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Poll: The progress of FFXIVFollow

#1 Feb 03 2011 at 1:01 PM Rating: Excellent
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How do you feel about FFXIV's progress?
The game is perfect as-is.:0 (0.0%)
The game still needs a few minor tweaks, but it's great otherwise.:5 (3.7%)
The game is still in need of a good amount of improvement, but it is more than halfway there.:36 (26.5%)
The game has had some solid improvements, but it needs more before I would consider it "Release ready".:55 (40.4%)
The improvements to date have been negligible at best, and it has much, much more work before they even think about charging.:35 (25.7%)
There have been improvements? The game is still terrible and they haven't even made a dent in it.:5 (3.7%)
Total:136
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#2 Feb 03 2011 at 1:05 PM Rating: Good
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Question: Is the typical evolution of an MMO (updates, expansions, etc.) assumed? Or would that be included in "improvements"?
#3 Feb 03 2011 at 1:07 PM Rating: Decent
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The improvements to date have been negligible at best, and it has much, much more work before they even think about charging.

Sums it up nicely.
#4 Feb 03 2011 at 1:27 PM Rating: Good
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The game is still in need of a good amount of improvement, but it is more than halfway there.

I would say the game would have done much better if released in it's current state (with Ward search and price list.) Targeting must be improved, as it is the backbone of the battle system. I beleive that is the plan for the next Player Poll - Battle system improvements.

These are the options that I think of when I decide what to do each day (in order of most likely):
Battle Leve - Solo
Craft
Shopping
Battle Leve - Party
Gather
Behest
Explore
(NMs if I was Rank 50)

These are the options that I would like to add to my daily agenda (in order of what I would enjoy most):
SP Party - (valid option now?)
NPC based Mini-Quests

Story-line Quests are such small precentage of what is available they don't belong on either list. Leve parties are really a good option if you have a LS that can successfully coordinate Leve-Linking at least 3 plyers each Leve. The list of options available is growing.

Let's find out if SP parties start to be a popular option because that promises to add a very satisfying option to everyone's daily agenda.

PS: Please add "SP Party" to the Party Search Purpose window.


#5 Feb 03 2011 at 1:29 PM Rating: Excellent
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Hydragyrum wrote:
Question: Is the typical evolution of an MMO (updates, expansions, etc.) assumed? Or would that be included in "improvements"?


It is assumed that the MMO will grow beyond release. The question refers to whether or not you feel the game is essentially in a state that, if released today, would receive favorable reviews and would be worth paying for to most people.
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Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
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#6 Feb 03 2011 at 1:46 PM Rating: Excellent
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Mikhalia the Picky wrote:
Hydragyrum wrote:
Question: Is the typical evolution of an MMO (updates, expansions, etc.) assumed? Or would that be included in "improvements"?


It is assumed that the MMO will grow beyond release. The question refers to whether or not you feel the game is essentially in a state that, if released today, would receive favorable reviews and would be worth paying for to most people.


It's a tricky question, in the sense that I'm satisfied with the overall state of the game now, but I want more content and challenge.

These are flaws that come out with time but I think the first few weeks of play are pretty enjoyable currently so I think it "would" get a decent review.
#7 Feb 03 2011 at 1:54 PM Rating: Excellent
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northernsky wrote:
Mikhalia the Picky wrote:
Hydragyrum wrote:
Question: Is the typical evolution of an MMO (updates, expansions, etc.) assumed? Or would that be included in "improvements"?


It is assumed that the MMO will grow beyond release. The question refers to whether or not you feel the game is essentially in a state that, if released today, would receive favorable reviews and would be worth paying for to most people.


It's a tricky question, in the sense that I'm satisfied with the overall state of the game now, but I want more content and challenge.

These are flaws that come out with time but I think the first few weeks of play are pretty enjoyable currently so I think it "would" get a decent review.


Yeah, that's why the poll is not aimed towards: "Are you currently happy with the game?" but rather "Do you think the game is in a state where it could be released and would sell well and would please most people who buy it?"

If the question were "Are you currently happy?" the results would be decidedly different, as many people who believe that change is still needed are happy regardless. It's not accurate to ask "Are you happy" and then say "Everyone's happy, so we don't need to fix anything"

EDIT: Interestingly, this brings up a relevant data point:

Our monthly meeting at work was yesterday, and they were going over the year end results for the employee satisfaction survey. Questions such as "I feel like my performance has an impact on our clients" or "I like my coworkers" or "I would recommend [our company] to a friend who was looking for a job" were high and questions such as "If I were offered a position elsewhere at the same rate" were low, but the statistical anomaly was "I feel I am happy with my job", which was low, which conflicted with pretty much everything else. Senior management could not figure out why everyone said they agreed with statements that indicated that they liked their position, they like the company, they feel the company is financially stable, but "I feel I am happy with my job" was lower than they felt it should have been.

Suggestions for the anomaly included the possibilities of compensation (the one thing everyone can agree on is that they aren't making enough money) and external factors (e.g. family related stress, bills, even particularly troubesome clients) that were largely out of the control of the company, but would still affect someone's attitude.

I mean, I love my job and I think it's a great place to work myself, but I can't really say I wake up in the morning and think "Oh boy, work!" as I get dressed in the morning.

That's the thing about data when it comes to personal enjoyment; the question has too many factors to accurately gauge anything causal from the data. All you can gather is whether people are having fun in FFXIV or not, and not their actual opinion of the game as a whole in terms of quality, marketing, etc.

Edited, Feb 3rd 2011 3:02pm by Mikhalia
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#8 Feb 03 2011 at 2:02 PM Rating: Decent
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I voted for halfway because I feel that the core game is now complete to where its satisfying to play.
Now they just need content and it will be complete and PS3 "release ready".
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#9 Feb 03 2011 at 2:15 PM Rating: Good
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Way to soon to know. Since we were told the Yoshida list was about 30% of the big picture of forthcoming additions/changes....and we have seen maybe 5-10% of that initial list, where meat of that initial list is still missing content...how could we possibly over 50% there?

Basic math. To say its over 50% is being delusional.

We are many months from reaching 50% of what the game should have been at release. I don't want to hear about the list being normal future additions that MMOs have. We can talk about that list another time...but the current 30% list are items that we should not have had to wait for.
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#10 Feb 03 2011 at 2:18 PM Rating: Decent
Quote:
Choice 3.

Also, you don't have enough poll options. You need at least five more.
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#11 Feb 03 2011 at 2:30 PM Rating: Excellent
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Simool wrote:
Way to soon to know. Since we were told the Yoshida list was about 30% of the big picture of forthcoming additions/changes....and we have seen maybe 5-10% of that initial list, where meat of that initial list is still missing content...how could we possibly over 50% there?

Basic math. To say its over 50% is being delusional.

We are many months from reaching 50% of what the game should have been at release. I don't want to hear about the list being normal future additions that MMOs have. We can talk about that list another time...but the current 30% list are items that we should not have had to wait for.


This is exactly what I was thinking. The game is getting better with each update, but it's no where near 50% ready for a real release.
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#12 Feb 03 2011 at 2:39 PM Rating: Excellent
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Simool wrote:
Way to soon to know. Since we were told the Yoshida list was about 30% of the big picture of forthcoming additions/changes....and we have seen maybe 5-10% of that initial list, where meat of that initial list is still missing content...how could we possibly over 50% there?

Basic math. To say its over 50% is being delusional.

We are many months from reaching 50% of what the game should have been at release. I don't want to hear about the list being normal future additions that MMOs have. We can talk about that list another time...but the current 30% list are items that we should not have had to wait for.


I disagree, because "halfway there" is very subjective in this circumstance. But it isn't the "halfway there" which throws a monkey wrench into equation. Rather, it's what everyone's opinion is regarding what is release ready. And to use Yoshi-P's 30% figure, we are now introducing his opinion of what is release-worthy. For those with extremely high standards, such as yourself, it may be nowhere near "halfway there". Others may not expect as much from a release box. Personally, I think all the basic mechanics are in place, albeit rough around the edges. In my own opinion, they're one good content update away from being something which is marketable as a game in infancy. You will surely disagree, and to each their own. :)
#13 Feb 03 2011 at 2:43 PM Rating: Good
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Grand Master Alchemist StateAlchemist2 wrote:
Quote:
Choice 3.

Also, you don't have enough poll options. You need at least five more.


Actually, I voted for Choice 4 myself.

/0
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Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#14 Feb 03 2011 at 4:13 PM Rating: Good
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Quote:
The improvements to date have been negligible at best, and it has much, much more work before they even think about charging.:


Not to belittle what they have done, because they have improved a lot of things. But they haven't done much to change the game itself, which is what I felt was weakest of all. I think they are improving the game for the current population sure, but they are not doing anything to widen their player base, which as it stands seems too small to sustain a worthwhile population. All they are doing so far is improving the infrastructure. The greatest AH, progression system, and UI don't mean a thing if I can't find a class I like and something I want to do with it.
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#15 Feb 03 2011 at 4:31 PM Rating: Good
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Mikhalia the Picky wrote:
Grand Master Alchemist StateAlchemist2 wrote:
Quote:
Choice 3.

Also, you don't have enough poll options. You need at least five more.


Actually, I voted for Choice 4 myself.

/0


Same here. Right now I feel like I play an HQ beta, or a demo that does not give you access to all of the content. SE acknowledges that since it's still free to play.

Good post about your job satisfaction assessment btw

Edited, Feb 3rd 2011 6:30pm by northernsky
#16 Feb 03 2011 at 4:53 PM Rating: Good
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KujaKoF wrote:
Quote:
The improvements to date have been negligible at best, and it has much, much more work before they even think about charging.:


Not to belittle what they have done, because they have improved a lot of things. But they haven't done much to change the game itself, which is what I felt was weakest of all. I think they are improving the game for the current population sure, but they are not doing anything to widen their player base, which as it stands seems too small to sustain a worthwhile population. All they are doing so far is improving the infrastructure. The greatest AH, progression system, and UI don't mean a thing if I can't find a class I like and something I want to do with it.


While I agree with you to a certain extent, one could make a counter-argument that awesome classes will falter if there's not a great AH, progression system, and UI to support the playing of said classes. This largely becomes a chicken/egg debate, and we could spend the rest of the evening chasing our tails if we so choose.

Others will likely disagree, but in my opinion they have done things in the correct order. It's kinda like building the roof of your house before you build the walls to put it on. You hafta have a basic structure in place first to support all the extra content additions they will eventually make. In my opinion at least, they have now fixed nearly all of the **********, I hate that" quirks that bug people. Individually they aren't gamebreaking, but when you put alot of them together, it really can kill a gameplay experience. With the foundation now in place, minus some additional tweaks, SE is free to focus on the content, classes, etc.
#17 Feb 03 2011 at 5:00 PM Rating: Excellent
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The game is still based on grinding. FFXIV will be ready for "re-release" when there is enough content throughout all level ranges for all classes so that you're never left without something to do that doesn't involve base level grinding. If SE can't manage that, they might as well throw in the towel now because they aren't going to get enough people who are interested in a grind MMO to make the game financially viable. By choosing to exclude any significant PvP elements from the game (a decision I was/am perfectly fine with) they already narrowed their potential market substantially. And that means they have to be fully on point with the PvE content or their populations is going to get steamrolled by every MMO that comes out in the next five years.
#18 Feb 03 2011 at 5:29 PM Rating: Good
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Aurelius wrote:
The game is still based on grinding. FFXIV will be ready for "re-release" when there is enough content throughout all level ranges for all classes so that you're never left without something to do that doesn't involve base level grinding. If SE can't manage that, they might as well throw in the towel now because they aren't going to get enough people who are interested in a grind MMO to make the game financially viable. By choosing to exclude any significant PvP elements from the game (a decision I was/am perfectly fine with) they already narrowed their potential market substantially. And that means they have to be fully on point with the PvE content or their populations is going to get steamrolled by every MMO that comes out in the next five years.


So true, especially that they aim at this casual audience
#19 Feb 03 2011 at 6:11 PM Rating: Excellent
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Choice 4. I like the changes but as has been stated before the game has no pvp so the whole focus is pve and other than grinding what the **** does this game have to offer. They have the core of the game down, now it needs lots and lots and lots of content.
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