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The worst consequence of a poor launch..Follow

#1 Feb 11 2011 at 8:53 PM Rating: Excellent
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No Bradygames strategy guide. (* T_T)

*Oh yeah, happy late Friday.

Edited, Feb 11th 2011 9:54pm by Transmigration
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#2 Feb 11 2011 at 9:09 PM Rating: Decent
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I that will come out w/ the ps3 release like it did with 11, if memory is correct.
#3 Feb 11 2011 at 9:19 PM Rating: Excellent
Abhy wrote:
I that will come out w/ the ps3 release like it did with 11, if memory is correct.


Actually 11 came out first on PC, well before PS2 and it already had the Brady guide.
#4 Feb 11 2011 at 10:45 PM Rating: Decent
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Ah ok I remembered wrong :) I knew pc > ps2 just didn't know they made for the pc release.
#5 Feb 11 2011 at 10:52 PM Rating: Good
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happy friday...

also, what is a brady strategy guide?


;)
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#6 Feb 11 2011 at 11:58 PM Rating: Good
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I thought it was lack of artists willing to draw your game's characters in compromising situations involving wardrobe malfunctions of the best kind.
#7 Feb 12 2011 at 12:04 AM Rating: Excellent
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Uryuu wrote:
I thought it was lack of artists willing to draw your game's characters in compromising situations involving wardrobe malfunctions of the best kind.


Beefcake shots of Roegaydn? Yes please.
#8 Feb 12 2011 at 1:00 AM Rating: Good
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#9 Feb 12 2011 at 1:27 AM Rating: Excellent
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Olorinus the Vile wrote:
also, what is a brady strategy guide?


A contradiction of terms?
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#10 Feb 12 2011 at 1:59 AM Rating: Good
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A book giving tips on games that is almost always outdated even before it hits the printing press.
#11 Feb 12 2011 at 2:27 AM Rating: Excellent
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Ahh memories...I had the FFXI Spring 2004 Brady Strategy guy and I treated it like a Bible. I didn't have FFXI yet so I read front and back through that mammoth book to no end, planning out what I was going to do, what class/race, crafts etc., it helped bide my time until I finally got ahold of the game.

I brought it everywhere with me and every chance I could get I would read it, imagining the time that I would finally play the game and put my planning into motion.

I was hoping there would be a similar one to this game, just for something to read when I'm not on the game or computer but oh well... /sulks
#12 Feb 12 2011 at 3:01 AM Rating: Excellent
Olorinus the Vile wrote:
what is a brady strategy guide?


The single reason that many first subjob combinations were WAR/WHM
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#13 Feb 12 2011 at 4:41 AM Rating: Decent
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Osarion, Goblin in Disguise wrote:
Abhy wrote:
I that will come out w/ the ps3 release like it did with 11, if memory is correct.


Actually 11 came out first on PC, well before PS2 and it already had the Brady guide.



Came out on Ps2 first. Playstation 2 May 2002, PC NOV 2002. But ya, there's no reason they can't make a manual now. I don't know why you would need one. It would basically just have a bunch of crafting recipes and xp camps.
#14 Feb 12 2011 at 9:16 AM Rating: Excellent
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KristoFurwalken wrote:
Osarion, Goblin in Disguise wrote:
Abhy wrote:
I that will come out w/ the ps3 release like it did with 11, if memory is correct.


Actually 11 came out first on PC, well before PS2 and it already had the Brady guide.



Came out on Ps2 first. Playstation 2 May 2002, PC NOV 2002. But ya, there's no reason they can't make a manual now. I don't know why you would need one. It would basically just have a bunch of crafting recipes and xp camps.


Yes but it was released on PC first in the US. Which was when some of us started playing.

PS2(Japan) > PC (Japan) > PC (US) > PS2 (US)

As far as I remember.
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#15 Feb 12 2011 at 11:05 AM Rating: Good
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I also took that strategy guide everywhere to read and look at the pictures if I wasn't playing XI

While its true there was a lot of misinformation in it, to a mmo virgin it taught me a lot of the basics of how to play. Forming parties, the different types of chat, emotes, linkshells, loot pools, etc. were all stuff that I learned from it. The farther you got in XI the more you noticed some of the dumber ideas in the guide.

Also the quest guides and maps were nice to have.

Edited, Feb 12th 2011 12:05pm by Libtech
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#16 Feb 12 2011 at 11:44 AM Rating: Excellent
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I liked the brady guide a lot. A bunch of the charts were helpeful if I remember correctly, and the quest guide was nice before I knew about allakazam for guides.
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#17 Feb 12 2011 at 12:13 PM Rating: Excellent
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I still remember I got a free atlas at a SE event and it just sat on my shelf for months until finally I got lost in the Den of Rancor and pulled it out to look at the map. Lo and behold, they couldn't get the coffer and therefore, didn't have a map of the den. Boy was I ******* lol
#18 Feb 12 2011 at 1:34 PM Rating: Decent
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The Atlas was awesome for the Amano world map dust cover.
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#19 Feb 12 2011 at 1:36 PM Rating: Excellent
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Lol I actually got some rate downs for this. That's pretty funny.

How could you not love that **** book?!
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#20 Feb 12 2011 at 7:20 PM Rating: Decent
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I also have the Atlas with dust cover featuring art from Amano, they need to come out with more for this game!
#21 Feb 15 2011 at 6:21 PM Rating: Excellent
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The inherent problem with a strategy guide for an MMORPG is that because the game is constantly changing and being improved, the information becomes invalidated within a year or two at most. Brady Games makes nice strategy guides for single player FF games, but not MMOs.

(EDIT: To add - I suppose if they released a new version every 12-18 months, it could work. Wikis and similar online resources are usually better though unless you just prefer to have a physical book; sometimes I like to just have a physical book myself, so I can't say I blame that logic as wholeheartedly faulty.)

Incidentally, the following excerpt is taken from the FFXI Brady Guide, page 43, and I quote:

Quote:
WARRIOR/WHITE MAGE
Used as an opportunity to make Warriors into a soloable job at medium levels, this combination is not for party use. People who want to have an evening to themselves can switch from a mainstay combo to do this while they farm gil, or gather light EXP.


Now I'll grant you that the next part:

Quote:
Warrior/White Mage gets to start a Warrior on healing magic before reaching Paladin at higher levels. Thus, this has the side bonus of preparing people for that extra job.


...is inaccurate, since you can't gain healing magic skill as WAR/WHM (Were you able to at one point? My book is dated Spring 2004)

So to be fair to the thing, it does say "Don't be a WAR/WHM in a party, dumbass. People will laugh at you and call you buttersheep."

Edited, Feb 15th 2011 7:25pm by Mikhalia
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#22 Feb 15 2011 at 7:05 PM Rating: Good
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Olorinus the Vile wrote:
what is a brady strategy guide?


Remember trying to convince parties that pets didn't steal xp as a BST? ;>.>
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#23 Feb 16 2011 at 2:05 PM Rating: Excellent
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Quote:
So to be fair to the thing, it does say "Don't be a WAR/WHM in a party, dumbass. People will laugh at you and call you buttersheep."


Thank you, I know whenever anyone discusses the Brady Guide, almost immediately someone comes out with the "It tells you to play War/Whm! lulz" thing (because saying "buttersheep" was an instant way to get 90% of the Warriors on the FFXI forums to rate you up and begin ************ vigorously while talking about boobs and drinking mead). In reality, it's one of the few things the guide specifically tells you is a bad idea, and one of the few places where it actually gives good advice.

Now, Mnk/Rdm as a melee debuffer, or War/Blk to train you for Dark Knight... those were another matter >_<


Quote:
Remember trying to convince parties that pets didn't steal xp as a BST? ;>.>


I can remember when my girlfriend and I first started playing XI (I want to say it was spring 2005), there was a huge stigma against Beastmasters. They were viewed as XP thieves, not only because of the guide erroneosly stating that Bst pets lowered party XP (that was only true if the pet was higher level than the rest of the part, in which case it would count as a higher level party member) but also because of the view that one person (the BST) was stealing XP mobs from a party of six people any time they were leveling up nearby, either to use as pets or to XP off of themselves. This was rarely the case, because BSTing required mobs of a certain level range to work decently, so most of the time parties and Bst's wouldn't even be competing for resources. But the stigma was there, to the point where as an inside joke, our linkshell made a pact never to level Beastmaster out of disgust.

Fast Forward a year or so and my girlfriend absolutely fell in love with Bst. She called it FFXI 2.0, being able to play the game on your own terms, not those of five other people.

Edited, Feb 16th 2011 2:13pm by GailC
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#24 Feb 16 2011 at 2:14 PM Rating: Decent
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I'm embarrassed to say I like Brady guides, even though, even for non-MMO games, the information is inferior to on-line info, the pics are unoriginal, the pages fall out, the writing is terrible.

I just like the game universe penetrating the real world, even in minor ways. And I love books. Especially easy to read ones with pics.
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#25 Feb 16 2011 at 2:54 PM Rating: Decent
Mikhalia the Picky wrote:
(EDIT: To add - I suppose if they released a new version every 12-18 months, it could work. Wikis and similar online resources are usually better though unless you just prefer to have a physical book; sometimes I like to just have a physical book myself, so I can't say I blame that logic as wholeheartedly faulty.)


They do this now, I think you can even get them on Steam. But sadly they're usually out of date almost instantly.

The best 2 things for me in both versions of the Guide I bought (and the Atlas which I loved!) were the Quest lists, so I could tick them off when done. And the maps with zone guides. It wasn't as bad when playing on PC as I had my laptop right next to me Home Paged to Allakhazam but on PS2 it was a pain to move the laptop over (17" DTR weighing in at almost 20 lbs, requiring itself to be plugged in for all but the shortest trips around the house)
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WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#26 Feb 16 2011 at 4:32 PM Rating: Good
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GailC wrote:
Quote:
So to be fair to the thing, it does say "Don't be a WAR/WHM in a party, dumbass. People will laugh at you and call you buttersheep."


Thank you, I know whenever anyone discusses the Brady Guide, almost immediately someone comes out with the "It tells you to play War/Whm! lulz" thing (because saying "buttersheep" was an instant way to get 90% of the Warriors on the FFXI forums to rate you up and begin ************ vigorously while talking about boobs and drinking mead). In reality, it's one of the few things the guide specifically tells you is a bad idea, and one of the few places where it actually gives good advice.

Now, Mnk/Rdm as a melee debuffer, or War/Blk to train you for Dark Knight... those were another matter >_<


Quote:
Remember trying to convince parties that pets didn't steal xp as a BST? ;>.>


I can remember when my girlfriend and I first started playing XI (I want to say it was spring 2005), there was a huge stigma against Beastmasters. They were viewed as XP thieves, not only because of the guide erroneosly stating that Bst pets lowered party XP (that was only true if the pet was higher level than the rest of the part, in which case it would count as a higher level party member) but also because of the view that one person (the BST) was stealing XP mobs from a party of six people any time they were leveling up nearby, either to use as pets or to XP off of themselves. This was rarely the case, because BSTing required mobs of a certain level range to work decently, so most of the time parties and Bst's wouldn't even be competing for resources. But the stigma was there, to the point where as an inside joke, our linkshell made a pact never to level Beastmaster out of disgust.

Fast Forward a year or so and my girlfriend absolutely fell in love with Bst. She called it FFXI 2.0, being able to play the game on your own terms, not those of five other people.

Edited, Feb 16th 2011 2:13pm by GailC


A BST would only "steal" a party's mobs in the same way that another party would "steal" your mobs. A BST was essentially just a second (or third) party there. The argument comes in really heavy after Leave, wherein a BST might juggle between two pets, Leave-ing one (Not sure if it should be Leaving since the action is Leave but you're not really "Leaving"; it's kinda like referring to one computer mouse plus one computer mouse as mice instead of mouses; it just sounds odd to say it that way, but I digress) such that if a party grabs a BST's former pet before it regens to full, they'll get partial XP on it.

IMO, a BST has just as much right to a camp as a single party. Whoever gets there first, it's their camp. Whoever gets their second, you can either split the mobs if there are enough, leave if there aren't, or be a **** and fight over them with the person who was there first. Just my two cents.

As for the XP hit, so long as the pet conned EM or lower to the BST, it would only affect the BST's XP (a 30% XP penalty IIRC). If the mob was T or higher and that put the mob's level higher than anyone else in the party, then, since the xp is determined by the highest level in the party (which is now the BST's pet), -then- and only then would it affect EVERYONE'S XP.

Of course since the XP hit has been removed since then, this is all moot anyway.

Edited, Feb 16th 2011 5:33pm by Mikhalia
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#27 Feb 16 2011 at 6:11 PM Rating: Good
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god this makes me miss BST. I wish I had a credit card and could reactivate my XI account just ... well just to play around a bit
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#28 Feb 16 2011 at 7:17 PM Rating: Default
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What is there to write about in the strategy game book anyway.

The classes are simple, the game play is simple, crafting is simple.

I don't think it takes a brain to play FFXIV, much so like WoW.

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