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FFXIV Players' Poll the Second-The Battle SystemFollow

#1 Feb 17 2011 at 6:41 AM Rating: Excellent
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Hey guys I created a duplicate of the Players' poll so we can track player responses. You can take the poll below.

Poll:
http://www.kwiksurveys.com/online-survey.php?surveyID=IIKIHF_583788e4

Results:
http://www.KwikSurveys.com/results-overview.php?surveyID=IIKIHF_583788e4&mode=4

Also please spread this to other FFXIV fansites, thank you!
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#2 Feb 17 2011 at 6:56 AM Rating: Decent
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Just wanna thank you for your effort as I wasnt able to see the original poll from work (dont have the token on me).

Rate Up for the effort!
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#3 Feb 17 2011 at 7:39 AM Rating: Good
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Neat. I've filled it out, too.
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#4 Feb 17 2011 at 8:12 AM Rating: Decent
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Totally read question 9 wrong. I would go with the option where all get exp, but more exp going to whoever fought it longest.
#5 Feb 17 2011 at 8:13 AM Rating: Decent
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Opinion is voiced!

I really like how he's not hesitant to consider redefining key parts of the game with the goal of making it better overall.
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#6 Feb 17 2011 at 8:17 AM Rating: Decent
Is anyone else having problems with the little box for question 11 not accepting their suggestions despite it clearly being under 400 characters? My 393 character post keeps being rejected for being "over 400 characters".

Argh.
#7 Feb 17 2011 at 8:22 AM Rating: Good
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Kailan7401 wrote:
Is anyone else having problems with the little box for question 11 not accepting their suggestions despite it clearly being under 400 characters? My 393 character post keeps being rejected for being "over 400 characters".

Argh.


Did not have a problem with this. Maybe you could double check the number of character of your post (do not know how you counted but maybe using microsoft word > statistics (with and without space)).
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#8 Feb 17 2011 at 8:25 AM Rating: Decent
I tried Open Office's character counter, then an internet based character counter, and then in desperation I counted the characters manually. Interestingly, all three times I came up with different numbers, but in each case it was below 400. I dunno, I'm probably just cursed or something :(
#9 Feb 17 2011 at 8:27 AM Rating: Good
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Thanks to everyone who has filled out the poll so far.

Kailan7401 wrote:
I tried Open Office's character counter, then an internet based character counter, and then in desperation I counted the characters manually. Interestingly, all three times I came up with different numbers, but in each case it was below 400. I dunno, I'm probably just cursed or something :(


Are you counting spaces as well? Sometimes those are included in the character count.
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#10 Feb 17 2011 at 8:41 AM Rating: Decent
Yup, after a bit of tweaking it's exactly 387 characters including spaces. Oh well, I suppose I'll just keep shortening it until it accepts it...
#11 Feb 17 2011 at 8:43 AM Rating: Decent
Aha. It was a return I had in the text somewhere. It was counting that as several characters, apparently. Sheesh! Thanks everyone for the help! I'm definitely glad to see that the game keeps heading in the right direction with every new patch!
#12 Feb 17 2011 at 9:45 AM Rating: Default
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"2. Removal of physical levels, and the addition of class-specific allotment of attribute points for each class based on rank."

Did everyone pick this? PLEASE TELL ME EVERYONE PICKED THIS! SOMEONE MAKE A POLL TO ENSURE EVERYONE PICKED THIS ;_;

oh I hadnt seen the results link. *huff*huff* its winning by a small margin!

Edited, Feb 17th 2011 10:52am by MajidahSihaam
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#13 Feb 17 2011 at 9:49 AM Rating: Decent
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TerraSonicX wrote:
Hey guys I created a duplicate of the Players' poll so we can track player responses. You can take the poll below.

Poll:
http://www.kwiksurveys.com/online-survey.php?surveyID=IIKIHF_583788e4

Results:
http://www.KwikSurveys.com/results-overview.php?surveyID=IIKIHF_583788e4&mode=4

Also please spread this to other FFXIV fansites, thank you!


T_T Is it down?
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#14 Feb 17 2011 at 9:50 AM Rating: Good
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Try it again, it looks like it came back up.
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#15 Feb 17 2011 at 9:56 AM Rating: Good
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The potential impact of question 9 bothers me. Wasn't the cause of our SP woes initially because SE tried to give everyone that participated in killing a monster SP? (well, not only that but it was tied to number of actions)
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#16 Feb 17 2011 at 10:00 AM Rating: Good
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Question 9 scares me to death. I don't want KSing (kill stealing) to become a problem in this game like it is for SO many other MMOs a la Maple Story/Trickster/Insert F2P MMO here

Here's what I put for a comment:

Part 2 requests to help Party 1 via system message. If they accept, Option 2 of Question 9 takes effect.

I'm not sure if you guys agree but I feel it would do pretty well if implemented correctly. Like an agreed for parley or Call for Help without losing 100% of everything.
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#17 Feb 17 2011 at 10:05 AM Rating: Good
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Jefro420 wrote:
The potential impact of question 9 bothers me. Wasn't the cause of our SP woes initially because SE tried to give everyone that participated in killing a monster SP? (well, not only that but it was tied to number of actions)


Actually, it's about different parties fighting a mob and not party MEMBERS. It is also for multiple parties hitting each other: Party A engage Party B and Party C engage Party B too, is the exp/sp/loot goes for Party A that first engaged or for party C too that participated in the beating down. Hope it clarifies.
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yfaithfully wrote:
To add to those, if you can get this DeLorean up to 88 MPH, you'll be able to play this game in 2019 when they've finally implemented mounts.

#18 Feb 17 2011 at 10:13 AM Rating: Decent
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forgot to put in the suggestion box (of this poll, did in the official one):

- Longer duration for Protect and Shell
- Macro that target specific ally (Ex:/action "Cure" <p3>)
- Visible ally/enemy signs on unit panel
- /assist command
- Macro ally signs (Ex: /allysign 1 <me>)
- Make condition abilities available only when the condition is fulfilled (Ex: Fracture remains "grayed out" until a Parry occurs)

Kept it in topic of battle stuff not covered in the poll.

Edited, Feb 17th 2011 11:26am by Zarvlad
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#19 Feb 17 2011 at 11:13 AM Rating: Good
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I'm surprised people want class uniqueness over better effects. I agree but, I hear more rage over mages sneezing on enemies rather than blowing them up.
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#20 Feb 17 2011 at 11:21 AM Rating: Good
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Mistress Theonehio wrote:
I'm surprised people want class uniqueness over better effects. I agree but, I hear more rage over mages sneezing on enemies rather than blowing them up.


Your post serves to illustrate the fact that the "rage" you refer to is quite often a more vocal minority, rather than the majority. Unfortunately the squeaky wheel usually gets the grease. Thank God SE has been smart enough to use these comprehensive polls, rather than listening and reacting to the "raging minority" that litters these forums.
#21 Feb 17 2011 at 11:42 AM Rating: Good
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I hope y'all all put EXP Chains in the comment box :D

Quote:
"2. Removal of physical levels, and the addition of class-specific allotment of attribute points for each class based on rank."

Did everyone pick this? PLEASE TELL ME EVERYONE PICKED THIS! SOMEONE MAKE A POLL TO ENSURE EVERYONE PICKED THIS ;_;

oh I hadnt seen the results link. *huff*huff* its winning by a small margin!


No I didn't pick that because I like physical levels. We had to earn those levels and XP, and it makes leveling alts easier because of extra stat points. If you remove physical level, all classes will be nerfed to essentially be a synchronized Rank and Phys with balanced stats. So a Level 50 Rank 10 won't exist, instead you'd have ... a Rank 10 Level 10

Edited, Feb 17th 2011 12:53pm by Eadieni
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#22 Feb 17 2011 at 11:44 AM Rating: Decent
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Nobody wants PvP? D:

Still, it sounds like PvP is on their mind, considering that questions 4, 5, and 9 bring attention to the subject. Perhaps "Companies" are referring to "Companies of soldiers" rather than businesses. :P
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#23 Feb 17 2011 at 11:46 AM Rating: Excellent
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why haven't I got the poll yet? I even logged into my SE account... Is it in the game or something?
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#24 Feb 17 2011 at 11:48 AM Rating: Excellent
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Olorinus the Vile wrote:
why haven't I got the poll yet? I even logged into my SE account... Is it in the game or something?


He links to it in the letter, I think.
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#25 Feb 17 2011 at 11:51 AM Rating: Excellent
I'm really surprised how many people are FOR instances :(

Everything else it seems the majority is thinking along the same lines as me if not 100%.

The two things that would make me give up on this title would be PvP and a heavy dose of instanced content. Some instances are ok, but if I'm going to spend the majority of my time instanced I might as well go back to GuildWars.
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#26 Feb 17 2011 at 11:54 AM Rating: Excellent
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question 6 stands out. but some of the other results from this are leaving me quite disturbed and worrying about what will come out of this. This game is gonna get ruined by trolls and WoW fanboys. Hopefully the JP fanbase will save it.

and no I dont think the game is perfect, far from it, I just dont want to see whats good about it ruined.

Edited, Feb 17th 2011 1:04pm by Metin
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#27 Feb 17 2011 at 11:54 AM Rating: Good
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PerrinofSylph, ****** Superhero wrote:
I'm really surprised how many people are FOR instances :(

Same, I really like interacting with other parties doing the same quests as me. The results of this question are really disappointing.


Edited, Feb 17th 2011 12:54pm by Jefro420
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#28 Feb 17 2011 at 11:54 AM Rating: Good
Eadieni wrote:
So a Level 50 Rank 10 won't exist, instead you'd have ... a Rank 10 Level 10 who doesn't pick his own stats.


No, you'll have a Rank 10 with custom stats. When you switch to your R50 Char it'll have custom stats that are possibly completely different. Option 2 would greatly benefit those who like to play Mage and then Melee, but it would be beneficial to all IMO.

Levels will just cease to exist.

If you picked option 1, level still dissapears but you don't get customization other than gear.
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#29 Feb 17 2011 at 11:55 AM Rating: Good
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PerrinofSylph, ****** Superhero wrote:
I'm really surprised how many people are FOR instances :(

Everything else it seems the majority is thinking along the same lines as me if not 100%.

The two things that would make me give up on this title would be PvP and a heavy dose of instanced content. Some instances are ok, but if I'm going to spend the majority of my time instanced I might as well go back to GuildWars.


When people are going for instances I hope they mean what we had with XI in cases like Assault/Nyzul, but yeah PvP would actually kill this game for me unless it's totally optional (not even amazing gear would come from it.)
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#30 Feb 17 2011 at 11:56 AM Rating: Good
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PerrinofSylph, ****** Superhero wrote:
I'm really surprised how many people are FOR instances :(

Everything else it seems the majority is thinking along the same lines as me if not 100%.

The two things that would make me give up on this title would be PvP and a heavy dose of instanced content. Some instances are ok, but if I'm going to spend the majority of my time instanced I might as well go back to GuildWars.

Yeah but unlike FFXI you kill mobs really fast in this game, plus there are only 3 dungeons. It's not like WoW or FFXI where theres several dungeons per level range.

Instances allow a group of players to run through content without worrying about someone camping all the coblyns, as well as forcing you to hopefully fight more difficult mobs on a smaller scale.

This way you've hit Rank 50 having to use some tactics in combat on bosses, so you've had to deal with some coordination before going out to raid. It breaks up the BS by giving repeatable, fully spawned content, with some interesting challenges along the way.

I think their instances would be more like Nyzul Isle and Assaults (FFXI) than WoWs though.

Edited, Feb 17th 2011 12:56pm by Eadieni
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#31 Feb 17 2011 at 11:58 AM Rating: Good
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PerrinofSylph, ****** Superhero wrote:
I'm really surprised how many people are FOR instances :(

Everything else it seems the majority is thinking along the same lines as me if not 100%.

The two things that would make me give up on this title would be PvP and a heavy dose of instanced content. Some instances are ok, but if I'm going to spend the majority of my time instanced I might as well go back to GuildWars.


I feel the same
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#32 Feb 17 2011 at 12:03 PM Rating: Excellent
Eadieni wrote:
Yeah but unlike FFXI you kill mobs really fast in this game, plus there are only 3 dungeons. It's not like WoW or FFXI where theres several dungeons per level range.


I see what you're saying, but I'm thinking long term. We're going to have multiple dungeons and such. The server cap and interesting content for various level/rank ranges should prevent the need for instances.

I mean other than the random asshat or RMT, XI's community dealt pretty well with cycling open world content. IE Gods (not farming pop items :(), where LSs would take turns if they had multiple pop sets, and if the other LS didn't leave to kill something else they often hung around to help OoP(Out of Party) heal and such.

I hope you guys are right and it's more mission and assault type stuff that's instanced. But if a large percentage of quests and content were instanced I'd have a very hard time grasping it.
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#33 Feb 17 2011 at 12:10 PM Rating: Excellent
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PerrinofSylph, ****** Superhero wrote:
I'm really surprised how many people are FOR instances :(

Everything else it seems the majority is thinking along the same lines as me if not 100%.

The two things that would make me give up on this title would be PvP and a heavy dose of instanced content. Some instances are ok, but if I'm going to spend the majority of my time instanced I might as well go back to GuildWars.


When I think of "instance" in FF terms, I envision things along the lines of Assault, Salvage, Dynamis, Einherjar, etc. I had great fun with all of these, particularly Salvage, and the cooldown timers on them made it so you didn't just run them and run them and run them until your brain shut down. Hopefully they don't go the way of "Run through Cave of Doom and Gloom to kill the Big Ugly Boss of Meanness" 50x until the Cool Sword of Puppies and Kittens drops.

I agree with you on the PvP part though. They make it anything other than a completely optional break from the monotony, and I'm out like a fat kid in dodgeball...
#34 Feb 17 2011 at 12:13 PM Rating: Good
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Elswick78 wrote:
[quote=PerrinofSylph, ****** Superhero]They make it anything other than a completely optional break from the monotony, and I'm out like a fat kid in dodgeball...


xD lol .... yeah. me too.

The instance thing tho, im with perrin, some here and there is ok. just not 'as much as possible' as the poll says

Edited, Feb 17th 2011 1:14pm by Metin
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#35 Feb 17 2011 at 12:16 PM Rating: Good
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I'm afraid of question #9:
If the current target claiming system were done away with, would you be in favor of a system that:
1) rewards skill, experience, and loot only to the party that first deals damage to an enemy?
Or
2) would you be in favor of skill, experience, and loot being distributed amongst all parties that contributed to an enemy’s defeat?

if #1 is implemented you're going to have mob claim competition

if #2 happens does that mean if I'm fighting a mob and johnny high level can attack my mob and 1 shot it resulting in me getting no XP? I can see a lot of griefing come from that.

Question 10*

If the current target claiming system were done away with, would you prefer for content such as dungeons and battle to be converted into instances as much as possible?

I said yes to to this, not beacuase (lol) of the fear of NM getting ninja'd by other players, but in the future it could result in some neat dungeon crawls that could only take place in an instanced environment.

I can't wait to see a new battle system implemented!
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#36 Feb 17 2011 at 12:27 PM Rating: Good
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Dynamis and Limbus (in FFXI) weren't instanced. If someone was already in the Dynamis or Limbus you had scheduled, you had to either wait or pick another spot. That's why I clicked yes for instances. I don't want to have to wait in line to play content in a game.

Edited, Feb 17th 2011 11:27am by superdupernuker
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#37 Feb 17 2011 at 12:35 PM Rating: Good
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PerrinofSylph, ****** Superhero wrote:
Eadieni wrote:
So a Level 50 Rank 10 won't exist, instead you'd have ... a Rank 10 Level 10 who doesn't pick his own stats.


No, you'll have a Rank 10 with custom stats. When you switch to your R50 Char it'll have custom stats that are possibly completely different. Option 2 would greatly benefit those who like to play Mage and then Melee, but it would be beneficial to all IMO.

Levels will just cease to exist.

If you picked option 1, level still dissapears but you don't get customization other than gear.


Exactly. So 2 is the answer for those happy with customization. I wouldn't like for stats to be set automatically by the system like in XI. It goes against tayloring your own character. I'd like to play a knight mage.

Edited, Feb 17th 2011 1:37pm by MajidahSihaam
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#38 Feb 17 2011 at 12:37 PM Rating: Decent
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The thing about instancing is it compliments a persistent MMO world nicely because it gives flexibility. Think Assault in XI. The problem with instancing exists when a MMO is designed around them-- like STO-- and nearly the entire game is instanced.
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#39 Feb 17 2011 at 1:25 PM Rating: Decent
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Wow. I actually have to bow. This poll adresses almost every single thing I don't like at the moment.
Looks like the Duck is a Mighty Duck after all.
Or, at least, he knows the problems pretty well.
Which is already half the way.
Let's hope the other half follows.
#40 Feb 17 2011 at 1:52 PM Rating: Good
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Quote:

Instances allow a group of players to run through content without worrying about someone camping all the coblyns, as well as forcing you to hopefully fight more difficult mobs on a smaller scale.

This way you've hit Rank 50 having to use some tactics in combat on bosses, so you've had to deal with some coordination before going out to raid. It breaks up the BS by giving repeatable, fully spawned content, with some interesting challenges along the way.


Tell me why they can not do this with the phasing system in place?
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#41 Feb 17 2011 at 2:22 PM Rating: Good
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I hope the poll results are not current with the actual poll.

If so, people made some really **** poor answers without thinking it through.



Edited, Feb 17th 2011 2:23pm by LyleVertigo
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#42 Feb 17 2011 at 3:01 PM Rating: Good
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Quanta wrote:
Olorinus the Vile wrote:
why haven't I got the poll yet? I even logged into my SE account... Is it in the game or something?


He links to it in the letter, I think.


Thanks! and make sure you load up your own lodestone - I used the link in the thread and it didn't work for me because it was on a different region's lodestone

>.>
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#43 Feb 17 2011 at 3:04 PM Rating: Good
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Metin wrote:
PerrinofSylph, ****** Superhero wrote:
I'm really surprised how many people are FOR instances :(

Everything else it seems the majority is thinking along the same lines as me if not 100%.

The two things that would make me give up on this title would be PvP and a heavy dose of instanced content. Some instances are ok, but if I'm going to spend the majority of my time instanced I might as well go back to GuildWars.


I feel the same


Me three here
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#44 Feb 17 2011 at 3:08 PM Rating: Decent
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LyleVertigo wrote:
I hope the poll results are not current with the actual poll.

If so, people made some really **** poor answers without thinking it through.



Edited, Feb 17th 2011 2:23pm by LyleVertigo


It kinda makes me feel like we should have had a discussion on this and come to an agreement in order to enhance and prioritize certain answers for the sake of getting specific things in this game done. Unfortunately, not how a poll works lol. I get the feeling answers are gonna be everywhere.

Also, Perrin, I feel 100% the way you do about Instancing. I might as well go back to WoW and do the same thing 8,903 times for X drop or Z Armor. Its why I hit "No".
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#45 Feb 17 2011 at 3:08 PM Rating: Good
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I like this idea of having a "second poll". It won't get everyone's votes who is voting on teh actual poll, so it could end up way off, but it's pretty cool to see where everyone is.

It should surprise no one that I like more polls.
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#46 Feb 17 2011 at 3:36 PM Rating: Good
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Not a big fan of hard-coded attribute points, pretty much eliminates the ability to create our own classes.
#47 Feb 17 2011 at 3:42 PM Rating: Decent
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Eadieni wrote:

No I didn't pick that because I like physical levels. We had to earn those levels and XP, and it makes leveling alts easier because of extra stat points. If you remove physical level, all classes will be nerfed to essentially be a synchronized Rank and Phys with balanced stats. So a Level 50 Rank 10 won't exist, instead you'd have ... a Rank 10 Level 10

That's the point. A R10 should be roughly equal to every other R10, not vastly stronger. If party play ever becomes the norm, you can only imagine the elitism that ensues when some players have capped physical levels while others do not. It will alienate new players from elite alt leveling groups.
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#48 Feb 17 2011 at 3:46 PM Rating: Decent
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Quote:
That's the point. A R10 should be roughly equal to every other R10, not vastly stronger.


Sounds like someone without subjob. Wasn't a problem in XI.

It's not a good argument.
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#49 Feb 17 2011 at 3:48 PM Rating: Good
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Hyanmen wrote:

Sounds like someone without subjob. Wasn't a problem in XI.

It's not a good argument.

No, the FFXI equivalent would be someone with maxed merits with merits not being scaled down vs a first time leveler.
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#50 Feb 17 2011 at 3:49 PM Rating: Decent
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it wont even let me fill out the poll, keeps saying region is different and i know im usung the US lodestone and my region in my SE account is US so i guess they dont want my opnion
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#51 Feb 17 2011 at 3:50 PM Rating: Decent
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Hyanmen wrote:
Quote:
That's the point. A R10 should be roughly equal to every other R10, not vastly stronger.


Sounds like someone without subjob. Wasn't a problem in XI.

It's not a good argument.


It's more like someone without merits than it is without subjob.
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