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Players opinions about changes to zonesFollow

#1 Feb 10 2011 at 8:42 AM Rating: Excellent
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I'm just curious.

Do you think changing something would be a good or bad thing?

How are the chances that the development team under Yoshida will improve the current zones in terms of things to explore or layout?

Do you think it's possible that they'll completely revamp a whole zone, or would they just change parts of it (add dungeons or buildings for example)?

Would you like them to redo a zone, and if yes, which would that be?

What kind of changes would you like to see?
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#2 Feb 10 2011 at 8:50 AM Rating: Decent
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I could imagine that under Yoshida they may change zones depending on feedback, mainly because of the question in the players poll about completly changing the game. However, changing zones would take quite along time, also it could break other parts of the zone so substansial testing would be required as well.

I wouldnt mind some changes with the copy and paste terrain but I wouldnt rage quit if they dont change the zones because on the whole i do like them and I do understand why they used copy and paste terrain.
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#3 Feb 10 2011 at 8:56 AM Rating: Decent
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I wouldn't mind seeing SE change up the zones some. I would also like to see them add some different Monsters to the zones also. I'm sure I'm not the only one that is getting tired of killing goats,crads,dodos and so on.

I just think it would be nice to kill something new.
I would also like to run down or up a hill and not have to look at my map and say oh I thought I was just here 4 min ago because some of them look just alike.

Anyways thats my answer.
#4 Feb 10 2011 at 9:11 AM Rating: Good
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Yes i would mind 100%. Why use the time and money to recreate a zone when you can make a completely different zone to add to the old zones that has everything we want. Dont waste time on old zones when we know 2-3 years from now we wont even be using them. I mean in FF11 i was in sandy.. then jeuno for a year, then whitegate for 3 years etc. New places/mobs/weather (snow etc) please the old ones can stay how they are.
#5 Feb 10 2011 at 9:26 AM Rating: Excellent
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dnored wrote:
Yes i would mind 100%. Why use the time and money to recreate a zone when you can make a completely different zone to add to the old zones that has everything we want. Dont waste time on old zones when we know 2-3 years from now we wont even be using them. I mean in FF11 i was in sandy.. then jeuno for a year, then whitegate for 3 years etc. New places/mobs/weather (snow etc) please the old ones can stay how they are.


Entirely agreed. THere is very few zones atm. No point in changing them if they plan to connect the existing zones with new ones that will hopefully have types of dungeon and this "magical" atmosphere that current zones lack.
#6 Feb 10 2011 at 9:30 AM Rating: Good
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There are so many areas that they have in the zones that they can expand on. I would rather see them open the doors to the dungeons in Coerthas, or open up some of the places that are blocked off by NPCs. There are the mini castles (ok a lot of this is in Coerthas). There are many places in the starting zones that they can expand on. And each town has an exit that you can't go out of yet.

The current maps, even with their obscene amounts of redundancy are pretty extensive and there are great options to find places to go, and many different places to go at any level to grind. Currently, I found 7 different areas at my level that I can go to grind, with two of those areas having drops that I can use for other jobs.

All changing the zones do is add something new to the game. I would rather see the areas that they had been working on (and I imagine the map designers are working on the new areas now), and hopefully they now have more time to make the areas more unique.

As for the comment about rather having them work on defects, keep in mind map designers are typically not programmers, and they most certainly wouldn't be in charge of anything more than patching map glitches, hidden zone splitting (remember the update that fixed mobs appearance and load time, that would have required some work from the map designers, depending on how they designed the mapping context, zone lines, and barriers are invisible mapping components).
#7 Feb 10 2011 at 10:05 AM Rating: Good
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I don't care if they change the zones honestly, IMO they've given and adequate answer to the question of why the zones have so much terrain copied and pasted.
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#8 Feb 10 2011 at 10:21 AM Rating: Excellent
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I hate that The Black Shroud is all mazy. That's the only zone I think they should change.
#9 Feb 10 2011 at 10:32 AM Rating: Excellent
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BubbleGumCrisis wrote:
I hate that The Black Shroud is all mazy. That's the only zone I think they should change.


This.

I love the look of the Black Shroud, I just hate navigating it. At least with Thanalan, Coerthas, and La Noseca, you can navigate around mobs to get to places. In the Black Shroud, there is very little room to move around, and the paths become confusing. I don't think it would be cost effective to redo zones, and I don't really NEED them to, but if they were going to, I wouldn't mind it if they did that one.
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#10 Feb 10 2011 at 10:48 AM Rating: Good
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Yes please but I don't think the current areas will ever be changed. New ones will probably be added but current ones will probably stay the same until the end of time.
#11 Feb 10 2011 at 11:55 AM Rating: Excellent
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I would rather they spent the time making new zones and adding to the ones we have (like let us go into those manholes to a sewer/cave system?) - or let us go into the towers that make blue fog? Or into the stone huts in Coerthas?
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#12 Feb 10 2011 at 12:05 PM Rating: Good
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The idea of "zone" is so 1990s :P Give me a seamless world.

Edited, Feb 10th 2011 1:05pm by OneFatAngel
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#13 Feb 10 2011 at 12:08 PM Rating: Excellent
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Olorinus the Vile wrote:
I would rather they spent the time making new zones and adding to the ones we have (like let us go into those manholes to a sewer/cave system?) - or let us go into the towers that make blue fog? Or into the stone huts in Coerthas?


I see the current world the same way I see the battle system.

I think they are solid bases to build from but need to be polished and given a special little something to make them exciting. I think the game overall is a little bit too realistic, I mean, it looks more like a kind of medieval (not exactly the good era but you get my point?) world than a fantasy world.
#14 Feb 10 2011 at 2:04 PM Rating: Good
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I guess as far as the zones go the question we should ask is what we think the influx of new players from the PS3 release will think of it. I tend to think the cut and paste can be a bit of a turn off. This is the time they most need to get new peoples attention and excite them a bit but the current starter zones are kind of drab IMO.
#15 Feb 11 2011 at 2:03 AM Rating: Good
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Jefro420 wrote:
I don't care if they change the zones honestly, IMO they've given and adequate answer to the question of why the zones have so much terrain copied and pasted.

I know that this is a new game with loads of textures and graphic elements, but why were they able to create a world where everything lookes unique with FFXI? I know that FFXI is almost 10 years old, but other next gen MMOs seem to be able to do it too, with a similar graphic quality.
While the copy pase is not "that" apparent in Thalanan and La Noscea, it's really bad in the Black Shroud and takes away alot of the atmosphere.

While I agree that chances are low to see the layout of the current zones change, I hope that they'll at least add landmarks to make them more unique.
That won't help the Black Shroud though. As much as I like that area, It hurts me when I open the map or run through the same tunnel again and again.
It's the same with the caves in Thalanan and La Noscea that all have the same layout.

That said, I hope we'll at least see really unique new zones in the future.

Edited, Feb 11th 2011 9:04am by RidingBean
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#16 Feb 11 2011 at 6:07 AM Rating: Decent
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if this cont, i will like to see ALL guild npc in main towns, for the rest i dont know yet, im new
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