Forum Settings
       
1 2 3 Next »
This Forum is Read Only

Final Fantasy XIV recaptures first place in JapanFollow

#102 Feb 12 2011 at 4:03 AM Rating: Excellent
Avatar
**
676 posts
Quote:
The Sims 3: Outdoor Living Stuff nearly overtakes reigning chart topper Football Manager 2011 in Europe.


I realise I'm supposed to be focusing on the wonderful news that FFXIV has hit first place in sales but was anyone else perturbed by this? Okay, I get that football (soccer) is a bit of a craze amongst men in Europe, which explains why thats in the charts somewhere, but a Sims expansion pack?

Honestly, I love the Sims. It's a bit of a guilty pleasure of mine to play out my very own soap operas at home. But when they release 'expansions' which consist of little more than a few new items, its a little disappointing. How things like this actually get the top-spot I'll never understand, and I'm supposed to be one of their target demographic.

Love Sims. Hate milking it.

Oh, and congratulations Square-Enix.
____________________________
[ffxivsig]1814124[/ffxivsig]
FFXI: Siren Server: Seiowan Lvl 99 WHM, SCH, BLM
FFXIV: Ragnarok Server: Lemuria Glitterhands All Classes 50
#103 Feb 14 2011 at 9:41 PM Rating: Default
**
368 posts
wrongfeifong wrote:
Blizzard just doesn't know how to make games

Right, that's why they're the second most profitable game company on Earth, second only to Nintendo. </sarcasm>

Now shoo troll, shoo.
#104 Feb 14 2011 at 9:51 PM Rating: Default
**
269 posts
Bainrow wrote:
I don't think this was posted. In case you missed it.

http://www.gamasutra.com/view/news/32841/Saling_The_World_Zumba_Fitness_Tops_Sales_Charts_Stateside.php#comments

FFXIV takes top sales spot among PC games in Japan.


Any bets Rifts will be number 1 for march?
____________________________
MUTED
#105 Feb 14 2011 at 9:53 PM Rating: Default
**
368 posts
Uryuu wrote:
I still find the few games Blizzard made before they "merged" with Activision quite enjoyable in small amounts, if you were wondering. I just don't enjoy the ones that were, in my eyes, tainted by Activision's influence.

Except Activision has absolutely no say whatsoever over anything Blizzard does. Activision is smart enough to not mess with something that works. Blizzard still operates completely on their own, and just receives funding from Activision and allows Activision to share in the profits. That's it.


Edited, Feb 14th 2011 11:04pm by Rhianu
#106 Feb 14 2011 at 10:22 PM Rating: Default
Scholar
**
691 posts
Rhianu, I have one link for you, and it is all I need to end your false assumptions and misinformation.
http://www.mmo-champion.com/threads/727087-Proof-Activision-DOES-control-Blizzard-s-budget.

Boom. Your mind, it has been BLOWN.

Also, here's something from shortly before the merger for ya. Keep in mind Bobby Kotick is the CEO of Activision-Blizzard.
http://www.escapistmagazine.com/forums/read/9.151292-Activision-s-Bobby-Kotick-hates-developers-innovation-cheap-games-you
Scroll down to Dexters post for a list of Activision's influences on Blizzard's games.

Edited, Feb 14th 2011 10:36pm by Uryuu
#107 Feb 14 2011 at 10:32 PM Rating: Default
**
368 posts
Controlling a budget =/= making decisions about what kind of content the games will have

Yes, Activision controls whether or not Blizzard has a private company gym. No, Activision doesn't have any creative control over the game design decisions made by the dev teams at Blizzard.

Edited, Feb 14th 2011 11:33pm by Rhianu
#108 Feb 14 2011 at 10:38 PM Rating: Good
Scholar
**
691 posts
here's a small excerpt since you seem too lazy to actually read the linked posts thoroughly.

"Blizzard" decides to drop the LAN playability mode on both Diablo 3 and StarCraft 2, so everyone that wants to play their game HAS to have a Battle.Net Account, an Unique Key (no longer playing with your mates or family on a private LAN with one copy of the game, but everyone needs his own and has to be logged in while doing so).
http://starcraft.incgamers.com/blog/comments/no-lan-in-starcraft-ii-confirmed/
They also decided to turn the new Battle.Net 2.0 into a Privacy and Modder's Nightmare

Battle.Net says:

In order to provide the Battle.net Service, Blizzard must be entitled to access, monitor and/or review text chat, including private, or "whisper" chat, in the event of complaints from other users or violations of the law. By clicking the check box below, you agree that Blizzard (or one of Blizzard's affiliates) has the right to monitor and review personal messages you send or receive on the Battle.net Service, or through any game that is playable through the Battle.net Service, to investigate potential violations of the law, the Battle.net Terms of Use, or the Terms of Use agreement specific to any game playable on the Battle.net Service. Blizzard will not use the information for any reason other than pursuing such violations.

11.4 User Content. "Content" means any communications, images, sounds, and all the material and information that you upload or transmit through a Game client or the Service, or that other users upload or transmit, including without limitation any chat text. You hereby grant Blizzard a perpetual, irrevocable, worldwide, paid-up, non-exclusive, license, including the right to sublicense to third parties, and right to reproduce, fix, adapt, modify, translate, reformat, create derivative works from, manufacture, introduce into circulation, publish, distribute, sell, license, sublicense, transfer, rent, lease, transmit, publicly display, publicly perform, or provide access to electronically, broadcast, communicate to the public by telecommunication, display, perform, enter into computer memory, and use and practice such Content as well as all modified and derivative works thereof. To the extent permitted by applicable laws, you hereby waive any moral rights you may have in any Content.
#109 Feb 14 2011 at 10:51 PM Rating: Decent
**
368 posts
I'm aware of the fact that Blizzard has dropped support for LAN in SC2 and D3, but there is no evidence to suggest this was a decision forced upon them by Activision.

As for Blizzard monitoring the processes running people's computers, they were doing that on their own with the Warden program in WoW before they merged with Activision, so you really can't point to that as an example.

Edited, Feb 14th 2011 11:52pm by Rhianu
#110 Feb 14 2011 at 10:58 PM Rating: Decent
Scholar
**
691 posts
11.4 User Content. "Content" means any communications, images, sounds, and all the material and information that you upload or transmit through a Game client or the Service, or that other users upload or transmit, including without limitation any chat text.

Thats not processes. That's what you type. Like drug-related things. Oh, and don't even get me started on the whole REAL ID fiasco. That was entirely Activision.
#111 Feb 15 2011 at 12:04 AM Rating: Decent
**
368 posts
Blizzard has been monitoring player activities and in-game chat since day one. How else are they supposed to enforce their ToS/EULA? That's not something new. It didn't start when they merged with Activision.

Uryuu wrote:
Oh, and don't even get me started on the whole REAL ID fiasco. That was entirely Activision.

Can you prove it was Activision, or is that pure speculation on your part?

Edited, Feb 15th 2011 1:05am by Rhianu
#112 Feb 15 2011 at 1:19 AM Rating: Decent
Scholar
**
691 posts
CEO is Activision's former CEO. CEO calls the shots. Is it really that hard to put 2 and 2 together?
#113 Feb 15 2011 at 2:31 AM Rating: Decent
**
368 posts
Oh come on, you honestly think that a CEO always makes every single decision on his own, especially in a huge conglomerate company with multiple studios under it? Please, a CEO has more important things to do than micro-manage the individual decisions of each developer.

Edited, Feb 15th 2011 3:32am by Rhianu
#114 Feb 15 2011 at 3:11 AM Rating: Decent
Scholar
**
691 posts
Rhianu wrote:
Oh come on, you honestly think that a CEO always makes every single decision on his own, especially in a huge conglomerate company with multiple studios under it? Please, a CEO has more important things to do than micro-manage the individual decisions of each developer.

Edited, Feb 15th 2011 3:32am by Rhianu



The "shots" I was referring to is who he puts in charge of things. If they displease him with their decisions, they get replaced by someone who would make the decisions he would in their place.
#115 Feb 16 2011 at 7:02 AM Rating: Decent
Scholar
**
513 posts
Rhianu wrote:
Oh come on, you honestly think that a CEO always makes every single decision on his own, especially in a huge conglomerate company with multiple studios under it? Please, a CEO has more important things to do than micro-manage the individual decisions of each developer.

You don't seem to understand what kind of man Bobby Kotick is. Whenever there is a decision that absolutely manhandles the rectums of the customers, you can bet your shirt it was his idea. The man is the Devil incarante.

Edited, Feb 16th 2011 8:05am by Omena
____________________________
[ffxivsig]363036[/ffxivsig]
#116 Feb 16 2011 at 7:21 AM Rating: Excellent
Scholar
**
597 posts
Uryuu wrote:
For those who aren't aware, Bobby Kotick is the CEO of Activision-Blizzard, and the old CEO of Activision before the merger.


He was also the old CEO for 4Kids.

I'll just let that one stew for a while...
____________________________
WoW - Andorhal
Darkkiwi - 85 Gnome Unholy Death Knight - <Flaming Bunnies>
Lightkiwi - 72 Gnome Disc Priest - <Flaming Bunnies>
Kwanita - 82 Gnome Frost Mage - <Flaming Bunnies>
Maglyn - 81 Gnome Protection Warrior - <Flaming Bunnies>


Don't play that game anymore. :P
#117 Feb 16 2011 at 7:27 AM Rating: Good
Scholar
**
691 posts
Oh, so he was the one who ruined my anime fix as a kid. He's like the otaku Grinch or something... >.<

Edited, Feb 16th 2011 7:27am by Uryuu
#118 Feb 16 2011 at 8:20 AM Rating: Good
***
2,202 posts
Oh yes indeed bobby controls Blizzard every move, i heard he nerfed warlocks last patch, just for kicks :(

____________________________
MUTED
#119 Feb 16 2011 at 8:59 PM Rating: Good
**
368 posts
Uryuu wrote:
The "shots" I was referring to is who he puts in charge of things. If they displease him with their decisions, they get replaced by someone who would make the decisions he would in their place.

Yes, but Kotick has made it perfectly clear in interviews that he doesn't give a **** what the developers do, as long as they bring in the dough. And given that none of Blizzard's games have failed to sell since the merger, I don't see why Kotick would feel the need to mess with their staff arrangements. Sure, the guy is kind of a douche, but that doesn't mean he's doing anything to interfere with Blizzard.

Edited, Feb 16th 2011 10:00pm by Rhianu
#120 Feb 17 2011 at 6:55 AM Rating: Good
Scholar
**
691 posts
Here's what he actually said, Rhianu.


"We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."

"I think we definitely have been able to instill the culture, the skepticism and pessimism and fear that you should have in an economy like we are in today. And so, while generally people talk about the recession, we are pretty good at keeping people focused on the deep depression."

"The best of all margins – the 25 per cent operating margin business – has the potential as we can see with World of Warcraft to be a 50 per cent operating margin business."

"really rewards profit and nothing else." (Concerning Kotick's incentive program for Activision employees)

-- San Francisco Deutsche Bank Securities Technology Conference 2009


"If you think about the success that we've had in other product categories on subscription, you can get a sense of the direction that we want to take that franchise" (Concerning Call of Duty franchise)

-- Financial Call February 2010


"Long-term focus and commitment to providing superior returns to our shareholders."

"And Tony, you know if it was left to me, I would raise the prices even further."

-- Activision Blizzard Q2 2009 Earnings Call (transcript)


"First, right now we are ahead of our plans to realize the benefits of the combined company, especially our key profit and profit margin objectives."

"Why don’t we start with the Vivendi Games businesses -- there were a lot of different projects and businesses that we identified as not likely to achieve the profit margin potential that we look for."

"With respect to the franchises that don’t have the potential to be exploited every year across every platform with clear sequel potential that can meet our objectives of over time becoming $100 million plus franchises, that’s a strategy that has worked very well for us."

"And again, our strategy, narrow and deep, focus on properties that will sell to a very broad consumer base on the console -- those are strategies that seem to work well."

"there will continue to be opportunities for us to exploit the PC platform in ways that we haven’t yet."

"It’s harder to attract development talent to projects that are more speculative in the long run, and so what we found is that if you have a [need] for innovation in existing franchises, that’s a recipe for margin expansion and you still need to have production of new original intellectual property, but you need to do it very, very selectively"

-- Activision Blizzard F2Q09 Earnings Call (transcript)
#121 Feb 24 2011 at 4:49 AM Rating: Default
**
368 posts
^Nothing in that proves that Kotick was responsible for the REAL ID concept, or any other specific creative choices made by Blizzard. All it's saying is that Kotick prefers not to invest in projects that don't look like they can become highly profitable franchises. That's what CEOs do. They make decisions about which projects they think are worth funding, and which ones they think are not. They do not make creative decisions about specific features that any particular game will have. That's not the CEO's job.

Contrary to what you apparently believe, the CEO of a game company is actually not involved in the creative process of game design. They are too busy managing the company to bother with creative decisions at that level. Such decisions are left up to the actual developers.

But regardless, Blizzard really only has three franchises anyway, all of which are already highly successful, so there is no reason to assume Kotick would interfere with anything they're doing. Seriously, you're grasping at straws here.

Edited, Feb 24th 2011 6:00am by Rhianu
#122Ostia, Posted: Feb 24 2011 at 11:20 AM, Rating: Sub-Default, (Expand Post) Dont bother with the white knights, they are after all hypocrites, you see they talk and talk about bobby and what he say's or doe's but hey none of activision games has FLOPPED!
#123 Feb 24 2011 at 2:32 PM Rating: Good
Avatar
*****
12,763 posts
Ostia wrote:
Dont bother with the white knights, they are after all hypocrites, you see they talk and talk about bobby and what he say's or doe's but hey none of activision games has FLOPPED!

Did MW2 flopped ? did BO flopped? did cataclysm Flopped ? Nope, yet at SE Wada pushes FFXIV for an early jump on cataclym and FAILS! I have yet to see some negative post on wada to the extend that people crucify bobby lol


Majority of activision's games aren't MMOs, meaning if they pushed any out early it would definitely flop because you can't go back and fix "completed" offline games. It's either finished or it's not.

If MW2 released with only 2% of the game completed it would flop hard.
____________________________

#124 Feb 24 2011 at 3:02 PM Rating: Good
Scholar
46 posts
Lobivopis wrote:
Transmigration wrote:


Oh and not saying WoW is better than this or that, but if Blizzard released a fully translated Japanese version of WoW in Japan, you can be damned sure it would sell. A lot.


They would have to completely redo all the artwork and character designs because WoW's aesthetic would not do well in Japan.


They don't need Japan... they have China

Somehow they managed to take out all of the skulls, skeletons, and corpses as requested by the Chinese government (they straight deleted them or replaced them with scarecrow models...)
#125 Feb 24 2011 at 4:12 PM Rating: Default
***
2,202 posts
Mistress Theonehio wrote:
Ostia wrote:
Dont bother with the white knights, they are after all hypocrites, you see they talk and talk about bobby and what he say's or doe's but hey none of activision games has FLOPPED!

Did MW2 flopped ? did BO flopped? did cataclysm Flopped ? Nope, yet at SE Wada pushes FFXIV for an early jump on cataclym and FAILS! I have yet to see some negative post on wada to the extend that people crucify bobby lol


Majority of activision's games aren't MMOs, meaning if they pushed any out early it would definitely flop because you can't go back and fix "completed" offline games. It's either finished or it's not.

If MW2 released with only 2% of the game completed it would flop hard.


Neither are the majority of SE game's now are they ?

Front Mission Evolved wich FLOPPED!? Thats a SE game <.< What was the last Activision game that flopped ?

____________________________
MUTED
#126 Feb 24 2011 at 8:48 PM Rating: Good
Scholar
**
691 posts
In regards to which Activision games flopped, 100% of their psp and DS ones did, for a total of 42 games.

Edited, Feb 24th 2011 8:50pm by Uryuu
#127wrongfeifong, Posted: Feb 24 2011 at 8:54 PM, Rating: Sub-Default, (Expand Post) I bet each title of a well known hentai game maker make more sales then FFXIV.
#128 Feb 24 2011 at 10:01 PM Rating: Decent
Scholar
46 posts
Quistis gets my vote in advance.
#129 Feb 25 2011 at 1:59 PM Rating: Good
*
55 posts
Keysofgaruda wrote:
i guess everyone in japan already owns starcraft 2...

Starcraft has always been more of a korean thing. >.>

Don't get me wrong, japan loves starcraft too..
____________________________
[ffxivsig]1878911[/ffxivsig]
#130 Feb 25 2011 at 3:46 PM Rating: Decent
Scholar
***
2,153 posts
Starcraft? What's Starcraft ^^/?
1 2 3 Next »
This forum is read only
This Forum is Read Only!
Recent Visitors: 31 All times are in CST
Anonymous Guests (31)