True, ffxi did have more variety, but really did any one ever use anything different at each level? No they used the best available. Unless SE implements some random mod items, you could have 20 different weapons per level, but the only ones people are going to make/use are going to be the best ones. Keep it simple FTW.
You don't want everything to be terribly clear-cut at every level, and to have situational things be pretty much nonexistent. I don't see any reason to think much of our weapon selection/usage at this point.
Like so much else, they seem to have rushed it and failed to give it the effort it deserved. So, what we have is an uninteresting progression. At least to me. Let's hope things improve as the ranks go up and time goes on..
Edit - Let me even give you an example of where something seemingly useless can still have value. When my friend was helping me when I was new to FFXI, we killed an NM Yagudo in Giddeus that dropped an Aspir Knife. Is this a good dagger? Is the MP Drain even really useful? No, and no. But it was memorable and fun to play around with. Edited, Feb 6th 2011 2:26am by Coyohma
I want interesting weapons too. Soboro-Sukihiro (SP) was one of my favorite weapons in FFXI.
Yeah, at 75+ it's uses were limited but Sam/Dancing with soboro was just too much fun.
Examples of weapon choice and diversity in ffxi:
Hagun VS Onimaru VS Shinsoku
Clearly, Hagun won in many situations, but if you planned on using 300% tp, Haguns base dmg did not beat onimarus. Plus you would have sams who couldn't afford Hagun, so the choice was down to Shinsoku or Onimaru. The uneducated sam would rock Shinsoku for the TP drain.
Beast Slayer / Demon Slayer / Dragon Slayer / Etc
Very expensive swords but you could change them out to intimidate different enemies.
Corsair's Gun / Martial Gun / Peacemaker
On corsair, Martial gun made up for accuracy on ws, Peacemaker for pulling and Corsairs for pure damage.
Eurytos Bow VS Othinus Bow
If Acid bolts procced, Obow, else, Ebow.
I can go on and on. I just wish there was more choice. These chocies did exist at lower levels but just not as clear cut since they would be a few stat changes delay and base dmg.