I mean how hard can making a leve be?
1.Add a selection of enemies to the list.
Where are they located?
Do they all pop at the same time? Or one by one?
Do they run away? If so, where do they run? Also when, after they are the last monster in the group or when their HP is low?
I mean it's popular to diss on the leves for being simple but let's stay realistic for once.
In addition, there is nothing they can't do with the leve system. Right now leves are simple, but there's no reason to assume they can't make them incredibly complex and long if they wanted to. It's like a template which is hardly fleshed out to it's full potential right now. What makes it differ from a quest from technical standpoint is that it is repeatable, and possibly more phasing is used.