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changing jobs on the spot? big fat lie.Follow

#1 Feb 15 2011 at 7:06 PM Rating: Decent
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I haven't really seen anyone bring this out in the past, so here it goes...

I'm leveling both marauder and thaumaturge at the same time, and its gotten to the point in which each job takes four full macros in order to equip and set up skills and traits.
These macros aren't instant, they go slowly line by line.

I loathe having to change jobs. Pressing each macro. Making sure all the skills overlap or unequipping those that don't or running a separate macro to erase all my equipped skills before equipping my other job's.

They need to save skill setup and maybe even equipment individually by job. And make this instant. (I thought that was the whole sale point of the armory system, but thats just me.)

edit:
I takes, give or take, 1 minute and 30 seconds to run my four macros (I just used a stopwatch).


Edited, Feb 15th 2011 8:37pm by MajidahSihaam
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#2 Feb 15 2011 at 7:22 PM Rating: Decent
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Misleading title is misleading

Lets face it, you need 4 macros to do this

1 for gear for each job(understandable)
1 for skillsets for each job

so 4 macros is really that difficult to do?


You CAN change on the spot, you just dont like how YOU choose to do it, there is a difference
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#3 Feb 15 2011 at 7:22 PM Rating: Good
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Why can't your whole action bar just change when you equip your weapon to change your class to the last way it was set up? Similar to the way WoW did with dual spec. Whenever I switched specs my whole action bar changed back to the buttons I had set for my other class, even if I hadn't switched over in months. Why should we be made to do the work when the game can just remember what each class you switch to had equipped previously? It's a bid ridiculous.

*BTW since SE can, but most likely will never implement anything like this, let us have addons so a more competent individual than their dev team can make one that will.

Edited, Feb 15th 2011 8:28pm by Transmigration
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#4 Feb 15 2011 at 7:32 PM Rating: Default
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Vedis wrote:
Misleading title is misleading

Lets face it, you need 4 macros to do this

1 for gear for each job(understandable)
1 for skillsets for each job

so 4 macros is really that difficult to do?


You CAN change on the spot, you just dont like how YOU choose to do it, there is a difference


I takes, give or take, 1 minute and 30 seconds to run my four macros (I just used a stopwatch).
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#5 Feb 15 2011 at 7:39 PM Rating: Good
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Agreed. While you can do it with macro, watching them being executed line by line is quite annoying, especially when you get to higher rank having like 20 actions to put into your action bars...
But honestly this is just a minor concern when there are so many other things that need to be fixed. /shrug


Edited, Feb 15th 2011 8:40pm by Favabean
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#6 Feb 15 2011 at 7:40 PM Rating: Default
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MajidahSihaam wrote:
Vedis wrote:
Misleading title is misleading

Lets face it, you need 4 macros to do this

1 for gear for each job(understandable)
1 for skillsets for each job

so 4 macros is really that difficult to do?


You CAN change on the spot, you just dont like how YOU choose to do it, there is a difference


I takes, give or take, 1 minute and 30 seconds to run my four macros (I just used a stopwatch).



i dont see how you need 4 macros for 1 change
changing back and forth doesnt make sense to time it

i use a change macro myself, i dont have to redo my abilities but it takes all of 10 seconds to switch all my gear over so not sure how your getting 10 times what it takes me by adding 1 more macro

remember that unlike 11 you dont need /wait commands in there
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#7 Feb 15 2011 at 7:58 PM Rating: Good
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No, he's right, I also need 4 macros to change between say, GLA and THM. I think I would not have a problem with it if we just got 40 line macros AND it was not possible for random lines of the macro to be missed or left out like it is now.

If we had a 40 line macro, but never fixed the bugs, it would be really annoying to have an error on the 30thsomething line =\

I don't mind it too much though... w/e

The reason they don't have it simply remember what skills you had last time, (I'm guessing) is because of different builds and macro sets you could use. Example, a pure DD PGL might use a different set of macros than a PURE tanking PGL... Idk.
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#8 Feb 15 2011 at 8:03 PM Rating: Good
I think the main thing to focus on is that with this new system of customization, we no longer have the luxury of changing class and being able to just cycle to a different macro bar containing our fav shortcuts for our most commonly used abilities(incluging some gear swaps when necessary to maximize an effect), knowing our menu will contain all of our class abilities (sorted as we wished, either automatically, or manually mind you!). Now we have to change weapon, change gear, change actions, change traits...and depending on the situation we may need a completely different set of actions other than what we normally use.

It's all very nice when you look at the big picture, but going from LQs, to soloing, to behest, it really becomes a nightmare. I would hate to see someone with all r50s. All of their macro slots would be filled with gear changes and action changes. Just another thing to make the whole process more cluttered.

I would much rather have access to all my class abilities, and no one elses, save maybe 1 "sub" or perhaps have a completely seperate point system for adding other class abilities. (idk.) i hate having to choose, between 1 million abilities and knowing i cant even have all of my OWN classes abilities at once. Seems a bit unfair.

"Sure random player, you can use anything on any class, but if you wanna use all of your classes stuff, too bad." When I said back in the day I didnt want a cookiecutter class, I also didn't mean to just throw the whole slab of dough on a cookiesheet and throw it in the "deal-with-it" oven.

Edited, Feb 15th 2011 9:06pm by StateAlchemist2
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#9 Feb 15 2011 at 8:04 PM Rating: Decent
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As others have pointed out, it is hardly a lie. You obviously don't need me to tell you you can change your jobs "on the spot". Apparently you assumed/want to change your Disciple, job, gear and skills on the spot and all in a blink of an eye. Sorry, no instant gratification with respects to that, you have to wait your 1 minute and 30 seconds and the time setting up and modifying macro's.
What about Point allotment? You are talking about changing from DoW to DoM... which obviously will require a completely different skill set to function properly, and completely different gear to optimize your abilities... I am surprised that I am not hearing complaints comments that you can't instantly reset all your points and have them automatically change to be optimize for the DoW vs. DoM (or DoH or DoL). Then again, I suppose a desire to be elite is required for that to annoy a person.
Ultimately, I wouldn't mind having skills saved based on job and I am not going to hold my breath for auto-gear-swap. I simply stick to DoW to minimize gear and skill swaps until a time I feel like leveling DoM jobs higher then 20, or banging out some levels on Gathering or crafting. I get along just fine without macro's that way. I would be annoyed if I was trying to use the available system the way you are trying to use it.
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#10 Feb 15 2011 at 8:10 PM Rating: Good
drogier wrote:
I am surprised that I am not hearing complaints comments that you can't instantly reset all your points and have them automatically change to be optimize for the DoW vs. DoM (or DoH or DoL). Then again, I suppose a desire to be elite is required for that to annoy a person.


^This. It does bother me. I realize I can skate-by as a sub par melee, or mage, or crafter, or gatherer. But why would I want to? I wanna know that I am doing the best I can. Having sub-par stats due to a game mechanic and not because of my lack of gear/skill/etc is very, very irritating. I just don't usually post random "I hate this and feel like I need everyone to know about it." threads. (Nothing against OP in case someone gets the wrong idea.)

Edited, Feb 15th 2011 9:11pm by StateAlchemist2
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#11 Feb 15 2011 at 8:21 PM Rating: Excellent
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I hear ya GM Alchemist. Precisely why I do not change between DoW and DoM. It is what it is.
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#12 Feb 15 2011 at 8:24 PM Rating: Good
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Where is the lie excuse me?

You are ON THE SPOT. You NEED NOT to move in order to change job.

Why the spatial term "on the spot" related to time is beyond reason.

Edited, Feb 15th 2011 6:26pm by timmyofalex
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#13 Feb 15 2011 at 8:28 PM Rating: Good
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I don'd mind taking the time to switch my stuff around but than again I just started

and im totaly higher level than that sig lol

Edited, Feb 15th 2011 9:29pm by PyrielDD
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#14 Feb 15 2011 at 8:38 PM Rating: Excellent
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I'm pleasantly surprised there hasn't been any comments stating this wasn't an inconvenience but instead part of the challenge and what makes it a hard-core game. In FFXI that might not be true!

On a more serious note, I'd personally like to see saved gear sets and action bars. ****, Monster Hunter allowed this several years before FFXIV. I think it would help the overall game experience too. The less time you spend fiddling with the UI is more time you spend enjoying the game.

Besides, it's not like we need something to keep us in the terrible UI for any longer anyway.
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#15 Feb 15 2011 at 8:42 PM Rating: Good
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This may also be a built in balance issue. They don't want to swapping that quickly between jobs.

I hate to be "Captain Save-A-Hoe" here but it could be worse. You could have to login to another character or go back to your mog house.

The issue is either a purposeful time sink or an accidental product of the armory system. Either way, we gots bigger fish.
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#16 Feb 15 2011 at 8:48 PM Rating: Decent
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drogier wrote:
What about Point allotment? You are talking about changing from DoW to DoM... which obviously will require a completely different skill set to function properly, and completely different gear to optimize your abilities... I am surprised that I am not hearing complaints comments that you can't instantly reset all your points and have them automatically change to be optimize for the DoW vs. DoM (or DoH or DoL). Then again, I suppose a desire to be elite is required for that to annoy a person.


Actually, as long as you have balanced stats distribution you can pretty much hit your soft cap (or what was before allegedly claimed to be the soft cap based on vit and mnd) with just changing gear and equipping stat converting traits. At least in my rank range.

drogier wrote:
As others have pointed out, it is hardly a lie. You obviously don't need me to tell you you can change your jobs "on the spot". Apparently you assumed/want to change your Disciple, job, gear and skills on the spot and all in a blink of an eye. Sorry, no instant gratification with respects to that, you have to wait your 1 minute and 30 seconds and the time setting up and modifying macro's.


Being a marauder with thaumaturge stats, equipment and skills hardly readies you to play said job on the spot. In fact, you can't, at all. You'd have mage stats, mage equipment and no skills other than your basic attack.

The only thing changing is how your stats converts based on your job. So no, I wouldn't call that changing jobs on the spot if you aren't ready to perform as said job. That's like having a thau gear up with heavy armor and claim he can perform as tank.
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#17 Feb 15 2011 at 8:50 PM Rating: Decent
Another thing I am not happy about, although kind of unrelated...you cannot disband from a party(iirc), or log out if someone in your party is engaged in combat. This is stupid, pure and simple.

Back on topic you cannot -technically- change "on-the-spot". You must be in passive mode. Your party cannot be engaged in combat.

So yes if the above conditions are met you -can- change jobs "on-the-spot" however, changing jobs, and being able to use said job immediately and effectively is a whole 'nother story.

Edited, Feb 15th 2011 9:51pm by StateAlchemist2
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#18 Feb 15 2011 at 8:55 PM Rating: Decent
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Grand Master Alchemist StateAlchemist2 wrote:
Another thing I am not happy about, although kind of unrelated...you cannot disband from a party(iirc), or log out if someone in your party is engaged in combat. This is stupid, pure and simple.

Back on topic you cannot -technically- change "on-the-spot". You must be in passive mode. Your party cannot be engaged in combat.

So yes if the above conditions are met you -can- change jobs "on-the-spot" however, changing jobs, and being able to use said job immediately and effectively is a whole 'nother story.

Edited, Feb 15th 2011 9:51pm by StateAlchemist2



I'm not sure if people are having an issue with the title (which I would gladly change) or what, because taking all these conditions into consideration there's no reason why equipment and skill changing isn't instant. You are outside "battle mode" after all.

Its pretty silly they expect for XIV to welcome casual players while forcing them to "code" macros everytime they decide to change the way their skill set's order or equipment they usually wear. Its not a matter of game balance, as you can't be engaged in a fight. It seems more like a clear lack of design on SE's side.

Edited, Feb 15th 2011 9:55pm by MajidahSihaam
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#19 Feb 15 2011 at 8:55 PM Rating: Decent
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I completely agree that remember your previous build on said job needs to be handled differently.

I think the reason why we haven't heard this raised before is two-fold; 1) more people are just now getting to multiple high level jobs with so many abilities requiring this & 2) the simple fact that this issue has been overshadowed by the games other more annoying issues we've been dealing with since launch.
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#20 Feb 15 2011 at 9:03 PM Rating: Default
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lol.
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#21 Feb 16 2011 at 12:41 AM Rating: Decent
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Theres another thing about this that bugs me a bit.

Depending on what computer is available when I play XIV - might be any of three gaming computers at home (yes, we are a gaming family) I might get a comp I havent played on for a long time.
And since I play most disciplines and the macros are not stored as part of my account/character but on the computer then those macros might be really old.

So either I struggle for a long time to get the macros up to date, or I do everything manually.

Edit: Speling

Edited, Feb 16th 2011 1:43am by holmen66
#22 Feb 16 2011 at 1:36 AM Rating: Decent
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My macros are set up to do two things. Pick my class, equip my class.

All class change macros are marked as Glad, Thau, Arch, Smth, Gold, whatever so on and so forth.
I use a second macro set to properly equip them with gear which takes quite literally 7 seconds to do. And I use four macros to cover all 18 jobs with proper equipment. How can you not do it in 10 seconds? It is so simple and easy.

Given the fact you are using Mar and Thau at the moment I'd just make one whole macro for Change/Equip Mar and Change/Equip Thau and just leave that miserable little action bar to an optimized build. No matter what class I play I always have cure II/Sac II, proper spikes, TP moves and such. So I don't usually worry about macro for fixing action bar or such because changing out 3 or 4 moves is usually suited to the task anyways and I cannot be bothered to worry about setting macros up for each. Though I could if I wanted to.


Edited, Feb 16th 2011 2:36am by AceAmallie
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#23 Feb 16 2011 at 1:59 AM Rating: Decent
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I think this is why DOL has stun attacks. If a mob pounds on you while you changing the sub par or unusable armor icon comes up (I forgot the name) and you can't change till you win fight or leave combat and go to passive mode.
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#24 Feb 16 2011 at 2:16 AM Rating: Good
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I personally like Mog houses, switching jobs shouldn't be something that can be done anywhere.

Switching jobs at your home base and having abilities/armor conveniently change for your job would be great.
#25 Feb 16 2011 at 3:30 AM Rating: Good
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Yes u can change jobs on the spot but its so ridiculously awkward that it cant be taken seriously. For every piece of equipment your entire character has to change his image (why not just equip all and then tell the engine to change the image of your character accordingly). Your freaking abilities/traits bars have to be changed manually and the whole active/passive mode is something i dont even understand why its there. I really wonder what happened during the development of this game cuz its so obviously made by a bunch of talentless hacks and square enix **** sure does not fall in that category of people.
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#26 Feb 16 2011 at 3:49 AM Rating: Decent
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I'm just gonna say this:

It's amaizing that as the game gets better the complaints get dafter and dafter.
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#27 Feb 16 2011 at 4:22 AM Rating: Excellent
The point stat allocation thing is what makes me think that something needs to be done about this. As my sig indicates I am mainly DOM but when I have set about leveling DOW classes I never bother to set my stats differently because of the time penalty. If my linkshell wanted to use me on my THM all of a sudden, and I had changed my point allotment, then I would be seriously gimped if my stats were all pointed towards a mele character. I understand the purpose of this, to ensure that people can not change mid-fight very easily when we are hitting certain mobs/NM's (not that there is much reason to do so at the minute). Couldnt they just let you use anima or something for a quick change of all stats? Mind you doing this would still take a long time.
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#28 Feb 16 2011 at 4:30 AM Rating: Good
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I agree that it can be a bit time-consuming to change classes. As and Arc and a Con, the abilities I have set in my hotbars and equipment are very different.

To change from Con to Arc (and vice versa), I need to hit up to 5 macros.

1: Changing weapons and gear
2: Changing jewelery
3: Skills in first hotbar
4: Skills in second hotbar
5: Skills in third hotbar

And after the above, I also reassign stat points and job traits.



Edited, Feb 16th 2011 4:30am by Threx
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#29 Feb 16 2011 at 4:37 AM Rating: Good
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Quote:
I'm just gonna say this:

It's amaizing that as the game gets better the complaints get dafter and dafter.

I'm just gonna say this: 1:30 of blinking like a christmas tree is ...puke.
If it works, that is. If you lag just once, you have to re-run the whole thing.
Not funny.

Actually, it's absolutely retarded, and has been absolutely retarded for a good 10 years now.
I wonder how people manage to keep a straight face when defending such a pile of crap.
#30 Feb 16 2011 at 4:41 AM Rating: Decent
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P.S.:
Imagine a smartphone that requires you to re-boot whenever you want to make a call.
Which should take less than 1:30.
Then show me a single person who would buy such a piece of (...).
#31 Feb 16 2011 at 4:44 AM Rating: Excellent
vicious172 wrote:
I personally like Mog houses, switching jobs shouldn't be something that can be done anywhere.

Switching jobs at your home base and having abilities/armor conveniently change for your job would be great.


Nostalgia FlashBack!

- Running from Aht Uhrgan bird camp to moghouse to change from my Puppetmaster to Red Mage since our healer DC.
- Going through Mog Safe, Mog, Locker, Mog Satchel, Delivery Box for all my gear.
- Random shout in vent "I can't find my pants!!!"
- 10-15 mins later (after I am all geared) running to the chocobo lady in Al Zahbi
- Another shout it vent "WTF the Chocobo NPC is not here, sorry I gotta run"
- Another 10 minutes later finding out that I forgot to change my support job from BLM to WHM...
- Vent: "£^#!*$%

Yes... it takes way too long to change jobs in 14... XD
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#32 Feb 16 2011 at 5:00 AM Rating: Decent
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Hu-hah.
That's not how human perception works.

In FFXI, nobody expected to be able to switch on the spot - and it was rarely necessary, since
the game was slower-paced anyway.

In FFXIV everything became a lot faster (which I don't like, btw). In a "fast" environment, having
to wait becomes much more of a hassle than in a "slow" envronment.

It's all relative.
And it's 2011.
#33 Feb 16 2011 at 5:02 AM Rating: Good
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Rinsui wrote:
Quote:
I'm just gonna say this:

It's amaizing that as the game gets better the complaints get dafter and dafter.

I'm just gonna say this: 1:30 of blinking like a christmas tree is ...puke.
If it works, that is. If you lag just once, you have to re-run the whole thing.
Not funny.

Actually, it's absolutely retarded, and has been absolutely retarded for a good 10 years now.
I wonder how people manage to keep a straight face when defending such a pile of crap.


The way I see things is more like this:

In the great majority of MMOs you cannot change jobs/classes.
FFXI allowed you to fo so by going into your mog house which would take some time depending on where you where when u got that Epiphany.
FFXIV allows you to do it straight away within a few minutes and ON THE SPOT.

This is not retarded, if anything this is a gradual evolution and FFXIV is at the top of other games.
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#34 Feb 16 2011 at 5:06 AM Rating: Good
Rinsui wrote:
Hu-hah.
And it's 2011.


Lol... what does this have to do with anything?
I wouldn't mind (yes it is 2011 I know I know) if I had to run to moghouse to change my job lol.

Oh here's an idea... WHAT IF you could change ALL THE STATS in an instant if you were in a moghouse (yes, I know there is no moghouse in 14 YET) but if you were outside you would have to fiddle around with setting the stats?

Edited, Feb 16th 2011 6:08am by LeilaniWildfire
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#35 Feb 16 2011 at 5:09 AM Rating: Decent
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Rinsui wrote:
Hu-hah.
That's not how human perception works.

In FFXI, nobody expected to be able to switch on the spot - and it was rarely necessary, since
the game was slower-paced anyway.

In FFXIV everything became a lot faster (which I don't like, btw). In a "fast" environment, having
to wait becomes much more of a hassle than in a "slow" envronment.

It's all relative.
And it's 2011.


This really reflects my initial post...

The more you give, the more people wanna take away from your.
The better a game becomes people will start crying about other stuff...
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#36 Feb 16 2011 at 5:27 AM Rating: Decent
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Hugus wrote:


This really reflects my initial post...

The more you give, the more people wanna take away from your.
The better a game becomes people will start crying about other stuff...


ofcourse people are going to cry if a game mechanic is so awkward. You dont find that the mechanic could be executed about 15000 times better? Your rationale is because Square enix is giving us something innovative people should not whine. But what if a new innovative cookie came on the market of which the flavour you could choose yourself but its wrapped in an ******* annoying package that takes u 1.30 minutes to unwrap. You dont think people are in their right to "cry" here?
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#37 Feb 16 2011 at 5:37 AM Rating: Decent
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MensoMicona wrote:
Hugus wrote:


This really reflects my initial post...

The more you give, the more people wanna take away from your.
The better a game becomes people will start crying about other stuff...


ofcourse people are going to cry if a game mechanic is so awkward. You dont find that the mechanic could be executed about 15000 times better? Your rationale is because Square enix is giving us something innovative people should not whine. But what if a new innovative cookie came on the market of which the flavour you could choose yourself but its wrapped in an ******* annoying package that takes u 1.30 minutes to unwrap. You dont think people are in their right to "cry" here?


In Portugal we have a saying (I think there's something similar in English but can't remember at the moment) "You don't check the teeth of a gifted horse".

Basically if something is offered to you, you shouldnt be looking for faults in it. I think there are enough things in this game which can and should be improved, things which are mainstream in these games like engame content, quests that delve into the lore of the game and so forth.

But I also the see the possibility of changing classes from one moment to another as a gift, something which you wouldnt expect from every game in the market so complaining that it taked 3 to 5 minutes to do it and calling this game crap because of it when on most other games this is not even possible its just plain being daft.

I still agree with my point, now that there is less and less things to complaint about people are starting to look for small things to complain about and making them huge.

Edit:

In regards to your comparison, if you don't want to take 1 and a half minutes unrapping a candy bar then just don't buy it. Buying it and then complaining about it just seems childlike.

Edited, Feb 16th 2011 11:38am by Hugus
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#38 Feb 16 2011 at 5:51 AM Rating: Decent
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Quote:
In regards to your comparison, if you don't want to take 1 and a half minutes unrapping a candy bar then just don't buy it. Buying it and then complaining about it just seems childlike.


Pretty shortsighted of you; since that's exactly what the better part of those who initally bought FFXIV have done.
Btw: this horse is not "gifted". It was well-paid for, although was little more than an old mare on a wheelbarrow.
#39 Feb 16 2011 at 5:57 AM Rating: Decent
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Hugus wrote:
MensoMicona wrote:
Hugus wrote:


This really reflects my initial post...

The more you give, the more people wanna take away from your.
The better a game becomes people will start crying about other stuff...


ofcourse people are going to cry if a game mechanic is so awkward. You dont find that the mechanic could be executed about 15000 times better? Your rationale is because Square enix is giving us something innovative people should not whine. But what if a new innovative cookie came on the market of which the flavour you could choose yourself but its wrapped in an ******* annoying package that takes u 1.30 minutes to unwrap. You dont think people are in their right to "cry" here?


In Portugal we have a saying (I think there's something similar in English but can't remember at the moment) "You don't check the teeth of a gifted horse".

Basically if something is offered to you, you shouldnt be looking for faults in it. I think there are enough things in this game which can and should be improved, things which are mainstream in these games like engame content, quests that delve into the lore of the game and so forth.

But I also the see the possibility of changing classes from one moment to another as a gift, something which you wouldnt expect from every game in the market so complaining that it taked 3 to 5 minutes to do it and calling this game crap because of it when on most other games this is not even possible its just plain being daft.

I still agree with my point, now that there is less and less things to complaint about people are starting to look for small things to complain about and making them huge.

Edit:

In regards to your comparison, if you don't want to take 1 and a half minutes unrapping a candy bar then just don't buy it. Buying it and then complaining about it just seems childlike.

Edited, Feb 16th 2011 11:38am by Hugus


Yeah in holland we have the exact same saying about the horse :p But its clear u and i are on the extreme opposites because i dont see a game feature as a gift, and i dont find complaining/argueing for improvement of a product when it clearly could be better, childlike.
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#40 Feb 16 2011 at 6:05 AM Rating: Decent
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Rinsui wrote:
Quote:
In regards to your comparison, if you don't want to take 1 and a half minutes unrapping a candy bar then just don't buy it. Buying it and then complaining about it just seems childlike.


Pretty shortsighted of you; since that's exactly what the better part of those who initally bought FFXIV have done.
Btw: this horse is not "gifted". It was well-paid for, although was little more than an old mare on a wheelbarrow.


I could say that my coment was specific to being able to change classes at a moment but you either didn't pay atention to the posts or purposly ignoring the issue just so you can once again complaint.

Istead I'm gonna bring to your atention that this game was supposed to have a monthly cost of a minimum of 13 Euro and since it has been launched about 4 months ago, even with the free month trial anyone that bought it at launch would have expected to have spent about 40 Euros on it by now. Since even the CE was only 60 you can only cry about how you had to pay for the game for another month or two.

If you bought the game since then you should have had ample oportubity to read about the launch and the problems that came with the game so you should have known better.
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#41 Feb 16 2011 at 6:08 AM Rating: Decent
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MensoMicona wrote:

Yeah in holland we have the exact same saying about the horse :p But its clear u and i are on the extreme opposites because i dont see a game feature as a gift, and i dont find complaining/argueing for improvement of a product when it clearly could be better, childlike.


If you cry about about a feature of a product which information is easilly availble then yes it's childlike.

I Toyota was to make all their cars available with two spare tyres instead of just the one but to be able to reach the second you still had to take out the first you would be one of those people saying that its great they have a second tyre but why couldnt they make it more accessible.

I would be the one saying that's great, they have an extra spare tyre.
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#42 Feb 16 2011 at 6:13 AM Rating: Default
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Transmigration wrote:
Why can't your whole action bar just change when you equip your weapon to change your class to the last way it was set up?

The last time this suggestion came up, some **** ******* claimed it was a bad idea. I don't remember why.

Edit: fixed to avoid offending people who hate convenience

Edited, Feb 16th 2011 7:23am by Almalexia
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#43 Feb 16 2011 at 6:25 AM Rating: Excellent
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The Mind boggles!

OMG its takes me a whole minute and a half to change jobs (and equipment and skills and specialise the job how I want) this is so broken! what a retarded peice of junk!


Well the way I like to play it takes a few seconds that is all and I can do it wherever and whenever I want. It is absolutely marvelous! I cannot believe how impatient people are. I'm NOT saying its perfect, it should remember your skills bars for each job.

The system isn't broken or retarded or lying to us. It needs a tweak, that is all.
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#44 Feb 16 2011 at 6:38 AM Rating: Good
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Almalexia wrote:
Transmigration wrote:
Why can't your whole action bar just change when you equip your weapon to change your class to the last way it was set up?

The last time this suggestion came up, some **** ******* claimed it was a bad idea. I don't remember why.

Edit: fixed to avoid offending people who hate convenience

Edited, Feb 16th 2011 7:23am by Almalexia


quoting for the sheer beauty of the edit.
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#45 Feb 16 2011 at 6:46 AM Rating: Good
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It should definitely not take more than a minute to change gear and set abilities.

A relatively easy fix, would be for macros to hold off on displaying gear changes until the end of the macro.

Also, I suspect there's still a fair amount of lag when it comes to switching gear.
At least, I seem to notice a delay when manually changing a few pieces around, and my PC runs FFXIV very well.

Edited, Feb 16th 2011 5:47am by Kirby
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#46 Feb 16 2011 at 6:50 AM Rating: Decent
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It's convoluted, inconvenient and bad-looking.
It doesn't even offer enough space for all the macros I need for my jobs.
There are by far better solutions out there.
The UI has been criticized since day 1 by all critics in all countries.

Hugus: It's not that bad. You can get used to it. They'll improve it someday.
You are playing for free.

And nonetheless people have left the game in droves.
Maybe, just maybe, there *is* indeed a reason for this?
#47 Feb 16 2011 at 7:08 AM Rating: Default
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Is it annoying that macro lines seem to have a built in /wait timer? Yes. Is it a huge deal? No. Is it even among the top 20 things that need to be fixed/added? Absolutely not.

While I didn't see it after a cursory glance at the dev articles, I feel that I remember them mentioning they were working on "remembering" actions and traits upon class change. Just like how the market wards were clearly poorly implemented upon release, so is this system, and so I'd be amazed if SE thinks it's working fine. I'm sure we'll see a fix to both action/trait memory and better macros. Post this in the feedback forum and send an email to SE, but this thread is not what I would consider constructive criticism.

For those saying that it's 2011, etc. etc., get off your horse. Show me one other main stream MMO that allows you to change your class anywhere in the world in under 2 minutes. FFXI led the market with the idea of multiple classes per character, and now FFXIV takes it one step further. Of course it could be made more efficient, but to say it's outdated or backwards is just plain ridiculous. FFXIV may be outdated or backwards in a lot of areas, but having multiple classes on one character is not one of them.
#48 Feb 16 2011 at 7:41 AM Rating: Decent
Hydragyrum wrote:
I feel that I remember them mentioning they were working on "remembering" actions and traits upon class change.


Thinking about it now, I believe your right. This would at least ease the pain of changing on the fly.
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#49 Feb 16 2011 at 7:48 AM Rating: Decent
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Metin wrote:
The Mind boggles!

OMG its takes me a whole minute and a half to change jobs (and equipment and skills and specialise the job how I want) this is so broken! what a retarded peice of junk!


Well the way I like to play it takes a few seconds that is all and I can do it wherever and whenever I want. It is absolutely marvelous! I cannot believe how impatient people are. I'm NOT saying its perfect, it should remember your skills bars for each job.

The system isn't broken or retarded or lying to us. It needs a tweak, that is all.


WTF people? Is no one reading the ******* thread when they click that "Reply" button? I don't see anyone here so far saying they're going to quit the game over this. It's an inconvenience, yea, but come on. The complaints about this don't hold a candle to the complaints about the SP system as it was, market wards, and lack of content. Don't twist it, you're not Fox News.

Calling people whining children? Yea I guess we should all shut up and be thankful SE released the game at all, huh? Waiting over a minute using 4 macros to change job classes is so hardcore! My look at that e-peen grow! Troll harder folks. Don't blow the situation out of proportion to use as your personal soapbox about people that complain. It's easy to see that you're doing so to try and make yourself look important. You are not important and your gross exaggeration of the facts will only bring you negative attention.

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#50 Feb 16 2011 at 7:50 AM Rating: Decent
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Almalexia wrote:
Transmigration wrote:
Why can't your whole action bar just change when you equip your weapon to change your class to the last way it was set up?

The last time this suggestion came up, some **** ******* claimed it was a bad idea. I don't remember why.

Edit: fixed to avoid offending people who hate convenience

Edited, Feb 16th 2011 7:23am by Almalexia


Really?
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#51 Feb 16 2011 at 8:09 AM Rating: Good
I can't believe this is actually an issue... or maybe it is cos I don't play anything but mage jobs...

I actually haven't even noticed that it takes "oh so long" to change jobs... I think it actually takes no time at all.
If 1 minute 30 secs is too long to change your whole playstyle... Oh my dear god... Are you one of the MTV generation kids?
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