Perhaps I misunderstood it when I read it, but it seems to me that the devs are now thinking of removing the physical level system all together. I understand their arguments for it, and they do make a good bit of sense to me. My concern is more about losing all of the hours and hard work I've put into my physical leveling...
Allow me to elaborate. In XI we had job levels and that was it. Aside from subjobs and merits (which came later), there was no built-in incentive to level another class to a high level. Yes, I understand that having more jobs available made you more flexible and thus more desireable for different activities, but it wasn't a necessity for playing the game.
Until this point in XIV it has been different. If you decided to be a jack of all trades and level multiple classes, there was always this overarching progress to be made in terms of physical level. One major benefit to leveling multiple jobs was that you could cap your attributes if you decided to pick up something new. I know many people that have been leveling multiple classes in an effort to raise their physical level and in turn ensure their attributes *could* always be capped (based on reallocation). I myself leveled alchemy to 24 solely because it was a cost/time efficient way for me to boost my physical level.
So what happens if they remove this system? Well, every physical level you gained is now gone. Finito. The only thing that remains are your class levels, which may not be all that high if you were leveling many jobs. In a lot of ways, removing physical level is like deleting character progress. In his first letter YP addressed the concerns about one player on the issue of character level-resets, and promised it would never happen. I find it odd that now he is suggesting doing something that is akin to deleting a major part of a player's progress.
Is anyone upset about the prospect of losing their levels?