I know I'd be ****** if my investment was squandered on some art house piece of sh*t when I was expecting a blockbuster.
Well those are the breaks, aren't they?
They should have demanded more BEFORE the game launched.
They should have demanded the game be pushed back a year.
They should have made **** sure the game was going to succeed.
Honestly everything about the XIV business model looked set up to fail.
Anyone currently playing MMOs the past decade should have seen this.
Everyone playing the Beta certainly did, but all these execs didn't seem to care.
So instead upper management comes down saying "Make the game better" so they destroy the one thing that actually is kinda refreshing about the game (originality), chop up all its systems, slap in XI and WoW and other successful systems on the fly and make a real giant **** of a game - rather than taking a giant **** of a launch and making the game it was meant to be in the first place.
Yeah, they have to answer to their shareholders more than they have to answer to their faithful players, but someone (aside from Takana, who btw still works at SE and on the XIV project, in fact) should really have taken responsibility for this crap a year ago.
We all want to feel like our complaints are heard - I get that, but slapping together half-assed systems into or over other half-assed systems isn't really guaranteed to change anything. XI was kinda rocky once WoW came out, but Tanaka stuck to his (stubborn, idiotic) guns and XI has made a long haul. We need developers to have a vision, listen to feedback and then combine the two to make a game that is a combination of what they intended it to be plus working on aspects players really enjoy.
Now if people would stop pretending they really enjoy auto-attack or auction houses and actually admit they enjoy "streamlined processes" and "convenient interface" as well as good user-response time maybe the devs would be using their time to fix systems already in place rather than trying to hatch out new systems from scratch on the fly - which will lead to more half-assed systems.
Bear in mind - even Olo is speculating. Yoshida (who hasn't done ANYTHING besides write jovial letters) may actually pull all this off. He may come up with something that uses Stamina/Auto-Attack add strategy, be more fun, do sexual favors and everyone goes home happy, but from a speculative point of view the chances of this seem slim, especially when a system that is actually working could use an upgrade and they're talking about re-writing the entire mechanics based on whimsical poll results and shareholder pressure to conform.
Yes, the game needs change - but abandoning vision for the sake of conformity is going to drive away everyone still interested in the game. It's certainly not going to lure anyone back. People will log on and tool around for 2 weeks thinking "Wow this game is system is exactly what I wanted! Just like all the other games I play. Thank goodness." Then they'll go play the next game to come out, Star Wars, Rift - what have you - and FFXIV will just be another MMO to go under in the shadow of WoW.
Do you think this fear is unjustified or misplaced?