb 03 2011 at 9:10 AM Rating: Excellent
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A-G-R-E-E-D.

ever since the first major update back in November (the one that *really* made a difference if you ask me, with way more responsive UI), it's all be tweaking and marginal improvements.

don't get me wrong, every patch (what are we supposed to call them again?) makes the experience that much more fluid and enjoyable but I too am at a point where I find the game to have enough polish to start focusing on something else.

everyone will agree that the game was *rough* around the edges at launch but most of the major complaints have been addressed.
I didn't mind until now because it's F2P and I was levelling my character to a semi-respectable level (low 20s) but I'm starting to long for something new to do. I agree with the OP: it's definitely time for some missions and different things to do.
S-E, the momentum is there, just keep up the good job!
#6 Feb 03 2011 at 9:17 AM Rating: Excellent
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looks like content is coming in the next week or so because they need to implement the valentines stuff.

Also I am with the OP within the next few weeks is the perfect time to implement new content. I would love it ishgard did open up and there was a whole bunch of story that just became available.
#7 Feb 03 2011 at 9:41 AM Rating: Default
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Ishgard?! At the pace they're going, we're lucky if we get two quests and one NM with the next patch.
#8 Feb 03 2011 at 9:47 AM Rating: Excellent
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Mugamaga wrote:
Ishgard?! At the pace they're going, we're lucky if we get two quests and one NM with the next patch.


It's kinda hard to say "at the pace they're going" since the new team hasn't released a content update yet. We have nothing to base any "trend" on. Sure, we might get two quests and one NM. We might get 6 months worth of playable content. You can't draw a trend line with no data points.

This does, in fact, put pressure on them to release a beefy content patch to set the stage. But I'm fairly confident Yoshi-P understands this and doesn't want to risk another let down.
#9 Feb 03 2011 at 9:57 AM Rating: Excellent
Edited by bsphil
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I have been essentially out of the game for a while now. From the sound of it though, the gameplay is finally getting to a passable level, so now would be the perfect time to start diving straight into content-based patches. There is still work to be done on the mechanics and they definitely shouldn't stop making those improvements either, but an alternating content/gameplay patch schedule would be great at this point.
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#10 Feb 03 2011 at 10:03 AM Rating: Excellent
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Mithsavvy wrote:
The game is now playable. Sure, there are still a lot of things to tweak and I get that. But the next update MUST include some content. The timing is right and if they don't do it very soon the effects will diminsh significantly.

With the massive boost to SP gains they have drastically shortened timeframe they have to pour out some content. For now content needs to be at the top of the list and everything else should fall under that. If they don't dish out something very intriguing within the new 3 to 4 weeks I feel like they are missing a great opportunity to build on what they have done.

If we get another patch filled with tweaks and fixes to things that are already functional enough (for now) - I think we will see another significant drop in player numbers, and the door will remain shut (potentially permanently) for many would-be new players.



Edited, Feb 3rd 2011 8:39am by Mithsavvy


This. They have to be aware of it. I expect a lot from the next few patches.

Edited, Feb 3rd 2011 11:03am by northernsky
#11 Feb 03 2011 at 10:05 AM Rating: Excellent
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Questsssss!!!!!


(I really need to macro this forum post.)
#12 Feb 03 2011 at 10:16 AM Rating: Default
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Hydragyrum wrote:
It's kinda hard to say "at the pace they're going" since the new team hasn't released a content update yet. We have nothing to base any "trend" on.


Sure we do. We got a lackluster update yesterday. And then there's that Valentione "event" next week. It doesn't really make me expect much.
#13 Feb 03 2011 at 10:22 AM Rating: Excellent
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Mugamaga wrote:
Hydragyrum wrote:
It's kinda hard to say "at the pace they're going" since the new team hasn't released a content update yet. We have nothing to base any "trend" on.


Sure we do. We got a lackluster update yesterday. And then there's that Valentione "event" next week. It doesn't really make me expect much.


At the risk of starting a pointless debate, neither of those were content updates. One was a fix for game mechanics and one was a holiday event. They're likely from different sub-groups of the development staff. We haven't seen the "content" group's work yet. And if you think about it, it makes sense. Developing new content is going to take longer than fixing pre-existing code (SP, market wards, graphics optimization).
#14 Feb 03 2011 at 10:37 AM Rating: Good
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Mugamaga wrote:
And then there's that Valentione "event" next week. It doesn't really make me expect much.


What part of ringing the same bell as last month's event (which was a recolor of the event before that) doesn't make you happy!?

There's just no pleasing some people.
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#15 Feb 03 2011 at 10:39 AM Rating: Decent
Edited by bsphil
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KaneKitty wrote:
Mugamaga wrote:
And then there's that Valentione "event" next week. It doesn't really make me expect much.


What part of ringing the same bell as last month's event (which was a recolor of the event before that) doesn't make you happy!?

There's just no pleasing some people.
It's just the FFXIV implementation of FFXI's Valentione's Day event too, they should be familiar and comfortable with seeing it again!
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#16 Feb 03 2011 at 10:52 AM Rating: Good
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They did say the Mid Feb update will have more content.

Since Updates are now going to be every two weeks, I'd imagine that we're either going to get
A: 1 Patch with mostly hotfixes and minor adjustments, and 1 patch with a decent amount of content every month or
B: 2 patches with small content additions every two weeks, with minor adjustments. Like a few quests at a time


With very frequent updates you shouldn't expect anything absolutely major to happen in two weeks but that the game will gradually improve at a noticeable pace. To give an idea, this update they spent about two weeks on. (The new guy came in right before Christmas and I know Japan takes holidays, he posted his intro and survey on the first, and two weeks later closed the survey, and two weeks later we had a patch).

So, with this patch we just had, while a major boost, it lacked content, which leads me to believe they will be using Method A above because they can only accomplish so much in two weeks, and quests take time to write, translate, make sound effects for (Or at least plan the ones to use), design rewards, etc.
I'd also like to see Low Level NMs, and for them to adjust them so high levels can't camp them like how you had 75s camping Valkurm Emperor to sell his drop. (Like, make them so if your too high above you can't get the drop, because ideally the drops would be too weak for you to use).

Either way, by PS3 release I think it's same to assume there will be hundreds of quests and Ishgard and Chocobos.
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#17 Feb 03 2011 at 12:09 PM Rating: Good
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Two patches per month:

Every second patch is adjustments.

Every second patch is content.

This patch was for adjustments.

1+1
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#18 Feb 04 2011 at 12:52 AM Rating: Decent
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I agree that content is urgent.
I would personally say, that for me, the combat system is more of a problem since I could see myself enjoying the game even if it was a grind fest like FFXI.
I don't like the fact that it is more challenging to convince the UI and the controls to do something than it is to actually defeat a mob.

And I'd like to finish by saying that I dont consider content, giving me a quest that says:
"Instead of 10 bat ears, go get me 10 boar toe-nails."
"Instead of 10 bat ears, go get me 10 snake skin."
"Instead of 10 bat ears, go get me 10 x of y."

This is not content.


Edited, Feb 4th 2011 2:25am by ElFrereDeLautre
#19 Feb 04 2011 at 1:18 AM Rating: Decent
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The thing is, in a good game, just killing the little enemies to progress through the game is enjoyable content. In XIV, it's still a grind. Since that's the meat of the game, I really think they need to get this worked out first.
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#20 Feb 04 2011 at 1:45 AM Rating: Good
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I still hate the repair system, it makes me lose motivation everytime I log in. I could honestly deal just fine with the grind if everything wasn't constantly falling apart, reaching fatigue/surplus.
#21 Feb 04 2011 at 1:48 AM Rating: Excellent
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Mugamaga wrote:
Hydragyrum wrote:
It's kinda hard to say "at the pace they're going" since the new team hasn't released a content update yet. We have nothing to base any "trend" on.


Sure we do. We got a lackluster update yesterday. And then there's that Valentione "event" next week. It doesn't really make me expect much.


How is fixing base gameplay and UI elements to actually being useful and easy to access lackluster? The next patch is content. If that patch ends up truly lacking, then feel free to complain.
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#22 Feb 04 2011 at 2:12 AM Rating: Good
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1. Unless I'm on crazy pills (am I?) Valentione's started yesterday or the 1st.

2. Repair system is going to be [reduced] in the future. It's in the producer's letter.

3. I agree now that R50 is in easy mode content needs to be quick and snappy. I assume Yoshi-P isn't an idiot (I mean so far so good) and he knows that. I expect a decent amount of content to keep us busy until the next content update anyway. I could be wrong. Wouldn't be the first time SE lulled me into a false sense of security.
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#23 Feb 04 2011 at 7:55 AM Rating: Good
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ElFrereDeLautre wrote:
I agree that content is urgent.
I would personally say, that for me, the combat system is more of a problem since I could see myself enjoying the game even if it was a grind fest like FFXI.
I don't like the fact that it is more challenging to convince the UI and the controls to do something than it is to actually defeat a mob.

And I'd like to finish by saying that I dont consider content, giving me a quest that says:
"Instead of 10 bat ears, go get me 10 boar toe-nails."
"Instead of 10 bat ears, go get me 10 snake skin."
"Instead of 10 bat ears, go get me 10 x of y."

This is not content.


Edited, Feb 4th 2011 2:25am by ElFrereDeLautre


Too bad people want quests like this because a certain MMO made it popular after MMOs started to move away from it. Smiley: dubious
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#24 Feb 04 2011 at 7:57 AM Rating: Default
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Mithsavvy wrote:
The game is now playable. Sure, there are still a lot of things to tweak and I get that. But the next update MUST include some content. The timing is right and if they don't do it very soon the effects will diminsh significantly.

With the massive boost to SP gains they have drastically shortened timeframe they have to pour out some content. For now content needs to be at the top of the list and everything else should fall under that. If they don't dish out something very intriguing within the new 3 to 4 weeks I feel like they are missing a great opportunity to build on what they have done.

If we get another patch filled with tweaks and fixes to things that are already functional enough (for now) - I think we will see another significant drop in player numbers, and the door will remain shut (potentially permanently) for many would-be new players.



Edited, Feb 3rd 2011 8:39am by Mithsavvy


Preach it my brother! lol
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