The inherent problem with a strategy guide for an MMORPG is that because the game is constantly changing and being improved, the information becomes invalidated within a year or two at most. Brady Games makes nice strategy guides for single player FF games, but not MMOs.
(EDIT: To add - I suppose if they released a new version every 12-18 months, it could work. Wikis and similar online resources are usually better though unless you just prefer to have a physical book; sometimes I like to just have a physical book myself, so I can't say I blame that logic as wholeheartedly faulty.)
Incidentally, the following excerpt is taken from the FFXI Brady Guide, page 43, and I quote:
Used as an opportunity to make Warriors into a soloable job at medium levels, this combination is not for party use. People who want to have an evening to themselves can switch from a mainstay combo to do this while they farm gil, or gather light EXP.
Now I'll grant you that the next part:
Warrior/White Mage gets to start a Warrior on healing magic before reaching Paladin at higher levels. Thus, this has the side bonus of preparing people for that extra job.
...is inaccurate, since you can't gain healing magic skill as WAR/WHM (Were you able to at one point? My book is dated Spring 2004)
So to be fair to the thing, it does say "Don't be a WAR/WHM in a party, dumbass. People will laugh at you and call you buttersheep." Edited, Feb 15th 2011 7:25pm by Mikhalia