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Feeling less confident about the future of XIVFollow

#452 Feb 24 2011 at 11:00 AM Rating: Decent
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I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho
#453 Feb 24 2011 at 11:05 AM Rating: Excellent
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RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho


How do you define "considerable" exactly?
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#454 Feb 24 2011 at 11:14 AM Rating: Decent
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RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.


True, but for every one player still playing, there are roughly 5 who bought the game then quit shortly thereafter, and these are the players SE aims to bring back first because doing so would result in a sustainable subscriber base.

I hate to call the happy players irrelevant, but that's unfortunately the status they hold (just as I'm irrelevant in my dislike of auto attack and my like of the retainer wards, really).

Edited, Feb 24th 2011 12:14pm by TheRealDestian
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#455 Feb 24 2011 at 11:14 AM Rating: Excellent
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RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho


I would hardly call a player base that does not even number 100k considerable ......
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#456 Feb 24 2011 at 11:33 AM Rating: Decent
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Ostia wrote:
Quanta wrote:
Kirutaru wrote:
I also didn't mean FF13 was a financial failure. I mean it was a failure of a game. People bought it, sure - because it looks awesome. Then you play it and it's a giant ****.


What was wrong with FF13? I mean, I know that it's linear as all **** and certainly not the best game in the series, but it's not a particularly bad game.


IMO the worst FF ****** to date, linear as ****, boring, uninmersive(sp), while the combat system was really fast paced, there was no real need for a strategy(Until you got to the planet) the characters where horrible(Except the negro, he was the saving grace of the game) the difficulty spikes where horrible, you went from owning everything with auto attack, to WTF i died in 3 seconds <.<


Yeah, Odin was pure ********* I'll admit. So's that bulb plant that changes elements (which I'm stuck on atm). I do think that they missed the mark on making Lightning into another Cloud; she just comes off as being a huge ***** to everyone. Sahz is awesome, though.

Despite its flaws, I still think it's a fun game, though I question whether it should have been a Final Fantasy game. The trailers I've seen for Versus make me wish that it was the main title.
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#457 Feb 24 2011 at 11:35 AM Rating: Decent
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Quanta wrote:
Ostia wrote:
Quanta wrote:
Kirutaru wrote:
I also didn't mean FF13 was a financial failure. I mean it was a failure of a game. People bought it, sure - because it looks awesome. Then you play it and it's a giant ****.


What was wrong with FF13? I mean, I know that it's linear as all **** and certainly not the best game in the series, but it's not a particularly bad game.


IMO the worst FF ****** to date, linear as ****, boring, uninmersive(sp), while the combat system was really fast paced, there was no real need for a strategy(Until you got to the planet) the characters where horrible(Except the negro, he was the saving grace of the game) the difficulty spikes where horrible, you went from owning everything with auto attack, to WTF i died in 3 seconds <.<


Yeah, Odin was pure bullsh*t, I'll admit. So's that bulb plant that changes elements (which I'm stuck on atm). I do think that they missed the mark on making Lightning into another Cloud; she just comes off as being a huge ***** to everyone. Sahz is awesome, though.

Despite its flaws, I still think it's a fun game, though I question whether it should have been a Final Fantasy game. The trailers I've seen for Versus make me wish that it was the main title.


I had fun, sure, but it was not FF fun, it was like Meh! ok lets grind by this and get to the next scene, and rinse and repeat, and yeah i wish versus was the true FFXIII
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#458 Feb 24 2011 at 11:59 AM Rating: Good
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Ostia wrote:
Quanta wrote:
Ostia wrote:
Quanta wrote:
Kirutaru wrote:
I also didn't mean FF13 was a financial failure. I mean it was a failure of a game. People bought it, sure - because it looks awesome. Then you play it and it's a giant ****.


What was wrong with FF13? I mean, I know that it's linear as all **** and certainly not the best game in the series, but it's not a particularly bad game.


IMO the worst FF ****** to date, linear as ****, boring, uninmersive(sp), while the combat system was really fast paced, there was no real need for a strategy(Until you got to the planet) the characters where horrible(Except the negro, he was the saving grace of the game) the difficulty spikes where horrible, you went from owning everything with auto attack, to WTF i died in 3 seconds <.<


Yeah, Odin was pure bullsh*t, I'll admit. So's that bulb plant that changes elements (which I'm stuck on atm). I do think that they missed the mark on making Lightning into another Cloud; she just comes off as being a huge ***** to everyone. Sahz is awesome, though.

Despite its flaws, I still think it's a fun game, though I question whether it should have been a Final Fantasy game. The trailers I've seen for Versus make me wish that it was the main title.


I had fun, sure, but it was not FF fun, it was like Meh! ok lets grind by this and get to the next scene, and rinse and repeat, and yeah i wish versus was the true FFXIII


FFXIII got a lot of crap from FF fans, but in general people seemed to like it. It looked great, it was fun enough. I enjoyed the 30ish hours I spent on it before I stopped, it did get a bit dull after a while and I never got to finish it. Overall it was much better than most crap released these days.
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#459 Feb 24 2011 at 12:26 PM Rating: Good
I went back to FFXI last week since I wasn't doing too much in XIV as of late. Came to find out my entire XIV's friends list was essentially back on XI, and they're actually still interested in XIV. Many of them said they're simply waiting for the game to become great. The other issue, a lot of them stopped following the game entirely. I had mentioned that they had improved UI lag, improved lag overall, simply improved on all aspects to make the game flow better. Not one of them had any clue any of this had been done. These are the people SE needs to somehow get back, they're still interested, but really don't follow any info on the game and go by word of mouth.

People had told me XI had seen a resurgence which isn't entirely true. My shell that I went back too that's still intact has lost a ton of players and has hardly been replaced by new ones. Server populations are anywhere from 500-1800 at peak times which is lower (at it's worst), and about the same (at it's peak) as when I left. Anyways, people are still interested, SE will just need to market the game better and not just assume people keep following the lodestone, forums, etc.
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#460 Feb 24 2011 at 12:54 PM Rating: Good
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The question is though - is fixing a bit of lag "enough"? They may not have known about those fixes but if even FFXIV's most steadfast supporters of "its current state" are going back to XIV, what does that say about things as they currently are?

Even if those folks come back to check out the "changes", they won't have enough to keep them here. I nearly fell off my chair at the thread Olo started in XI forums. If even he is going back to XI, then XIV really needs to get that Final Fantasy magic flowing and fast or this game will spiral into nothingness.

I have no doubt that long time fans will check in every now and again but remember there is a reason folks stopped following the lodestone and forums: SE has thus far really done nothing but small steps to bring it up to 2011 standards, and it's still falling short.
#461 Feb 24 2011 at 2:07 PM Rating: Excellent
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Torrence wrote:
Even if those folks come back to check out the "changes", they won't have enough to keep them here. I nearly fell off my chair at the thread Olo started in XI forums. If even he is going back to XI, then XIV really needs to get that Final Fantasy magic flowing and fast or this game will spiral into nothingness.


Good for Olo. I'm telling ya, seeing a good MMO in action is really what people need to be reminded of. There's no use clinging to FFXIV in it's current form. You can't build a long term game out of it no matter how much you wish it so. It's simply not appealing enough to keep it afloat.

SE can't redo the whole thing from scratch, but they can't fix a thing or two piecemeal and call it day, either. Doing something like adding auto-attack isn't going to change anyone's mind to come back; it just seems like a random move on its own. They're going to have to break a few eggs and make some sweeping changes that work together in order to make a good game.

There are plenty of examples of what it takes to make a good MMO out there. If you want to help this one out, do a little research and figure out the missing ingredients. Then you'll have an opinion that can make a difference.
#462 Feb 24 2011 at 2:22 PM Rating: Good
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Montsegurnephcreep wrote:
I went back to FFXI last week since I wasn't doing too much in XIV as of late. Came to find out my entire XIV's friends list was essentially back on XI, and they're actually still interested in XIV. Many of them said they're simply waiting for the game to become great. The other issue, a lot of them stopped following the game entirely. I had mentioned that they had improved UI lag, improved lag overall, simply improved on all aspects to make the game flow better. Not one of them had any clue any of this had been done. These are the people SE needs to somehow get back, they're still interested, but really don't follow any info on the game and go by word of mouth.

People had told me XI had seen a resurgence which isn't entirely true.


what server are you on? Cause starting yesterday it seemed the server I am on had MORE activity than my old server when I quit a year and a half ago...

Also, I told people in my shell (some of whom actually troll these forums) that they were possibly adding jump to XIV and was shocked that they hadn't heard about it. So, your first point is right on.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#463 Feb 24 2011 at 2:30 PM Rating: Good
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ForceOfMeh wrote:
Torrence wrote:
Even if those folks come back to check out the "changes", they won't have enough to keep them here. I nearly fell off my chair at the thread Olo started in XI forums. If even he is going back to XI, then XIV really needs to get that Final Fantasy magic flowing and fast or this game will spiral into nothingness.


Good for Olo. I'm telling ya, seeing a good MMO in action is really what people need to be reminded of. There's no use clinging to FFXIV in it's current form. You can't build a long term game out of it no matter how much you wish it so. It's simply not appealing enough to keep it afloat.

SE can't redo the whole thing from scratch, but they can't fix a thing or two piecemeal and call it day, either. Doing something like adding auto-attack isn't going to change anyone's mind to come back; it just seems like a random move on its own. They're going to have to break a few eggs and make some sweeping changes that work together in order to make a good game.

There are plenty of examples of what it takes to make a good MMO out there. If you want to help this one out, do a little research and figure out the missing ingredients. Then you'll have an opinion that can make a difference.


Yeah, you got it - this is what I've been getting at. A lot of work needs to be done on this game but it can't be a random mish-mash of "what players want" (as decided by poll) because what players ACTUALLY want is a video-game created by a competent team of professionals, not a mish mash of the "most popular" features jammed together in a haphazard and probably unworkable way.

Well, I guess I should edit that to say that is what I want - I recognize that am not a video game developer - I don't create game systems professionally for a living (or at all). So I guess what I am saying is I want a professional polished game that is put together in a thoughtful way to create an engaging gaming experience.

I am not against adapting ideas from other games for XIV. Not at all. But the end product needs to be cohesive and internally consistent. It can't look and feel like a collage of elements from other games with no unifying vision and succeed.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#464 Feb 24 2011 at 2:49 PM Rating: Good
Oh, I have to agree, activity wise, the game is definitely going in terms of that. I haven't stood around doing nothing since I came back, with the new exp, easy access to everything, ability to low man something at anytime, there's ALWAYS something to do. So for sure, you have a ton less people standing around waiting for shouts. I'm sure towards JP primetime the game hits 2,000 players or so over the weekend. Forgot to mention, I'm on Unicorn. It's funny though, I've had friends join the more populated servers (from the merger), and they regret going there and want to come back. Seems to be no happy medium in terms of population.
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#465 Feb 24 2011 at 3:04 PM Rating: Good
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I guess I see what Aurelius is saying now and while that does make him more likely to make more accurate "educated guesses" they are still guesses. No one here can prove to me they know what SE needs to do to keep the game from going under without citing some sources.

How do we know XIV has a subscription of under 100k?

^Where is this random number coming from?

I'm not saying it's over 100k.

I just don't see where people get things without citing sources. I said 13 tanked and apparently I was wrong. And by the way (on the subject of 13) I played it from start to finish twice (once was my wife's play through but I was there for every painful moment). I had fun with the battle system - and I thought I was having fun with the leveling system until I realized just how gimped it was compared to a Sphere Grid or even Dress Sphere.

It had a good, fast battle system but ultimately I think XII's was better.

You really don't need me to list the problems.
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#466 Feb 24 2011 at 3:42 PM Rating: Excellent
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hexaemeron wrote:
RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho


How do you define "considerable" exactly?

Even those playing don't enjoy it. Not from what I've seen. I've yet to see one person (in-game or on any forum) say they were enjoying this game without some kind of major caveat about it needing to improve.
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#467 Feb 24 2011 at 3:50 PM Rating: Decent
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Coyohma wrote:
hexaemeron wrote:
RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho


How do you define "considerable" exactly?

Even those playing don't enjoy it. Not from what I've seen. I've yet to see one person (in-game or on any forum) say they were enjoying this game without some kind of major caveat about it needing to improve.


I play every week and I enjoy FFXIV!
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#468 Feb 24 2011 at 3:55 PM Rating: Excellent
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NayliaMR wrote:
I play every week and I enjoy FFXIV!

No pretenses whatsoever? Okay then, I've now seen one!
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#469 Feb 24 2011 at 3:55 PM Rating: Decent
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Coyohma wrote:
hexaemeron wrote:
RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho


How do you define "considerable" exactly?

Even those playing don't enjoy it. Not from what I've seen. I've yet to see one person (in-game or on any forum) say they were enjoying this game without some kind of major caveat about it needing to improve.


Without caveat, I am enjoying the game.

With that being said, unless there are certain aspects of the game updated, I will quit. So, in a way, I would say I am the inverse of your statement. I enjoy it now, but am running out of things that I enjoy. For a while I had to pretty much force myself to have fun. Now, there are places I go that I enjoy, there are crafts that I want to make, there is gear that I want to buy (and can). And there are still a few quests that I want to do.

The recent fixes have made some/many of the aspects of the game much more enjoyable, and playable. There is more that I want, but, I am happy with what I have.
#470 Feb 24 2011 at 4:05 PM Rating: Decent
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Coyohma wrote:
NayliaMR wrote:
I play every week and I enjoy FFXIV!

No pretenses whatsoever? Okay then, I've now seen one!


No pretenses. I look forward to the next opportunity I'll have to play, and greatly enjoy my time in game whether it is solo or hanging out with folks from one of my LSs. I've actually been enjoying my play time all the way since Open Beta - so maybe I'm just crazy :D

Although I do wish I could buy Naylia a hair cut/dye...

Edited, Feb 24th 2011 5:06pm by NayliaMR
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#471 Feb 24 2011 at 4:15 PM Rating: Excellent
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rfolkker wrote:
Coyohma wrote:
hexaemeron wrote:
RufuSwho wrote:
I think it derserves some mention that there are considerable amount of players who are simply enjoying FFXIV, waiting for updates and don't doubt for a minute that the game will improve with time.

The don't post here because saying you are enjoying FFXIV is not currently a popular opinion or really even tolerated by the majority of the ZAM community.

Edited, Feb 24th 2011 12:00pm by RufuSwho


How do you define "considerable" exactly?

Even those playing don't enjoy it. Not from what I've seen. I've yet to see one person (in-game or on any forum) say they were enjoying this game without some kind of major caveat about it needing to improve.


Without caveat, I am enjoying the game.

With that being said, unless there are certain aspects of the game updated, I will quit. So, in a way, I would say I am the inverse of your statement. I enjoy it now, but am running out of things that I enjoy. For a while I had to pretty much force myself to have fun. Now, there are places I go that I enjoy, there are crafts that I want to make, there is gear that I want to buy (and can). And there are still a few quests that I want to do.

The recent fixes have made some/many of the aspects of the game much more enjoyable, and playable. There is more that I want, but, I am happy with what I have.


I'm pretty sure that "unless there are certain aspects of the game updated, I will quit" and "For a while I had to pretty much force myself to have fun" are caveats.
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#472 Feb 25 2011 at 12:28 AM Rating: Good
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Quote:
I'm pretty sure that "unless there are certain aspects of the game updated, I will quit" and "For a while I had to pretty much force myself to have fun" are caveats.


Those are indeed caveat, but they aren't really attached to the present.

At present I'm having fun in the game; so is my wife & most of my LS friends. No strings attached. There are improvements to be made to the game overall, but the game functioning as is right now is fun for me to play.

Saying I may quit in the future or didn't have fun a few months ago aren't really tied to present fact that I am having fun and enjoying the game currently. They are both true, though.

The game isn't as bad as it used to be. I can understand some people still not finding it to be their cup of tea, but there are plenty (enough for me to have a social LS 24/7) of people enjoying it on its own merits now.
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#473 Feb 25 2011 at 2:19 AM Rating: Excellent
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I'm still playing XI because for me it's still a lot better game.

I thought I'd quit as soon as XIV came around but I'm sort of glad I didn't.

Me not playing XIV all the time is not because I don't like it, I do.

There is just so little activities to do that I don't want to burn out on leves before there is more variety.

In XI many players call all the new additions "nerfs" but I like them because I finally have a chance of soloing a lot of the content that was previously impossible to do by myself.

In the long term I want to play XIV for longer than I've played XI but to accomplish that I need to start slowly so that I don't get bored of the same leves before the game really gets going.

I view leves as nothing more than a less useful FoV so I can't do them more than maybe once a week. SE needs to add content that I can play on the other 6 says of the week too.
#474 Feb 25 2011 at 7:52 AM Rating: Decent
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I am just curious as to what your average day is in FF XI? Apart from endgame that was release 4 expansions after release what do you do? Craft, grind exp, chat with LS friends I just don't understand the nothing to do argument for FF XIV. And don't tell me repetitive leves for god sake in XI we stood in 1 spot for 10 levels or more killing the same mob over and over and over again is that not repetitive?

You want to have a gripe about combat OK I am with you, I liked the party aspect of XI not hating on the grind spots(which is what it sounds like they are going more towards.) No AH can't say that anymore I am of the opinion that the wards system is better. Lag issues sure every now and again (will get hashed out) and don't say XI doesn't Besieged and Campaign missions lagged all the time.

I play XIV everyday I like that I can log in see whats going on with battlecraft with my LS. If nothing is going on I either go fish or craft. It doesn't take me 2 hrs to get going in the game like XI. I loved XI always will but I really truly enjoy XIV and I think it was a victim of too much expectations.
#475 Feb 25 2011 at 12:01 PM Rating: Good
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piznatches wrote:
I am just curious as to what your average day is in FF XI? Apart from endgame that was release 4 expansions after release what do you do? Craft, grind exp, chat with LS friends I just don't understand the nothing to do argument for FF XIV. And don't tell me repetitive leves for god sake in XI we stood in 1 spot for 10 levels or more killing the same mob over and over and over again is that not repetitive?


XI is more engaging, even standing in the same spot killing the same mobs. Chasing around some leve mobs that will either slaughter you or insta-die (most of the time there is no middle ground) is much less engaging than getting a good party rhythm going. You have a role. If you afk, there is a good chance the party will have some wipes (and you will get kicked) in XIV party members can afk willy nilly half the time and it makes no difference.

There are some things XIV improved over XI (crafting/gathering for sure) - though I think the instant access to teleports, ironically, took something away from the game. Some quick travel is good, and I am sure I will be sick of running soon enough, but I am liking things as simple as having to run and unlock warp points and gate crystals.

Those sorts of goals and structure actually make playtime more meaningful. When everything is handed to you on a platter, it actually isn't more fun.

Also, I don't care how long it took them to add real quest content to XI - it is there now. Since I am playing the game now, not five years ago, I don't care what wasn't there five years ago cause the things I am enjoying are in the game now.

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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#476 Feb 25 2011 at 12:53 PM Rating: Good
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Been there. Done that.
#477 Feb 25 2011 at 1:00 PM Rating: Excellent
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From the first day I reinstalled FFXI, and every day since, I wake up thinking "I want to play FFXI". I will drive to work thinking "I want to play FFXI". I will stare at the clock at work thinking "When I get home, I'll get to play FFXI." I will drive home thinking "Less than half an hour till I'm on FFXI". Then I get home, get on FFXI, and am constantly doing stuff until I realize "oh ****, it's almost 1 AM and I have work tomorrow." Today is Friday, and to me, Friday means "Two days of FFXI and not having to go into work."

I haven't -wanted- to play FFXIV since Closed beta. I -wanted- to play for about a week, after which I only got on because I really felt like I should. During open beta, I was excited about how much different it would be... for a day. When the game released, I went to the store at midnight, super excited to play. Installed the game thinking how much more fun XIV would be than XI... and less than two days later I was already burned out and bored, and I hadn't even gotten to level 10.

Since the beginning of October, not once have I woke up and said "I can't wait to play FFXIV". Not once at work have I said "I can't wait to get home and play FFXIV". With XI, I almost can't play anything else because whenever I try, I keep thinking "I'd really rather be playing XI". I can not honestly recall a time, ever, since closed beta, that I was playing a game and thought "I'd rather be playing FFXIV".

That's my biggest issue. I don't want to play the game. I -want- to want to play the game, but no matter how much I play it, it seems like the game can't keep me interested. I log onto FFXI thinking "There's so much stuff to do, what do I want to do today?" and never have enough time. I log onto FFXIV thinking "Okay... now what?"

Surely I'm not the only one who feels this way. I know I'm not.
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#478 Feb 25 2011 at 1:44 PM Rating: Decent
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I think the big problem is that the content doesn't really feel that energetic or dynamic...

But probably the most annoying for me is the actual combat - it seems really rigid and lacking in the right kind of energy... I wouldn't really mind the content too much if the playing itself was interesting, but that's not the case it seems :(

Edited, Feb 25th 2011 2:45pm by Verecund
#479 Feb 25 2011 at 2:02 PM Rating: Good
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The combat lacks coordination.
Since no party-play is required.
The end result of trying to please solo players - gone horribly wrong.
#480 Feb 25 2011 at 2:35 PM Rating: Excellent
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Quote:
Surely I'm not the only one who feels this way. I know I'm not.


I kind of feel the same way, only I have not reinstalled FFXI. I keep thinking about reinstalling it but there was a reason why I quit in the first place and that only says to me ill quit again.

I think my biggest problem is things like teleport making it easy to travel, no penalty on death, content, and my main one is the attacking on a mage. It may only be my level but I seem to use more physical attacks than magic to take an enemy down.

The idea of markers kinda dissapoints me but it depends how they do it, as long as it doesnt get too out of hand then maybe it wont be too bad time will tell.

I dont have the same kind of urge to play as I did on FFXI, but I havent played that in about 2/3 years now and I dont play games as much as I did back then.
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FFXI: Poegle 75NIN,75THF,75SAM Fairy :: Retired
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#481 Feb 25 2011 at 2:40 PM Rating: Good
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Mikhalia the Picky wrote:
From the first day I reinstalled FFXI, and every day since, I wake up thinking "I want to play FFXI". I will drive to work thinking "I want to play FFXI". I will stare at the clock at work thinking "When I get home, I'll get to play FFXI." I will drive home thinking "Less than half an hour till I'm on FFXI". Then I get home, get on FFXI, and am constantly doing stuff until I realize "oh sh*t, it's almost 1 AM and I have work tomorrow." Today is Friday, and to me, Friday means "Two days of FFXI and not having to go into work."

I haven't -wanted- to play FFXIV since Closed beta. I -wanted- to play for about a week, after which I only got on because I really felt like I should. During open beta, I was excited about how much different it would be... for a day. When the game released, I went to the store at midnight, super excited to play. Installed the game thinking how much more fun XIV would be than XI... and less than two days later I was already burned out and bored, and I hadn't even gotten to level 10.

Since the beginning of October, not once have I woke up and said "I can't wait to play FFXIV". Not once at work have I said "I can't wait to get home and play FFXIV". With XI, I almost can't play anything else because whenever I try, I keep thinking "I'd really rather be playing XI". I can not honestly recall a time, ever, since closed beta, that I was playing a game and thought "I'd rather be playing FFXIV".

That's my biggest issue. I don't want to play the game. I -want- to want to play the game, but no matter how much I play it, it seems like the game can't keep me interested. I log onto FFXI thinking "There's so much stuff to do, what do I want to do today?" and never have enough time. I log onto FFXIV thinking "Okay... now what?"

Surely I'm not the only one who feels this way. I know I'm not.


I know what you mean. You also explained the exact reasons why I don't want to play too many hours right now.

It is true that most xp parties in xi are static while only few players run around. HOWEVER interesting strategic combat does NOT mean that everybody is running around spamming quick attacks!


Like many I've spent a whole lot of hours in Qufim lvling near the lake and in pug alley.
Both places still require constant alertness and awareness of the time of day.
If few pt member drop the ball for few seconds it can mean death for the entire party. And death is something no-one in XI takes lightly. The fact that the pt's are quite static does not mean that they are boring. I've spent sometimes up to 6hrs lvling in one spot and had to adjust my strategy when pt members changed. Sure after 6hrs it's pretty **** monotonous to do ANYTHING in life but even thinking about a 6hr grind session seems unthinkable.

I appreciate SE for trying something different but we all should stop antagonizing XI's design as clearly XIV doesn't hold a candle next to XI. I honestly wouldn't mind if they ripped big chunks of XI ideas (fishing for one thing) and brought them into XIV.

I'm worried as time goes by that the "new" team has gotten too used to the bad design choices in XIV and instead of re-building they're pretty much just focusing on stat tweaks.

Even more worrisome was Yosi-P's message:
Quote:
Patch 1.15a went live with all of the intended content (resulting in a bit of behest-induced fever on some forums, hehe), and the dev team is now on the next step in improving the game. After balancing skill and experience point awards in 1.15a, I logged in and clandestinely took part in a few behests. I was left with the impression that everyone seemed to be having a good time. And it reinforced my conviction that MMORPGs are all about people getting together and having a good time.


I certainly would have had a different view to express to him as clearly our view of the current state of the game are like night and day.

As it is I'm really looking forward to quests. The real change will be when I don't have to cling onto every new piece of content and I can start the play session like Mikhalia in Xi thinking "There's so much stuff to do, what do I want to do today?"
#482 Feb 25 2011 at 2:46 PM Rating: Good
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Poegle wrote:
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Surely I'm not the only one who feels this way. I know I'm not.


I kind of feel the same way, only I have not reinstalled FFXI.


SE has driven me away with 14. Up until a week ago I had my FFXI account active. It was active because I like SE and didn't mind paying a few bucks a month to be able to go play around with my Taru and give them some money since they're struggling. The latest promises from them just aren't enough for me, I'm done falling for the old 'Just wait, we'll fix the game' thing they've got going.

TL;DR

I've more or less quit 11 & 14 and really need to stop posting here.
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#483 Feb 25 2011 at 3:00 PM Rating: Excellent
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We really need TL;DR for 3 sentences these days? Yikes.


I do go to sleep at night having a hard time getting my mind out of the game. I'm thinking about what I'll accomplish tomorrow; what goals I'll focus on and how long it will take to get there.

I don't spend every moment away from XIV thinking about XIV, though - and I like that.

I was addicted to XI. I ate, slept and breathed XI. I came home from work, played XI and then went back to work. Fortunately I ate at work or who knows where I'd be. I spent weeks and weeks playing at that level of tenacity.

Just because I'm not addicted or obsessed with XIV, though, doesn't make me feel like XIV is a worse game. I have room in my life for other things. I take care of more things. I run more errands. Though 60-70% of my "at home" time I'm playing XIV and enjoying it.

I don't think I could go back to XI. I tempt the idea in my head, but I've done everything there is to do in that game except Abyssea 2 & 3. XI is an MMO that I feel I've actually "beaten" and "conquered." I finished every quest/mission up to the point where I let go. I don't really see much else worth going back.
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#484 Feb 25 2011 at 3:17 PM Rating: Decent
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Mikhalia the Picky wrote:
From the first day I reinstalled FFXI, and every day since, I wake up thinking "I want to play FFXI". I will drive to work thinking "I want to play FFXI". I will stare at the clock at work thinking "When I get home, I'll get to play FFXI." I will drive home thinking "Less than half an hour till I'm on FFXI". Then I get home, get on FFXI, and am constantly doing stuff until I realize "oh sh*t, it's almost 1 AM and I have work tomorrow." Today is Friday, and to me, Friday means "Two days of FFXI and not having to go into work."

I haven't -wanted- to play FFXIV since Closed beta. I -wanted- to play for about a week, after which I only got on because I really felt like I should. During open beta, I was excited about how much different it would be... for a day. When the game released, I went to the store at midnight, super excited to play. Installed the game thinking how much more fun XIV would be than XI... and less than two days later I was already burned out and bored, and I hadn't even gotten to level 10.

Since the beginning of October, not once have I woke up and said "I can't wait to play FFXIV". Not once at work have I said "I can't wait to get home and play FFXIV". With XI, I almost can't play anything else because whenever I try, I keep thinking "I'd really rather be playing XI". I can not honestly recall a time, ever, since closed beta, that I was playing a game and thought "I'd rather be playing FFXIV".

That's my biggest issue. I don't want to play the game. I -want- to want to play the game, but no matter how much I play it, it seems like the game can't keep me interested. I log onto FFXI thinking "There's so much stuff to do, what do I want to do today?" and never have enough time. I log onto FFXIV thinking "Okay... now what?"

Surely I'm not the only one who feels this way. I know I'm not.


I do want to play 14. There are times I find myself talking about how I enjoyed doing this, or what happened in this quest, or where I got spanked by this mob.

There are times in 11 I have been less satisfied with it then I am currently satisfied with 14.

And while the caveats that you pointed out are caveats, they are not against me enjoying the game now, it was to previous enjoyment (Up until January I was ready to walk away from the game), and towards my running out of enjoyment (similar to how I got out of 11, once I have run out of things that I am interested in, the game no longer interest me. I still see that limit in 14, and it does sadden me, however, it doesn't take away the fun I am having with what I am currently doing).

The ability to go out, and find mobs I haven't fought yet, and take them on (and either get spanked, or pwn them is a fun thing to do in any final fantasy). The quests that I have unlocked have been really fun and creative. And there are still some places I haven't made it to in the world.

It's only been about 3 weeks since I last felt the way you have, but I have been too busy to play for the most part (however last weekend I hit fatigue for my first time), which has also helped in not letting be get burned out.
#485 Feb 25 2011 at 4:16 PM Rating: Decent
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This game has bored me long enough. /quits
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#486 Feb 25 2011 at 4:29 PM Rating: Good
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EDIT: Second Friday in a row. *sigh*

I concede.

Edited, Feb 25th 2011 5:46pm by RufuSwho
#487 Feb 25 2011 at 4:43 PM Rating: Good
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personally I don't see the game going anywhere because of the rampant popularity it has in Japan. By the way, the game is free to play so why go nuts on it? Log in, kill some mobs, make some rings, pick some rocks and go play something else. Yeesh.

The game will last but, at least in the NA region, it will be really "underground" on the MMO scene and possibly even mocked for being released with so many problems even when everything is fixed.
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#488 Feb 25 2011 at 4:47 PM Rating: Decent
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FFXIV lacks worms...add worms and I bet things will turn around. Lotsa worms. Don't even have to make them different colors...just clever names.
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#489 Feb 25 2011 at 5:16 PM Rating: Good
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Simool wrote:
FFXIV lacks worms...add worms and I bet things will turn around. Lotsa worms. Don't even have to make them different colors...just clever names.


Bigmouth Billy v2.0

Also, needs more Steam Clock.
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#490 Feb 25 2011 at 5:19 PM Rating: Good
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Are you really suggesting that they bring the destroyer of worlds to FFXIV!? :O
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#491 Feb 25 2011 at 5:45 PM Rating: Good
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Multidude wrote:
Are you really suggesting that they bring the destroyer of worlds to FFXIV!? :O


Bubbly Bernie? Sure I do.

XIV needs that special, totally overpowered, "unbeatable monster".

I think he has the skills to handle such a great responsibility.
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#492 Feb 25 2011 at 6:01 PM Rating: Decent
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Comparing the content amount between this game and XI is silly. Xi has been out 8 years and has had 50x the content updates over XIV. So yea, if you are starting fresh. It's going to be pretty hard to run out of things to do in XI. XI while still an awesome game, but was for the most part your 98% themepark mmo like WoW, Everquest, etc. You progress through a treadmill of content, next expansion the process repeats. If XIV remains 8 years from now. Compare it's content to XI now. And if XIV still feels like it has alot less content. Then you can justify that claim. XIV started 75% Theme 25% sandbox, but that sandbox is being removed bit by bit with each patch.

XI Jobs:
Each job had a strict role with very little deviation from builds.
A)This made roles in party more defined, but also made grouping more tedious and pigeonholed builds. You can say you could get into parties swiftly. But I know some players who seeked 6hrs and no invite.
B)Other than your role in parties and a very few minute artifact quests, farming spells or gear(Good). Leveling from one job to the next had little lore or background to differentiate playing and leveling multiple jobs to cap.

XI Combat:
A)Auto Attack and passive skills allowed even those with limited typing skills to chat easier. But at the same time allowed players to watch tv or abuse the system easily soloing.
B)Skillchains- My favorite part of combat in XI. Some players still use them today in certain battles. But for the most part they aren't required anymore for the same reason battle regiments are not in standard parties. Monsters die too fast and when that's the case. TP burn or manaburn or whatever is more efficient.

XI endgame:
At first, I was plowing through the endgame from one to the next. SKy, Sea, Limbus, Dynamis, Salvage, Nyzule Isle, HNM, etc. The reality though. Is most edngame doesn't make your character any more special. Up until Augments, Magians, and Abyssea. Usually any new gear you aquired was also aquired by the other 200 samaruis next to you. Yea with those later events maybe some might wear the same gear as you. But the path wasn't predetermined at the moment of the loot drop.

The concept of customization/progession/non linearity of characters, gear, and events. Is what I look forward to most in XIV. If the current trend continues to be strip down those elements in the future of XIV. Then I too am worried about the future of XIV as Olo has said. Remember copy/paste feature can be ok if and only if what you copy/paste is on par or better than where you cloned it from. This is why I see Rift spiral down after the initial shine becomes tarnished.
#493 Feb 25 2011 at 6:23 PM Rating: Excellent
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sandpark wrote:
Comparing the content amount between this game and XI is silly. Xi has been out 8 years and has had 50x the content updates over XIV.


While that is true, FFXIV still should've launched with more to do than what it had.

Given that SE spent all that time on FFXI, FFXIV should've at least launched with as many FEATURES as XI, but it actually has LESS going for it than its predecessor right out of the gate. It won Gamespot's "most disappointing game" award for that reason exactly.

As for me, I haven't logged in in weeks now. I want to, I really do. I enjoy crafting, but the ranks come so slowly and with no carrot on a stick to make me say, "Once I get to level _____, it'll be awesome cause I'll have ______.", there's just nothing enticing my fiancee and I to play the game.

I think redoing the combat and making it fun would go a LOOOONG way toward making me want to play. As it stands, combat is just so bland that there's no reason I feel compelled to do it, not even to see the next area.

That's why I wouldn't mind seeing the combat system plucked out and replaced entirely. There's just nothing about it worth saving, IMHO. It's not fun, reliable and it lacks both strategy and twitch gameplay. If they redid the entire system, I could only see it as being a good thing.

Make me WANT to kill things, guys. Make it so much fun that it doesn't feel like grinding. Make every fight so involved that bots couldn't do it. Now THAT would be something...
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#494 Feb 25 2011 at 7:20 PM Rating: Excellent
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I think redoing the combat and making it fun would go a LOOOONG way toward making me want to play. As it stands, combat is just so bland that there's no reason I feel compelled to do it, not even to see the next area.

That's why I wouldn't mind seeing the combat system plucked out and replaced entirely. There's just nothing about it worth saving, IMHO. It's not fun, reliable and it lacks both strategy and twitch gameplay. If they redid the entire system, I could only see it as being a good thing.

Make me WANT to kill things, guys. Make it so much fun that it doesn't feel like grinding. Make every fight so involved that bots couldn't do it. Now THAT would be something...


Exactly. Unless they address this, there's nothing else they can do to make me want to play this game.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#495 Feb 25 2011 at 8:20 PM Rating: Decent
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Well I for one am excitd about the changes and actually want to play FFXIV after hearing this. Content was my number one reason I didn't like FFXIV and this is going to be my number one reason for coming back. I don't really care if there is a marker tell which NPC have as long as they have a story to tell.

As for only player who play have a right to vote I say BS. Anyone who bought the game has a voice and should tell SE what they like and didn't like. The game is still free to play to anyone who bought the game and is basically Beta still. I say let them change things till they get it just right.
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#496 Feb 26 2011 at 5:20 AM Rating: Default
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Quote:
That's why I wouldn't mind seeing the combat system plucked out and replaced entirely. There's just nothing about it worth saving, IMHO. It's not fun, reliable and it lacks both strategy and twitch gameplay.


Axe it like they should have axed the Marketplace (instead of turning it into an AH like they've done)... oh wait. That's dumb.

The combat system when polished properly can go both ways. Either strategic or twitchy. One aspect has to go but the whole combat system? That'd be stupid. There's tons of good concepts that when fleshed out will make for excellent gameplay over-all. Replacing them wouldn't do the game any good.
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#497 Feb 26 2011 at 5:24 AM Rating: Default
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lol. Off-topic.

I think it's kind of funny that this thread is right below (top, or atleast CLOSE) to my thread which is about supporting FFXIV...

lol. Irony.
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#498 Feb 26 2011 at 6:23 AM Rating: Excellent
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ViKtoricus wrote:
lol. Off-topic.

I think it's kind of funny that this thread is right below (top, or atleast CLOSE) to my thread which is about supporting FFXIV...

lol. Irony.


Hard to tell if you're a noob at forums or at life in general. No offense intended.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#499 Feb 26 2011 at 6:32 AM Rating: Excellent
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Quote:
I was addicted to XI. I ate, slept and breathed XI. I came home from work, played XI and then went back to work. Fortunately I ate at work or who knows where I'd be. I spent weeks and weeks playing at that level of tenacity.


I am the same on this one as I was also addicted to FFXI. I was a lot younger when playing it but eventually I quit, and I quit for that reason. I am not totally against FFXIV there are things that I really do like, such as being able to pop on for a few hours and accomplish something. The amount of time I actually play games has been reduced and this kinda fits.

My only problem at the moment is, with the new notes about quest markers its making it easier for everyone. But then another side of me thinks do I really care if I dont play as much. I think in a way I am just holding onto FFXI, and even though they say this isnt FFXI-2 I know its not the same game. I dont have the same urge to play the game, and hardly even go on it but I am also hoping it will get a lot better. Ill have to make a decision one day though to just either play it or give up on it, because theres only so much I can think "Oh maybe it will get better after this update".
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#500 Feb 26 2011 at 10:56 AM Rating: Decent
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piznatches wrote:
I am just curious as to what your average day is in FF XI? Apart from endgame that was release 4 expansions after release what do you do? Craft, grind exp, chat with LS friends I just don't understand the nothing to do argument for FF XIV. And don't tell me repetitive leves for god sake in XI we stood in 1 spot for 10 levels or more killing the same mob over and over and over again is that not repetitive?

You want to have a gripe about combat OK I am with you, I liked the party aspect of XI not hating on the grind spots(which is what it sounds like they are going more towards.) No AH can't say that anymore I am of the opinion that the wards system is better. Lag issues sure every now and again (will get hashed out) and don't say XI doesn't Besieged and Campaign missions lagged all the time.

I play XIV everyday I like that I can log in see whats going on with battlecraft with my LS. If nothing is going on I either go fish or craft. It doesn't take me 2 hrs to get going in the game like XI. I loved XI always will but I really truly enjoy XIV and I think it was a victim of too much expectations.


I enjoy XIV, and hold out optimism for it's future. I played XI during the pre-NA release, so I know how awful the first year can be, and trust me, XIV is right along the lines of XI's first year. That was really one of the biggest mistakes SE made with this games release. They assumed it would be all fine and dandy to run the same kind of unfinished launch as their first MMO, forgetting it's not the same market as 8 years ago, and much smaller companies than SE wouldn't even consider releasing and/or trying to pass off a beta as a retail release. It really is an unforgivable oversight considering they are a rather large developer, and have a rather large marketing division.
All this aside I know they are capable of rounding out the game and polishing it up to be a respectable retail release within a years time. So I personally choose to forgive them for the early 2000 mentality they used.

All that being said, XI has WAY more content than XIV. There's no arguing that.
You can have every job maxxed out and merit capped in XI, leaving you nothing to do but actually engage in non-grinding content, and you STILL don't have enough time in any given day to do everything the average XI player likes to try and squeeze in. Salvage, Einherjar, Sea, Sky, HNM's, Dynamis, the 100 sidequests you never got around to, even though your finished quest log is bursting at the seams already, etc. ( I couldn't even fit all that you can be doing on any given day non-grind related in a reasonable length post).
There is no comparing XI's content to XIV at the present time, and to say otherwise is either being a troll, or showing you never played XI long enough to even experience 10% of it's content.
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#501 Feb 26 2011 at 11:20 AM Rating: Excellent
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Nonono. FFXI's launch was with lots of bugs and balance issues,
but at least they released a game with fully fleshed-out core
mechanics. And loving polish. The problems back then are of a
different nature than what we have here. Even in the very
beginning, FFXI had much more flesh to its bones than FFXIV
6 months after launch.
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