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#1 Feb 06 2011 at 7:40 AM Rating: Excellent
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With the SP increases as they are, I'm wondering what people are now planning long term as far as leveling other classes to poach from. As a Marauder who's planning on Musketeer, this is what I'm looking at:

  • 40 Archer (Raging Strike II)
  • 44 Lancer (Invigorate II)
  • 36 Pugilist (Second Wind II) (perhaps 46 someday for Blindside II ?)
  • 26 Gladiator (Cadence)
  • 48 Conjurer (Cure III)
  • 48 Thaumaturge (Sacrifice III)

  • ..It's a lot, with the mages being the real killer. What I feel like doing there to make it easier is make around 40 the initial stopping point.. Maybe 42 for Conjurer, 40 Thaumaturge, to get Shock Spikes/Stoneskin II and hit 50 in shield. Then whenever I feel like doing it, or whenever the tier 3 cures seem like they would really matter, finish them off to 48.

    What are your plans, and why? Feel free to critique what I'm thinking, too.
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    #2 Feb 06 2011 at 8:34 AM Rating: Good
    I'm a Lancer, so:

    36/38 Thaumaturge (Traits and maybe Ressurect)
    36 Conjurer (Traits)
    28 Marauder (Skull Sunder II for Incapacitation)
    20 Pugilist (Prime Conditioning - Trait) finished
    40 Archer (Raging Strike II)

    Edited, Feb 6th 2011 9:36am by CroBudi
    #3 Feb 07 2011 at 6:50 PM Rating: Good
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    I have it way easier because I plan to stick with mages as my specialization so pretty much just ranking up CON and THM to 50 as my main goals so I can be ultimate mage.

    Obviously there are neat traits and stuff I want however but they are generally lower ranked:

    MNK for prime conditioning (just need the marks now)
    GLA for the shield wielding trait (just need the marks now)
    ARC: I want quickstride, chameleon, and out of sight... so I guess I need to take this to at least 26
    LNC: I want fleet of foot - so need to get the marks for it pretty much...
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    #4 Feb 07 2011 at 8:41 PM Rating: Decent
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    Currently CON50

    Need to get
    THM50 - Sacrifice3, Shadowsear, Stygian 2, Siphon MP 2
    LNC36 - Traits, Collusion
    ARC26 - Fleet of Foot


    Planning on being one of the upcoming mage classes.
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    #5 Feb 08 2011 at 8:26 AM Rating: Good
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    Planning on:

    CON 50
    THM 50
    so I get Sentinel at 50 in the process and be ready for... Summoner whenever it comes out!
    Then waiting for another mage class to be released, I will likely be working on Archer as it sounds a fun class to me.
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    #6 Feb 08 2011 at 8:29 AM Rating: Excellent
    Currently @ Rank 44 Pugilist, with most R20 traits.

    What's the kicker for me is that since I'm at Rank 28 with MRD and Rank 24 with ARC, I have all 3 Head Incap skills and the best 2 Rear Incap skills as well.

    I'd probably level my other DoWs to 28 at least for a few more Incap skills...if I had patience :p

    If there was a Ninja/Monk/Theif/Musketeer type class coming out, I'd gladly head there.

    Edited, Feb 8th 2011 9:30am by GuiltyBoomerang
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    #8 Feb 08 2011 at 11:57 AM Rating: Good
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    Bookmarked.

    I was planning to look up these coresponding levels. Saved me some time. Not only does you list have the ones I want, (Cure III is 48 *sigh*) but some others I need to look into. Thanks.

    So does that mean every melee would be best off leveling CON to 48? Having you own Cure III seems a pretty basic FFXIV necessity.

    Is this the beginning of the "expected" cross-skills for all classes?
    #9 Feb 08 2011 at 12:21 PM Rating: Excellent
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    RufuSwho wrote:
    Bookmarked.

    I was planning to look up these coresponding levels. Saved me some time. Not only does you list have the ones I want, (Cure III is 48 *sigh*) but some others I need to look into. Thanks.

    So does that mean every melee would be best off leveling CON to 48? Having you own Cure III seems a pretty basic FFXIV necessity.

    Is this the beginning of the "expected" cross-skills for all classes?


    I doubt that ranking up for CURE III will be "expected" anytime soon.

    Besides I think SAC is better for melee anyway. Yeah, it can't be used when you have next to no health, but it costs less MP and the heal over time is handy for someone taking hits
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    lolgaxe wrote:
    When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


    #10 Feb 08 2011 at 12:29 PM Rating: Good
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    Olorinus the Vile wrote:
    Besides I think SAC is better for melee anyway. Yeah, it can't be used when you have next to no health, but it costs less MP and the heal over time is handy for someone taking hits


    You are right, I need to start leveling THM as well.

    I know better than to seriously level two characters with this kind of system. I need to revisit the HP difference between Reogedyn and Lalafell. I just prefer to have my melee character be HUGE (and have extra HP). But this class system is not going to allow two fully fleshed out characters (with my available playtime).
    #11 Feb 08 2011 at 12:38 PM Rating: Excellent
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    I don't think that Roegadyn actually has extra HP than lala

    Not when they are on the same job/same rank/same VIT

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    lolgaxe wrote:
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    #12 Feb 08 2011 at 12:56 PM Rating: Excellent
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    Had to dig a bit to find this:

    Screenshot


    But then this from the "Stat Cap by Rank [Complete]" thread:

    Beregren wrote:
    Your class or race will not affect your stat caps. For example, a Hyur Highlander will not have a higher cap in VIT for HP than a Lalafell Dunesfolk, and that Lalafell will not have a higher MND cap for MP than that Hyur Highlander. In addition to this, jobs do not have different caps on those stats. A Rank 22 Conjurer has the same cap as a Rank 22 Pugilist, which is 82. Taking the same Conjurer and Pugilist as an example, the Pugilist won't have lower MND for MP cap than the Conjurer, just the same as the Conjurer won't have a lower VIT cap for HP than the Pugilist.


    Excerpt from that list:

    Quote:
    Rank 48: 166 [Confirmed by: Kilnaga]
    Rank 49: 170 [Confirmed by: Kilnaga]
    Rank 50: 174 [Confirmed by: Riniaru]


    So, no matter what Race/Class you are, your max HP is determined by a VIT of 174 (not including equip).

    This is very interesting. Looks like my Lalafell can be just as strong and tough as my Roegedyn in the end. Visual preference only.

    Edited, Feb 8th 2011 1:57pm by RufuSwho
    #13 Feb 08 2011 at 1:37 PM Rating: Good
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    One point to the guy looking to rank both DoM up for traits:

    Both guilds sell the same Traits, just work one to r36, do the class quest and farm some marks along the way.

    I will be rolling as a CNJ 50 with Shadowsear, already have Fleet of Foot and the first tier of DoW Traits from LNC guild.

    I'm DD so I could care less about Sentinel ranks.

    Will Nab some ARC for the run speed buff ^.^

    Then look towards some of the new DoM jobs ....

    One edit: For those DoW people looking to get the top-tier DoM skills ... you may like that for some solo play ... but in a party situation it will all be covered ... and AoE versions there-of. (and stronger forms) When grinding on my LNC I equip One With Nature and my Shock Spikes II does return more damage, but its still less than when cast by myself in a DoM job.

    Edited, Feb 8th 2011 4:16pm by SpelunkerOne
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    #14 Feb 08 2011 at 3:05 PM Rating: Excellent
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    Quote:
    # 40 Archer (Raging Strike II)
    # 44 Lancer (Invigorate II)
    # 36 Pugilist (Second Wind II) (perhaps 46 someday for Blindside II ?)
    # 26 Gladiator (Cadence)
    # 48 Conjurer (Cure III)
    # 48 Thaumaturge (Sacrifice III)


    I know that the SP increase from the recent patch is pretty dramatic (and awesome), but you'd have to do some major no-lifing to get all those jobs up that high even with the new SP rates. All of your goals seem to make a lot of sense, but unless you have 8 hours/day 7 days/week to play FFXIV, I don't see how you could get all those jobs that high inside of a year.

    It would be the equivalent of having 2 jobs 50+ pre the recent SP patch...
    #15 Feb 08 2011 at 3:06 PM Rating: Excellent
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    Quote:
    # 40 Archer (Raging Strike II)
    # 44 Lancer (Invigorate II)
    # 36 Pugilist (Second Wind II) (perhaps 46 someday for Blindside II ?)
    # 26 Gladiator (Cadence)
    # 48 Conjurer (Cure III)
    # 48 Thaumaturge (Sacrifice III)


    I know that the SP increase from the recent patch is pretty dramatic (and awesome), but you'd have to do some major no-lifing to get all those jobs up that high even with the new SP rates. All of your goals seem to make a lot of sense, but unless you have 8 hours/day 7 days/week to play FFXIV, I don't see how you could get all those jobs that high inside of a year.

    It would be the equivalent of having 2 jobs 50 pre the recent SP patch...
    #16 Feb 08 2011 at 3:13 PM Rating: Good
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    Currently working on support jobs for my archer. Which is basically everything well into the 40s for incap abilities and the buffs you pick up along the way. Gladiator and Marauder being the last on my list of things to level.

    SpelunkerOne wrote:


    I will be rolling as a CNJ 50 with Shadowsear, already have Fleet of Foot and the first tier of DoW Traits from LNC guild.


    Sadly, Shadowsear is Thaum only. So you can rock Thaum with shadowsear in combination with chainspell, which is pretty sick.

    Edited, Feb 8th 2011 4:21pm by Tankue

    Edited, Feb 8th 2011 4:22pm by Tankue
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    #17 Feb 08 2011 at 5:24 PM Rating: Good
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    Grr. THM only ... lol hadn't considered any actual spells would be like that >.<

    Thanks for the heads-up!
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    #18 Feb 08 2011 at 6:10 PM Rating: Decent
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    Focusing on Gladiator with a few skills from MRD/PUG/LNC. Looking forward to any assassin/dark knight-type classes being implemented, that's the route I plan to take. In a nutshell, a strong melee based character with some black/enfeebling magic and the ability to do damage and tank.. and dual-wield, haha.

    DRK/NIN, basically.
    #19 Feb 10 2011 at 3:58 AM Rating: Good
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    thejones wrote:
    I know that the SP increase from the recent patch is pretty dramatic (and awesome), but you'd have to do some major no-lifing to get all those jobs up that high even with the new SP rates. All of your goals seem to make a lot of sense, but unless you have 8 hours/day 7 days/week to play FFXIV, I don't see how you could get all those jobs that high inside of a year.

    It would be the equivalent of having 2 jobs 50 pre the recent SP patch...

    Sorry for the late response.. But I should say for an MMO, "long term" could be many years. One positive I take from it is that since there's pretty much no content in the game, the R30 and 36 quests are something I look forward to. I recently did the R30 Conjurer quest, and it was probably the most I've enjoyed the game in 2-3 months. Not that it was amazing, but it was refreshing...
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    #20 Feb 10 2011 at 7:01 AM Rating: Decent
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    Quote:
    This is very interesting. Looks like my Lalafell can be just as strong and tough as my Roegedyn in the end. Visual preference only.

    L*A*M*E. I actually liked it in FFXI when I could see a Galka WHM coming and I
    knew: "Wow. He's gotta be a real talent at MP management - but he's definitely
    gonna survive a few blows!".

    Added some flavor.
    #21 Feb 10 2011 at 2:02 PM Rating: Good
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    Rinsui wrote:
    Quote:
    This is very interesting. Looks like my Lalafell can be just as strong and tough as my Roegedyn in the end. Visual preference only.

    L*A*M*E. I actually liked it in FFXI when I could see a Galka WHM coming and I
    knew: "Wow. He's gotta be a real talent at MP management - but he's definitely
    gonna survive a few blows!".

    Added some flavor.

    It also pigeonholed people into certain race/class combinations.
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    #22 Feb 10 2011 at 2:25 PM Rating: Good
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    Omena wrote:
    Rinsui wrote:
    Quote:
    This is very interesting. Looks like my Lalafell can be just as strong and tough as my Roegedyn in the end. Visual preference only.

    L*A*M*E. I actually liked it in FFXI when I could see a Galka WHM coming and I
    knew: "Wow. He's gotta be a real talent at MP management - but he's definitely
    gonna survive a few blows!".

    Added some flavor.

    It also pigeonholed people into certain race/class combinations.


    Not really. Galka WHM did fine. Taru PLD were debatebly superior for hate control. Elvaan mages looked cool.

    I saw every race/class comibnation and never once thought that one was gimp. It was the player that made the combination work.
    #23 Feb 10 2011 at 3:37 PM Rating: Good
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    RufuSwho wrote:
    Omena wrote:
    Rinsui wrote:
    Quote:
    This is very interesting. Looks like my Lalafell can be just as strong and tough as my Roegedyn in the end. Visual preference only.

    L*A*M*E. I actually liked it in FFXI when I could see a Galka WHM coming and I
    knew: "Wow. He's gotta be a real talent at MP management - but he's definitely
    gonna survive a few blows!".

    Added some flavor.

    It also pigeonholed people into certain race/class combinations.


    Not really. Galka WHM did fine. Taru PLD were debatebly superior for hate control. Elvaan mages looked cool.

    I saw every race/class comibnation and never once thought that one was gimp. It was the player that made the combination work.


    But having played several races, it was incredible amounts easier at low levels as a Melee Galka, than a Melee Taru, and inversely, Incredible amounts easier at low levels as a Taru mage than a Galka mage. In the end, gear made the man - but the people who saw the most benefit in a multi-job system were the ones that were closer to the middle (mithra/hume/elvaan). RSE gear helped break it up mid-levels until you could get high enough for 'end game' gear to take precedence over racial traits, but the first time I ever had a Galka WHM heal me in the dunes... well... I mean it's the dunes and it was a Galka WHM so the story kind of writes itself.
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    #24 Feb 10 2011 at 4:21 PM Rating: Excellent
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    I had a 75 Galka SAM and a 75 Blm Taru. I hear you.

    Galka always had the best chance to run to a zoneline if you got a bad agrro! On my Taru it wasn't even worth running.

    I'm actually playing two characters in FFXIV out of habit. Same setup. Silly? A bad idea even. But it's fun and I never run out of anima.

    The point was that you weren't "pigeonholed" into it really. Dynamis and Sky had job/race of all types. Gear was important but really Player > Gear.

    The pimpest players I met in all FFXI were the ones most likely to AFK during parties, show up late to LS events and generally think they were the best when they only focused on gameplay 60% of the time. If you are watching a movie during a party then your pimp gear means very little. Just because you pulled out a 1500+ Skewer that one time doesn't mean much when you run out of shihei mid-party. Pimpest archer on the server forgot his arrows at BCNM? Ya, no problem, we'll wait.

    A player who was consistantly focused on helping out the party was superior to any amount of stats.
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